I ve played warcraft for 4 years on and off so i would class myself as someone that likes the game( even though i m disapointed at a lot of the changes that have taken place within the last couple of years ) . But beyond being on a decent server it really does nt matter if to me if this game has 11 million players or 6 million . It would nt really effect my gaming at all if WOW was down just a million as long as there was nt dead servers ( obviously exisiting ones would have to be merged ) . Its seams to me that in some people need to it to be maintain its degree of success you justify thier choice of game . If you enjoy it and as long as it has enough people to support its continuation then it really should nt matter . Unless of course your one of the few players who has shares in Blizzard . Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?
A lot of it has to do with development times. Look at games like AOC. There is almost no development being done on the game. bug fixes etc don't come regularly and new content is non-existent. WOW is almost adding content too fast. There are no guilds on my server that have Ulduar on farm, and we have had the next dungeon for a month now. Onyxia is coming soon, followed by Arthas. When you look at daily quests, holidays and other content besides raids that get added every patch, it just blows the competition away.
The reason? 12 million subscribers means a ton of database, qa and other staffing.
There is also the question of stability. With WOW< you know in 3 years you are goin to be playing. aoc, not so much
A lot of it has to do with development times. Look at games like AOC. There is almost no development being done on the game. bug fixes etc don't come regularly and new content is non-existent.
Ummm. Expansion announced, large patches earlier this year to develop new dungeons and balance classes. In fact AoC has done equivalent so far in their first year as WoW did in their first year. Bug fixes in AoC happened just last tuesday and fixed several issues I was having.
Originally posted by Zorndorf Come come. You need to be more moderate. 60K players worldwide as of today, so there is a very slim chance anyone on these boards play it. Mostly games under this number have a chimpansee in the server room waiting for the red light to flash to push the server restart button. So perhaps last tuesday maintenance was the last one if another 5 persons leave the room. BTW: These last 2 sentences brought the thread very much BACK on topic ! (why we need to be in succesful games).
Ok so it seems that it is on topic, for some reason if WoW (or any other) MMO is less than 100,000 subscribers then it is apparently not progressing. This is exactly what the topis is about... WoW subscribers boasting their game (i did play it for 3 years but no longer consider it my game) must be the best and most successful as if that will make it 'good'.
Funny that because I remember playign a little game called EvE a year after its launch... I seem to remember it had less than 50,000 subscribers back then. But then they were not progressing anywhere were they? of course not... oh wait was that ANOTHER expansion I heard about last week... wow those chimpanzees must be awesome! Next they will be writing 'War an Peace'.
Someone stated previously that WOW players flaunt it's success. I really have never seen this except , possibly, as a retort to a hater yawning "Fail" or pulling some other rabbit out of their asshats...usually about how it will be killed by this game or that. When it comes down to it...WOW players do not need to flaunt the subscription numbers...the numbers alone flaunt themselves.
They love the game and don't want to see the inevitable decline of the population. Also, for many of them this was there first MMO which even increases that love for the game and fear of its decline.
The game won't end for a very very very long time. But the fear is that it WILL decline, which is inevitable, its life, deal with it.
Nothing stays the same and no matter how hard your try everything is slowly decaying, dying, eroding, etc......
Nobody i know actually cares about WoW's sub numbers, i don't think its the fans that cause this uproar i think its the people that desperately need the game to die.
I mean really did Blizzard kill your family or something, i find it truly pathetic that people put so much energy into being Anti WoW, i would suggest therapy for you all.
I can picture these people already, veins popping from their foreheads, frothing at the mouth over blizzard being successful.
"The great thing about human language is that it prevents us from sticking to the matter at hand." - Lewis Thomas
Nobody i know actually cares about WoW's sub numbers, i don't think its the fans that cause this uproar i think its the people that desperately need the game to die. I mean really did Blizzard kill your family or something, i find it truly pathetic that people put so much energy into being Anti WoW, i would suggest therapy for you all. I can picture these people already, veins popping from their foreheads, frothing at the mouth over blizzard being successful.
Heh. Everyone wants his own favorite MMO to be popular. It's a natural desire to be a part of a big crowd. :-) Plus, if a game has a really large number of subscriptions the devs are more likely to release new content quite often.
In case of WoW though we, the fans, actually would like to see some decent competition from other MMOs. Right now Blizzard is awfully close to monopolizing the whole market which can't be good for WoW in the long run.
So, everything is the other way round. :-)
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
The real question is why do all the other fans of other games need wow to be "killed" by other games sub wise?
