Personally I am a fan of FF on the console, but what I am not a fan of is cheap knockoffs online. I originally tried FF XI right after launch and through the first expansions. The problem I don't like about asian mmog's like FF XI is the type of skin texture they use where every other player looks like their twin because of the limited customization. Limited customization both in character design and styles of armor/weapons. Yes, the graphics look beautiful and polished but they cut corners on the character designs and use full body skin textures instead of layered polygonal designs like most western style mmog's. Of course I hope the new sequel to FF XI will prove me wrong but I have yet to see an asian style mmog that does any different with their character textures. It all comes down to alot of nice eye candy with no customization. Not to mention it will probably end up like the grind fest FF XI is. SE claims questing won't be forced grouping like in FF XI either but time will tell. Until they show otherwise, FF IV will probably get over-hyped just like FF XI did before it launched.
Aion has the most customization of any MMORPG out right now and it is an Asian game, that proves you wrong already.
FFXI is a very old game, that's why the customization is not great, it was a nice game for its time overall and the only game to have success with running an mmorpg on console/PC at once for many years now.
Most Free to play games have limited customization, that is what you must be talking about, as most are Asian. What do you expect for free?
Sorry but strike one, I was referring to the majority of asian style mmog's. Referring to Aion, only one out of a ton of that type does not make me wrong. FF XI is not an old game, it came out in the middle of the mmo rush of games and they had plenty of other mmo's to take example of customization so strike two. L2, FF XI, Atlantica, Shaiya, Rappelz, etc. have the same type of asian style and aren't F2P, strike three, feel free to try again. Btw, there is a differenc ebetween micro and F2P.
An 8 year old game is not an old game? It's only 2 years younger then the original Everquest, it's old. World of Warcraft is on it's 5th year, the old girl is also getting long in the tooth. Video games do not last for 20 years. MMOs so far the longest lived is 10 years and I'm not sure it's because it's doing well or Sony just won't unplug life support..
Free to Play and microtransactions are basically the same thing around here. To us it means it's free to download and has no stat monthly fee hence making it F2P, even these games market themselves as such.
I'm sorry you didn't enjoy the original FF online however the new one won't be the same. It's pretty clear from the E3 and post E3 interviews. Also did you play FF games before FF10? Because grind was a stapple of Square Enix. FF8 was my first and I was floored how much grind there was, but I didn't care because it was an awesome game. The same magic is with FFXI, unfortunately there's no pause button or save crystal making it hard to play as a casual gamer.
FFXI's graphics were exceptional for it's time, you're a gamer you should be aware what 3 years does to games visually, they jump from "wow that's great" to "omfg I'm gonna die it's soooo pretty!" in no time.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago. There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. Just because you don't know the difference between a F2P title and one that uses micro transactions, doesn't mean it's the same thing, sorry. If it was the same thing "around here" (lol), then mmorpg wouldn't use the different categories for them on the games list page. Yes, I played FF before 10, I don't think anyone can consider themselves a FF fan unless they have really played them all in the series.
The grind wasn't as prevelant in the console version because you have quite a bit of side story and content to do unlike the online version.
I'll be playing FFXIV for sure. Just as long as it isn't as hardcore as XI. I got shit to do sometime and I can't spend countless hours beating the hell out of rabbits and leveling only to have one kill me and delevel my sorry ass.
Personally I am a fan of FF on the console, but what I am not a fan of is cheap knockoffs online. I originally tried FF XI right after launch and through the first expansions. The problem I don't like about asian mmog's like FF XI is the type of skin texture they use where every other player looks like their twin because of the limited customization. Limited customization both in character design and styles of armor/weapons. Yes, the graphics look beautiful and polished but they cut corners on the character designs and use full body skin textures instead of layered polygonal designs like most western style mmog's. Of course I hope the new sequel to FF XI will prove me wrong but I have yet to see an asian style mmog that does any different with their character textures. It all comes down to alot of nice eye candy with no customization. Not to mention it will probably end up like the grind fest FF XI is. SE claims questing won't be forced grouping like in FF XI either but time will tell. Until they show otherwise, FF IV will probably get over-hyped just like FF XI did before it launched.
Aion has the most customization of any MMORPG out right now and it is an Asian game, that proves you wrong already.
