I love Bioware games, but I want a healer or atleast a healer-like classe ;/
I think any force sensitive will have healing powers. Most likely the jedi will.
My understanding in what I've read is that some classes will have healing abilities but it won't be enough to make them a healing class in the traditional sense. Which I think is great. I look forward to the "healers" having to get into the fray with us grunts and get their hands dirty. No more staying out of the action and screaming about having agro.
Bioware is choosing classes that players are just as likely to play as the Jedi or Sith, because of this fact I think that Spy/Assassins are much more likely to emerge then Engineer or Slaver. They want to find classes who's stories are just as bad ass as the Force user's.
If spy emerges I could see a campaign in which the player would be on assignment from the Republic to sneak in and out of bases to steal data, or maybe even to go undercover as a Sith officer to learn about attacks and plots against the Republic.
Likewise I could see an Assassin campaign consisting of recieving hits from Sith lords and taking out important Republic senators in order to help insure the Republics co-operation.
Blizzard uses WOW to harvest hours played into bottles so that the dev team can remain immortal
I love Bioware games, but I want a healer or atleast a healer-like classe ;/
I think any force sensitive will have healing powers. Most likely the jedi will.
My understanding in what I've read is that some classes will have healing abilities but it won't be enough to make them a healing class in the traditional sense. Which I think is great. I look forward to the "healers" having to get into the fray with us grunts and get their hands dirty. No more staying out of the action and screaming about having agro.
I wish they would have a healer class and that's it. None of this garbage where all jedi have access to a free heatlh bar refill every 30 seconds. If they are a jedi that train specifically for healing powers then it should be like the novels where he has little attack powers and is there just to heal the group. I know this is the opposite of what you are saying, but for jedi it's completely canon with what the novels said. And not everyone likes to be the point man in the middle of things. A lot of people prefer being a support class. I think it adds to good variety and I always enjoyed trying to protect the healer.
Each class belongs to a faction, Sith Empire, or the Republic.
You can be dark/light, evil/good on either side, but you belong to that faction for pvp purposes.
It's not strictly for PvP purposes in that aspect as you say. There is an alignment system you haven't been told about yet that will effect how those in your own faction treat you. You can’t be a trader to your faction without it effecting how you are viewed by your own fellow faction NPC, what planets you are welcome on, including how other players and guilds view you.
Yes, in the beginning you will start each class within its faction. As you play through the story the factional alignment will adjust based on how you play the story arcs. It is a light/darksystem somewhat, but not as you think. It actually affects your factional alignment in the end. You start as a BH with no empathy towards the Republic because they pissed you off ,as you move through your story you will make decisions that effect how others view you, and in the end it will also affect your PvP role, but that is mostly end game stuff.
In a sense the more emotionally involved you get in these stories, the more your alignment will reflect that. If you are a Sith simp, it’s gonna show, players and NPC everywhere will know. If you’re a real badass evil Sith, NPC will know and fear you. If you are a real mean Jedi, eventually it will be known by everyone what you are really about. In the end, you have changed so much that people, players want to kill you. Just like Count Dooku, just like Anikin.
You can only get away with treason for so long, but the real question is, will people around you figure it out before it’s too late?
If Bioware can pull this off, I will be a very happy camper.
I do to. Sort of adds more of that role play elemant that has been lacking in MMORPGs lately. Heck, we hardly call them that anymore . Most of the time we call these games MMOs because that is all they are anymore.
Comments
I think any force sensitive will have healing powers. Most likely the jedi will.
My understanding in what I've read is that some classes will have healing abilities but it won't be enough to make them a healing class in the traditional sense. Which I think is great. I look forward to the "healers" having to get into the fray with us grunts and get their hands dirty. No more staying out of the action and screaming about having agro.
Yeah because in comparison Engineer and Sapper are just as heroic as Jedi, Mandolorian, and Smuggler.
Blizzard uses WOW to harvest hours played into bottles so that the dev team can remain immortal
I think the most likely match up will be
Jedi - Smuggler - Trooper - Spy
Sith - BountyHunter -Mandolorian - Assassin
Bioware is choosing classes that players are just as likely to play as the Jedi or Sith, because of this fact I think that Spy/Assassins are much more likely to emerge then Engineer or Slaver. They want to find classes who's stories are just as bad ass as the Force user's.
If spy emerges I could see a campaign in which the player would be on assignment from the Republic to sneak in and out of bases to steal data, or maybe even to go undercover as a Sith officer to learn about attacks and plots against the Republic.
Likewise I could see an Assassin campaign consisting of recieving hits from Sith lords and taking out important Republic senators in order to help insure the Republics co-operation.
Blizzard uses WOW to harvest hours played into bottles so that the dev team can remain immortal
I think any force sensitive will have healing powers. Most likely the jedi will.
My understanding in what I've read is that some classes will have healing abilities but it won't be enough to make them a healing class in the traditional sense. Which I think is great. I look forward to the "healers" having to get into the fray with us grunts and get their hands dirty. No more staying out of the action and screaming about having agro.
I wish they would have a healer class and that's it. None of this garbage where all jedi have access to a free heatlh bar refill every 30 seconds. If they are a jedi that train specifically for healing powers then it should be like the novels where he has little attack powers and is there just to heal the group. I know this is the opposite of what you are saying, but for jedi it's completely canon with what the novels said. And not everyone likes to be the point man in the middle of things. A lot of people prefer being a support class. I think it adds to good variety and I always enjoyed trying to protect the healer.
Currently Playing: World of Warcraft
It's not strictly for PvP purposes in that aspect as you say. There is an alignment system you haven't been told about yet that will effect how those in your own faction treat you. You can’t be a trader to your faction without it effecting how you are viewed by your own fellow faction NPC, what planets you are welcome on, including how other players and guilds view you.
Yes, in the beginning you will start each class within its faction. As you play through the story the factional alignment will adjust based on how you play the story arcs. It is a light/darksystem somewhat, but not as you think. It actually affects your factional alignment in the end. You start as a BH with no empathy towards the Republic because they pissed you off ,as you move through your story you will make decisions that effect how others view you, and in the end it will also affect your PvP role, but that is mostly end game stuff.
In a sense the more emotionally involved you get in these stories, the more your alignment will reflect that. If you are a Sith simp, it’s gonna show, players and NPC everywhere will know. If you’re a real badass evil Sith, NPC will know and fear you. If you are a real mean Jedi, eventually it will be known by everyone what you are really about. In the end, you have changed so much that people, players want to kill you. Just like Count Dooku, just like Anikin.
You can only get away with treason for so long, but the real question is, will people around you figure it out before it’s too late?
If Bioware can pull this off, I will be a very happy camper.
I do to. Sort of adds more of that role play elemant that has been lacking in MMORPGs lately. Heck, we hardly call them that anymore . Most of the time we call these games MMOs because that is all they are anymore.
Currently Playing: World of Warcraft