Nope, they've just run out of material to plagarise for now, since they aren't really innovators themselves & everyone & his brother is busy copying them they have ran out of games with fresh ideas they can borrow & incorporate.
Once more games with good innovative gameplay begin to start making a re-appearance Blizzard will once again have ideas to borrow & WoW will be re-invigorated by them.
I agree that WoW does have a few good years to provide fresh new ideas and will continue to be a long running game.
PvE wise they have some of the best designs around, PvP wise they still need to balance and add some interesting ways to make it worth while then just for gear.
Do like the inclusion of the two new races and expanding classes to races that didn't have them.
There is know why anyone can say that their next MMO will be as successful as WoW is but it will be successful in quality player content.
Revitalizing the original world to provide fresh content is a great idea. It seems like a rather new concept also.
New concept for WoW perhaps, EverQuest has been redoing it's zones for years, though WoW's approach is a little more radical & tied into the storyline for Cataclysm which is a good idea in principal (provides a logic for the changes being made).
WoW is still going strong and now with catalysm they will re model the landscape making everything new to adventure in. add two new races to do with to boot. also only mmo coming in the future that could take #1 from what i seen so far from the mmo trailers of future mmo's is star wars old republic. if SW:TOR can't knock off WoW as #1 then theres no hope to do so any time soon. WoW will fall someday like everquest thats clear it's matter of when and by what. i think WoW os okay mmo i don't hate nor think it's the best mmo out there but it is ranked #1 by the industry.
Dam whats so big about that game? Nobody would explain this to me. What is the seller of Star Wars mMO?
mm as it stand i have big doubt aion or any other existing game out there can outshine wow before wow outshine itself(cataclysm) only one had the potential and that was aion but as it stand right now it looks like even ncwest wont announce THE thing player have been hoping to ear since aion was made known but then no surprise there when we know ,that gw2 is around the corner ncwest will wait till gw2 to annouce what player want but by then it will be too late too close to cataclysm most will go back to wow ,by then . yep they ll relly only on the game to tell you how much ncsoft relly on only the game they didnt even bother to send prepaid card to the ebgame in my city and in most ebgame no time card =no sold game so now you have the game avail but ncsoft didnt send timecard they hope player will use credit card HELLO .your cash cow doesnt want to use credit card why you think wow is so popular its because those time card are almost always avail be it in walmart or ebgame so in my book ,wow will be the king for the next 2 or 3 years,at least till blizzard unnamed game come out or some brilliant game dev start to notice what player needs are lol
Have you asked your local store to buy some so you could buy them?
Revitalizing the original world to provide fresh content is a great idea. It seems like a rather new concept also.
New concept for WoW perhaps, EverQuest has been redoing it's zones for years, though WoW's approach is a little more radical & tied into the storyline for Cataclysm which is a good idea in principal (provides a logic for the changes being made).
I enjoyed some of the zone revamps in EQ, but it isn't really the same thing. Yes in principle it shares similarities, but they are really two different leagues. Wow has also updated zones and encounters over the years. Not as many, because they keep a good deal of fresh content flowing.
Cataclysm is much different, because of the scale and depth of the changes. It isn't just updating a zone with some higher level monsters and new loot. History, zone maps, geography, interaction between the races/factions (please please more world pvp), etc etc.
I think Asherons call comes closer to something similar with their ongoing storyline that would change the world in some small way or another.
Revitalizing the original world to provide fresh content is a great idea. It seems like a rather new concept also.
They've been 'revitalizing' dungeons since BC. Just in case you haven't run one instance enough times, they have a heroic mode which is pretty much the exact same, only with different math. So, now they are going to chew up the old world and then regurgitate it back for players to wade through once again.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
WoW is still going strong and now with catalysm they will re model the landscape making everything new to adventure in. add two new races to do with to boot. also only mmo coming in the future that could take #1 from what i seen so far from the mmo trailers of future mmo's is star wars old republic. if SW:TOR can't knock off WoW as #1 then theres no hope to do so any time soon. WoW will fall someday like everquest thats clear it's matter of when and by what. i think WoW os okay mmo i don't hate nor think it's the best mmo out there but it is ranked #1 by the industry.