If you like a game, go play it and stop wishing for the downfall of other games people enjoy.
Some gamers resent WoW. Some because its famous and they are trying to conform to uncomformity. Some because it has become the standard to which all recent MMOs are compared against. Some, like me, because after 5 or so years of being on the market the game has never evolved like I would have thought it would. For that I would not want another game to kill WoW but i would be excited to see what drastic changes would come to the game if it got knocked down a peg.
I still think it is one of the best mmos on the market however if you stop and think of what has been added to the game over the past few years there may be a lot of content but the game lacks any new exciting features. By features i mean new gameplay elements that can surviive an expansion.
For example:
Vanilla WoW : Added Battle grounds.
BC: Added Arena, flying mounts and heroics
WoTLK: Added Dual speccing, siege vehicles and DKs
Ulduar, Trials, Icecrown when its released, they will all be nothing more than achievement runs in a year or so when the gear grind begins anew. Blizzard released an mmo with a very strong foundation but instead of building the game world up with new features they have settled for building sideways with just adding more of the same by resetting the leveling treadmill and the gear grind.
Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?
I ve played warcraft for 4 years on and off so i would class myself as someone that likes the game( even though i m disapointed at a lot of the changes that have taken place within the last couple of years ) . But beyond being on a decent server it really does nt matter if to me if this game has 11 million players or 6 million . It would nt really effect my gaming at all if WOW was down just a million as long as there was nt dead servers ( obviously exisiting ones would have to be merged ) . Its seams to me that in some people need to it to be maintain its degree of success you justify thier choice of game . If you enjoy it and as long as it has enough people to support its continuation then it really should nt matter . Unless of course your one of the few players who has shares in Blizzard . Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?
I'm sorry... But I fail to see any purpose for your post... What are you attempting to get across?? WoW will be around for years and years to come. At this point the only threat to it is Blizzard itself. It will be interesting to see if Blizzard can duplicate its success with their next MMO.
I ve played warcraft for 4 years on and off so i would class myself as someone that likes the game( even though i m disapointed at a lot of the changes that have taken place within the last couple of years ) . But beyond being on a decent server it really does nt matter if to me if this game has 11 million players or 6 million . It would nt really effect my gaming at all if WOW was down just a million as long as there was nt dead servers ( obviously exisiting ones would have to be merged ) . Its seams to me that in some people need to it to be maintain its degree of success you justify thier choice of game . If you enjoy it and as long as it has enough people to support its continuation then it really should nt matter . Unless of course your one of the few players who has shares in Blizzard . Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?
Who is a WoW fan, how many of them are there? You know them all?
How do you know that all fans want or need WoW to be most successful? What is the meaning of most successful? When does each of the fan want it to be successful? During launch, last week?
There is nothing to debate here because the very context being discussed is a pile of bull$#@!
Last time I read the WoW official forum, I did not see anyone bothering with WoW being successful or not. They are talking about everything in the game, well except this.
No doubt! 50 pennies a day! Do they think we are made of money?
I liked the old days when 50 cents would buy you a whole level or two in Pac Man lasting an entire 10 minutes - before you died and had to put in another quarter.
Wow needs to be most successful mmo because we need a competition and by being nr.1...polished and "working as intended" ... puts some pressure for the other game developers. Because of that we know what to least expect from the future mmo's to pay that 10-15 € amonth. Unfortunatelly there isn't much to choose from atm...if you want to have a game that is working 90% of the time.I loved WaR,AoC and lotro , but after some time those games were too bugged or empty for an active player like me.
I dont know about you but WOW on surarmar was basicly empty people for but. You coudn't get anything going. I want to do instances but no one would reply. When I looked at the whos on list. This was all you saw
I almost think WoW's success could also be measured by how many people whine about it. When you get immensely popular, the tards, whiners, and miserable people follow behind flapping their gums. So given how many people like to cry and whine and moan about it, I'd say it's still doing pretty damn good.
I just started playing WoW a little over a month ago. I don't care how many people play it, I like it. Playing with 11 million people or 6 million people won't make much of an impact on me (save for possibly changing lag issues). It's not like I know all 11 million players so I wouldn't notice if a few mil dropped off over time and it won't change whether I'm having fun or not.
I don't care, the haters can go screw themselves. I just hope to continue to see SOE horde of shitty games flopping in the toilet like they are with no one playing! EQ SUCKED MONKEY BALLS, AND ONLY HAD ITS LITTLE PUNY COMMUNITY BECAUSE WORLD OF WARCRAFT WASN'T AROUND TO OWN IT!!!!!!!!!!!!!!!!!!!!!
