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Buff Bots

ToltioToltio Member Posts: 13

Is it me or did the buff bots mess alot of stuff up?
Like in Dark Tide, there used to be newbie wars, where tons of newbies would just go at it for hours, but now that the buff bots are here they all just go off and do their own thing. They also give a huge disadvantage to anyone who dosnt have their own buff bot,
I just remember the good ol days when Blood Seeker II was good ::::35:: oh well....

Comments

  • jsand199jsand199 Member Posts: 57
    Not as many newbie wars b/c there are not as many newbies in the game.

  • OnyxBMWOnyxBMW Member Posts: 207

    I can say i half-like buff bots for their ease, simplicity, and how they help get me tons of XP, but i think they really helped bring the game down...

    Its sad that you basically NEED a buffbot in AC1 now just to do anything.

    image

  • cooldevocooldevo Member Posts: 371



    Originally posted by OnyxBMW
    Its sad that you basically NEED a buffbot in AC1 now just to do anything.



    Buff bots weren't always needed in the game.  I remember the pre-decal days.  People actually had fun working hard to level the game.  Sure there were a lot more people online, and it was easy to find a fellow to go out and hunt; but it was actually fun to work at the game.  Then a lot of the "younger" generation came along, and wanted to level for no/minimal work involved.  That was when the xp chains, and macros started to show up.  XP chains really ruined the game as well.  You could go from level 5-10 to almost 50 or 60 in a very short time.  All of a sudden there weren't any newbs anymore.  Everyone was a mid-level character.  Buff bots have done the same thing.  They have made leveling so easy that when I see a char below level 30 that isn't a trademule/mule I am shocked.  Even after they added another char slot, you still didn't/don't see low level chars anymore.

    Where is the challenge/entertainment value in being level 5, and hunting in a newb dungeon when buffed with 7's?  You spend an hour in there, and get hit for maybe a few points at most over the whole hour.  Ways around the system aren't what RPGs are about.  They are about "becoming" a character in a new/unique world and living through that character.  Not about how fast you can hit level "X".  Simple and boring shooter games are about how fast you can do this or that.

    The biggest problem was Turbine/Microsoft allowing/promoting the use of 3rd party apps (to a certain extent).  They have said they don't mind the use of 3rd party apps, as long as they aren't combat macros.  Even apps like bandit sight, sixth sense and other take the fun out of the game.  It spells out where everything is that is around you.  You don't have to "hunt" anymore.  Just run around and around til the app picks it up.

    Everyone wants to be high level but no one wants to put the work into it, or even have fun doing it.  It's the same with most online games.  When I have to pay a subscription fee, I want to get some fun and entertainment out of it.  Not an instant high level character.  IMHO there's no fun/challenge/pride in that.

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  • RudnocRudnoc Member Posts: 208



    Originally posted by cooldevo



    Originally posted by OnyxBMW
    Its sad that you basically NEED a buffbot in AC1 now just to do anything.


    Buff bots weren't always needed in the game.  I remember the pre-decal days.  People actually had fun working hard to level the game.  Sure there were a lot more people online, and it was easy to find a fellow to go out and hunt; but it was actually fun to work at the game.  Then a lot of the "younger" generation came along, and wanted to level for no/minimal work involved.  That was when the xp chains, and macros started to show up.  XP chains really ruined the game as well.  You could go from level 5-10 to almost 50 or 60 in a very short time.  All of a sudden there weren't any newbs anymore.  Everyone was a mid-level character.  Buff bots have done the same thing.  They have made leveling so easy that when I see a char below level 30 that isn't a trademule/mule I am shocked.  Even after they added another char slot, you still didn't/don't see low level chars anymore.

    Where is the challenge/entertainment value in being level 5, and hunting in a newb dungeon when buffed with 7's?  You spend an hour in there, and get hit for maybe a few points at most over the whole hour.  Ways around the system aren't what RPGs are about.  They are about "becoming" a character in a new/unique world and living through that character.  Not about how fast you can hit level "X".  Simple and boring shooter games are about how fast you can do this or that.

    The biggest problem was Turbine/Microsoft allowing/promoting the use of 3rd party apps (to a certain extent).  They have said they don't mind the use of 3rd party apps, as long as they aren't combat macros.  Even apps like bandit sight, sixth sense and other take the fun out of the game.  It spells out where everything is that is around you.  You don't have to "hunt" anymore.  Just run around and around til the app picks it up.

