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Another year of mmo disappointment in 2009 ?

ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

Well to be fair the jury is still out on Champions Online but what about the rest of the crew, Lets take a look!

Fallout mmo, I mean Fallen Earth - Ok so it is being made by icarus Studios, which I never even heard before and I haven't the slighest as to what they made before Fallen Earth. So far the game looks pretty good considering that this is an independent developer and we all know they lack the funds to make this top notch. In all honesty, if it isn't Bethesda making a post apocalyptic mmo then I woulnd't expcet much at all. Perhaps low expectations may make this game a good mmo.

Jumpgate Evolution - This is an actual rebirth of the original Jumpgate hence why it is called Jumpgate Evolution. Graphically it looks amazing but we all know that we shouldn't be fool by graphics alone (*cough* Aion *cough*). Until we get some real solid feedback from game testest it is anyone's guess how this  will turn out.  I wish Netdevil well!

Aion - It is still up in the air on how this game will do in the NA/EU regions. In Asia it is doing very well for now. I think this game is just a flash in the pan for serveral reasons. 1) Can anyone name me a new mmo that is actually good ? No you can't because there isn't any. There is no competition for Aion. People will say " well what about Champions". ok fair enough but when was the last time the masses embraced a super-hero mmo. Super-hero mmos are niche and well they will always remain that way. 2) Old rehashed ideas since the WoW days. Ok some people like simple ideas and thats fine but aren't we suppoed to be advancing instead of rehashing ? My guess it will do well for the first few months and taper off when they reach max level and get tired of the zerg vs zerg pvp battles. 3) PvP focused mmos just fail miserable in NA/EU areas. Why ? That is very subjective but lets just say that pvp should never be the focus. PvP should be good but not the focus of any mmo. Ask Mythic, they'll vouch for you on this!

Darkfall and Mortal Online - Horrible, just plain terrible in every way imaginable. Forst of all Darkfall took 7+ years to make and it stil is horrible and had a horrible launch. Mortal Online will be better than Darkfall but that is not saying much at all. An Oblivion want to be mmo. If both these games cobines to even get 100k users I'll be shocked.

Global Agenda - Hi-Rez studios, anyone know if they even made a game before ? I must say though that the shooter type combat is very appealing to me. I love shooter games and we definitely need more twitch combat style mmos. I think the game will be fun but yet fall short because they lack the funds to make it superb and well about the time this comes out people will be salvating for other mmos. i'm not sure if gamers are willing to forver the cash for this until we get something better. lets hope it is good though!

In my opinion it will be another year of new mmos failing to fulfill the needs/wants of the mmo players out there while the older mmos such as WoW and Eve still continue to improve after many years. I'm not a major fan of either WoW or Eve but really you have to give these guys credit for atleast attempting to get better. Honestly, its another long wait for the next best thing. The mmos of 2009 are merely just fillers until we get the big 3, The Old Republic, Guild Wars 2 and Blizzard's unannounced mmo.  By all means please post your opinions on this years new mmos! Happy mmo hunting!

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Comments

  • Brone87Brone87 Member Posts: 244

    Ya, I pretty much agree... though I think Global Agenda will do well and not fall off the face of the earth like AOC and WAR did.

    That is why I am playing Heroes of Newerth and soon League of legends. Match  based games are just where its at right now imo... the lastest MMO's are utter trash.

  • terror045terror045 Member Posts: 113

    yea it's sad that aion sucks :(

  • reeb23reeb23 Member UncommonPosts: 37

    Aion : fuckin rocks will do very well and im sorry u dont like it

    Global Agenda : Alpha/beta tested it one of the most poslished games ever and i kow hi rez hasnt made anyother games that i know of but global agenda will do very very well

    Champions online : is ok beta tested it was nice but id rather buy aion like u said Hero genre is a niche but im sure it will do well

    thats all i have to say some may flame me but whatever

  • abbabaabbaba Member Posts: 1,143

    The main games of the year, Aion, Fallen Earth, Jumpgate Evo, Champions online, etc. haven't been released yet. Therefore the jury is still out on 2009.

  • EphimeroEphimero Member Posts: 1,860

    I dont know why people generalize the entire western world by stating people dont like PvP games.

    Many people like WoW, WoW is a social phenomenum, many PvE games failed before its release and many PvE games failed after, read many reports stating that EQ2 has better PvE, people saying Lotro quests and storyline are amazing, yet, they are nicheish.

