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1.0.4.2 Patch Notes

1. General

* Fixed an issue where players could no longer receive mails in-game

* The Free To Play Fame Level cap has been raised to 9.9! New players will now be able to complete more quests in Hawksmouth and Aldenvault

* The tutorial has been slightly extended to explain new players how to place newly acquired skills in their Skill Deck



2. World

* Added a detection mechanic toward the player, for Pooch and Tack in Citadel of Ail

* Added a timer so that the Demon Room event now ends at 0:00 (CEST)

* Removed Health Bars from Hoppies all over the world

* Adjusted the light maps for Demon Chamber stairs



3. Quests & Lore

* Fixed an issue with broken chat requirements for the quest "More Than One Helping Hand"

* Fixed an issue with the crystals being broken in the quest "The Crystal Theory"

* Changed the re-spawn rate of the Finks for the quest "The Hills have A Lot of Eyes"



4. Combat

* Absolute Bonus Damage is now scaled toward the Damage it modifies.



5. Sound & Music

* Added new ambience sounds and music for the Demon Chamber.



6. Economy

* Increased the drop rate chances for the Key of Cowardice

* Decreased the drop rate for the Urvhail key



7. Arena

* Several fixes has been made to the Arena:

- the matching rules have been improved

- when less players than required for the match team size are queued up in a skirmish match, the free spots are filled up with (free) random players

- skirmish: whenever a player leaves while waiting for a matching opposing team, the team goes back to the waiting list to fill up the empty spot with a random player

* Fixed an issue with the Arena, where choosing a "rematch" would previously start before the match was over

 

And from another post:

This patch will contain, amongst other things, several skill fixes and fixes on the class balance at all.

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