FFXI is a very old game, that's why the customization is not great, it was a nice game for its time overall and the only game to have success with running an mmorpg on console/PC at once for many years now.
Most Free to play games have limited customization, that is what you must be talking about, as most are Asian. What do you expect for free?
Ever heard of Perfect World? Just throwing some enlightenment out there. Considering it completely wrecks any customization for any other "asian mmo".
Aion has more customization than even Perfect World. I playerd both, Aion lets you make your character look just like famous actors, characters from other games, etc. You can look howveer you want, check it: http://news.mmosite.com/content/2008-11-16/20081116192507067,1.shtml
Both are Asian games though, so goes to show you, Asian games do have great customization. The ones that the other guy tried like rappelz are pure trash games, so he is using those crap games as examples.
Do you realize how many Japanese/Chinese/Korean MOs there are that Americans never ghot to try? Many have great customization, but mnever got ported over here yet.
Most of those Free To Play games we get are ports of Asian games from 5 years ago or more. Don't use those to compare to brand new games.
WOW sucks at customization, so does WAR and most American games compared to the 2 games I mentioned above. I think FFXIV will be one of the best MMOs out when released, if you don't then just don't pay attention to this thread or the game, go look up another game you are more excited about.
I noticed you didn't bother quoting the post I posted after that post listing asian style mmo's that have the same lack of customization. Also, like i told the other guy, Aion is only one example of an asian style game that might have actual customization. Only one is not enough to say the majority of asian style games don't lack in customizaion. That is not saying all but the majority. If customization weren't important to the majority of gamers then game developers at the E3 and GDC wouldn't always start off their demos with showing off character creation footage. If it weren't important then they would jump right into showing gameplay footage like console titles do.
You can tell you are a troll when you are complaining about the customization of FFXIV when we don't even know how it'll work. You're jumping the gun a bit there.
On a side note I've said this before but too much customization is a bad thing and actually negatively effects the look of a game. CoH and Aion are both examples. I can see ugly bright pink characters running around and it just makes the world look uglier. Aion also I hope tones it down a little before release. You can make really tiny heads on gigantic body. it just doesn't look as nice. More customization is nice but there is a point that, if passed, will begin to have the reverse effect.
I personally hope they don't throw in character customization like that of Aion or Perfect World, i played PW for quite awhile and got sick of seeing the ridiculous characters people made. In my opinion there's nothing realistic about running around with a character that has skinny legs, fat body and a tiny head, or fat legs, tiny body and a abnormally HUGE head. Yeah it maybe funny for 5 seconds but thats about it, nothing more then a good laugh. I've talked with a few people who made their characters insanely skinny and asked why they chose to do so and they replied with "gives me an advantage in pvp cause im harder to click on". I don't mind customization if it is simple things like changing eye color, eyebrow look, hair style, hair color or adding accessories etc. But making your characters extremely skinny, fat or skinny body/huge head is ridiculous, ruins the game imo. Of course these are just my personal views of what i like to see and don't like to see in a game and wont change the outcome of what the final product will be like.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago. There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. Just because you don't know the difference between a F2P title and one that uses micro transactions, doesn't mean it's the same thing, sorry. If it was the same thing "around here" (lol), then mmorpg wouldn't use the different categories for them on the games list page. Yes, I played FF before 10, I don't think anyone can consider themselves a FF fan unless they have really played them all in the series. The grind wasn't as prevelant in the console version because you have quite a bit of side story and content to do unlike the online version.
Having fun flaming? Go here: FFXI Online they are celebrating their 7th year of service. I say 8 years because I count the year they are starting sorry for the confusion. You have to count that they were developing the game long before 7 years ago also (going on 8).
There's plenty to do in FFXI on the side... lol What was the point of this again?
Originally posted by Czanrei First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago. There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. Just because you don't know the difference between a F2P title and one that uses micro transactions, doesn't mean it's the same thing, sorry. If it was the same thing "around here" (lol), then mmorpg wouldn't use the different categories for them on the games list page. Yes, I played FF before 10, I don't think anyone can consider themselves a FF fan unless they have really played them all in the series. The grind wasn't as prevelant in the console version because you have quite a bit of side story and content to do unlike the online version.