Millons play WoW, if we are to believe the figures, I hear it is at least 6 million. How many come here or other sites to talk and argue about it?
Lets say there are 6000 people who play WoW and also talk about it on the forums, whether they are saying it needs to be successful or not i don't know, but that equates to 0.1% of the players.
So to ask why "WoW players need it to be the most successful MMO" is an incorrect question to ask as it implies that a majority of the WoW players need it to be, and only 0.1% ever say anything (needing it to be the most successful or not)about it on the forums.
Also WoW is the most successful MMO so why wow fans need it to be doesnt make sense.
Also by the time they shut the WoW servers most people, who the OP is aking what they will do then, will no doubt have stopped playing anyway. Becasue if EQ servers are still going now, how long do you think the WoW servers will be going? At least in ten years it will still be going................no?
The OP topic is just wrong on a few fronts: Millons play WoW, if we are to believe the figures, I hear it is at least 6 million. How many come here or other sites to talk and argue about it? Lets say there are 6000 people who play WoW and also talk about it on the forums, whether they are saying it needs to be successful or not i don't know, but that equates to 0.1% of the players. So to ask why "WoW players need it to be the most successful MMO" is an incorrect question to ask as it implies that a majority of the WoW players need it to be, and only 0.1% ever say anything (needing it to be the most successful or not)about it on the forums. Also WoW is the most successful MMO so why wow fans need it to be doesnt make sense.
Also by the time they shut the WoW servers most people, who the OP is aking what they will do then, will no doubt have stopped playing anyway. Becasue if EQ servers are still going now, how long do you think the WoW servers will be going? At least in ten years it will still be going................no?
Ive actually argued in other threads that i think wow will be still going to a lesser degree untill the mid 2020s . So no your not catching me out there and its off topic anyway .
The OP topic is just wrong on a few fronts: Millons play WoW, if we are to believe the figures, I hear it is at least 6 million. How many come here or other sites to talk and argue about it? Lets say there are 6000 people who play WoW and also talk about it on the forums, whether they are saying it needs to be successful or not i don't know, but that equates to 0.1% of the players. So to ask why "WoW players need it to be the most successful MMO" is an incorrect question to ask as it implies that a majority of the WoW players need it to be, and only 0.1% ever say anything (needing it to be the most successful or not)about it on the forums. Also WoW is the most successful MMO so why wow fans need it to be doesnt make sense.
Also by the time they shut the WoW servers most people, who the OP is aking what they will do then, will no doubt have stopped playing anyway. Becasue if EQ servers are still going now, how long do you think the WoW servers will be going? At least in ten years it will still be going................no?
Ive actually argued in other threads that i think wow will be still going to a lesser degree untill the mid 2020s . So no your not catching me out there and its off topic anyway .
WOW is basicly a fad. It will eventually fade with time until World of Warcraft 2 come into being. Until then never take what forum nor game articles say at face value.
I ve played warcraft for 4 years on and off so i would class myself as someone that likes the game( even though i m disapointed at a lot of the changes that have taken place within the last couple of years ) . But beyond being on a decent server it really does nt matter if to me if this game has 11 million players or 6 million . It would nt really effect my gaming at all if WOW was down just a million as long as there was nt dead servers ( obviously exisiting ones would have to be merged ) . Its seams to me that in some people need to it to be maintain its degree of success you justify thier choice of game . If you enjoy it and as long as it has enough people to support its continuation then it really should nt matter . Unless of course your one of the few players who has shares in Blizzard . Warcraft has done well to maintain this degree of success for as long as it has but its a little dillusional to think it can last forever . Every game has a life span ( even WoW ) and sooner or later those that need it to be as successful as it was at its peak will have to face its decline . I wonder what they ll do then ?
To use as just one more fact on why the other MMOs blow chunks, no one really wants to play them. They well, to put it best.....SUCK, especially that Everjunk and Vantard and the loser line-up at SOE.
If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1)
Most Wow players aren't like that, but the forums on this site are riddled with rabbid fanboys that give the game a bad name, where you can't post anything good or bad about a completely different game without these no life mouth breathers posting about WoW this and WoW that wich never has anything to do with the topic. and we all know who they are.
Most Wow players aren't like that, but the forums on this site are riddled with rabbid fanboys that give the game a bad name, where you can't post anything good or bad about a completely different game without these no life mouth breathers posting about WoW this and WoW that wich never has anything to do with the topic. and we all know who they are.