    I just need a good PvP mmorpg, someone that gets it right, the risk, the reward, the ability to outskill your enemy and have a better group synergy than the zergs, and for me, Aion is doing that.

  • Echelon78Echelon78 Member Posts: 35
    Originally posted by SaintViktor


    The mmos of 2009 are merely just fillers until we get the big 3, The Old Republic, Guild Wars 2 and Blizzard's unannounced mmo. 

    Lets not forget about FFXIV, a game i am looking forward to probably the most, well that and Star Wars: The Old Republic.

     

  • VirusDancerVirusDancer Member UncommonPosts: 3,649
    Originally posted by SaintViktor 



    3) PvP focused mmos just fail miserable in NA/EU areas. Why ? That is very subjective but lets just say that pvp should never be the focus. PvP should be good but not the focus of any mmo. Ask Mythic, they'll vouch for you on this!



    I think everybody can agree it is pretty much do the combination of carebears and crybabies.  Carebears do not want to risk losing their phat loot that they worked so hard to get (while reading some guide and fighting a crappy AI that does the same thing each time because they already cried about how unfair RNG was).  Some games provide alternate paths to cater to both the PVP and the PVE player.  Crybabies on the other hand want everybody to have an equal chance of beating everybody else, regardless of gear - class - abilities - etc, etc, etc.  They want to win, and if they do not - they cry about it.

    Do not think it is really all that subjective at all.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • Death1942Death1942 Member UncommonPosts: 2,587

    2009 was always going to be a weak year due to few AAA studio titles (there are a few AAA games coming out but they are made by new studios or ones with little experiance).

     

    I'd say 2010 (if things go well for studio's) or 2011 will be the strong years (Blizzards new game, Star wars, 40k MMO, Star Trek, Stargate (if it comes out), guild wars 2...ect)

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • RavenRaven Member UncommonPosts: 2,005

    I dont think the old republic will actually be that successfull I think it will fall on the LOTRO type of market not too bad but not amazing, blizz next MMO will most likely steal the spotlight from any other MMO once its announced and finally released, MO is a step in the right direction (diversification of MMORPGS) I think it wil do well within its market maybe 100k tops if they manage to polish it and thats really good enough.

    Aion will do really good, and will appeal not only to some of the PVP crowd but also in a way to the WoW crowd, so people who's only MMO was WoW and might be looking to try new things Aion may capture their interest and offer a different setting and mechanics but in core same experience as WoW  and that alone will ensure they will take a healthy number of subs, Champions Online well from the reports from beta it will be short lived it is like COH/COV it will be fun to try it out but in the end it will be a bit niche like COH and COV because there is no item whoring and people play these games to show they have the biggest sword and the golden armour.

    image

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    CO will likely tank after a short period.  STO will tank as well.  The games are dumbeddown console games, and well - everybody knows how that goes.

    CO held such promise to anybody familiar with the Hero System.  Yet in the end, well...

    STO definitely held so much promise.  But after a few reincarnations with different studios, have to wonder if it will end up being released for the DSi.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • krugvekrugve Member Posts: 32

    2009 MMOs will not be disappointing simply because there's no longer so much hype. AoC and WAR were advertised as WoW killers but their failures have proven that there's no way to beat that behemoth, only some lunatics and trolls will post a "WoW killer" thread once in a while.

    This year's MMO's take more realistic approach at the market, Aion developers themselves opently stating they aim for 2nd spot, CO being agreed on fitting the superhero niche. Darkfall is already out and its failure makes people more skeptical about indie titles like Mortal Online or Fallen Earth. And the remaining titles aren't high profile, big budget ones either. On top of that, release of Free Realms and its moderate succes has proven what kind of MMOs will get the attention and money of investors.

     

     

  • WolfenprideWolfenpride Member, Newbie CommonPosts: 3,988

    I don't think Aion is going to be, "The next big thing"

    but I think it will catch a good amount of peoples attention and hold them there.

    Kind of a "lotro hit" not very good, but not bad at all.

  • BloodaxesBloodaxes Member EpicPosts: 4,662

    Champions online - won't be big also just like CoX it will attract MOSTLY people that love super heroes and comics plus some random people that think it's fun and will probably get bored and leave to some other mmo.

    Aion - Tried the beta myself found it challenging (Which is not something bad) and pretty fun but it's mostly focused on PVP and I'm a PVEr so it's not my game. Aion will attract many hardcore pvpers for sure and won't fail so easily just like some people are saying/wishing just because they find it hard or "grind"(which is not much true).

