ANet have said that they are building Guild Wars 2 from the ground up and that it is a significantly larger project than the original. It's logical that, as a result, it will take longer to develop.
Also, your summary of developing races is an extremely vague one. It takes a lot of time to create starting areas for the various areas, fill those starting areas with quests and missions, ensure that racial bonuses, should they be included, are balanced etc. This will make up a significant portion of the game. Add to that the fact that armour etc. will have to be modeled for all races and not just humans and you'll see why I specifically mentioned this.
GW1 was developed from the ground up, and it was done in 3 years. Game sequels are always billed as larger and more improved, there's no point to making a sequel otherwise. Unfortunately, the list of new GW features hasn't really changed or been updated since the pre-release, and the recent link about them increasing the game's scope indicates that they made the intended timeframe with the original design. They're just adding extra polish or what have you.
The developing races comment was not at all vague. Anet was releasing campaigns at 6 months intervals. Each campaign features a brand new starting area and 2 new classes, and about 200 skills for each unique class. And that's not taking into account the rest of the campaign after noob island. Even if they indeed fell behind on that front, developing a separate noob island for each race shouldn't take more than a few extra months total.
Originally posted by Gennadios The developing races comment was not at all vague. Anet was releasing campaigns at 6 months intervals. Each campaign features a brand new starting area and 2 new classes, and about 200 skills for each unique class. And that's not taking into account the rest of the campaign after noob island. Even if they indeed fell behind on that front, developing a separate noob island for each race shouldn't take more than a few extra months total.
Please god tell me they don't redo that mistake again. GW: Prophecies alone is a bitch to keep balanced, then someone comes around and is like "Hey you got 6 months to somehow keep 200 new skills and 2 new classes balanced". I hope they learned from that mistake considering that all the new skill and classes introduced in NF and Factions were part of what fucked up the balance.
Originally posted by Godliest Originally posted by Gennadios The developing races comment was not at all vague. Anet was releasing campaigns at 6 months intervals. Each campaign features a brand new starting area and 2 new classes, and about 200 skills for each unique class. And that's not taking into account the rest of the campaign after noob island. Even if they indeed fell behind on that front, developing a separate noob island for each race shouldn't take more than a few extra months total.
Please god tell me they don't redo that mistake again. GW: Prophecies alone is a bitch to keep balanced, then someone comes around and is like "Hey you got 6 months to somehow keep 200 new skills and 2 new classes balanced". I hope they learned from that mistake considering that all the new skill and classes introduced in NF and Factions were part of what fucked up the balance.
No Godliest, in my interview with Linsey Murdock last month she stated they aren't going to go with the 6 month per new campaign/expansion plan and that it is well known that didn't work...
However there really isn't any word on what they are going to do instead, however to be fair, I'm not surprised as I think its the last thing they are looking at before releasing GW2 itself
The developing races comment was not at all vague. Anet was releasing campaigns at 6 months intervals. Each campaign features a brand new starting area and 2 new classes, and about 200 skills for each unique class. And that's not taking into account the rest of the campaign after noob island. Even if they indeed fell behind on that front, developing a separate noob island for each race shouldn't take more than a few extra months total.
Please god tell me they don't redo that mistake again. GW: Prophecies alone is a bitch to keep balanced, then someone comes around and is like "Hey you got 6 months to somehow keep 200 new skills and 2 new classes balanced". I hope they learned from that mistake considering that all the new skill and classes introduced in NF and Factions were part of what fucked up the balance.
No Godliest, in my interview with Linsey Murdock last month she stated they aren't going to go with the 6 month per new campaign/expansion plan and that it is well known that didn't work...
However there really isn't any word on what they are going to do instead, however to be fair, I'm not surprised as I think its the last thing they are looking at before releasing GW2 itself
I wonder if GW2 will go P2P, or some other in-game money making technique. As for skill balance I bet the PvE only Skill system is here to stay leaving the core PvP alone
Originally posted by TekaelonI wonder if GW2 will go P2P, or some other in-game money making technique. As for skill balance I bet the PvE only Skill system is here to stay leaving the core PvP alone
They've stated over and again that it will be F2P.
