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-Poll- The Rebirth of MMORPG's?

Ok i was wondering, do you all think that EQII and WoW will be the rebirth of great new MMORPG's? I think a lot of companies can learn form EQII and WoW.

Games Played:L2, DoAC,EQ,CoH, and Planetside
Playing Now:None :(
Games Waiting for:WoW, EQII

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Comments

  • EnigmaEnigma Member UncommonPosts: 11,384

    you forgot Dark and Light, D&D Online, Face of Mankind, Guild Wars, Matrix Online, Middle Earth Online, Tabula Rasa, Vanguard, and Wish

    those are also the birth pangs of a possible good run of mmorpgs.


    Originally posted by WizGamer
    Now hear me out, its just an opinion, I don't want yours. .
    image

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • noobletnooblet Member Posts: 2,274

    EQ2 will destroy anything and everything in its path ::::25:: EQ2 will attract alot of newbs to mmorpgs because some guy will walk in EB see the eq2 box and be like ''Woah those graphics are insane!'' i gotta buy it and WoW will attract hundreds of thousands of newbs because its made from blizzard and has warcraft in the title.

    edit- woah that was completely off topic ::::15:: I think they will both be great games , right now all the games currently out i have no interest in but EQ2 and WoW definetly spark a interest. Of course they wont be as good as anyone thinks but im sure there be a huge sucess and definetly good strong games.

    image
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    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

  • Amd64_FX_53Amd64_FX_53 Member Posts: 421



    Originally posted by nooblet

    EQ2 will destroy anything and everything in its path ::::25:: EQ2 will attract alot of newbs to mmorpgs because some guy will walk in EB see the eq2 box and be like ''Woah those graphics are insane!'' i gotta buy it and WoW will attract hundreds of thousands of newbs because its made from blizzard and has warcraft in the title.
    image
    ---------------------------------------
    EQ2 Qeynos Guild- http://www.imperium-arcanum.com



    boo yaimageimage

    imageimageimageimageimageimage
    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

    Imperium Acranum rapped me

  • diegolinkdiegolink Member Posts: 195

    NO!!!!!!! WoW and EQ2 arent that revolutionary.

    IMO only Guild Wars , Tabula Rasa and D&DO will change MMORPGs

  • Amd64_FX_53Amd64_FX_53 Member Posts: 421
    EQ2 blows everything away and half those games are not even popular at all.image

    imageimageimageimageimageimage
    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

    Imperium Acranum rapped me

  • GenjingGenjing Member Posts: 441

    Rebirth? Those 2 games are more like a remake of past mmorpgs.

    No one can learn from WoW and EQ2 because they required no creative thinking to come up with. They do what they do decently, i'll admit that. But unless you're SOE or Blizzard and have a huge fanbase to guarantee success, why would you want to emulate them? It'd be like trying to open up an independant fast food burger joint between a Burger King and McDonalds.

    No, in my opinion EQ2 and WoW would be better as the last of a certain style of mmorpgs.

    My biggest disappointment is that given the huge fanbase and financial backing, they had the most room to innovate out of any other mmorpg in the market; yet they chose to play it safe with high quality but standard fare.

  • Amd64_FX_53Amd64_FX_53 Member Posts: 421
    and you think Tabula Rasa is a new mmorpg?image

    imageimageimageimageimageimage
    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

    Imperium Acranum rapped me

  • GenjingGenjing Member Posts: 441


    Originally posted by Amd64_FX_53
    and you think Tabula Rasa is a new mmorpg?image

    If by "new" you mean "new ideas" then yes, its a new mmorpg.

  • Amd64_FX_53Amd64_FX_53 Member Posts: 421
    tell me how is this mmorpg 'a new idea'?

    imageimageimageimageimageimage
    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

    Imperium Acranum rapped me

  • GenjingGenjing Member Posts: 441


    Originally posted by Amd64_FX_53

    tell me how is this mmorpg 'a new idea'?

    It has new ideas, the idea of a mmorpg is not new in itself.

    And i don't feel like writing an essay explaining all the innovations, go look it up yourself if you're curious.


  • Amd64_FX_53Amd64_FX_53 Member Posts: 421
    how is Eq2 not 'Creative'? Its completly different than WoW and all the others.


    imageimageimageimageimageimage
    EQ2 Qeynos Guild- http://www.imperium-arcanum.com

    Imperium Acranum rapped me

  • diegolinkdiegolink Member Posts: 195

    This SOE fanboys.....they think EQ2 will be "new", but its the same game we all been playing.