First off your wrong again. It was released in the US in 2003. Good job on looking it up in the games list. But if you want to know when the game truly came out......"Final Fantasy XI Online, is a massively multiplayer online role-playing game (MMORPG) developed and published by Square (later Square Enix) as part of the Final Fantasy series. It was released in Japan on Sony's PlayStation 2 on May 16, 2002, and was released for Microsoft's Windows-based personal computers inNovember 2002. The PC version was released in North America on October 28, 2003, and the PlayStation 2 version on March 23, 2004. In Europe, only the Windows version was released, on September 17, 2004." http://en.wikipedia.org/wiki/Final_Fantasy_XI google is your friend.
So as you can see above its actually an old game. This makes it 7 years since the release date. No it didnt come out in the mess of new mmo's and you are starting to generalize everything to help your argument. The reason why the release date is prelevant is because of the type of technology that was out at the time. We have since then improved in all areas when coming to MMO's as far as graphics are concerned.
I wouldnt go out of your way to start telling people to stick to the facts when you havent done the same (just a suggestion, dont take offense). It doesnt matter when it was released in the US. What does is how long it took to develop it and when they started. So i am going to assume that it took them 5 years to develop this game, that would put the date at 1997. In comparison the technology they had at that time... is what you see.
You're assuming that we are excited cause we expect something new. When reality we are looking for more of the same with some twists (dont need to indulge in that there are plenty of posts here that will tell you what we are looking for). WE LIKE THESE TYPE OF GAMES and thats the way it is. Just because your opinion may differs from ours doesnt mean the game sucks, it just means that it will suck for you.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago.
Well then, Mr. Super-Duper Fact Scooper, do you mind explaining how SE is celebrating FFXI's 7th year anniversary if it's only been out 5 1/2 years?
Calm down... that was a facetious question. You obviously have no idea what you're talking about. Busy little fingers... just typing away...
There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. <--- Irony!
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
FFXI was IMO the worst excuse for an MMO ever made. Not only did they cut corners on character and armor skins, but enemy models as well. I literally fought different colored rabbits and goblins for like 20+ levels before I'd had enough and quit. Add to that the fact that the game is a snooze fest of just grinding rabbits for hours and hours and hours and hours, and rabbits who might I add take whole groups to kill sometimes. I mean seriously....rabbits?
Not even big rabbits with claws and shit, just rabbits with long ears and tiny arms.
So, I have to ask. What mmo doesn't reuse the same enemies? WoW does, so does Lotro, and Warhammer, and guild wars. Also, the character and boss models in FFXI still stand toe to toe with any mmo out there. They had a solid grasp on making rounded edges with a mininal amount of polygons that no other mmo has done yet. They also have some pretty damn good textures, considering it's a ps2 game. The environments, on the other hand, took a backseat because of the attention to detail the characters and enemies recieved. I challenge you to name one mmo that came out after ffxi, that has better character models, and a greater diversity of creatures.
I will take the challenge!
The answer is all of them. Every single MMO to ever come out AFTER FFXI has better character customization and more diverse creature types.
WoW, EQ2, GW, Horizons, Anarchy Online, hell I am not gonna name them all, just open the MMORPG game list and pick one.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago.
Well then, Mr. Super-Duper Fact Scooper, do you mind explaining how SE is celebrating FFXI's 7th year anniversary if it's only been out 5 1/2 years?
Calm down... that was a facetious question. You obviously have no idea what you're talking about. Busy little fingers... just typing away...
There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. <--- Irony!
FFXI was released in Nov 2002, I should know I was in closed beta for it (due to buying a new alienware pc at the time) in Sep 2002. At that time the entire servers were mostly comprised of Japanese speaking Tarus but whatever.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago.
Well then, Mr. Super-Duper Fact Scooper, do you mind explaining how SE is celebrating FFXI's 7th year anniversary if it's only been out 5 1/2 years?
Calm down... that was a facetious question. You obviously have no idea what you're talking about. Busy little fingers... just typing away...
There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. <--- Irony!
FFXI was released in Nov 2002, I should know I was in closed beta for it (due to buying a new alienware pc at the time) in Sep 2002. At that time the entire servers were mostly comprised of Japanese speaking Tarus but whatever.
It has been out 7 years.
