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lol i found this on the WoW board lol!!!

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Comments

  • JohnarkJohnark Member Posts: 901

    I can see why people would want to play WoW, because it has the name Blizzard on the box and they know Blizzard does good games. (Excluding Warcraft 3, and the fact they never will release Starcraft Ghost, which kinda shows that lately they've been going down gaming-wise, but let's not get into that.)

    And whoever's played Everquest will definatly want to try out Everquest 2.

    So it's a fanboy war in between the "MMORPG Everquest players" VS "The Warcraft & Diablo players".

    I know a few people that never wanted to touch a MMORPG but will be buying WoW because it's from Blizzard.  Simple minded?  Pretty much.  They exclude all MMORPGs but buy a game based on it's creator.  Heck can you blame them?  How many first-time-MMORPGers bought Final Fantasy XI because it has "Final Fantasy" written on it?

    And most people I see buying EQ2 are veteran MMORPGers.  Which already has a well established community.

    So will a dumbass fanboy saying "WoW rocks, EQ2 sux" change my opinion to buying EQ2 first and waiting for feedback on WoW?  Absolutely not.  Heck, if Blizzard did a better job at WC3 and released SC:Ghost last year, I think my opinion would of be different in my purchase next month.

    ___________ ___ __ _ _ _
    Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P

  • ThinmanThinman Member Posts: 461

    Anybody who thinks that SWG still has 250k-300k subscribers either hasn't thought it through or blindly believes the BS that big corporations throw out to seem like they're doing better than they are.

    SOE has a history of lying about its subscription numbers.

    Anybody who logs into SWG these days and believes that there are still 250k subs (you see probably 50 people in 2 hours at the most from what I hear), needs to take a look around and judge for themselves, rather than just eating up whatever BS is thrown their way.

    _______________________________________________________________________

    Waiting for WoW, will play until something with new gameplay arrives

    "The philosophy of a corporate entity umbrellas all activities. Obviously, SOE has a flawed way of doing business."
    -Crabby, MMORPG Boards

    _______________________________________________________________________

    Looking forward (cautiously) to: Age of Conan, Dark Solstice, Armada Online.

    Will soon try: Guild Wars

    Overall: Amazed and bewhildered at the current sad state of the artform of gaming.

  • DregaDrega Member Posts: 225



    Originally posted by Thinman

    Anybody who thinks that SWG still has 250k-300k subscribers either hasn't thought it through or blindly believes the BS that big corporations throw out to seem like they're doing better than they are.
    SOE has a history of lying about its subscription numbers.
    Anybody who logs into SWG these days and believes that there are still 250k subs (you see probably 50 people in 2 hours at the most from what I hear), needs to take a look around and judge for themselves, rather than just eating up whatever BS is thrown their way.
    _______________________________________________________________________
    Waiting for WoW, will play until something with new gameplay arrives
    "The philosophy of a corporate entity umbrellas all activities. Obviously, SOE has a flawed way of doing business."
    -Crabby, MMORPG Boards



    All corporations will purposely mislead the public about the number of sales and rebound growth from a loss of product. Mythic and Blizzard along with SOE have all done it and continue to do it, it is standard buisness practice after all.

    "SOE shot my dog, killed my parents, stole my wife, and kiddnapped my lawn gnome."

    image
    This place is full of tree-huggers and tofu fartn' faeries...

  • starman999starman999 Member Posts: 1,232

    I guarantee that If you go to log in to SWG these days you will see for yourself.

    The servers like bloodfin, ahazi and Bria that used to always say medium or heavy server load now all say light even at peak times. This will get exponentially worse when EQ2 and WOW hit the shelves. It wouldn't surprise me if they have to shut down some of the servers and consolidate in order to maintain enough players to keep a server going.

    With the current population and even more so after the new games release I would be surprised if there were enough players left to populate 2 servers to the heavy status.

     

    "I believe that there will ultimately be a clash between the oppressed and those that do the oppressing. I believe that there will be a clash between those who want freedom, justice and equality for everyone and those who want to continue the systems of exploitation."
    Malcolm X.

    Critical thinking is a desire to seek, patience to doubt, fondness to meditate, slowness to assert, readiness to consider, carefulness to dispose and set in order; and hatred for every kind of imposture.

