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So I made a thread about my first couple of days in Darkfall. Everything had been fantastic up until about the 5th day. At that time I had made it to my clans city and done some fun things like a stealth counter attack to raiders, fought giant golems and undead dwarves. But after all that fun came the boring stuff.
I did some beating on the meat walled players and got beaten up myself. I made sure I was there and not afk (It's okay if you're not afk). I don't want to get banned from a game that I just spent $50.00 on. Suffice to say, I didn't spend much time on the wall because of the fact that I didn't get any money (that I sorely needed), or armor and weapons. The lack of money became a real concern when I needed to buy new spells after getting to 25. So I tried going around and finding mobs and that's when I understood people being upset that the mobs were sparse.
Becoming quite upset about the fact all the mobs that were around were too tough for me to fight and the fact I had no money or enough armor and weapons, I decided that I jumped too far ahead too early. One of my clansmen told me there was an elf starter town north east from our clan city. He told me this because I was making it known that I was going to go back accross the continent to monkfield and start over finishing my quests and making enough money from the mobs to get the abilities I needed.
So instead of riding to monkfield I packed everything in my bank except my mount and made way for this starter elf town. The ride was quiet and I do recall seeing anyone around. Of course I always try to avoid other people in a game like this because you know they're out to gank you like the 2 year olds they are. Which brings me to the new town in which I was to start anew.
As I approch I ride right by this elf in leather armor, he stops in his tracks and stares at me as I pass on by. I could tell what he wanted and I knew that if I got off my mount he would go GTA on me and I couldn't stop him (being near the towers). I'm not stupid, I know when some one wants to go all GTA on me. So I ride past him pretending to be passing through. Sure enough right after I go from in front of him to behind him (even though he was facing me the whole time) he takes off after me. He couldn't tell I was tracking him the whole time watching him give away his motive and I rode passed. So I knew I had to just run far enough for him to lose all his stanima and then dismount and unspawn the mount and run back to the safety of the towers before he caught up to me.
As I make a right turn on the road, I finally made enough distance between me and him. The only time I took my eyes off of him was to make a right turn out of the city. The moment I turned back to see if he was still chasing me; he came around a tree now with his sword out. After a little longer or riding he gave up and turned back. That's when I unmounted and unspawned my cat mount. I ran back to the safety of the newbie towers and straight to the bank. I put that mount in as fast as possible just incase he got bold.
Wearing nothing but my starter staff and polearm I set out to the goblin camp. I wanted to start over again and this time make it right. Although I had some really decent armor, shields and weapons in my bank, I decided I wanted to just pick it up as I go and that's exactly what I did.
At the time there was one other person there hunting the orks. "Oh great, now I have to watch my back and fight for the mobs." I said to myself as I ran closer to check this guy out. To my suprise he was in my clan. A wave a releif came over me and I was joined up with him in some hunting. Before I knew it, I was making gold, getting staffs and so on.
So that is where I am today. My enthusiasm for this game still lingers in my subconcience waiting to be brought forth at any moments notice.
Which brings me to some things I would like to see different in the game. I'ts not my job to worry how they impliment these things and are only slight suggestions. I may not agree with them if some one refutes the ideas and shoots them down.
That is all I have for now. If you made it this far, thanks for reading.
Comments
tl;dr
Honestly Daikatana Online all the things you can do run in circles, grind, pvp is found in just about any other MMO. Not to mention any hands on game play was done back when tourny style games such as quake were still very popular. Get out of the 90's and grow up already. You want hands on play a shooter. You want a load of shit, Daikatana Online.
When did you start playing "old school" MMO's. World Of Warcraft?
what a compeletely stupid and uninformative comment
Hence why my signature only establishes the fact Daikatana people know nothing outside there little worlds. Good day.
When did you start playing "old school" MMO's. World Of Warcraft?
what a compeletely stupid and uninformative comment
Your comment is even stupider then his.
Also give us a tl;dr version or only the fanbois will read it
Trolls = Hardcore
Fanbois = Carebears
The only posts I read in threads are my own.
Are you on drugs?
What does anything you had to say have to do with Darkfall?
Katsma is Lithuanian for 'he who drinks used douche fluid'.
Do you not know how to read between the lines. My god. Douce my engrish bug you bumcon? Why remain on topic of a game. I'm sorry do I see a 100 posts everyday on say Atlantica Online and reviews? No. Do I see one on WoW and current reviews? No. Do I see one on Vanguard? No. Everquest 1 or 2? No.
Get the picture. Nothing more then drama and attention whores.
When did you start playing "old school" MMO's. World Of Warcraft?
You Sir are the attention whore posting stupid unrelated comments, that have a place on 4chan's /b/ rather than the illustrious mmorpg community fora'
Yes after all you seem to have a great idea has to how this site should be run, Einstein. After all who better to defend a game with a Jew kinda agenda then someone named after a heeb. Daikatana Online like mmorpg.com is very serious business. DON'T YOU FRGET ITZ. While your at it report me hell even insult my intelligence. After all a game based around a community of emotionally stunned retards who can't seem to speak of nothing more then high ratings, macro spamming, and insulting anyone who questions them is automatically wrong for all intensive purposes. Have a good day.