I'm going to assume you were responding to Czanrei with that... 'cause I wasn't claiming otherwise :-p
Though I didn't start in Beta.. I started with the NA PC release.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
I will take the challenge! The answer is all of them. Every single MMO to ever come out AFTER FFXI has better character customization and more diverse creature types. WoW, EQ2, GW, Horizons, Anarchy Online, hell I am not gonna name them all, just open the MMORPG game list and pick one.
Horizons? ..... that really is digging.
Altho I admit looting maggots at launch was fun.
Oddly enough most of the games on that list use the same skin over and over... with slightly different color and name. Or are you saying that FFXI doesn't bother to change the color and name? Thus making multi color and slightly different names more diverse?
They pretty much all have about the same amount of character creation options as well....
weird.
CoH/X I would agree have far more character creation choices.... if you had listed them.
I didn't play FFXI very long any of the three times I played it... but neither of these issues were why... nor did I ever think it was unique as having these issues... especially compared to the games you just listed.
Tho Horizons was probably the most unique game on the list. The reasons why may not be all positive...
You make a character, you pick your race which is limited to most games, How many does FFXI have 5? Galka, Hume, Mithra, Taru, and Elvan? am I missing any?
Each of the 5 get about what 7 faces choices, 2 hair types each and a small, medium large option?
Sound about right?
WoW, 10 Races, 8 or so face types, 8 hair colors, skin tone options, accessory option specific to race.
Horizons, 10 bi-pods, 1 dragon, skin tone customization, 10 or so face customizes, hair customization.
CoX, Inifnite possibilites of customization.
EQ2, 19 races, 24 classes, skin tone, facial reconstruction, hair style and color scalable sizing.
GW, 10 classes, 10 face types, 10 hair types, accessory options on class. scalable size.
I could go on all day pulling random games from the list that came out after FFXI just to prove a point but I do not think I need to. FFXI was a good game, with good graphics for it's time, which have help up nicely over the years. Just do not act like it is on par with customization options or diverse model types in comparison to games after it.
Also the diverse creature type argument is silly, and anyone who has played FFXI and then played any other game after it KNOWS that FFXI model types are LIMITED and REUSED to DEATH.
The first 4 zones in progression through FFXI which is a week or 2 of gameplay (least it was back when I played heard they made it easier to group) ALL had a sniper, a rabbit, a pugil or some variation of these models in them. With an occassional orc/goblin tossed in for good measure.
So your argument is laughable at best.
Edit - To add to this, we can take Sandoria, E and W Ron, and have someone run around that big ass zone and count how many DIFFERENT types of monsters they find.
Then have someone log into any games I listed and pick 2 zones of equal size, and count how many mob types they find. I think you are going to be surprised at the result.
Edit #2 - Scratch that we don't have to I can prolly remember this is my head.
E+W RON - Rabbit, Pugil, Worm, Bat, Sheep, Goblin, Orc, Skelly in Ruin? (WSIMike Confirm) That is what I remember off top of my head might be missing 1 maybe 2.
We will say 8 until I am confirmed to be missing some.
So 16, that doubles the amount of different mobs types based solely off 2 zones, worst part is when you go to the next 2 zones and end at dunes, you only add 1-2 different mobs types in FFXI. so in 4 zones you might have 8-12
Are we comparing a console mmo to pc mmos? Remember FFXI is a PS2 game 1st and a pc game 2nd. Try to do WoW, CoX, etc. the same way on the PS2 and I bet it won't be the same game.
Are we comparing a console mmo to pc mmos? Remember FFXI is a PS2 game 1st and a pc game 2nd. Try to do WoW, CoX, etc. the same way on the PS2 and I bet it won't be the same game.
Comments
Aion has the most customization of any MMORPG out right now and it is an Asian game, that proves you wrong already.
FFXI is a very old game, that's why the customization is not great, it was a nice game for its time overall and the only game to have success with running an mmorpg on console/PC at once for many years now.
Most Free to play games have limited customization, that is what you must be talking about, as most are Asian. What do you expect for free?
Sorry but strike one, I was referring to the majority of asian style mmog's. Referring to Aion, only one out of a ton of that type does not make me wrong. FF XI is not an old game, it came out in the middle of the mmo rush of games and they had plenty of other mmo's to take example of customization so strike two. L2, FF XI, Atlantica, Shaiya, Rappelz, etc. have the same type of asian style and aren't F2P, strike three, feel free to try again. Btw, there is a differenc ebetween micro and F2P.