Dam whats so big about that game? Nobody would explain this to me. What is the seller of Star Wars mMO?
Star Wars ALWAYS sells big, even if its a steaming pile, like the new "MSORPG" will be. (massively single player).
Also, WoW has dropped from 11 million (supposed) subs, to 3 million. That's pretty bad.
Everything that could be done on Wow has been done by many. Extending the level cap to 85 is the very least...notice I said the least Blizzard could do to extend the life of Wow...how sad for a strong Gamemaker such as Blizzard and a strong game like Wow...
If WoW is on it's last legs, what does that say about every other mmo out on the market right now?
WoW is still going strong and now with catalysm they will re model the landscape making everything new to adventure in. add two new races to do with to boot. also only mmo coming in the future that could take #1 from what i seen so far from the mmo trailers of future mmo's is star wars old republic. if SW:TOR can't knock off WoW as #1 then theres no hope to do so any time soon. WoW will fall someday like everquest thats clear it's matter of when and by what. i think WoW os okay mmo i don't hate nor think it's the best mmo out there but it is ranked #1 by the industry.
Dam whats so big about that game? Nobody would explain this to me. What is the seller of Star Wars mMO?
Star Wars ALWAYS sells big, even if its a steaming pile, like the new "MSORPG" will be. (massively single player).
Also, WoW has dropped from 11 million (supposed) subs, to 3 million. That's pretty bad.
Wow has now 3 million? Thats doesnt seem probable to me, can u link your source pls?
I for one have played WoW since its launch and have since decided to leave the game. I am sad to see they will be gutting the old world for the new expansion. For me personally I enjoyed the old world the way it was and used it as a getaway from the newer parts. Once its done there will never be the old world as we know it. Why make everything look ugly with torn earth and hellfire pits throughout.... IMO they are completely going to ruin the game just to make money. They gave up on caring about the actual gamer and turned towards greed. I wish they would reconsider this new expansion....
WoW is still going strong and now with catalysm they will re model the landscape making everything new to adventure in. add two new races to do with to boot. also only mmo coming in the future that could take #1 from what i seen so far from the mmo trailers of future mmo's is star wars old republic. if SW:TOR can't knock off WoW as #1 then theres no hope to do so any time soon. WoW will fall someday like everquest thats clear it's matter of when and by what. i think WoW os okay mmo i don't hate nor think it's the best mmo out there but it is ranked #1 by the industry.
Dam whats so big about that game? Nobody would explain this to me. What is the seller of Star Wars mMO?
Star Wars ALWAYS sells big, even if its a steaming pile, like the new "MSORPG" will be. (massively single player).
Also, WoW has dropped from 11 million (supposed) subs, to 3 million. That's pretty bad.
Wow has now 3 million? Thats doesnt seem probable to me, can u link your source pls?
Well first off, the 11 million number they are so proud of counts every box and trial download, its not a comprehensive subscription number.
Second off, their servers in China closed down for a few months and are only partially opened again. 8 of the 11 million, according to Blizzard, are from China.
Also, revamping old zones for "added content" is not even remotely a new concept. Its the second oldest trick in the book. The OLDEST trick in the book, is raising level cap. Just about the laziest thing you can do in an expansion. But Blizzard gets away with it because most people that play it don't know any better...
I quit playing WoW a good while ago, but hasn't WoW been on it's supposed last leg for sometime now?
Since before it was realeased actually. Doomcryers were there in beta saying the game was bound to be stillborn and would carve out a small niche of disgruntled Everquest players and diehard Warcraft fans only.
Just do a search on this forum, this particular one has threads that go back since before WoW was released lol. You read the same shit in those threads as you do today.
This is why WoW is dead for me and countless players leaving the game after playing for 3 years or more.
The current content is aimed at filling the Blizzard coffers and nothing less. The nerfed, dumbed-down game it has become is generally played by either kids or die-hards like me who spend 99% of their time on line dreaming of the glory days before Lich Ling.
Regurgitated is right. Lich King brought us Naxxramas, Heroics full of rehashed bosses, Ulduar (THE worst raid instance we've ever seen in WoW, and I never thought it would get worse than a nerfed Naxxramas, and more lately Trial of the Crusader, a one room instance with more dumbed down crappy bosses.