Guild Wars 2 ? Whats that ? Oh wait, isn't that the game they started developement in late 2006 and announced in March 2007 and 2.5 years later we know squat about ?
Guild Wars 2 ? Whats that ? Oh wait, isn't that the game they started developement in late 2006 and announced in March 2007 and 2.5 years later we know squat about ?
They have a proven track record of producing well polished and unique content so I'm not concerned about how much time has passed. BTW games such as AoC were first announced back in 2004, give or take, and we heard lots and lots about that game. Look how well that turned out. :P
Originally posted by SaintViktor Guild Wars 2 ? Whats that ? Oh wait, isn't that the game they started developement in late 2006 and announced in March 2007 and 2.5 years later we know squat about ?
You mean the one thats actually being Privately tested (and played) by ANet staff and Alpha servers are up and running but only open by invites to staff and special invites to press?
Guild Wars 2 ? Whats that ? Oh wait, isn't that the game they started developement in late 2006 and announced in March 2007 and 2.5 years later we know squat about ?
You mean the one thats actually being Privately tested (and played) by ANet staff and Alpha servers are up and running but only open by invites to staff and special invites to press?
if so yes
OK the memory is coming back somewhat but it is still a bit fuzzy.
A game should be announced at a decent point during development. Too late is bad for marketing, too early leaves the fans waiting endlessly for the game. However, with GW2 I don't blame NCsoft. They need to overcome another obstacle, not only do they need to develop a damn good game due to the success of GW they need to make a proper MMO which is still F2P!!!
Am not surprised GW2 will be coming out in 2011 but the company has restructured itself so it can concentrate more on their successful products. Imho I think the huge GW fanbase will help them a lot for GW 2.
We're all Geniuses. Most of us just don't know it.
I agree that the success of the first game will draw many players back for the sequal. Everyone I used to play the game with is planning on coming back be it 2010, 2011, or even 2012.
I agree that the success of the first game will draw many players back for the sequal. Everyone I used to play the game with is planning on coming back be it 2010, 2011, or even 2012.
The longer they take to release the more they're in danger of losing their fan base. I strongly suspect that Star Wars: The Old Republic will be borrowing heavily from GW, and provided they don't make any mistakes in terms of subing and cash shop schemes, I'm willing to bet GW will lose alot of it's player base to TOR.
Then again it's being published by EA. They managed to drive Hellgate: London into the ground, they may do the same with TOR.
A game should be announced at a decent point during development. Too late is bad for marketing, too early leaves the fans waiting endlessly for the game. However, with GW2 I don't blame NCsoft. They need to overcome another obstacle, not only do they need to develop a damn good game due to the success of GW they need to make a proper MMO which is still F2P!!! Am not surprised GW2 will be coming out in 2011 but the company has restructured itself so it can concentrate more on their successful products. Imho I think the huge GW fanbase will help them a lot for GW 2.
I think Guild Wars 2 was announced too early, but they had no choice as the current playbase would have been shouting about the lack of new campaigns/expansions for Guild Wars.
It is ALL very simple. The announcement of the GW2 push back was made in Oct2008, while everything and everyone announced the game was already in a playable form.
5 months before WOTLK in June 2008
was the first announcement of the GW2 going through changed Dev Cycle
the GW2 FAQ was revised and it was announced there would be no player beta in 2008
Sorry but there was never an official statement from Arenanet as to when we will see Guild Wars 2. Those years 2010/2011 are mearly a speculative timeline. We never once received an exact month or a day associated with those years. Not to worry though at the rate they are going we might not see any real GW2 info,concept art or even a teaser trailer until the next oh "50 years" I would say.
Sorry but there was never an official statement from Arenanet as to when we will see Guild Wars 2. Those years 2010/2011 are mearly a speculative timeline. We never once received an exact month or a day associated with those years. Not to worry though at the rate they are going we might not see any real GW2 info,concept art or even a teaser trailer until the next oh "50 years" I would say.