An 8 year old game is not an old game? It's only 2 years younger then the original Everquest, it's old. World of Warcraft is on it's 5th year, the old girl is also getting long in the tooth. Video games do not last for 20 years. MMOs so far the longest lived is 10 years and I'm not sure it's because it's doing well or Sony just won't unplug life support..
Free to Play and microtransactions are basically the same thing around here. To us it means it's free to download and has no stat monthly fee hence making it F2P, even these games market themselves as such.
I'm sorry you didn't enjoy the original FF online however the new one won't be the same. It's pretty clear from the E3 and post E3 interviews. Also did you play FF games before FF10? Because grind was a stapple of Square Enix. FF8 was my first and I was floored how much grind there was, but I didn't care because it was an awesome game. The same magic is with FFXI, unfortunately there's no pause button or save crystal making it hard to play as a casual gamer.
FFXI's graphics were exceptional for it's time, you're a gamer you should be aware what 3 years does to games visually, they jump from "wow that's great" to "omfg I'm gonna die it's soooo pretty!" in no time.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago. There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. Just because you don't know the difference between a F2P title and one that uses micro transactions, doesn't mean it's the same thing, sorry. If it was the same thing "around here" (lol), then mmorpg wouldn't use the different categories for them on the games list page. Yes, I played FF before 10, I don't think anyone can consider themselves a FF fan unless they have really played them all in the series.
The grind wasn't as prevelant in the console version because you have quite a bit of side story and content to do unlike the online version.
I'll be playing FFXIV for sure. Just as long as it isn't as hardcore as XI. I got shit to do sometime and I can't spend countless hours beating the hell out of rabbits and leveling only to have one kill me and delevel my sorry ass.
Aion has the most customization of any MMORPG out right now and it is an Asian game, that proves you wrong already.
FFXI is a very old game, that's why the customization is not great, it was a nice game for its time overall and the only game to have success with running an mmorpg on console/PC at once for many years now.
Most Free to play games have limited customization, that is what you must be talking about, as most are Asian. What do you expect for free?
Ever heard of Perfect World? Just throwing some enlightenment out there. Considering it completely wrecks any customization for any other "asian mmo".
Aion has more customization than even Perfect World. I playerd both, Aion lets you make your character look just like famous actors, characters from other games, etc. You can look howveer you want, check it: http://news.mmosite.com/content/2008-11-16/20081116192507067,1.shtml
Both are Asian games though, so goes to show you, Asian games do have great customization. The ones that the other guy tried like rappelz are pure trash games, so he is using those crap games as examples.
Do you realize how many Japanese/Chinese/Korean MOs there are that Americans never ghot to try? Many have great customization, but mnever got ported over here yet.
Most of those Free To Play games we get are ports of Asian games from 5 years ago or more. Don't use those to compare to brand new games.
WOW sucks at customization, so does WAR and most American games compared to the 2 games I mentioned above. I think FFXIV will be one of the best MMOs out when released, if you don't then just don't pay attention to this thread or the game, go look up another game you are more excited about.
I noticed you didn't bother quoting the post I posted after that post listing asian style mmo's that have the same lack of customization. Also, like i told the other guy, Aion is only one example of an asian style game that might have actual customization. Only one is not enough to say the majority of asian style games don't lack in customizaion. That is not saying all but the majority. If customization weren't important to the majority of gamers then game developers at the E3 and GDC wouldn't always start off their demos with showing off character creation footage. If it weren't important then they would jump right into showing gameplay footage like console titles do.
You can tell you are a troll when you are complaining about the customization of FFXIV when we don't even know how it'll work. You're jumping the gun a bit there.
On a side note I've said this before but too much customization is a bad thing and actually negatively effects the look of a game. CoH and Aion are both examples. I can see ugly bright pink characters running around and it just makes the world look uglier. Aion also I hope tones it down a little before release. You can make really tiny heads on gigantic body. it just doesn't look as nice. More customization is nice but there is a point that, if passed, will begin to have the reverse effect.