    Hey, Tabula Rasa has a good concept, respect Lord British

  • GenjingGenjing Member Posts: 441

    I felt a little bad about that.... so here are some unique concepts of TR

    No traditional weapons or armor. You fight with what you want, and you wear what you want. Whatever you think looks good. The stats of your stuff comes from modules that can be crafted or found, and placed into your items. This way you can customize your weapons, almost FF7 style. Also your weapon gains affinity to the user over time and certain conditions... such as getting the finishing blow on a monster. In this way you are able to raise the capabilities/level of your weapon and be able to place more and more modules in them.

    Instant teleport to friend. UXO was supposed to have this (RIP) but oh well.

    A completely original sci-fi universe. This isn't some star trek/wars wannabe, or cyberpunk clone. Its based on eastern philosophy, there's a unique language based on heiroglyphics, and there are many modern/religious references. Not sure yet if the time period is even that far in the future.

    Though advancement is tier based, there is never a decision that you can't take back. You can bring your character back to a certain tier and try another path... but at the same time, you can always go back to where you were before if you don't like it. No need to create multiple characters to grind through whole tiers again if you've done them already... if you want to experiment, then you're welcome to in this game.

    Missions will be unlike any other mmorpg so far. Though Guild Wars and D&D Online might have similar dynamics. No more "collect 5 wolf pelts" or that garbage. There will be situations where you have to sneak past the opposition, situations where its better to NOT fight. NPC's will play a large part, and be rescuable. They won't be idiots though; they'll fight alongside you and support you. Missions will often have multiple ways to complete them, direct combat being just one of the choices.

    In relation, missions will affect the battlefield and possibly vice versa. Raid that supply ship, escaping it before it explodes, and other PC's on the ground below will see a ship burning up and exploding in the atmosphere. It may also mean fewer enemy reinforcements later on. Missions will affect the world and make people feel like they're part of a greater struggle.

    This is just some stuff off the top of my head. There are many other innovations that TR will have. What can you honestly tell me is impressively unique about EQ2? Except voices?

  • DarkmastershDarkmastersh Member Posts: 205



    Originally posted by Genjing

    . What can you honestly tell me is impressively unique about EQ2? Except voices?



    Nothing
    SOE followers are so funnyimage
    Brainless people

  • aLeX666aLeX666 Member Posts: 153

    Rebirth? Are you telling me that WoW or EQ2 have something totally innovative that will blow away everything else?!? Are you telling me something ?!? image 

    Damn FOOLS. Wake-up and OPEN your EYES. Where is the objectivity gone?!?

    "I am trying to see things from your perspective but I just can't get my head that far up my @$$."

  • GenjingGenjing Member Posts: 441

    I was going to stop here, but i just watched some EQ2 combat videos.

    Unbelievable. Its ugly, and its like watching awkward slow motion clay figurines in obviously fake combat.

    Its also plainly obvious that its auto-combat, mixed with special skills... the same old combat that we've seen for years. Call it a combat wheel, super duper turbo mode X, whatever you want, it doesn't make it "new". Celebrity Deathmatch had a more visceral feel and look than EQ2.

    Is it wrong of me to base things without actually playing it? Maybe. But considering free media like this is what most people are getting all hyped up on, and the point of advertising is to show your best, its pathetic.

    Wake me up when its over.

    P.S; I think the graphics are butt ugly. I would honestly prefer Super Mario 2. It PWNS EQ2 in aesthetic quality, anyway.

  • AnofalyeAnofalye Member, Newbie CommonPosts: 7,433

    EQ2 and WoW are just walking the safe road.

     

    Pac Man walk the safe road for the future.

     

    Warlord walk the safe road for the future.

     

    Safe road dont hold the greatest rewards, never.  As SoE and WoW will say, the reward is proportionnal to the risk you are willing to take, you may be the best player in the world, if you remain in a casual zone, you are going to get casual rewards!  They are working on what Brad's team(the father of Raiding, Brad is to Raiding what Gygax is to RPG) developp.  Brad himself is very vague, I think he is letting those 2 giants crush into a wall head on and then will announce his orientations, raiding have a nice place, not the center of the scene althought!  Strangely, Vanguard is posting relatively low content developpment recently, and I would wage they are working more then ever, not less!  They post just enought to be reminded by the players without attracting the gaze of the dragons(SoE and WoW)...they are prolly aware that their greatest enemy is the others as long as the giants are self centered in THEIR illusionnal worlds about the market!

     

    Tabula may be the future, althought I am more inclined to think Wish may break the market next despite the worst graphics of them all, I would love D&D, but I got an awkward feeling...CoH with some reworking could also surprised more then a few persons, they got the basics.  Vanguard could surprised us, but it would mean a 2 on 2 for Brad's team after EQ, and althought possible...I keep some doubts, many casuals bear Brad in upmost hatred and spit cursed at the mere mention of his name, he show he can get the hardcores happy, if he can get the casuals happy, he will be on the way for glory and MS will undoubfully triple the amount of servers if the answer is there, as long as he have the success, he have a free card for developpment...

