It looks like you're new here. If you want to get involved, click one of these buttons!
Would I be correct if I claimed MMO players hate the following:
1. Twitch gameplay... because it requires a degree of personal ability.
2. PvP-focused games... because grinding mobs to collect x number of whatever is SOOO much more challenging than fighting a real person.
3. Games that allow you to do well playing as an individual... because like any given team sportman, MMO gamers are useless on their own.
4. Decent graphics... coz they don't run well on a 10-year olds £350 PC.
5. Organised match-style PvP... because you can't gank low levellers and 'feel like the man' so easily.
6. Games that allow progress based on skill... coz all I've got is time on my hands to grind, I don't wanna try and develop any form of skill ffs.
Discuss.
Playing: Ableton Live 8
~ ragequitcancelsubdeletegamesmashcomputerkillself ~
Comments
I give it a 4 out of 10 on the shamelessly obvious attempt at trolling scale. I would have been more generous had OP included time-honored gems such as "carebear" and "sandbox".
Current MMO: FFXIV:ARR
Past MMO: Way too many (P2P and F2P)
1. personal preference really but there are many older people playing MMO's who struggle with twitch based gameplay. I had a 50 yr old friend in WoW who quit is rogue because he could not pull out combos fast enough.
2. You have this 100% wrong. The reason why many people dislike PVP is the people who do it are (the vocal ones at least) complete jerks. The AI isn't going to scream profanities at me for owning it in a 1 on 1 fight and the AI (most of the time) isn't going to grab a bunch of friends and gank me for 'revenge' (thought that would be awesome to see an AI do that)
3. this is a pet hate. I love groups and i think it should be a big part of the game. I am however also quite casual with playing (due to other commitments) at times and i do find the solo aspect helpful. I just don't think group stuff is made with as much love as it used to.
4. 11 million people play 1 game alone, you can't possibly have 11 million 'gaming' rigs in that group. It's a fact of life that most people don't have anything even remotely close to a gaming rig and MMO's have to deal with that. Of course LOTRO blows most games out of the water and i could still play it on my $500(AUS) machine
5. WoW did it so everyone thinks its great. I bet you most people who enjoy those scenarios (which are fun sometimes) have never seen any other form of PvP and think it is the one and only form. Open world is 100 times better than any other form of PvP but there are problems. 1. it will always be unbalanced (your failing hard on the tactical side of things if it is) and most people can't deal with that (nerfs, buffs anyone?) and 2. it is harder to organise than just clicking a few buttons and twirling around on the local inn roof until you pop into the scenario.
6. I would say the biggest gripe people have with this is there is no clear path. Any game that offers you quests all the way to cap is going to have about a million guides on the best quests to grab and you would be surprised at how many follow it (mostly casual's with little time on their hands). Of course deep down i think the community is roughly 60/40 on level/skill based it's just there is really only 1 decent skill based game out there right now and its also time based (though it does have 300k subs).
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
Give up and go read a book or something.
I'm an MMO player and I love twitch based combat. It's PvP in MMOs that I have no love for.
I solo as much as I group in MMOs. It's all down to what I'm in the mood for.
Graphics are always secondary to gameplay.
Deathmatch and instagib are still my favourites.
Ganking holds no challenge for me. Killing other players on an equal footing with equal weapons is real for me.
Skill based MMOs are great...if you can find one that has no skilling dummies or is a level tree dressed up as 'skill progression'.
I suspect you know all this already and realize that such sweeping generalizations will only lead to a large amount of replies...which I suspect is your only intention. I also realise that I have merely confirmed this. Oh well.
There is NO miracle patch.
95% of what you see in beta won't change by launch.
Hope is not a stategy.
______________________________
"This kind of topic is like one of those little cartoon boxes held up by a stick on a string, with a piece of meat under it. In other words, bait."
WINNAR!
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
IN regards to twitch play. Some people really want that because the feel they are playing their character rather than player a character. These same people feel that just because they can't cast a lightning bolt spell in the real world their character should still be able to.........
Wow. Trolltastic. Anyway...
Regarding point #1, some of us are still interested in mmo*RPG*s, where our success is based on our character's skill. You are not your character. Developing your character's skills is part of the game. There are plenty of other, non-ROLEPLAYING genres were I could go sneak around corners and blow people's heads off. That's just not what I am looking for in a ROLEPLAYING game.
...
This is where I draw the line: __________________.
Stupid thread of 2009, congratulations.
I'm going to have to go ahead and say yes...yes I hate all that and that's why I play MMO's. Thanks for pointing it out for me! Now that you got that off your chest why don't you go jump in circles around an enemy while holding down your trigger button in a first-person shooter game!
1. I don't mind it at all, within reason. I think there ought to be some degree of response time that rewards skilled players, but doesn't unduly punish people who aren't as coordinated.
2. If I wanted to play PvP, I'd be playing a FPS. The last thing I want to do is shoot at someone leaping around the screen like a spastic spider monkey. No thanks.
3. I want a game that allows both solo and team play, you can't always find someone else the right level/profession/whatever who wants to do what you're doing, I play solo about 90% of the time for that reason. Both need to be supported and while someone who teams most of the time may level faster, just because the team can go after harder prey than the solo person, both should be able to achieve the same goals.
4. I don't give a damn about graphics, eye-candy is idiotic. Sure, it's nice to look at a game like Crysis, but if it plays like crap, who cares? Graphics is almost to the very bottom of my list of priorities.
5. Screw PvP.
6. I like skill-based systems, if they are done well. The problem is, most are done very poorly, you're not rewarded for actually using skills, games like EvE, you can be training one thing while doing something entirely different. It really ought to work so that if you practice a certain skill, you get better at it. If you don't, you don't. But nobody ever wants that.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None
As an avid FPS gamer, I've longed for an MMO that has stable, consistent twitch-based combat bolted to a solid MMO engine, hence looking forward to games like Huxley and ER. In my opinion this is a far more satisfying style of playing than simply going toe to toe with someone or something and clicking icons.
Technically, I'm a pvp addict but only in terms of FPS games like CoD4. The pvp mechanics of games like WoW or WAR are far less about skill than they are about gear and buffs. As such they hold little interest for me in comparison to FPS.
I've also played in clans for years, competing in leagues and tournaments that require not only skill but tactics and planning. But even then it's not working as a team that will get you the win so much as knowing who to give what role within that team. The best teams exploit your skills as an idividual, they just fit them into an overall strategy. PVE grouping in WoW & WAR has almost nothing to do with skill and is more about following a checklist; PVP grouping is better but still, for me, no comparison to FPS.
The ruptured capillaries in your nose belie the clarity of your wisdom.
If only there were more MMOs like that, except for the instanced pvp...that shits lame, why make a MMO then instance all your combat so its nolonger massive...
SKYeXile
TRF - GM - GW2, PS2, WAR, AION, Rift, WoW, WOT....etc...
Future Crew - High Council. Planetside 1 & 2.
haha. cant believe such a blatent terrible attempt at trolling did so well
STOP FEEDING THE TROLL
Playing polished, lag free, feature complete games is carebear. Whining about a game you hate but still play is hardcore man!
the post is oviously sarcastic and i guess i agree.
i found this game called Three Kingdoms Battle Begins and it have this system organized pvp hourly. window pop up asking if you want to join which i think is cool and it is level ranged group. i remmeber back 5 years ago when i subscribe to lineage 2 and seems no one wants to pvp. when i attack them they always say stop it and the siege pvp doe's not have that much people participate.
system organized pvp is encouraging people to pvp
Being snide is such a fashion on the internet.