I thought it's basically the opposite. Whenever you make an account on this site, you start with bonus points if you include "and WoW sucked" in your thread. You can never talk about WoW's actual features without some random dude jumping in and stating some really outdated gameplay facts(or, even worse, WoW was never like that) and most of the people on this site have no idea about vanilla, BC and WOTLK actually were.
Comments
A lot of it has to do with development times. Look at games like AOC. There is almost no development being done on the game. bug fixes etc don't come regularly and new content is non-existent. WOW is almost adding content too fast. There are no guilds on my server that have Ulduar on farm, and we have had the next dungeon for a month now. Onyxia is coming soon, followed by Arthas. When you look at daily quests, holidays and other content besides raids that get added every patch, it just blows the competition away.
The reason? 12 million subscribers means a ton of database, qa and other staffing.
There is also the question of stability. With WOW< you know in 3 years you are goin to be playing. aoc, not so much
Ummm. Expansion announced, large patches earlier this year to develop new dungeons and balance classes. In fact AoC has done equivalent so far in their first year as WoW did in their first year. Bug fixes in AoC happened just last tuesday and fixed several issues I was having.
Do you actually play AoC?
I often pull numbers out of my butt too, zorn.
Ok so it seems that it is on topic, for some reason if WoW (or any other) MMO is less than 100,000 subscribers then it is apparently not progressing. This is exactly what the topis is about... WoW subscribers boasting their game (i did play it for 3 years but no longer consider it my game) must be the best and most successful as if that will make it 'good'.
Funny that because I remember playign a little game called EvE a year after its launch... I seem to remember it had less than 50,000 subscribers back then. But then they were not progressing anywhere were they? of course not... oh wait was that ANOTHER expansion I heard about last week... wow those chimpanzees must be awesome! Next they will be writing 'War an Peace'.
Someone stated previously that WOW players flaunt it's success. I really have never seen this except , possibly, as a retort to a hater yawning "Fail" or pulling some other rabbit out of their asshats...usually about how it will be killed by this game or that. When it comes down to it...WOW players do not need to flaunt the subscription numbers...the numbers alone flaunt themselves.
This isn't obvious?
They love the game and don't want to see the inevitable decline of the population. Also, for many of them this was there first MMO which even increases that love for the game and fear of its decline.
The game won't end for a very very very long time. But the fear is that it WILL decline, which is inevitable, its life, deal with it.
Nothing stays the same and no matter how hard your try everything is slowly decaying, dying, eroding, etc......
Nobody i know actually cares about WoW's sub numbers, i don't think its the fans that cause this uproar i think its the people that desperately need the game to die.
I mean really did Blizzard kill your family or something, i find it truly pathetic that people put so much energy into being Anti WoW, i would suggest therapy for you all.
I can picture these people already, veins popping from their foreheads, frothing at the mouth over blizzard being successful.
"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas
LOL LOL
Heh. Everyone wants his own favorite MMO to be popular. It's a natural desire to be a part of a big crowd. :-) Plus, if a game has a really large number of subscriptions the devs are more likely to release new content quite often.
In case of WoW though we, the fans, actually would like to see some decent competition from other MMOs. Right now Blizzard is awfully close to monopolizing the whole market which can't be good for WoW in the long run.
So, everything is the other way round. :-)
MMORPG genre is dead. Long live MMOCS (Massively Multiplayer Online Cash Shop).
Some gamers resent WoW. Some because its famous and they are trying to conform to uncomformity. Some because it has become the standard to which all recent MMOs are compared against. Some, like me, because after 5 or so years of being on the market the game has never evolved like I would have thought it would. For that I would not want another game to kill WoW but i would be excited to see what drastic changes would come to the game if it got knocked down a peg.
I still think it is one of the best mmos on the market however if you stop and think of what has been added to the game over the past few years there may be a lot of content but the game lacks any new exciting features. By features i mean new gameplay elements that can surviive an expansion.
For example:
Vanilla WoW : Added Battle grounds.
BC: Added Arena, flying mounts and heroics
WoTLK: Added Dual speccing, siege vehicles and DKs
Ulduar, Trials, Icecrown when its released, they will all be nothing more than achievement runs in a year or so when the gear grind begins anew. Blizzard released an mmo with a very strong foundation but instead of building the game world up with new features they have settled for building sideways with just adding more of the same by resetting the leveling treadmill and the gear grind.
Go worship another game?
A tiny mind is a tidy mind...
I'm sorry... But I fail to see any purpose for your post... What are you attempting to get across?? WoW will be around for years and years to come. At this point the only threat to it is Blizzard itself. It will be interesting to see if Blizzard can duplicate its success with their next MMO.