  • MegaWolfMegaWolf Member Posts: 425


    Originally posted by starman999
    I guarantee that If you go to log in to SWG these days you will see for yourself.
    The servers like bloodfin, ahazi and Bria that used to always say medium or heavy server load now all say light even at peak times. This will get exponentially worse when EQ2 and WOW hit the shelves. It wouldn't surprise me if they have to shut down some of the servers and consolidate in order to maintain enough players to keep a server going.
    With the current population and even more so after the new games release I would be surprised if there were enough players left to populate 2 servers to the heavy status.
    "I believe that there will ultimately be a clash between the oppressed and those that do the oppressing. I believe that there will be a clash between those who want freedom, justice and equality for everyone and those who want to continue the systems of exploitation."
    Malcolm X.

    That is why they are releasing an expansion... i have a feeling that this should at least keep buisness where it is for them.

    image

    Playing: Vanguard SoH
    Played: EQ, Planetside, SWG, WoW, EQ2

  • NamjaNamja Member Posts: 117

    Heh this is sort of off topic of what y'all are talking about now. But ON topic with the forum image

    Just saw the cartoon and well all I have to say is... Every Blizzard game has 50% of the people cheating, hacking, bots, the whole works. Starcraft, WarCraft, Diablo 1 and 2. I've never known a game with more cheaters than from Blizzard. (50% is just a guess... probably more maybe less. Everyone knows the cheats. Example D2 the pindle bots, map hacks most common.) Not hating on Blizzard. If they are gonna flame SOE might as well flame Blizzard too. BTW I loved loved loved Starcraft... Will pwn all!!!! Mmmmm Starcraft 2.... mmmmmm

  • bhugbhug Member UncommonPosts: 944

    04.10.24
    auggie"


    Sorry Sony did develop EQ.

    In 95 Sony Interactive Studios America (SISA) was formed to develop internal games for Sony. In 96 John Smedley was put in charge of developing a MMORPG for Sony he hired Brad Mcquaid and Steve Clover to design EQ. In 98 SISA was changed to 989 Studios.

    989 studios split in late 98 between console and MMORPG studios. John Smedley formed Red Eye entertainment, and then later changed again to Verant to handle EQ . Eq was released in 99 and shortly there after in 2000, newly formed SOE reaquired Verant and it development team.


    "

    SISA Director Smeadly hired McQuaid & Butler (the founding team members for EQ, [McQuaid from Lead Programmer to Producer]) in March 1996 into 989 Studios for the EQ project.
    Late '98 with playstation2 soon, SOE focused 989 Studios on console titles. Smeadley(P) partnered with McQuaid(VP) in Verant Interactive Jan '99
    Redeye did the beta testing through 1998. EQ retailed Mar '99. Bill Trost (artist from WarWizard 2 demo) becomes creative director of EQ2 Apr 2000 (RoK.) SOE (publisher) takes over from Verant June 2000, (McQuaid goes to VP of premium games [EQ, EQ2, EQoa, PS, SW:G.] ... creative differences in EQ/EQ2 (had to share lead desiger role with Trost and Steve Clover) and Andy Sites producer for EQ2...
    By Oct 2001, SOE having changed the 'vision' to such drastic extent that Brad McQuaid (having been "promoted up [ 'Chief Creative Officer' ] out of EQ into management") and Jeff Butler left and formed their own company Sigil Games Online, Inc. in Jan '02.

    image

  • FE|TachyonFE|Tachyon Member UncommonPosts: 652

    I've Beta Tested BOTH of these games.
    WOW, and EQ2. Personaly, I think EQ2 is competeing with Itself for EQ playerbase. I never got pulled into EQ, I always felt it was missing something. After Testing EQ2 for a week, I can honestly say they will never have me as a customer. Game mechanics have changed a bit, but overall the feel for the gameplay is the same. I feel like It is HUGELY dependant on groups, and has an awful system of DEBT, I get penalized for group members that I'm trying to help, but if they arn't as good as myself, I suffer. Just Overall very unhappy with the quality of product, I spent 1/2 of the time I would play trying to find ways around down zones, I know its beta, but its a VERY problematic beta. Whereas I felt like aside from the few talents wow hasn't put in yet, WoW is very stable, dependable, I've only seen down servers, in the amount that i could count on one hand. I don't think EQ2 will have the LONG Lived playerbase EQ did, for the simple fact that some people have already did the LevelQuest for 4+ Years,

    Blizzard has a different playerbase, they target a market that strongly favors competiton, and PvP, even they're PvE servers, they make PvP a large part of the game. PvP is dynamic, and changing, and often provides a longer lived gameplay Look At UO, they kept a great playerbase till they turned the game away from PvP.

  • sipsik20sipsik20 Member Posts: 9

    Hmm, I'm still not sure which one of those game I want to play. I 've heard good and bad about both. Maybe I'll try both image

    image

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