Alot of people seem to be getting RELEASE and BETA TESTING mixed up. MMOs spent agest in beta testing. Most go a 3 month minimum. GW1 was in various incarnations of a beta test for nearly a year. It's true that there was never a RETAIL RELEASE date set. But for the last time, at some point of GW2's development, the BETA was set for the last quarter of 2008.
Do you have a link to invalidate this? You're showing links that are basically saying "oh, our bad, there will be no 2008 beta, as all of you were expecting." Where do you think those expectations came from?
Which refrences the gw2 faq that was up until around june 2008 (surprising, but FAQs get updated.) This is also the last chronological update that still referred to the 2008 beta. The faq that came out around that time noteably removed any mention of a beta date, and the upcoming changes and features section of the wiki followed suit.
If you're up for a little bit of extra sleuthing, use the wayback machine to find the older GW2 faqs from the GW website. I was planning on producing a link to that also, but the ISP at my current location is mistaking it for a proxy server and firewalling it.
EDIT: And now I'm feeling a little bit stupid for missing this in the first place, but here's the obvious tidbit from the horses mouth itself, the official, current GW FAQ:
When will there be a beta?
Although we publically alpha- and beta-tested the original Guild Wars while it was still in early development, with Guild Wars 2 we will commence beta testing closer to the game's release. With that in mind, we will not start beta testing in 2008 as we had originally planned. Guild Wars 2 is a very large and ambitious game, and Guild Wars players rightfully have very high expectations of its quality. We want players to be absolutely blown away by the game the first time they experience it.
You're showing links that are basically saying "oh, our bad, there will be no 2008 beta, as all of you were expecting." Where do you think those expectations came from?
no I'm not saying that
I'm saying they were hoping to do beta in 2008
but its been public information for almost a year, since 06/27/08, that ANET revised the beta to an unknown future date beyond 2008
You're showing links that are basically saying "oh, our bad, there will be no 2008 beta, as all of you were expecting." Where do you think those expectations came from?
no I'm not saying that
I'm saying they were hoping to do beta in 2008
but its been public information for almost a year, since 06/27/08, that ANET revised the beta to an unknown future date beyond 2008
"Hoping" is not a term that really applies in the business world. If plans for a beta are announced in official FAQs and corporate websites, then it qualifies as an official deadline. If that deadline comes and goes and the only information that comes to light is a statement that they can't make any more statements, then for all intents and purposes, the term "delayed" can be used freely.
My only real case is against everyone that's been crying bloody murder whenever somebody implied that there was ever a set timeline and expressed disappointment that it was not met.
Now, after navigating the webway of incomplete archives, I've located one of the few offending statements I remember reading:
Archived from the Anet games page on Jan 22, 2008 (the last archive date available):
Guild Wars: Eye of the North also provides a bridge to the upcoming release of Guild Wars 2, the new game that ArenaNet is currently working on. Guild Wars 2 will take place over 200 hundred years after the events portrayed in Guild Wars: Eye of the North, and is scheduled to go into public beta in the second half of 2008.
"Scheduled"... they seem far to sure of themselves here for them to really mean "hoping."
Originally posted by Gennadios Originally posted by Nadia Originally posted by Gennadios You're showing links that are basically saying "oh, our bad, there will be no 2008 beta, as all of you were expecting." Where do you think those expectations came from?
no I'm not saying that
I'm saying they were hoping to do beta in 2008 but its been public information for almost a year, since 06/27/08, that ANET revised the beta to an unknown future date beyond 2008
"Hoping" is not a term that really applies in the business world. If plans for a beta are announced in official FAQs and corporate websites, then it qualifies as an official deadline. If that deadline comes and goes and the only information that comes to light is a statement that they can't make any more statements, then for all intents and purposes, the term "delayed" can be used freely. My only real case is against everyone that's been crying bloody murder whenever somebody implied that there was ever a set timeline and expressed disappointment that it was not met. Now, after navigating the webway of incomplete archives, I've located one of the few offending statements I remember reading: Archived from the Anet games page on Jan 22, 2008 (the last archive date available): Guild Wars: Eye of the North also provides a bridge to the upcoming release of Guild Wars 2, the new game that ArenaNet is currently working on. Guild Wars 2 will take place over 200 hundred years after the events portrayed in Guild Wars: Eye of the North, and is scheduled to go into public beta in the second half of 2008. "Scheduled"... they seem far to sure of themselves here for them to really mean "hoping." there was no HOPE in it at all...