There is little skill involved in playing this content. If you think it's hard, for God's sake, go and play something else and stop whining to Blizzard to make it even easier - screwing up the game for everyone else in the process.
The new "Acheivements" system is nearly all about farming and very little about skill. The so called "hard-mode" is the level of difficuly (at least!) that the bosses should be set at in the first place.
Sadly, the hole has been dug and it won't be long before WoW falls into it. I see no way now that Blizz can recover the game.
The end is nigh, and it's probably long overdue as the rot started a long, long whle ago.
Ultima Online is still going after 12 years... Everquest is still going after 10 years... Asheron's Call is still going after 10 years... Anarchy Online is still going after 8 years... The most popular MMO ever created...is not close to dying after just 5 years.
You are right, the OP is wrong.
Wow absolut top was the release of WotLK but that doesn't mean it is finnished yet.
Closing the chinese servers for so long also hurt the population bad but Wow is hardly on it's last legs, it will be around for at least another 5 years.
I also think it will still be the biggest until autumn 2010. I wont be the biggest forever (nothing does 'cept Guiness beer) but MMOs don't work that way.
You lose the devs from the beginning and MMOs tend to outgrow themself with all the expansions and added content. The levelcap gets raised so much that earlier content gets useless. Tyhat is what happened to EQ and it will happen to Wow sooner or later too.
But a game like Wow or EQ wont just die, it will slowly bleed players for many years until the biggest fans are the only one playing it (read: Zorrndorf).
The only thing that could truly kill Wow is Wow2 and even that isn't certain.
If the OP however just meant that the game is on it's last legs as the biggest P2P MMO he might be right, it is hard to say right now.
Well first off, the 11 million number they are so proud of counts every box and trial download, its not a comprehensive subscription number. Second off, their servers in China closed down for a few months and are only partially opened again. 8 of the 11 million, according to Blizzard, are from China. Also, revamping old zones for "added content" is not even remotely a new concept. Its the second oldest trick in the book. The OLDEST trick in the book, is raising level cap. Just about the laziest thing you can do in an expansion. But Blizzard gets away with it because most people that play it don't know any better...
4.5 million players this winter were from US and EU. most of the rest were from China and Korea.
They have lost many Korean players to Aion and as far as I heard are the chinese servers still down. The most Die hard chinese probably play on english speaking servers instead however.
You are both wrong. 3 Millions are way to few while 11 millions are from early spring before china was closed down.
6 million players are a lot more likely than 3 or 11 but even that is a pure guess. We wont truly know until Blizzard actually release something, if they ever do again.
But you can bet that if they still have 11 mils without the chinese servers they would make a huge press release about it. They never got that much money for the chinese servers anyways, that is the main reason they fired their chinese partner and the chinese got so mad (no, I don't believe in "cultural" reasons).
Most ppl who deny WoW will ever die are what we in the community can call "nut-huggers" those who claim it will die soon are what we call "casual gamers". The difference of a game in its "prime" vs "decline" or is "dead" is simply content and finding players and things to do is easier in the former where as in the latter content is aimed for short-term game and isn't intended to suddenly recapture the gaming audience; you get only 1 f**kin launch and that's it, redesign it, remake it, its still the same game.
WoW will keep going as long as it can keep $$$ in its coffers but unlike UO, EQ or other "venerable" MMO's, the gaming audience that typically stays loyal to those games its usually different from the gamer in WoW (and yes I said usually not always so don't reply feeling I meant everyone).
The biggest threat from WoW also shouldn't be seen coming from Star War's: The Old Republic, I'd actually bet that a combo of the now released Aion, Guild Wars 2, Star Wars and FF14 would be enough to hit enough of the different types of player bases in WoW. And GW2 may not be a mmo but it close enough to function like one.
And if you want to make it a closed argument as to why WoW may face death/decline in maybe 18 months I'd lay it out easily: WoW will be old vs 3 upcoming games and one that just came out and "Death" for WoW doesn't mean it'll go bye-bye, it means it won't be what it was 2 years ago. Ironically its also the same argument that alot of WoW players used with other mmo's (ie. FF11, EvE, etc) WoW was newer than these other mmo's.