    They keep on adding quests they probably need to add some more zones were you can play but who can say maybe in the future they will you can't lose hope in something when it's just about to get out in NA/EU.

    That's why there are patches and expansions imo.


  • GeniusSageGeniusSage Member Posts: 199
    Originally posted by SaintViktor


    Darkfall and Mortal Online - Horrible, just plain terrible in every way imaginable. Forst of all Darkfall took 7+ years to make and it stil is horrible and had a horrible launch. Mortal Online will be better than Darkfall but that is not saying much at all. An Oblivion want to be mmo. If both these games cobines to even get 100k users I'll be shocked.

    I can't say much about Mortal Online because I haven't played beta yet. But Darkfall Online is, in my opinion, the best MMORPG to release since the early days of Ultima Online. Props to Aventurine for creating an MMORPG so far out of the standard (dull) MMO model. I'm guessing you either had a very bad experience attempting to solo-play straight from entry into the game, or you've never actually played it.

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167

    I dusted off my Xbox 360.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by VirusDancer

    I think everybody can agree it is pretty much do the combination of carebears and crybabies.  Carebears do not want to risk losing their phat loot that they worked so hard to get (while reading some guide and fighting a crappy AI that does the same thing each time because they already cried about how unfair RNG was).  Some games provide alternate paths to cater to both the PVP and the PVE player.  Crybabies on the other hand want everybody to have an equal chance of beating everybody else, regardless of gear - class - abilities - etc, etc, etc.  They want to win, and if they do not - they cry about it.

    Do not think it is really all that subjective at all.

    Crybabies will always be an issue with PvP. Just let them complain until they get tied and either shut up or leave.

    Mythic's mistake with Warhammer (one of many) was to try to make PvP acceptable to PvE players. by taking all the pain out of it. Which makes it boring and meaningless to PvP fans.

     

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by mbd1968


    I dusted off my Xbox 360.



     

    It's strange but the current crop of players especially those represented here are killing the genre. The games aren't games anymore they are just we have to win in one week fests full of people who feel they mustbe elite in zero time.

    This results in a lack of community no I am not talking guilds just community, a lot of the new features in current MMOs have just dumbed the whole game concept down, and it just becomes an army of nobodies looking to et a reg on a high score table.

    There is more gameplay in 10 year old MUDS these days.

    Sad state of affairs lets hope we can geta  epic sized game being released, that hits on guilds and zergs and brings back a good old community angle. Sadly not sure it will ever happen again.

     And the standard crybaby / carebear and base insults again sums up the current MMO playerbase as represented here. Lame and pathetic and adds no value, people have lost the ability to play a game and expect the world. When it should be the other way around.

     

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • GrayGhost79GrayGhost79 Member UncommonPosts: 4,775

    Yeah, 2009 has been pretty bad as far as MMO's go so far. DFO was my main hope for a sandbox FFA PvP game. Sadly the PvP lacked any meaning still. The reason PvP focused games fail imho is because they never really give you much to fight for. So then you end up with DFO that tries it's best to give you something to fight for but it waters it down and makes it a carebear friendly PvP game. What I mean by that is, they took FFA PvP and Full Loot and sieges and some how made it not matter. People are running around naked, sieges are done when the other clan/alliance mostly isn't on (Ninja sieges), things like that. There isn't real meaning to the PvP in the first place and what little risk that should be in is easily circumvented by far to many. I mean hell I can walk around and loot other peoples kills all day and if they attack me for it and kill me they take the alignment penalty which means to some degree I am protected for my misdeed lol. Then it gets worse because that negative alignment doesn't mean a harder life either lol.

    I'm hoping MO is better but.......... I am not going to hold my breath.

    The others just aren't my style of MMO. My genre is Fantasy FFA PvP Full Loot Sandbox and thats not a very commen genre lol.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by Isane

    Originally posted by mbd1968


    I dusted off my Xbox 360.



     

    It's strange but the current crop of players especially those represented here are killing the genre. The games aren't games anymore they are just we have to win in one week fests full of people who feel they mustbe elite in zero time.

    No. It's not the players, it's the designers and devs who build games to draw in and reward these people.

    This results in a lack of community no I am not talking guilds just community, a lot of the new features in current MMOs have just dumbed the whole game concept down, and it just becomes an army of nobodies looking to et a reg on a high score table.