     

    Why is it so important to have as many type of players happy as possible(hardcores and casuals)?  Because RL friends must be playing the same games, and RL friends have some affinities, not necessarly linked to MMORPGs at all, who dont have a casual, a tradeskilling or a raiding friend?  The more inclusive, the better!

     


    - "Uh? What are you talking about? EQ2 and WoW as MMORPG? You must be confusing MMORPG with MMORG(raiding)''

    - "If I understand you well, you are telling me until next time. " - Ren

  • CyrisCyris Member Posts: 84



    Originally posted by Nimrod4154
    Ok i was wondering, do you all think that EQII and WoW will be the rebirth of great new MMORPG's? I think a lot of companies can learn form EQII and WoW.




    How can any company learn a great deal from eq2 and WoW? The companies who are designing these games are rehashing old methods and spitting it out again under a new name and different graphics.. the gameplay is nearly identical. They seen something that made money in the past so they are trying to replicate it for the short term to try to cash in.. greedy is what I call them...

    If you want to talk about the rebirth of mmorpg's then lets take a look at Guild Wars, Wish, Dark and Light, and D&D Online. These games are set to revamp the the massive multiplayer industry bring new and interesting ideas to the table. Hopefully when those 4 are released people will have the brains to choose the good games and not just the games with the "big name" but little to no game support.

  • klapdoorklapdoor Member UncommonPosts: 87

    Both games (EQ2 and WoW) are indeed just a rehash of older concepts dating back to the age of the good ol' MUD's. WoW has absolutely no new or original concept, everything has been done before and, in a few cases, done better. EQ2, so far as I can see, not been invited to beta, has 1 original idea: those real looking elephants (and no, this is not a plus).

    WoW will attract a lot of newcomers to the MMO scene, but I think it won't be able to hold interest for those of us who've played MMO's for a few years and more. EQ2 could go down the same road as AC2. Initially a lot subscribers from EQ1, who'll be very disapointed cause it's not the same game as EQ1. But as I said, I've not played EQ2 as of yet...


    A truly new and inovating MMO's will be Pirates of the Burning Sea.
    A few others may be: Dark and Light, Tabula Rasa and Imperator...

    ==============================================
    I don't believe in God with a capital G and, despite their obvious solidity, I don't believe in the gods with their small g's. Not as real forces in the universe. But I believe in the bitch-goddess Irony. She crosses all time. She rules men and gods and God alike. And She has a wicked sense of humor.

    Ilium - Dan Simmons

  • Cik_AsalinCik_Asalin Member Posts: 3,033

    EQ2 will be as mundane as EQ1 with better advertised graphics.  SoE hasnt understood that their rein of advertising and claims of game-play as a function of graphcis isnt what the market is looking to subscribe to. . .not an over-priced screen-saver and and / or pretty community chat-room.

    WoW has greater depth and breadth of game-play with its rich encorporation of smart PvE and brilliant PvP.  Its intuitive game-play is more refreshing than many I think.  However. . .

    . . . there are a few games that will transend the medicrity of todays mmorpgs, and in my opinion, those are:

    Mourning http://www.realmsofkrel.com/

    Darkfall Online http://www.darkfallonline.com/

    Trials of Ascension http://www.shadowpool.com/index.php

  • stephen_sofstephen_sof Member, Newbie CommonPosts: 388

    i think there decending in many ways there just 2nd gen mmos with a new face WoW and EQ2 are just big name games thats about it 

     

    dark and light are making many changes like this

    Once the game is released, AD takes care of DnL events. Please tell us more about the way you see events in DnL.

    Satange: This is a vast subject!
    In common events, a player’s role is usually to follow the story, rather than influencing it. The player is a passive viewer in a storyline that decides what happens, no matter what, and the conclusion is inevitable. We gave up thinking like that a long time ago. Today, players want to be more than spectators in a frozen universe. Freewill is a very important thing for us, for our events. We create basic frames, but players decide what really occurs, their actions and decisions have real consequences, and these consequences, may go beyond what they originally wanted to do.

    We bring a lot of attention to every quest we create. A simple action like taking an item in some strange or hostile place is very commonplace. Usually, once the item is found and brought back, the adventurers start another quest. It’s not a good thing. We want simple actions like this one to have much wider consequences. The medallion an old man wants back can be a sign of identification that opens the access to a secret organization. Members of this organization would be mad when then learn that their worst enemy now owns this medallion. We want players to think twice before starting a new adventure, even if it seems very basic. Our goal is first of all to entertain players, to renew their interest in the game, to make them part of multiple intrigues and sudden revivals, even if sometimes they don’t know about it. We want to surprise them, to break the routine, to make them feel this epic atmosphere and to impress the skeptical.