And frankly anyone who actually believes in the "omg blizzard has 11 million players right now" should read mmorpg's Richard Aioshi's article on subscriptions because any player not deluded enough will know the player base that is currently active is not even half that figure. How do we know? Use your brain and remember it comes down to servers [Blizzard has published what servers they use and its capacity so there].
Seems WoW has the cat beat. Cats only get 9 lives. WoW has been dying for the past few years nearly once a month. Are any of these future Notrodamuses ever going to be right? I can just imagine some of them sitting in their basements just sitting and planning their evil schemes to be the one man to bring down the joy of millions.
You know, I wasn't even gonna respond to the OP. I mean, feeding trolls are bad, mkay?
But considering that they managed to get some responses of dubious intellectual quality, some on the same level of ignorant or just plain stupid as the first one, I gotta hand it to the OP for having a perfect sense of how to stir up the pot and make otherwise sensible people act retarded on yet another MMO forum.
Part of me is amused at easily people's emotions are moved on the internet, while reason and common sense are routinely ignored..
Part of me is greatly depressed and saddened by the same thing.
Comments
"Wow is on it's last legs... "
Nope, they've just run out of material to plagarise for now, since they aren't really innovators themselves & everyone & his brother is busy copying them they have ran out of games with fresh ideas they can borrow & incorporate.
Once more games with good innovative gameplay begin to start making a re-appearance Blizzard will once again have ideas to borrow & WoW will be re-invigorated by them.
Revitalizing the original world to provide fresh content is a great idea. It seems like a rather new concept also.
I agree that WoW does have a few good years to provide fresh new ideas and will continue to be a long running game.
PvE wise they have some of the best designs around, PvP wise they still need to balance and add some interesting ways to make it worth while then just for gear.
Do like the inclusion of the two new races and expanding classes to races that didn't have them.
There is know why anyone can say that their next MMO will be as successful as WoW is but it will be successful in quality player content.
Ironforge is just as busy as it was 4 years ago. just as laggy too.. all hail the 20fps =D
New concept for WoW perhaps, EverQuest has been redoing it's zones for years, though WoW's approach is a little more radical & tied into the storyline for Cataclysm which is a good idea in principal (provides a logic for the changes being made).
Dam whats so big about that game? Nobody would explain this to me. What is the seller of Star Wars mMO?
mm as it stand i have big doubt aion or any other existing game out there
can outshine wow before wow outshine itself(cataclysm)
only one had the potential and that was aion but as it stand right now it looks like
even ncwest wont announce THE thing player have been hoping to ear since
aion was made known
but then no surprise there when we know ,that gw2 is around the corner
ncwest will wait till gw2 to annouce what player want but by then it will be too late too close to cataclysm
most will go back to wow ,by then .
yep they ll relly only on the game
to tell you how much ncsoft relly on only the game they didnt even bother to send
prepaid card to the ebgame in my city
and in most ebgame no time card =no sold game
so now you have the game avail but ncsoft didnt send timecard they hope player will use credit card
HELLO .your cash cow doesnt want to use credit card
why you think wow is so popular its because those time card are almost always avail be it in walmart or ebgame
so in my book ,wow will be the king for the next 2 or 3 years,at least till blizzard unnamed game come out
or some brilliant game dev start to notice what player needs are lol
Have you asked your local store to buy some so you could buy them?
New concept for WoW perhaps, EverQuest has been redoing it's zones for years, though WoW's approach is a little more radical & tied into the storyline for Cataclysm which is a good idea in principal (provides a logic for the changes being made).
I enjoyed some of the zone revamps in EQ, but it isn't really the same thing. Yes in principle it shares similarities, but they are really two different leagues. Wow has also updated zones and encounters over the years. Not as many, because they keep a good deal of fresh content flowing.
Cataclysm is much different, because of the scale and depth of the changes. It isn't just updating a zone with some higher level monsters and new loot. History, zone maps, geography, interaction between the races/factions (please please more world pvp), etc etc.
I think Asherons call comes closer to something similar with their ongoing storyline that would change the world in some small way or another.