    Community is built on mutual goals and achievements. That is not compatible with all this solo-friendly content.

    There is more gameplay in 10 year old MUDS these days.

    There is more gameplay and creativity in web games these days.

    Sad state of affairs lets hope we can geta  epic sized game being released, that hits on guilds and zergs and brings back a good old community angle. Sadly not sure it will ever happen again.

     

     

    It can, if designers are content and patient enough to start small and grow after release.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167
    Originally posted by Isane

    Originally posted by mbd1968


    I dusted off my Xbox 360.



     

    It's strange but the current crop of players especially those represented here are killing the genre. The games aren't games anymore they are just we have to win in one week fests full of people who feel they mustbe elite in zero time.

    This results in a lack of community no I am not talking guilds just community, a lot of the new features in current MMOs have just dumbed the whole game concept down, and it just becomes an army of nobodies looking to et a reg on a high score table.

    There is more gameplay in 10 year old MUDS these days.

    Sad state of affairs lets hope we can geta  epic sized game being released, that hits on guilds and zergs and brings back a good old community angle. Sadly not sure it will ever happen again.

     And the standard crybaby / carebear and base insults again sums up the current MMO playerbase as represented here. Lame and pathetic and adds no value, people have lost the ability to play a game and expect the world. When it should be the other way around.

     

    Not sure if this was a dig or not but this is the exact reason I've give up on MMOs for the moment. I want the journey to mean something, more complex crafting and end game to be more than what is currently available. 

    (I also dusted off the treadmill and bowflex... haven't gone outside yet... there's people out there!!)

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by mbd1968
    Not sure if this was a dig or not but this is the exact reason I've give up on MMOs for the moment. I want the journey to mean something, more complex crafting and end game to be more than what is currently available. 
     

    Same. I really like the IDEA of MMORPGs, and have had some real fun in them, but for the most part, it's drudgery, frustration, and boredom. I have real life for those.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    Originally posted by reeb23


    Aion : fuckin rocks will do very well and im sorry u dont like it
    Global Agenda : Alpha/beta tested it one of the most poslished games ever and i kow hi rez hasnt made anyother games that i know of but global agenda will do very very well
    Champions online : is ok beta tested it was nice but id rather buy aion like u said Hero genre is a niche but im sure it will do well
    thats all i have to say some may flame me but whatever



     

    No flaming here except good conversations about 2009 mmos!

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  • eric_w66eric_w66 Member UncommonPosts: 1,006
    Originally posted by MMO_Doubter

    Originally posted by VirusDancer

    I think everybody can agree it is pretty much do the combination of carebears and crybabies.  Carebears do not want to risk losing their phat loot that they worked so hard to get (while reading some guide and fighting a crappy AI that does the same thing each time because they already cried about how unfair RNG was).  Some games provide alternate paths to cater to both the PVP and the PVE player.  Crybabies on the other hand want everybody to have an equal chance of beating everybody else, regardless of gear - class - abilities - etc, etc, etc.  They want to win, and if they do not - they cry about it.

    Do not think it is really all that subjective at all.

    Crybabies will always be an issue with PvP. Just let them complain until they get tied and either shut up or leave.

    Mythic's mistake with Warhammer (one of many) was to try to make PvP acceptable to PvE players. by taking all the pain out of it. Which makes it boring and meaningless to PvP fans.

     

    Problem is there's too many sadists to match up to the masochists. Not many people enjoy being the victim. I bet even the most hard core pvper would get tired of dying and losing all his gear if he always faced 100 to 1 odds. Must be a crybaby eh?

     

  • SlampigSlampig Member UncommonPosts: 2,342

     "Carebears do not want to risk losing their phat loot that they worked so hard to get (while reading some guide and fighting a crappy AI that does the same thing each time because they already cried about how unfair RNG was). "

     

    As opposed to whacking a wall 9000 times to raise your skill level? 

    That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  • NasherUKNasherUK Member UncommonPosts: 480

    It has been a bad year so far, only more WoW clones that just fail.

    Next year might be good though, The Old Republic looks good and they actually have some origional ideas for leveling etc.  If its anything like KOTOR (hopefully with better and more up-to-date combat though) it will do very well.  At the moment there is no other sci-fi MMORPG thats any good for it to compete with, so maybe they will corner sci-fi as blizzard cornered fantasy :)

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