Originally posted by happyiksar Originally posted by mcos7562 This is how gear should be in all MMO's. 1. Uber gear should not exist. There should not be a "Sword of Ultimate Pwnage" so that some kid can ... roll faces. 2. Gear should not take an excruciating long time to obtain via PvE or PvP. To me that isn't fun. I play MMO's because I like the combination of character development along with PvP battles. Player versus player combat is exciting while player versus environment fighting is monotonous. 3. Instead of adding an insane amount of damage or an insane amount of armor, gear should help aid in character development. Take guild wars for example. You want to be a warrior? Awesome. You can choose from several different weapon types. Swords, Axes, Hammers etc. And depending on your path you can equip gear that helps you boost your Sword play or what have you. Gear should help make your character unique by adding to your play style. And no...a Sword of Ultimate Pwnage that adds a shit ton of damage isn't a play style. I'm not doing my third point enough justice with that warrior example. If you would like a pure example, check out Guild Wars. That game did PvP and gear correctly. The only thing that stopped me from playing the game was the small instanced pvp. Even the faction battlegrounds are too small in my opinion.
1) Uber gear is fucking awesome. Have you ever seen a level 1 with 2 SoDs, Fungi Tunic, CCoM, etc? It's fucking godly. Why shouldn't players be able to have uber gear, and have uber twinks? You can't even twink in WoW anymore. All the damn level caps on everything screw everything up. And they give you gear that upgrades w/ level now, but it still sucks. I should be able to throw level 80 items on level 1's. Sure it unbalances things but what if you want to get another level 80? Spend another like.. 2 months to get 80, even though you've done it a trillion times. And god-gear should exist. It gives players an incentive to participate in PVE. In WoW, the gear you get in the end-game isnt overpowered enough, and a lot of people just hang out in the PvP arenas because they don't feel compellled to get PvE gear to improve their PvP. So people now farm PvP BGs and Arenas, the most boring thing ever. They should be out there doing end-game shit and beating stuff that hasn't been beaten. 2) Godly gear should require lots of effort to get, and only a few people should have it. Unlike WoW where everyone has the same gear, other MMORPGs that are actually good had it so that maybe 5-10 people per server had an item. I want the kind of MMO where, you can name an item, and then name all of the players on the server who have it. Too bad you can't do it with WoW because they gave every item away for free practically. Yeah its real difficult to get what everyone else has in the game. I feel like a fucking number when I play WoW because they put everyone on the same level.
To the guy saying WoW has a good PvP interface. Yeah, it does. And yeah, the PvP is polished. It's also pointless. You queue up from some safe zone, and go fight random people. How is that even fun? Like, you dont fight over anything meaningful except gear. You might as well go do a Pve instance because it's totally equivalent. And the PVP endgame is totally fucking unbalanced. As someone who plays a paladin, I know that it's unbalanced. I go through BGs and can kill anyone who isnt an OPed class. And in the Arenas, don't act like that's somehow fair. You almost never see certain classes who are higher than 2k ranking. Most of the teams have paladins / DKs on them. But yeah they gave the people w/o skill something to farm. Instead of having everyone farm PvP, they should have put in some difficult PvE instances. PvE shouldn't be optional. PvP should be the main point of an MMO, and PvP should be the incentive for PvE (get better gear to kill players). I have no idea why they seperated things the way they have.
As someone who struggles to beat ret pallys on two different toons, ty for the admittion
Comments
1) Uber gear is fucking awesome. Have you ever seen a level 1 with 2 SoDs, Fungi Tunic, CCoM, etc? It's fucking godly. Why shouldn't players be able to have uber gear, and have uber twinks?
You can't even twink in WoW anymore. All the damn level caps on everything screw everything up. And they give you gear that upgrades w/ level now, but it still sucks. I should be able to throw level 80 items on level 1's. Sure it unbalances things but what if you want to get another level 80? Spend another like.. 2 months to get 80, even though you've done it a trillion times.
And god-gear should exist. It gives players an incentive to participate in PVE. In WoW, the gear you get in the end-game isnt overpowered enough, and a lot of people just hang out in the PvP arenas because they don't feel compellled to get PvE gear to improve their PvP.
So people now farm PvP BGs and Arenas, the most boring thing ever. They should be out there doing end-game shit and beating stuff that hasn't been beaten.
2) Godly gear should require lots of effort to get, and only a few people should have it. Unlike WoW where everyone has the same gear, other MMORPGs that are actually good had it so that maybe 5-10 people per server had an item.
I want the kind of MMO where, you can name an item, and then name all of the players on the server who have it. Too bad you can't do it with WoW because they gave every item away for free practically. Yeah its real difficult to get what everyone else has in the game. I feel like a fucking number when I play WoW because they put everyone on the same level.
To the guy saying WoW has a good PvP interface. Yeah, it does. And yeah, the PvP is polished. It's also pointless. You queue up from some safe zone, and go fight random people. How is that even fun? Like, you dont fight over anything meaningful except gear. You might as well go do a Pve instance because it's totally equivalent.
And the PVP endgame is totally fucking unbalanced. As someone who plays a paladin, I know that it's unbalanced. I go through BGs and can kill anyone who isnt an OPed class. And in the Arenas, don't act like that's somehow fair. You almost never see certain classes who are higher than 2k ranking. Most of the teams have paladins / DKs on them.
But yeah they gave the people w/o skill something to farm. Instead of having everyone farm PvP, they should have put in some difficult PvE instances. PvE shouldn't be optional. PvP should be the main point of an MMO, and PvP should be the incentive for PvE (get better gear to kill players). I have no idea why they seperated things the way they have.
As someone who struggles to beat ret pallys on two different toons, ty for the admittion
Thread has gone off topic and locked due to the OP's request.
/thread.
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