They've been 'revitalizing' dungeons since BC. Just in case you haven't run one instance enough times, they have a heroic mode which is pretty much the exact same, only with different math. So, now they are going to chew up the old world and then regurgitate it back for players to wade through once again.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Dam whats so big about that game? Nobody would explain this to me. What is the seller of Star Wars mMO?
Star Wars ALWAYS sells big, even if its a steaming pile, like the new "MSORPG" will be. (massively single player).
Also, WoW has dropped from 11 million (supposed) subs, to 3 million. That's pretty bad.
Darkfall Travelogues!
If WoW is on it's last legs, what does that say about every other mmo out on the market right now?
Dam whats so big about that game? Nobody would explain this to me. What is the seller of Star Wars mMO?
Star Wars ALWAYS sells big, even if its a steaming pile, like the new "MSORPG" will be. (massively single player).
Also, WoW has dropped from 11 million (supposed) subs, to 3 million. That's pretty bad.
Wow has now 3 million? Thats doesnt seem probable to me, can u link your source pls?
I for one have played WoW since its launch and have since decided to leave the game. I am sad to see they will be gutting the old world for the new expansion. For me personally I enjoyed the old world the way it was and used it as a getaway from the newer parts. Once its done there will never be the old world as we know it. Why make everything look ugly with torn earth and hellfire pits throughout.... IMO they are completely going to ruin the game just to make money. They gave up on caring about the actual gamer and turned towards greed. I wish they would reconsider this new expansion....
Dam whats so big about that game? Nobody would explain this to me. What is the seller of Star Wars mMO?
Star Wars ALWAYS sells big, even if its a steaming pile, like the new "MSORPG" will be. (massively single player).
Also, WoW has dropped from 11 million (supposed) subs, to 3 million. That's pretty bad.
Wow has now 3 million? Thats doesnt seem probable to me, can u link your source pls?
Well first off, the 11 million number they are so proud of counts every box and trial download, its not a comprehensive subscription number.
Second off, their servers in China closed down for a few months and are only partially opened again. 8 of the 11 million, according to Blizzard, are from China.
Also, revamping old zones for "added content" is not even remotely a new concept. Its the second oldest trick in the book. The OLDEST trick in the book, is raising level cap. Just about the laziest thing you can do in an expansion. But Blizzard gets away with it because most people that play it don't know any better...
Darkfall Travelogues!
I quit playing WoW a good while ago, but hasn't WoW been on it's supposed last leg for sometime now?
Since before it was realeased actually. Doomcryers were there in beta saying the game was bound to be stillborn and would carve out a small niche of disgruntled Everquest players and diehard Warcraft fans only.
Just do a search on this forum, this particular one has threads that go back since before WoW was released lol. You read the same shit in those threads as you do today.
Trolls, they're for eternity.
This is why WoW is dead for me and countless players leaving the game after playing for 3 years or more.
The current content is aimed at filling the Blizzard coffers and nothing less. The nerfed, dumbed-down game it has become is generally played by either kids or die-hards like me who spend 99% of their time on line dreaming of the glory days before Lich Ling.
Regurgitated is right. Lich King brought us Naxxramas, Heroics full of rehashed bosses, Ulduar (THE worst raid instance we've ever seen in WoW, and I never thought it would get worse than a nerfed Naxxramas, and more lately Trial of the Crusader, a one room instance with more dumbed down crappy bosses.
There is little skill involved in playing this content. If you think it's hard, for God's sake, go and play something else and stop whining to Blizzard to make it even easier - screwing up the game for everyone else in the process.
The new "Acheivements" system is nearly all about farming and very little about skill. The so called "hard-mode" is the level of difficuly (at least!) that the bosses should be set at in the first place.
Sadly, the hole has been dug and it won't be long before WoW falls into it. I see no way now that Blizz can recover the game.
The end is nigh, and it's probably long overdue as the rot started a long, long whle ago.
Gennai
You are right, the OP is wrong.
Wow absolut top was the release of WotLK but that doesn't mean it is finnished yet.
Closing the chinese servers for so long also hurt the population bad but Wow is hardly on it's last legs, it will be around for at least another 5 years.