your right it was originally scheduled for beta in 2008, but that schedule was revised due to the larger scope of the project and the restructure of ANet and NC West in 2008
Lol Zorndorf, ArenaNet never ever gave an exact release date. You keep pointing out the beta date - so what? What does that have to do with anything? You can't use the postponement of the beta to fuel what you're speculating. They have been very clear about their "we'll release it when it's ready" policy.
Releasing it when it's ready is great and all, but damn, a little tidbit of information here and there would go a long way. Maybe a dev blog/diary, or something...not asking for a daily play by play of how development is going, but a little unhyped corner of their website with a little information getting updated would be fabulous.
There's a difference between hyping a game far too early and letting out a small, steady stream of info to keep interested fans interested.
Comments
GW1 was developed from the ground up, and it was done in 3 years. Game sequels are always billed as larger and more improved, there's no point to making a sequel otherwise. Unfortunately, the list of new GW features hasn't really changed or been updated since the pre-release, and the recent link about them increasing the game's scope indicates that they made the intended timeframe with the original design. They're just adding extra polish or what have you.
The developing races comment was not at all vague. Anet was releasing campaigns at 6 months intervals. Each campaign features a brand new starting area and 2 new classes, and about 200 skills for each unique class. And that's not taking into account the rest of the campaign after noob island. Even if they indeed fell behind on that front, developing a separate noob island for each race shouldn't take more than a few extra months total.
Please god tell me they don't redo that mistake again. GW: Prophecies alone is a bitch to keep balanced, then someone comes around and is like "Hey you got 6 months to somehow keep 200 new skills and 2 new classes balanced". I hope they learned from that mistake considering that all the new skill and classes introduced in NF and Factions were part of what fucked up the balance.
Please god tell me they don't redo that mistake again. GW: Prophecies alone is a bitch to keep balanced, then someone comes around and is like "Hey you got 6 months to somehow keep 200 new skills and 2 new classes balanced". I hope they learned from that mistake considering that all the new skill and classes introduced in NF and Factions were part of what fucked up the balance.
No Godliest, in my interview with Linsey Murdock last month she stated they aren't going to go with the 6 month per new campaign/expansion plan and that it is well known that didn't work...
However there really isn't any word on what they are going to do instead, however to be fair, I'm not surprised as I think its the last thing they are looking at before releasing GW2 itself
Please god tell me they don't redo that mistake again. GW: Prophecies alone is a bitch to keep balanced, then someone comes around and is like "Hey you got 6 months to somehow keep 200 new skills and 2 new classes balanced". I hope they learned from that mistake considering that all the new skill and classes introduced in NF and Factions were part of what fucked up the balance.
No Godliest, in my interview with Linsey Murdock last month she stated they aren't going to go with the 6 month per new campaign/expansion plan and that it is well known that didn't work...
However there really isn't any word on what they are going to do instead, however to be fair, I'm not surprised as I think its the last thing they are looking at before releasing GW2 itself
I wonder if GW2 will go P2P, or some other in-game money making technique. As for skill balance I bet the PvE only Skill system is here to stay leaving the core PvP alone
They've stated over and again that it will be F2P.
Guild Wars 2 ? Whats that ? Oh wait, isn't that the game they started developement in late 2006 and announced in March 2007 and 2.5 years later we know squat about ?
They have a proven track record of producing well polished and unique content so I'm not concerned about how much time has passed. BTW games such as AoC were first announced back in 2004, give or take, and we heard lots and lots about that game. Look how well that turned out. :P
if so yes
if so yes
OK the memory is coming back somewhat but it is still a bit fuzzy.