    Everyone wants to be high level but no one wants to put the work into it, or even have fun doing it.  It's the same with most online games.  When I have to pay a subscription fee, I want to get some fun and entertainment out of it.  Not an instant high level character.  IMHO there's no fun/challenge/pride in that.


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    8X DVD+/-RW


    I have to agree with you 100%. Buff bots, XP chains and Decal made it so I an on a forever search for a replacement for my old grand AC. All the other MMO's out there might as well be non-existant. They don't touch the element that AC brought to the MMO genre. AC was unique and a constant adventure. The love for decal by the most current players ruined AC for what it was. To me, Decal and the supporters thereof took the gratification out of Asheron's Call. To me it is their fault I uninstalled AC and reinstalled AC over and over again, to watch it slowly die of playerless effort. Ever since DAoC came out I have been abandoned by the MMO community since there was no longer a home (realm) for me to play in. I can never go back, but yet I still haven't found a new home I am happy with as I was with AC when you had to travel to adventure, explore to find new landscapes and take life in game one day at a time struggling to arrise above the pain. Now there is no pain, no ventures and no need to find unseen landscapes, just awhip of a wand and you can go where ever you want...You might as well just be called GOD and just have a list of every location to just click on to appear there and just say the words die and give me loot. Because that is how Turbine answered to the players that called themselves the majority and demanded that AC needed to be effortless. In shorter words...AC is a long version of Counter Strike. However AC didn't become overly popular for it's cheats as CS did, infact it had an opposite affect and they lost their true devoted fans. Well I suppose that is what you get, trying to make a RPG game easy as a hacked FPS game.

    In my honest opinion, AC1 and AC2 need to be scraped. There is no way in hell either one will ever make a comeback. I think the only way Turbine could resurrect the AC franchise is to Start over again and take all what they have learned from these two titles and create a Dereth Online. Or maybe a Osteth Online :) But please no AC3 or the return of Asheron or anything of that nature. I think they need to start fresh and start with a grand foundation with something that says this is the true land of Dereth!!! Dereth Online!

    However, IMHO, I truly believe that Turbine is just using the AC franchise to move forward, whether AC series was a success or not, they still can claim XP under their belt. I believe that is how they got MEO and have created such funds to work on something they would rather have, being DDO, inwhich they are willing to let the AC franchise drizzil to a DROP as they go full focus on DDO. Trust me, DDO is turbine true baby, not AC. AC was just a ramp to the big daddy.


     

  • bballermc333bballermc333 Member Posts: 283

    i think that they need to stop bots but make comps cheaper. that way when you start as a newb you can buy comps and kill for scrolls but then also buff your self and level.......thats the best i can think of doing

    image

  • cooldevocooldevo Member Posts: 371



    Originally posted by bballermc333

    i think that they need to stop bots but make comps cheaper. that way when you start as a newb you can buy comps and kill for scrolls but then also buff your self and level.......thats the best i can think of doing




    You are fundamentally correct.  The economy in AC is so over-inflated (at least HG server is) it isn't funny.  Not just talking about the trade bots (that's a whole other "I'll need your left arm and first born please" discussion).  Especially for a mage.  I have a level 93 Life mage, and on a day when I spend about 3-4 hours hunting I go though about 2-4 million pyreals worth of components.  That includes replacing burnt platinum, diamond and pyreal scarabs.  And I rarely find anything worth any significant value on non-quest monsters anymore, I rapidly find myself broke all the time.

    I have to resort to my meleer, who run about 98% profit margin.  I have a patron that makes health elixirs like candy, so I am always stocked up on those.  Just have to buy stam potions and the odd comp.  He is kind of gimped and can't cast higher than level 5's without being buffed with level 7s.  But he is a super meleer, just no magic ability.  After I stock up several million pyreals I can again play my mage for about 3-4 hours, then I have to repeat the process.

