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Aion should add PQs ...ala WAR

Perfection66Perfection66 Member Posts: 218

I feel if WAR did get something right it was the Public Quests. The problem was they had too many in one zone so the population was far too spread out.

But i enjoyed the way Public Quests worked and it was a good way to break the standard quest leveling system in PVE.

Anyone feel the same?

 

Aion v3 "RELOADED" - A glimpse into the future of the MMO genre

Comments

  • EphimeroEphimero Member Posts: 1,860

    Aion has group quests, which, imho, beat the crap out of PQs in terms of challenge and overall entertainment.

    Thing with warhammer is that all of the sudden, everyone was your friend, even that douche who would just jump in the middle of the PQ was rewarded for your work. I prefer communities when they stablish themselves, instead of having the game do that for you.

  • FkinglinuxFkinglinux Member Posts: 156

    I agree, nothing is more fun than killing 100 bees, then collecting jars for a dwarf, then defending him while he sets them up, then killing the boss he accidentally summons, then doing the whole thing over again, and again, and again

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by Perfection66


    I feel if WAR did get something right it was the Public Quests. The problem was they had too many in one zone so the population was far too spread out.
    But i enjoyed the way Public Quests worked and it was a good way to break the standard quest leveling system in PVE.
    Anyone feel the same?
     

    Yes. PQs were a good part of the game, and more games should have them.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by Fkinglinux


    I agree, nothing is more fun than killing 100 bees, then collecting jars for a dwarf, then defending him while he sets them up, then killing the boss he accidentally summons, then doing the whole thing over again, and again, and again

     

    Much better to grind 10,000 bees?

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • MrPhireMrPhire Member Posts: 212

    Loved PQs, but they were flaky in design. I've seen people win them without lifting a hand. Also the loots system is just a joke. The group quest style that has been already mention, and the one Blizzard had implemented make a little more since. A good combo of both a PQ and a Group quest would really be interesting. At this moment in time, I'm not too big on PQs. Although probably the most interesting PvE object in WAR

    Playing: Guild Wars and Exteel
    Loved: WoW, Guild Wars, FFXI, and Lineage 2
    Liked: Exteel, WAR, and Lineage 1
    Hated:City of Heroes, City of Villians, Matrix Online, Runescape, and D&D Online.
    Waiting For: Aion, Guild Wars 2, FFXIV, and SW:TOR

  • FkinglinuxFkinglinux Member Posts: 156
    Originally posted by MMO_Doubter

    Originally posted by Fkinglinux


    I agree, nothing is more fun than killing 100 bees, then collecting jars for a dwarf, then defending him while he sets them up, then killing the boss he accidentally summons, then doing the whole thing over again, and again, and again

     

    Much better to grind 10,000 bees?

     

    Pretty much, and at least I can solo the bees. I was so accustomed to Korean grinders, I ground my way up in WoW and didn't even know what an instance was till 51, and tbh, I had alot more money and blues/purples than most people my level, as I just bought BoE ones from the AH with all my grind money :P

  • thamighty213thamighty213 Member UncommonPosts: 1,637
    Originally posted by Ephimero


    Aion has group quests, which, imho, beat the crap out of PQs in terms of challenge and overall entertainment.
    Thing with warhammer is that all of the sudden, everyone was your friend, even that douche who would just jump in the middle of the PQ was rewarded for your work. I prefer communities when they stablish themselves, instead of having the game do that for you.

     

    I fully agree although PQ's where good in some respect's it all but killed social interaction in WAR nobody had to say Hi can I join your group which is a ice breaker but instead just click a button.

     

    Your usual MMO you meet a few players early levels and you often see them time and time again whilst leveling up and often become a IG friend PQ's all but killed that with people just diving in and out as they wished without so much as a Hello.

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