Fallen Earth v1.0.9
Graphics
- Fixed a shadow issue with cloth objects that could cause a crash.
- Fixed the cloth flags so they are affected by volumetric fog.
Resources
- Updated the resource thread to sleep when there are no resources to load, which brings the total CPU use down to around 50% or lower on a dual-core machine.
General
- Added the Large Address Aware option, which enables up to 4GB process space for 64-bit operating systems instead of the default 2GB.
- Fixed a possible server crash when harvesting.
- Fixed two areas of the code base that could cause slowdowns or even stall the server for a few seconds.
Physics
- Fixed an issue with trees that could cause a crash inside the Ageia SDK and also affect performance over time.
- Fixed an issue with characters falling through the world when moving fast over a tunnel or entering certain levels.
- Enabled particle debris on vehicles driving over dirt or gravel.
UI
- Added an optimization to the filtering and sorting of recipes.
- Added mission waypoints and custom waypoints to the map filter.
- Updated the target and weapon windows to be hidden when empty.
- Updated the mount window to save opacity settings between sessions.
- Fixed an issue with the Unspent AP display sometimes displaying a negative number.
- Fixed an issue where the AP spending spinner would not show the right maximum value until a selection was made.
- Fixed the faction wheel so that it won’t label the player according to the highest faction total if all factions have negative values.
- Fixed an issue with the faction window, which was giving a title automatically if the player clicked Apply before selecting one.
- Fixed the trade window to allow you to trade all your chips at once.
- Fixed the scope mode to correctly hide windows that are tabbed together.
- Fixed a display issue with pack inventory weight.
- Fixed a crash that would happen when a non-item was dragged to an item slot.
- Updated the overhead and interior maps so opacity applies to them.
- Fixed a bug where you could not click the AP button in the stat window while it was glowing.
- Enabled vertical resizing on the Auction window.
Mounts
- Fixed a new issue with vehicles sometimes not playing their engine sound.
- Updated mounts so that clicking on one while moving or dismounting won’t start a mount action.
- Increased the range at which the mount window pops up. You can click the mount window to target your mount at any time.
- Fixed an issue which could cause a character to be displaced to the back when dismounting.
- Predictor
- Made few more optimizations on position updates.
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The server will be down from 8:30am ET (-4GMT) until 9:30am ET (-4GMT) for a patch
Thank you for your patience
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Comments
I havn't purchased the game yet due to some of the launch issues, but this looks promising.
Yeah I have been holding off as well. Tested during closed and open betas. The outarge I was seeing over issues during stress tests kept me from purchasing, I figured it would be best to wait until most of the more vocal had gone before purchasing. I am so sick of joining new games only to see people bitch the whole time. Sure report issues as they come but causing a scene in game does not help one bit, frankly I am done putting up with it lol.
Edit- I am glad I see they are still handling issues with tact as they did through beta.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Has this patch gone live yet?
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Those 2 alone could make this a miracle patch to me, very eager to see!
DB
Denial makes one look a lot dumber than he/she actually is.