Who is a WoW fan, how many of them are there? You know them all?
How do you know that all fans want or need WoW to be most successful? What is the meaning of most successful? When does each of the fan want it to be successful? During launch, last week?
There is nothing to debate here because the very context being discussed is a pile of bull$#@!
Last time I read the WoW official forum, I did not see anyone bothering with WoW being successful or not. They are talking about everything in the game, well except this.
No doubt! 50 pennies a day! Do they think we are made of money?
I liked the old days when 50 cents would buy you a whole level or two in Pac Man lasting an entire 10 minutes - before you died and had to put in another quarter.
Wow needs to be most successful mmo because we need a competition and by being nr.1...polished and "working as intended" ... puts some pressure for the other game developers. Because of that we know what to least expect from the future mmo's to pay that 10-15 € amonth. Unfortunatelly there isn't much to choose from atm...if you want to have a game that is working 90% of the time.I loved WaR,AoC and lotro , but after some time those games were too bugged or empty for an active player like me.
I dont know about you but WOW on surarmar was basicly empty people for but. You coudn't get anything going. I want to do instances but no one would reply. When I looked at the whos on list. This was all you saw
Dumpkilla 80
Smokey 80
this 80
that 80
him 80
Ohh a 20
nother 80
and so on
Great game. Great formula. Sucky COMMUNITY
I almost think WoW's success could also be measured by how many people whine about it. When you get immensely popular, the tards, whiners, and miserable people follow behind flapping their gums. So given how many people like to cry and whine and moan about it, I'd say it's still doing pretty damn good.
I just started playing WoW a little over a month ago. I don't care how many people play it, I like it. Playing with 11 million people or 6 million people won't make much of an impact on me (save for possibly changing lag issues). It's not like I know all 11 million players so I wouldn't notice if a few mil dropped off over time and it won't change whether I'm having fun or not.
I don't care, the haters can go screw themselves. I just hope to continue to see SOE horde of shitty games flopping in the toilet like they are with no one playing! EQ SUCKED MONKEY BALLS, AND ONLY HAD ITS LITTLE PUNY COMMUNITY BECAUSE WORLD OF WARCRAFT WASN'T AROUND TO OWN IT!!!!!!!!!!!!!!!!!!!!!
The OP topic is just wrong on a few fronts:
Millons play WoW, if we are to believe the figures, I hear it is at least 6 million. How many come here or other sites to talk and argue about it?
Lets say there are 6000 people who play WoW and also talk about it on the forums, whether they are saying it needs to be successful or not i don't know, but that equates to 0.1% of the players.
So to ask why "WoW players need it to be the most successful MMO" is an incorrect question to ask as it implies that a majority of the WoW players need it to be, and only 0.1% ever say anything (needing it to be the most successful or not) about it on the forums.
Also WoW is the most successful MMO so why wow fans need it to be doesnt make sense.
Also by the time they shut the WoW servers most people, who the OP is aking what they will do then, will no doubt have stopped playing anyway. Becasue if EQ servers are still going now, how long do you think the WoW servers will be going? At least in ten years it will still be going................no?
Ive actually argued in other threads that i think wow will be still going to a lesser degree untill the mid 2020s . So no your not catching me out there and its off topic anyway .
Ive actually argued in other threads that i think wow will be still going to a lesser degree untill the mid 2020s . So no your not catching me out there and its off topic anyway .
WOW is basicly a fad. It will eventually fade with time until World of Warcraft 2 come into being. Until then never take what forum nor game articles say at face value.
To use as just one more fact on why the other MMOs blow chunks, no one really wants to play them. They well, to put it best.....SUCK, especially that Everjunk and Vantard and the loser line-up at SOE.
If you have any questions please ask. I have moved on to WoW from eq and no longer have any desire to play a dead game. Thank you. (posted by another selling his account in EQ1)
Most Wow players aren't like that, but the forums on this site are riddled with rabbid fanboys that give the game a bad name, where you can't post anything good or bad about a completely different game without these no life mouth breathers posting about WoW this and WoW that wich never has anything to do with the topic. and we all know who they are.
I thought it's basically the opposite. Whenever you make an account on this site, you start with bonus points if you include "and WoW sucked" in your thread. You can never talk about WoW's actual features without some random dude jumping in and stating some really outdated gameplay facts(or, even worse, WoW was never like that) and most of the people on this site have no idea about vanilla, BC and WOTLK actually were.