    In order to reach this goal, we have an experienced team of numerous game masters, available on a daily basis, even very late at night.

    Dark and Light will be a new phase in the history of online gaming. In every aspect...


    image
    "It's the darkness that brings us power"
    SOF site come join

    "It's the darkness that brings us power"

  • waveslayerwaveslayer Member UncommonPosts: 612

    A rebirth in a genre that has just begun? Dosnt death come before rebirth?

    All that matters is: is the game fun to me.

    WoW and EQ2 may be doing the same things again but if I enjoy it, then, to me ...I enjoy it. A game can have tons of new inovations and still suck...Screw all your  hype, I have seen it all before.

    It will an interesting next few years for fans of the MMoRPG genre. IMO, people need to learn to quit sucking up all the hype and relize each game is just basically a game board, a set of pieces and rules, and the "fun" is really upto the individual and nothing more.

    Godz of War I call Thee

    Godz of War I call Thee

  • admriker444admriker444 Member Posts: 1,526

    I think we're another year away until we see some innovation from a mmorpg. WoW and EQ2 offer nothing new and everyone knows it.

    I wouldnt be surprised if EQ2 ends up like AC2 did. Fans of AC1 rush over to try it and realize its the same game with better graphics. Not wanting to sacrifice 5 years worth of leveling and loot, they'll go back to EQ1. Second problem will be graphics. The graphics are so demanding on systems that SOE will lose a majority who simply cant meet the minimum requirements. Others will follow after a month of really bad lag. SOE's track record on fixing lag isnt good, see SWG. The lag never went away until I doubled my ram. SOE tends to underestimate its games requirements as to not scare potential customers. My box for SWG says 256 ram required and 512 recommended. Anyone who has played will tell you the game needs a minimum of 1 gig of ram just to run lag-free. Little off on your estimate SOE. Finally, SOE is well known for having the absolute customer service in the game industry. While hardcore fanboys accept this fatal flaw from SOE, it will drive away curious new fans to the genre.

    WoW will ahieve some initial success based on its legion of young fans from Warcraft. However, this in itself can lead to problems. As one can see from their boards, their fan base is quite immature (practically the opposite of here). I can see this driving away some of the more mature fans when they tire of dealing with uberloot13 punk kids. The graphics will not help the game as well. Sure serious gamers will overlook the cartoonish stuff in favor of good gameplay. However there will be fans that simply won't buy into the game because of it. The game could do well ultimately if it adds high-level content to keep powergamers happy. Also it might pick up some gamers who drop out of EQ2. Others like myself arent excited about some key missing elements we enjoy in a mmorpg like owning a house and crafting being more than an afterthought. SWG Might have sucked but at least I could own my own vendor in my own house. Also I had to give up combat skills to achieve crafting so not every single player in-game could make what I could.

    Ultimately, I find myself looking beyond these games to other mmorpgs like Fallen Earth, Tabula Rasa, Middle Earth, and Vanguard

     

  • iddmitriiddmitri Member UncommonPosts: 671

    Rebirth is when you die and go to heaven and there GOD meats you and say Hi to you. and then you say I need to go back please let me go back and he says enough for you. There is no such thing as rebirth. Maybe you are talking about new generation but it is another story and I think your topic is some kind of propaganda against all of us so please leave it to yourself.

    ∙name: EViLD0G
    ∙clan: [EXE]
    ∙playing: WoW, EQ, SIMS, AC, AC2, DAoC, FFXI, AW, RS
    ∙planning: WoW, EQ2, GW, DnL

  • waveslayerwaveslayer Member UncommonPosts: 612

    "key missing elements we enjoy in a mmorpg like owning a house and crafting"

    Key elements? I allready do these things in real life, I play games to get away from these thingsimagePlus #1, posting in all itallics dosnt make you stand out,but it does make my eyes hurt. 

    These boards are funny...1 year  ago you same people where screaming WoW or EQ2, before that SWG was gonna kill all the others , 6 months ago it was Guild Wars and now its whats comming next year....when you gonna quit riding band wagons?

    Its all the same thing, regardless if its today or tomorrow. Skills, levels or Modules or whatever you wanna call it its all a veriation on PnP RPGs and it wont change, a different game would be a different genre.

    Just like all FPS games, over the years they have done this and that but in the end they are still just an FPS.

    Godz of War I call Thee

    Godz of War I call Thee

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