I personally hope they don't throw in character customization like that of Aion or Perfect World, i played PW for quite awhile and got sick of seeing the ridiculous characters people made. In my opinion there's nothing realistic about running around with a character that has skinny legs, fat body and a tiny head, or fat legs, tiny body and a abnormally HUGE head. Yeah it maybe funny for 5 seconds but thats about it, nothing more then a good laugh. I've talked with a few people who made their characters insanely skinny and asked why they chose to do so and they replied with "gives me an advantage in pvp cause im harder to click on". I don't mind customization if it is simple things like changing eye color, eyebrow look, hair style, hair color or adding accessories etc. But making your characters extremely skinny, fat or skinny body/huge head is ridiculous, ruins the game imo. Of course these are just my personal views of what i like to see and don't like to see in a game and wont change the outcome of what the final product will be like.
Having fun flaming? Go here: FFXI Online they are celebrating their 7th year of service. I say 8 years because I count the year they are starting sorry for the confusion. You have to count that they were developing the game long before 7 years ago also (going on 8).
There's plenty to do in FFXI on the side... lol What was the point of this again?
(,,,)=^__^=(,,,)
First off your wrong again. It was released in the US in 2003. Good job on looking it up in the games list. But if you want to know when the game truly came out......"Final Fantasy XI Online, is a massively multiplayer online role-playing game (MMORPG) developed and published by Square (later Square Enix) as part of the Final Fantasy series. It was released in Japan on Sony's PlayStation 2 on May 16, 2002, and was released for Microsoft's Windows-based personal computers in November 2002. The PC version was released in North America on October 28, 2003, and the PlayStation 2 version on March 23, 2004. In Europe, only the Windows version was released, on September 17, 2004." http://en.wikipedia.org/wiki/Final_Fantasy_XI google is your friend.
So as you can see above its actually an old game. This makes it 7 years since the release date. No it didnt come out in the mess of new mmo's and you are starting to generalize everything to help your argument. The reason why the release date is prelevant is because of the type of technology that was out at the time. We have since then improved in all areas when coming to MMO's as far as graphics are concerned.
I wouldnt go out of your way to start telling people to stick to the facts when you havent done the same (just a suggestion, dont take offense). It doesnt matter when it was released in the US. What does is how long it took to develop it and when they started. So i am going to assume that it took them 5 years to develop this game, that would put the date at 1997. In comparison the technology they had at that time... is what you see.
You're assuming that we are excited cause we expect something new. When reality we are looking for more of the same with some twists (dont need to indulge in that there are plenty of posts here that will tell you what we are looking for). WE LIKE THESE TYPE OF GAMES and thats the way it is. Just because your opinion may differs from ours doesnt mean the game sucks, it just means that it will suck for you.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago.
Well then, Mr. Super-Duper Fact Scooper, do you mind explaining how SE is celebrating FFXI's 7th year anniversary if it's only been out 5 1/2 years?
Calm down... that was a facetious question. You obviously have no idea what you're talking about. Busy little fingers... just typing away...
There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. <--- Irony!
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
So, I have to ask. What mmo doesn't reuse the same enemies? WoW does, so does Lotro, and Warhammer, and guild wars. Also, the character and boss models in FFXI still stand toe to toe with any mmo out there. They had a solid grasp on making rounded edges with a mininal amount of polygons that no other mmo has done yet. They also have some pretty damn good textures, considering it's a ps2 game. The environments, on the other hand, took a backseat because of the attention to detail the characters and enemies recieved. I challenge you to name one mmo that came out after ffxi, that has better character models, and a greater diversity of creatures.
I will take the challenge!
The answer is all of them. Every single MMO to ever come out AFTER FFXI has better character customization and more diverse creature types.
WoW, EQ2, GW, Horizons, Anarchy Online, hell I am not gonna name them all, just open the MMORPG game list and pick one.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago.
Well then, Mr. Super-Duper Fact Scooper, do you mind explaining how SE is celebrating FFXI's 7th year anniversary if it's only been out 5 1/2 years?
Calm down... that was a facetious question. You obviously have no idea what you're talking about. Busy little fingers... just typing away...
There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. <--- Irony!
FFXI was released in Nov 2002, I should know I was in closed beta for it (due to buying a new alienware pc at the time) in Sep 2002. At that time the entire servers were mostly comprised of Japanese speaking Tarus but whatever.
It has been out 7 years.
First off, FF XI is not 8 yrs old. It is only 5 1/2 yrs old. It was released on October 28, 2003 and wasn't fully released worldwide in all formats until April 2006...only 3 yrs ago.