A game should be announced at a decent point during development. Too late is bad for marketing, too early leaves the fans waiting endlessly for the game. However, with GW2 I don't blame NCsoft. They need to overcome another obstacle, not only do they need to develop a damn good game due to the success of GW they need to make a proper MMO which is still F2P!!!
Am not surprised GW2 will be coming out in 2011 but the company has restructured itself so it can concentrate more on their successful products. Imho I think the huge GW fanbase will help them a lot for GW 2.
We're all Geniuses. Most of us just don't know it.
I agree that the success of the first game will draw many players back for the sequal. Everyone I used to play the game with is planning on coming back be it 2010, 2011, or even 2012.
The longer they take to release the more they're in danger of losing their fan base. I strongly suspect that Star Wars: The Old Republic will be borrowing heavily from GW, and provided they don't make any mistakes in terms of subing and cash shop schemes, I'm willing to bet GW will lose alot of it's player base to TOR.
Then again it's being published by EA. They managed to drive Hellgate: London into the ground, they may do the same with TOR.
I think Guild Wars 2 was announced too early, but they had no choice as the current playbase would have been shouting about the lack of new campaigns/expansions for Guild Wars.
5 months before WOTLK in June 2008
was the first announcement of the GW2 going through changed Dev Cycle
the GW2 FAQ was revised and it was announced there would be no player beta in 2008
GW2 FAQ - no beta for 2008
www.mmorpg.com/discussion2.cfm/thread/187331/GW2-FAQ-no-beta-for-2008.html
we will not start beta testing in 2008 as we had originally planned.
EQ2 fan sites
please provide us with a link to an official source claiming a previously announced launch date -- because there was none
EQ2 fan sites
heres a post from 2007 - 2 years ago
www.guildwarsguru.com/forum/showthread.php
in my pcgamer magazine, that first had news of gw2, it was coming out in 2009/2010
thats as close as Ive seen for an expectation - but it was not announced by ANET
EQ2 fan sites
Sorry but there was never an official statement from Arenanet as to when we will see Guild Wars 2. Those years 2010/2011 are mearly a speculative timeline. We never once received an exact month or a day associated with those years. Not to worry though at the rate they are going we might not see any real GW2 info,concept art or even a teaser trailer until the next oh "50 years" I would say.
Alot of people seem to be getting RELEASE and BETA TESTING mixed up. MMOs spent agest in beta testing. Most go a 3 month minimum. GW1 was in various incarnations of a beta test for nearly a year. It's true that there was never a RETAIL RELEASE date set. But for the last time, at some point of GW2's development, the BETA was set for the last quarter of 2008.
got a link to validate this ?
the only ANET announcement, that I'm aware of, states they were hoping for beta in 2008
until they announced in June 2008 that there would be no player beta in 2008 period
mmorpg.com forum link (dated June 2008)
www.mmorpg.com/discussion2.cfm/thread/187331/GW2-FAQ-no-beta-for-2008.html
official source link
www.guildwars.com/products/guildwars2/gw2faq/
EQ2 fan sites
got a link to validate this ?
the only ANET announcement, that I'm aware of, states they were hoping for beta in 2008
until they announced in June 2008 that there would be no player beta in 2008 period
mmorpg.com forum link (dated June 2008)
www.mmorpg.com/discussion2.cfm/thread/187331/GW2-FAQ-no-beta-for-2008.html
official source link
www.guildwars.com/products/guildwars2/gw2faq/
Do you have a link to invalidate this? You're showing links that are basically saying "oh, our bad, there will be no 2008 beta, as all of you were expecting." Where do you think those expectations came from?
Just to humor you: Link to the June 2008 official guild wars wiki entry
Which refrences the gw2 faq that was up until around june 2008 (surprising, but FAQs get updated.) This is also the last chronological update that still referred to the 2008 beta. The faq that came out around that time noteably removed any mention of a beta date, and the upcoming changes and features section of the wiki followed suit.
If you're up for a little bit of extra sleuthing, use the wayback machine to find the older GW2 faqs from the GW website. I was planning on producing a link to that also, but the ISP at my current location is mistaking it for a proxy server and firewalling it.