I also think it will still be the biggest until autumn 2010. I wont be the biggest forever (nothing does 'cept Guiness beer) but MMOs don't work that way.
You lose the devs from the beginning and MMOs tend to outgrow themself with all the expansions and added content. The levelcap gets raised so much that earlier content gets useless. Tyhat is what happened to EQ and it will happen to Wow sooner or later too.
But a game like Wow or EQ wont just die, it will slowly bleed players for many years until the biggest fans are the only one playing it (read: Zorrndorf).
The only thing that could truly kill Wow is Wow2 and even that isn't certain.
If the OP however just meant that the game is on it's last legs as the biggest P2P MMO he might be right, it is hard to say right now.
4.5 million players this winter were from US and EU. most of the rest were from China and Korea.
They have lost many Korean players to Aion and as far as I heard are the chinese servers still down. The most Die hard chinese probably play on english speaking servers instead however.
You are both wrong. 3 Millions are way to few while 11 millions are from early spring before china was closed down.
6 million players are a lot more likely than 3 or 11 but even that is a pure guess. We wont truly know until Blizzard actually release something, if they ever do again.
But you can bet that if they still have 11 mils without the chinese servers they would make a huge press release about it. They never got that much money for the chinese servers anyways, that is the main reason they fired their chinese partner and the chinese got so mad (no, I don't believe in "cultural" reasons).
Most ppl who deny WoW will ever die are what we in the community can call "nut-huggers" those who claim it will die soon are what we call "casual gamers". The difference of a game in its "prime" vs "decline" or is "dead" is simply content and finding players and things to do is easier in the former where as in the latter content is aimed for short-term game and isn't intended to suddenly recapture the gaming audience; you get only 1 f**kin launch and that's it, redesign it, remake it, its still the same game.
WoW will keep going as long as it can keep $$$ in its coffers but unlike UO, EQ or other "venerable" MMO's, the gaming audience that typically stays loyal to those games its usually different from the gamer in WoW (and yes I said usually not always so don't reply feeling I meant everyone).
The biggest threat from WoW also shouldn't be seen coming from Star War's: The Old Republic, I'd actually bet that a combo of the now released Aion, Guild Wars 2, Star Wars and FF14 would be enough to hit enough of the different types of player bases in WoW. And GW2 may not be a mmo but it close enough to function like one.
And if you want to make it a closed argument as to why WoW may face death/decline in maybe 18 months I'd lay it out easily: WoW will be old vs 3 upcoming games and one that just came out and "Death" for WoW doesn't mean it'll go bye-bye, it means it won't be what it was 2 years ago. Ironically its also the same argument that alot of WoW players used with other mmo's (ie. FF11, EvE, etc) WoW was newer than these other mmo's.
And frankly anyone who actually believes in the "omg blizzard has 11 million players right now" should read mmorpg's Richard Aioshi's article on subscriptions because any player not deluded enough will know the player base that is currently active is not even half that figure. How do we know? Use your brain and remember it comes down to servers [Blizzard has published what servers they use and its capacity so there].
You are stupid. That is that. Good day, sir.
Seems WoW has the cat beat. Cats only get 9 lives. WoW has been dying for the past few years nearly once a month. Are any of these future Notrodamuses ever going to be right? I can just imagine some of them sitting in their basements just sitting and planning their evil schemes to be the one man to bring down the joy of millions.
You know, I wasn't even gonna respond to the OP. I mean, feeding trolls are bad, mkay?
But considering that they managed to get some responses of dubious intellectual quality, some on the same level of ignorant or just plain stupid as the first one, I gotta hand it to the OP for having a perfect sense of how to stir up the pot and make otherwise sensible people act retarded on yet another MMO forum.
Part of me is amused at easily people's emotions are moved on the internet, while reason and common sense are routinely ignored..
Part of me is greatly depressed and saddened by the same thing.
Oh, well. Back to Brewfest and Onyxia.
Game on...
http://news.alibaba.com/article/detail/business-in-china/100174507-1-world-warcraft%2527s-servers-reopen.html
This discussion is closed now. The forbidden fruit may now be eaten again.
NetEase, the new company running Wow in China rose from 32 dollars to 46 dollars in the last weeks.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.