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Aion: Five Things I Learned from Aion’s Lore

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  • avalon1000avalon1000 Member UncommonPosts: 791

    The thing I noticed during CB was my character was a very important part of the story.  If you just cruise through the quests without reading them you will lose out on the great story that is unfolding here.  Kudo's on a very well written storyline!

  • DawsnDawsn Member Posts: 3

    Normally I just skip through these articles for the bulk info, but somehow this one made me want to read all of it. Thank you. :)

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  • tisitisi Member Posts: 9

    Three things that really stood out to me after reading this and playing the beta:

     

    1) "Drawing in the character into the world mythology" Yes- I noticed this! The "flash-forwards" to your own future really play to your ego, are fantastically ominous, and get you interested in the game universe!

    2) Excuses for quests - I have to admit I really didn't pay much attention to this, but now I will. Honestly, I think after years of errand quests in MMOs, a lot of us grizzled gaming veterans skim for the thing we need to fight or collect, and quickly close the screen. But, you know, that's why. Maybe those who come after us will have more fun reading the quest dialog, and I will make more of an effort to do so.

    3) The whole "nobody noticed I just came back from the dead" thing. Bravo, NCSoft! This is really cool. I remember seeing a cutscene in one other game, Lost Odyssey, where NPC's are "rezzed". I was completely stunned. NPCs, in a cutscene, being rezzed with a spell? That never happens! I wanted to jump out of my chair and applaud, seriously. This matters, and I hope the continuity is as solid as you say.

    Of course, that doesn't really explain why you can rez when you're a human newb, but... meh. If I did it, I'd have the PC get knocked out, and dragged back to down by irritated farmers.

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