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20 mins of SW The Old Republic Gameplay Footage

http://www.massively.com/2009/08/25/nearly-20min-worth-of-swtor-gameplay-video/

 

found this article with gameplay footage on massively.com figured youd be interested so i thought id share it with ya enjoy :)

Kaze is thy name, and flying high in the sky is where ill remain with the wind blowing though my wings i shall bring swift justice upon this world

Comments

  • Lloyd_BLloyd_B Member Posts: 21

    Thanks for the link. I prefer to watch in-game video over trailers when checking out games on my potential wish list.

    "The purpose of our lives is to be happy"
    *Dalai Lama

  • IlliusIllius Member UncommonPosts: 4,142

    Not sure what to make of it really.  I want to see more people on screen interacting to really make a call.  I'm guessing the group event you saw there is instanced?  As in once you're in, everybody else stays out?

    No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167

    Haven't these been posted multiple times already?

  • AxehiltAxehilt Member RarePosts: 10,504

    Thanks for the link!

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • JosherJosher Member Posts: 2,818

     Looks like single player mostly.  Nice to see full blown cut scenes and NPC interaction in a MMO like Mass Effect, but I need to see more massive elements.  The overall animation, except for light saber swings needs work as well.  Its pretty stiff and poor.  Theres plenty of skating while running and walking also.  The feet don't stick to the ground.  The art is nothing special either.   Kind of generic really with a little hint of the clone wars cartoon's angular chins.  Can't pin an actual style to any of it.  Not memorable.  That was some goofballish looking armor too.

    I still can't get over lightsabers needing multiple hits to kill anything in a SW game.  Its a light saber.  The only thing that stops it is another light saber=)  Its a one shot kill or limbs are flying off;)   Its the lore.  It makes no sense otherwise and looks goofy. Sure its technically overpowered but its a light saber;)  It is what it is.  Otherwise its just a glowing sword, no different from WOW or any other fantasy game where you hit something 4 or 5 times to kill it.   Its an immersion breaker.  Might as well call it laser sword#156.  

  • IlliusIllius Member UncommonPosts: 4,142

    Josher hit on something there that I kind of felt too.  It feels to me like they took KOTOR and crossed it with Mass Effect and this is what we got.  The whole time while I watched those videos it just felt like a co-op game that you'd play with a buddy.  The whole idea of a story driven game just doesn't parlay well into a MASSIVE MULTIPLAYER type game, at least to my sensibilities.  You know that people are going to bitch regarding which choice to pick so that they can get that awesome purple light saber that doesn't cut people in half like it's supposed to all the while the other person will choose the other option either out of spite or personal gain and I can see now that there will be many problems and eventually everybody will just have their own choice somehow and it will just be released as a single player game

    No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by Illius


    Josher hit on something there that I kind of felt too.  It feels to me like they took KOTOR and crossed it with Mass Effect and this is what we got.  The whole time while I watched those videos it just felt like a co-op game that you'd play with a buddy.  The whole idea of a story driven game just doesn't parlay well into a MASSIVE MULTIPLAYER type game, at least to my sensibilities.  You know that people are going to bitch regarding which choice to pick so that they can get that awesome purple light saber that doesn't cut people in half like it's supposed to all the while the other person will choose the other option either out of spite or personal gain and I can see now that there will be many problems and eventually everybody will just have their own choice somehow and it will just be released as a single player game

     

    The way most MMORPGs have gone solo these days, co-op is starting to look good.

    image

  • IlliusIllius Member UncommonPosts: 4,142

    Oh, don't get me wrong I'm all for co-op play.  In fact my friends and I keep looking for games where co-op is available and lately we've been looking into older games.  The sticking point with me is that I'm not inclined to pay for a game concept that I've enjoyed for free for the past decade.