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  • bballermc333bballermc333 Member Posts: 283

    I think that there are somethings AC should do......like with trade bots, you should be able to pay for a "section box" at mp as you do for a villa were you can post all your items.........like i little chest and other people can buy instend of using 2 accounts for a trade bot and a main char.

    im upset though that someone can use a bot and macro for like 5 hours and get to level 80+ when a newb whos never played this game before and doesnt know were to hunt etc can only get to like 15-20 in 5 hours.

    image

  • cooldevocooldevo Member Posts: 371

    I've never used a tradebot to seel my stuff yet.  I refuse to, as I am against bots period in an online game.  I've mostly resorted to selling my loot to NPC vendors.  Most loot in-game these days is not really worth keeping or trying to re-sell.  There are some higher level quest items and loot, but they are way too hard for me to do solo.  And even the lower level quests, most of what you get from them is useless in what is left of the community market.

    Plus most tradebots are so ridiculously over priced it isn't even funny.  At least on HG server they are.  I only go to mp to meet up with people now.  Haven't bought or sold there since it first came out.

    Some sort of an auction house or posting board would be great.  Kind of what Star Wars Galaxies has, or WoW.  That would be best option.  It would lower turbines costs too, as less people online using bandwidth for next to nothing.  Which hopefully could be passed onto the people paying #12.95 US per month.  That's about the price the new games go for, and this game is old and needs some major repairs to get it running like the good ol' days.

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  • jsand199jsand199 Member Posts: 57

    Buff bots are just part of the progression of the game.

     

    Personally I liked AC when I was playing on DT back in like Jan of 00. But you also have to realize that there is only one time when a game is new and when it is new to you. As the game progressed, things had to change. If not people would be complaining about the game being stagnant.

  • cooldevocooldevo Member Posts: 371



    Originally posted by jsand199

    Buff bots are just part of the progression of the game.
     
    Personally I liked AC when I was playing on DT back in like Jan of 00. But you also have to realize that there is only one time when a game is new and when it is new to you. As the game progressed, things had to change. If not people would be complaining about the game being stagnant.




    How do buff bots allow progression of the game?  Turbine didn't design and make the bots and macros.  They are 3rd party apps created by users who generally fit into these categories:

    1) Too lazy to play themselves
    2) Want to level fast so they can become "uber-leet high levels", thereby skipping over 3/4 of the games content.

    Bots and macros do not keep the game from becoming stagnant.  There is way more low level content in game then there was years ago.  It's the community and game content that makes a game stagnant or not... not using 3rd party apps.  They are just an easy way out to become a super high level player.

    3rd party apps take the fun and challenge out of the game.  How is it fun to go from level 20 to level 80 in a matter of a few days/weeks?  To me you just bought a game, and are paying a monthly fee for something you just skipped over 3/4 of.  The fun of the game is the experience, not how easy the game can be made.  Which is exactly what buff bots do.

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  • MorriganMorrigan Member Posts: 242

    You are right in some respects Cold, on the other hand, I remember SC when it first started, as that is when I started. I was a mage.

    Honestly, it was non-stop of "can you buff me pls" can you buff me pls" The only difference between now and then?

    There was a live person buffing the beggars constantly. Now, those mages get to play and not play human buff bot.

    Turbine over time has implemented some things that were TPA, here is hoping they take notice of it for the xpansion and eliminate the need for these TPA's.
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  • cooldevocooldevo Member Posts: 371

    I completely understand.  I did have a Life mage, since pretty close to the beginning.

    I do remember all the asking, and begging.  I had two ways to minimize it:

    1)  I would wield a melee weapon when I was in common areas (or whenever I thought I might be begged), and that eliminated about 80% of the begging.

    2) If I was running, or trying to do something I'd just say no, talk to your patron/monarchy.  I also have a meleer from long ago, and I remember that buffs were great, but I was in an super-active monarchy and there was always someone that would help me out.  I had a busy enough time trying to keep my vassals buffed and alive (always on 2-4 rescue missions per day), and help out my co-vassals and patrons in hunting/questing etc.  Yes, that might have been mean, but I'm only one person, and I got by with my meleer without begging.

     

    But nowadays, how many low level chars are around period?  I can't remember the last time I saw someone below level 40ish that wasn't a mule or trademule.  I've seen more buffbots, and trade macroers around then I have low level chars.  Most allegiances have buff bots that hang around the mansion, which I don't mind.  It's the whole mentality that people expect to be buffed or taken care of hand-and-foot.

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  • jsand199jsand199 Member Posts: 57

    Well I guess it also depends on where you play.

    I play on DT, and while some quests are fun, I mainly like to pvp in groups with other people. So having a higher level character is really the only way to compete.


    A guild having a buff bot is good to help you level.

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