Well then, Mr. Super-Duper Fact Scooper, do you mind explaining how SE is celebrating FFXI's 7th year anniversary if it's only been out 5 1/2 years?
Calm down... that was a facetious question. You obviously have no idea what you're talking about. Busy little fingers... just typing away...
There are several other titles that have been out just as long and still around, some longer. You might want to stick to the facts. <--- Irony!
FFXI was released in Nov 2002, I should know I was in closed beta for it (due to buying a new alienware pc at the time) in Sep 2002. At that time the entire servers were mostly comprised of Japanese speaking Tarus but whatever.
It has been out 7 years.
I'm going to assume you were responding to Czanrei with that... 'cause I wasn't claiming otherwise :-p
Though I didn't start in Beta.. I started with the NA PC release.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Yes, it was to the person who said FFXI is only 5 1/2 years old.
Was reinforcing the fact that it is indeed 7 years old.
Horizons? ..... that really is digging.
Altho I admit looting maggots at launch was fun.
Oddly enough most of the games on that list use the same skin over and over... with slightly different color and name. Or are you saying that FFXI doesn't bother to change the color and name? Thus making multi color and slightly different names more diverse?
They pretty much all have about the same amount of character creation options as well....
weird.
CoH/X I would agree have far more character creation choices.... if you had listed them.
I didn't play FFXI very long any of the three times I played it... but neither of these issues were why... nor did I ever think it was unique as having these issues... especially compared to the games you just listed.
Tho Horizons was probably the most unique game on the list. The reasons why may not be all positive...
FFXI has hardly any diversity at all.
You make a character, you pick your race which is limited to most games, How many does FFXI have 5? Galka, Hume, Mithra, Taru, and Elvan? am I missing any?
Each of the 5 get about what 7 faces choices, 2 hair types each and a small, medium large option?
Sound about right?
WoW, 10 Races, 8 or so face types, 8 hair colors, skin tone options, accessory option specific to race.
Horizons, 10 bi-pods, 1 dragon, skin tone customization, 10 or so face customizes, hair customization.
CoX, Inifnite possibilites of customization.
EQ2, 19 races, 24 classes, skin tone, facial reconstruction, hair style and color scalable sizing.
GW, 10 classes, 10 face types, 10 hair types, accessory options on class. scalable size.
I could go on all day pulling random games from the list that came out after FFXI just to prove a point but I do not think I need to. FFXI was a good game, with good graphics for it's time, which have help up nicely over the years. Just do not act like it is on par with customization options or diverse model types in comparison to games after it.
Also the diverse creature type argument is silly, and anyone who has played FFXI and then played any other game after it KNOWS that FFXI model types are LIMITED and REUSED to DEATH.
The first 4 zones in progression through FFXI which is a week or 2 of gameplay (least it was back when I played heard they made it easier to group) ALL had a sniper, a rabbit, a pugil or some variation of these models in them. With an occassional orc/goblin tossed in for good measure.
So your argument is laughable at best.
Edit - To add to this, we can take Sandoria, E and W Ron, and have someone run around that big ass zone and count how many DIFFERENT types of monsters they find.
Then have someone log into any games I listed and pick 2 zones of equal size, and count how many mob types they find. I think you are going to be surprised at the result.
Edit #2 - Scratch that we don't have to I can prolly remember this is my head.
E+W RON - Rabbit, Pugil, Worm, Bat, Sheep, Goblin, Orc, Skelly in Ruin? (WSIMike Confirm) That is what I remember off top of my head might be missing 1 maybe 2.
We will say 8 until I am confirmed to be missing some.
Elwynn+ Westfall - Boar, Wolf, Kobold, Defias (humans), Sharks, Murlocks, Prairie Dog, Vulture, Harvest Golem, Crawlers (crabs), Dust Devils, Coyote, Gnoll, Ghost, Spider, Deer,
So 16, that doubles the amount of different mobs types based solely off 2 zones, worst part is when you go to the next 2 zones and end at dunes, you only add 1-2 different mobs types in FFXI. so in 4 zones you might have 8-12
4 zones of wow your looking at 20-25.
Are we comparing a console mmo to pc mmos? Remember FFXI is a PS2 game 1st and a pc game 2nd. Try to do WoW, CoX, etc. the same way on the PS2 and I bet it won't be the same game.