    No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-

  • JosherJosher Member Posts: 2,818
    Originally posted by Ihmotepp

    Originally posted by Illius


    Josher hit on something there that I kind of felt too.  It feels to me like they took KOTOR and crossed it with Mass Effect and this is what we got.  The whole time while I watched those videos it just felt like a co-op game that you'd play with a buddy.  The whole idea of a story driven game just doesn't parlay well into a MASSIVE MULTIPLAYER type game, at least to my sensibilities.  You know that people are going to bitch regarding which choice to pick so that they can get that awesome purple light saber that doesn't cut people in half like it's supposed to all the while the other person will choose the other option either out of spite or personal gain and I can see now that there will be many problems and eventually everybody will just have their own choice somehow and it will just be released as a single player game

     

    The way most MMORPGs have gone solo these days, co-op is starting to look good.

     

    No kidding.  As long as theres no monthly fee, I'd buy a better version of Mass Effect in a SW universe with a co-op mode.  Hmmm=)  Maybe thats the plan all along?

  • decoy26517decoy26517 Member Posts: 313

    Meh, not impressed.

    I REALLY do not like the dialog system. I never read quests in other MMOs because I honestly care little for small lore tidbits. Just tell me what to kill/gather/talk to and where to turn in everything. Don't bog down the game with long conversations.

    "World of Warcraft is the perfect implementation of this genre." - Hilmar Petursson. CEO of CCP.

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by decoy26517
    Meh, not impressed.
    I REALLY do not like the dialog system. I never read quests in other MMOs because I honestly care little for small lore tidbits. Just tell me what to kill/gather/talk to and where to turn in everything. Don't bog down the game with long conversations.

    Hell yaz, we don't want no stinking RPG in our MMORPGs.

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by decoy26517


    Meh, not impressed.
    I REALLY do not like the dialog system. I never read quests in other MMOs because I honestly care little for small lore tidbits. Just tell me what to kill/gather/talk to and where to turn in everything. Don't bog down the game with long conversations.

    Games with no depth is what you are looking for, have fun.

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by greed0104
    Originally posted by decoy26517 Meh, not impressed.
    I REALLY do not like the dialog system. I never read quests in other MMOs because I honestly care little for small lore tidbits. Just tell me what to kill/gather/talk to and where to turn in everything. Don't bog down the game with long conversations.
    Games with no depth is what you are looking for, have fun.

    I think it'd be funny to force people like that to play through the collected works of Bioware.

    READ THE QUEST. READ THE M/F*ING QUEST. I SAID READ IT!

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by Vagrant_Zero


     

    Originally posted by greed0104


    Originally posted by decoy26517
     
    Meh, not impressed.

    I REALLY do not like the dialog system. I never read quests in other MMOs because I honestly care little for small lore tidbits. Just tell me what to kill/gather/talk to and where to turn in everything. Don't bog down the game with long conversations.





    Games with no depth is what you are looking for, have fun.

     

    I think it'd be funny to force people like that to play through the collected works of Bioware.

    READ THE QUEST. READ THE M/F*ING QUEST. I SAID READ IT!

    Perfect torture for kids suffering from ADD.

  • ronan32ronan32 Member Posts: 1,418

    I'm not paying a monthly fee for a co-op game.

  • StellosStellos Member UncommonPosts: 1,491

    I'm impressed.  Smuggler looks much more interesting than I thought it would.  I'm really excited for this release.  Thanks for the post.

  • SomeOldBlokeSomeOldBloke Member UncommonPosts: 2,167
    Originally posted by Stellos


    I'm impressed.  Smuggler looks much more interesting than I thought it would.  I'm really excited for this release.  Thanks for the post.

    I'm the opposite, I like the two Empire classes but see nothing special in the Republic classes...  which is probably good or we'd all be playing the same class.

  • ThradarThradar Member Posts: 949
    Originally posted by decoy26517


    Meh, not impressed.
    I REALLY do not like the dialog system. I never read quests in other MMOs because I honestly care little for small lore tidbits. Just tell me what to kill/gather/talk to and where to turn in everything. Don't bog down the game with long conversations.

     

    This mentality is why mmos are in such a sorry state these days.  Kill, kill, kill...gimme my sparkly reward!!!

    /sigh

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by ronan32


    I'm not paying a monthly fee for a co-op game.

     

    So, what? You pay a monthly fee for single player games?

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