When did you start playing "old school" MMO's. World Of Warcraft?
erstok it's obvious you are trying to start a flamewar so einstein you shouldn't feed him just ignore his posts and stay on topic.
But that would be boring...besides i'm about to report him for racist coments
Hi Sidebuster,
2 minutes from your city is a Afakar sp? spawn which occasionally include some windlords. Both can be tough, but can easily be killed by a newbie since the mob nerf a few months ago. While China Cat was working on his crafting skill this weekend, I took my one other character who has no skill in fighting, over to an Afakar spawn. Granted, I gave that character a few bows and arrows, few real staffs, but that's it. I kited the Afakars and gained Archery fast; used Mana Missile and Heal Self improving those skills that don't require comps while that raised my lesser magic; and used the level 20 knives the mobs dropped to dual wield them when sure I could take their remaining life. I got a ton of skill, components and gold and my newbie doesn't feel like much of a newbie any longer.
A typical hour there runs me about 350-500 arrows when mixed up with magic and melee. Cost to obtain 500 arrows is 25 ingots and 25 wood, or 125 Raw Ore and 125 Raw Wood. Harvesting is some thing I do when doing some thing else because I don't enjoy it so while I'm attending, I'm working or surfing the web, or whatever.
I feel your experience is highlighting a very common issue the game has, and unfortunately most people who share frustration get called carebears, or players that prefer easier games, or to have their hand held. That is not fair for many. What this game may need is a way to draw players in better than it does. That doesn't mean spoon feeding them, or placing cursors over the heads of those with quests for them and honestly not sure what it would mean, except when I read your journal and others, it feels like a common theme. Probably this is why I often come off as if I am telling another their opinion is wrong; it's not that I mean to do that, but when I read the so called "facts" the opinions are based upon, they are not complete. What I realize now is that it may not be entirely fair to lay the blame for all of that at the players feet. At some point the game itself can help and it shouldn't have to always be a fan that "knows better" explaining it on a mesage board. It is a double edged sword though, because as a game becomes more obvious, it does become easier so it's a thin line. This game can be solo friendly to a point, but a newbie definately needs help to even get to that point.
As I consider some of the criticisms posted on this board, and my responses, I notice a few common factors. I'm not talking about things that people will obviously just have different opinons on but stuff that would actually produce a different experience if the person knew more than they do, or were willing to try X instead of Y. What I am talking about is, well let's say PvP. Had you not joined your guild and been part of that battle you wrote of, you may still be in the starter area and have no idea of what things make others love this game so much. Is that a game design fault; or a is there a way the developer can make it any more obvious? I'm honestly not sure. I just use that one battle as an example, but there are tons of experiences I have in game like that I do not read about when others post. Obviously a full loot open pvp game is not for every one, but there is some disconnect when so many players I know in game, and you've probably heard in voice chat are having a great time, yet others can't vent enough on here about how bad the game is.
Cheers -CC
"Lately it occurs to me,
what a long, strange trip it's been". -Hunter
I don't know what you're trying to say in some parts.
P.S. I just wrote a bunch more stuff and decided to delete it because I think I am getting to "funny" (looking too much into it and analyzing too much) about it and I am probably posting way too much.
You should blog, it's alot of fun and you seem to have really good insight on DFO. Paragus used to blog about darkfall alot and got alot of feedback, granted has gotten his share of trolls like you did. But this site needs more positive DF writers.
Believe me, I would play the game if I wasn't knee-deep in betas, games I'm reviewing and actually games I get to play becuase I want to play them.
Darkfall in my opinion, is the JR Ewing of the internet. People just love to hate it.
I appreciate this exchange and you sharing your personal experience in a genuine manner. As an avid fan of DFO, it's helped me better understand where some of the machanics can be improved to make DFO more accessible sooner, before one gets bored or feels like the game is a grind.
-CC
"Lately it occurs to me,
what a long, strange trip it's been". -Hunter
Originally posted by ChinaCat
I know there is a ton of fun to be had in DFO and while many who don't like the game did in fact experience it; just reached another opinion of the game, many never experienced a great deal of what the game offers. To experience the genius in this game, it is far more difficult than in other games because most of the fun is player created. You experienced a player created PvP event that is an example of what I'm referencing and is impossible to duplicate in most every other game, because the PvP is coded. The games tells players who their enemies are, and what they can and can not do. DFO is far more open ended than that.
I was thinking how you might design around this problem with a game like Darkfall. One idea I had was make the starter towns more like high sec space in Eve where newbies could hang out more and get the hang of things better but at the same time they sign up as mercenaries. What this would entail is something like signing up to queue for a scenario in WAR. So they'd click the button saying they wanted to be available as a mercenary and then go do newbie stuff. My understanding is that there's timed clan attacks on enemy cities? When a scheduled battle is due to kick off all the newbies in the mercenary queue get the "are you ready?" type message box and those who click yes are assigned 50/50 as temporary allies of the factions involved in the city attack and spawned at the battle site. When the battle is over they get spawned back to the starter town. That would give them a taste of the clanbox side while still letting them get used to the newbie game at their own pace.
You realize that you're ... crazy? You have a mental problem, seek help.