EDIT: And now I'm feeling a little bit stupid for missing this in the first place, but here's the obvious tidbit from the horses mouth itself, the official, current GW FAQ:
When will there be a beta?
Although we publically alpha- and beta-tested the original Guild Wars while it was still in early development, with Guild Wars 2 we will commence beta testing closer to the game's release. With that in mind, we will not start beta testing in 2008 as we had originally planned. Guild Wars 2 is a very large and ambitious game, and Guild Wars players rightfully have very high expectations of its quality. We want players to be absolutely blown away by the game the first time they experience it.
no I'm not saying that
I'm saying they were hoping to do beta in 2008
but its been public information for almost a year, since 06/27/08, that ANET revised the beta to an unknown future date beyond 2008
massively.com also reported this last year June
www.massively.com/2008/06/27/guild-wars-2-beta-not-in-2008/
EQ2 fan sites
no I'm not saying that
I'm saying they were hoping to do beta in 2008
but its been public information for almost a year, since 06/27/08, that ANET revised the beta to an unknown future date beyond 2008
massively.com also reported this last year June
www.massively.com/2008/06/27/guild-wars-2-beta-not-in-2008/
"Hoping" is not a term that really applies in the business world. If plans for a beta are announced in official FAQs and corporate websites, then it qualifies as an official deadline. If that deadline comes and goes and the only information that comes to light is a statement that they can't make any more statements, then for all intents and purposes, the term "delayed" can be used freely.
My only real case is against everyone that's been crying bloody murder whenever somebody implied that there was ever a set timeline and expressed disappointment that it was not met.
Now, after navigating the webway of incomplete archives, I've located one of the few offending statements I remember reading:
Archived from the Anet games page on Jan 22, 2008 (the last archive date available):
Guild Wars: Eye of the North also provides a bridge to the upcoming release of Guild Wars 2, the new game that ArenaNet is currently working on. Guild Wars 2 will take place over 200 hundred years after the events portrayed in Guild Wars: Eye of the North, and is scheduled to go into public beta in the second half of 2008.
"Scheduled"... they seem far to sure of themselves here for them to really mean "hoping."
I'm saying they were hoping to do beta in 2008
but its been public information for almost a year, since 06/27/08, that ANET revised the beta to an unknown future date beyond 2008
massively.com also reported this last year June
www.massively.com/2008/06/27/guild-wars-2-beta-not-in-2008/
"Hoping" is not a term that really applies in the business world. If plans for a beta are announced in official FAQs and corporate websites, then it qualifies as an official deadline. If that deadline comes and goes and the only information that comes to light is a statement that they can't make any more statements, then for all intents and purposes, the term "delayed" can be used freely.
My only real case is against everyone that's been crying bloody murder whenever somebody implied that there was ever a set timeline and expressed disappointment that it was not met.
Now, after navigating the webway of incomplete archives, I've located one of the few offending statements I remember reading:
Archived from the Anet games page on Jan 22, 2008 (the last archive date available):
Guild Wars: Eye of the North also provides a bridge to the upcoming release of Guild Wars 2, the new game that ArenaNet is currently working on. Guild Wars 2 will take place over 200 hundred years after the events portrayed in Guild Wars: Eye of the North, and is scheduled to go into public beta in the second half of 2008.
"Scheduled"... they seem far to sure of themselves here for them to really mean "hoping."
there was no HOPE in it at all...
your right it was originally scheduled for beta in 2008, but that schedule was revised due to the larger scope of the project and the restructure of ANet and NC West in 2008
Lol Zorndorf, ArenaNet never ever gave an exact release date. You keep pointing out the beta date - so what? What does that have to do with anything? You can't use the postponement of the beta to fuel what you're speculating. They have been very clear about their "we'll release it when it's ready" policy.
Releasing it when it's ready is great and all, but damn, a little tidbit of information here and there would go a long way. Maybe a dev blog/diary, or something...not asking for a daily play by play of how development is going, but a little unhyped corner of their website with a little information getting updated would be fabulous.
There's a difference between hyping a game far too early and letting out a small, steady stream of info to keep interested fans interested.