They're fixing Vanish (finally), I'm sold. Bloody sick of losing to lag when some chump shoots me a quarter second after popping vanish.
Rogue * Vanish: For the first half second after this ability is used, neither Vanish nor Stealth can be broken by taking damage or being the victim of a hostile spell or ability.
Originally posted by coffee Originally posted by Xiaoki
Originally posted by SgtFrog Nice, i like the model update. It would be cool to add Armor dye
Its a nice dream but probably unlikely any time soon.
You have to understand that the WoW engine is a modified WC3 engine so its more than 10 years old and not that great. Yeah, it runs well but its feature set and flexibility is terrible. To implement armor dyes Blizzard would have to reprogram how it handles textures entirely. That would be a hude undertaking for Blizzard and not really necessary at this point. Also, yes, I would love an armor dye system in WoW. As I commented on in my previous post the color schemes for new armor sets is usually quite bad.
Wow is not a modified WC3 engine, your probably confused as WC3 was originaly designed with an over the shoulder view, Wow was created from scratch. Because both games use a similar style does not mean they use the same engine. Armour dyes are rather simple to achieve, you just need yo use a second texture layer with an alpha value to colouries specific parts of the layer underneath, wow engine is more than capable of something so basic ( they have used it on terrian since Wow was released) its just for reasons known only to blizzard they have decided not to implement it, and it could be because effectivly with armour dyes a client would need twice as much video memory. But yes I would love to see armour dyes, or better yet a system where you can take any armour you own.. even grays and by use of a trade skill or vendor NPC you can take the stats of say an epic lvl 80 helm and transfer them to a green lvl 30 helm, you will get the stats of the epic but the looks of the green... I think that is better customization. They have sort of meet me halfwat with the reforge system in cataclysm.
The WoW engine was not created from "scratch". A quick Google search will at the very least yield "The 3-D graphics in WoW use elements of the proprietary graphics engine originally used in Warcraft III." WoW itself did change quite a lot from Alpha to Beta so the graphics engine probably changed just as much to accomodate. Also, WoW lifted some special effects directly from Warcraft 3. One of which you see a lot, so if you cant name it then you clearly did not play WC3.
Also, you may think adding color dyes to WoW may be easy but Blizzard disagrees.
Here's a quote from Caydiem:
"Dyes sound so simple, don't they?
However, they're very hard to get right.
Yes, while a near-herculean task at this point, the "easiest" way to implement this would be to shift all armor to a greyscale and allow application of a single color. Except... doing that causes either dark colors to look washed out (such as red appearing dingy pink) or light colors to look dim and dirty. Pure white? Pure black? Can't happen, not without almost completely removing the detail on the texture. All the multicolored bits would be gone. And that's something we don't want to do; the textures of the game provide much of the liveliness in the art style of the game.
If we want to do dyes right, it's a far greater task that would require special attention to each and every piece of armor in the game, creating maps to define where the dye would and would not apply, etc. in addition to making sure the colors would be the vibrant and strong shades we've come to know from Warcraft. It's not a simple thing to implement by any means, and there are no plans to do so at this time."
Also, another quote(echoeing what I said earlier):
"Folks... I understand that there are games that have done a dye system decently. Those games had their textures and their graphics engine designed for it from the ground up. World of Warcraft was not. To implement a dye system would require us to go back and revisit the thousands upon thousands of unique armor textures in the game and customize them for this purpose -- a great deal, if we wanted to make them look good rather than a simple tint.
(Tints in general look horrid more than good in these games. You lose so much armor detail in using them, and unless you're the type of person that really likes slate blue, you probably won't be happy with the results.)
Some have suggested outright creating the other textures required to dye something X shade, thus eliminating the issue with tints... okay, but not only would that take some time (not long in Photoshop for one texture, sure, but multiply that task by the thousands...) but, as textures are client-side, it would increase the disk space taken up by World of Warcraft significantly. Art assets aren't insignificant in that sense, even when compressed.
Lastly... honestly, it's not something we feel is necessary at this time. Each piece of art is colored and textured the way it is for a reason, and to lose that would be to lose the uniqueness of quite a few pieces."
Thanks for the info coffee! I check this site everyday, but never the WoW site, so it's encouraging to see some positive information about the game, rather than the usual negativity that comes from many users on this site.
A quick Google search will at the very least yield "The 3-D graphics in WoW use elements of the proprietary graphics engine originally used in Warcraft III."
WoW itself did change quite a lot from Alpha to Beta so the graphics engine probably changed just as much to accomodate.
Also, WoW lifted some special effects directly from Warcraft 3. One of which you see a lot, so if you cant name it then you clearly did not play WC3.
This is not true, WoW was build from the ground up. Yes, they did use "elements" from the WCIII engine, but the WoW engine itself is totally separate.
A quick Google search will at the very least yield "The 3-D graphics in WoW use elements of the proprietary graphics engine originally used in Warcraft III."
WoW itself did change quite a lot from Alpha to Beta so the graphics engine probably changed just as much to accomodate.
Also, WoW lifted some special effects directly from Warcraft 3. One of which you see a lot, so if you cant name it then you clearly did not play WC3.
Don't wish to feed you much more, but ofc there are effects seen in WC3 that are also in WoW and if I have to explain why then hand me that gun I have lost all respect for life. I repeat because something looks similar does not mean they copy'n'pasted some code from WC3 to WoW.
WC3 and WoW started development at about the same time so yes coders would of shared ideas, but the WoW engine has much more grunt compared to the WC3 engine. Retro fitting an engine not fit for purpose would of been stupid, and Blizzard aint known for being stupid.
They might of well used a modified WC3 engine during alpha but WoW did not spend almost 5 years in development because it took 5 years to make a questing system.
Bottom line you don't know for sure, Blizzard has never reused a game engine for another title... that says all you need to know.
Originally posted by coffee Originally posted by Xiaoki The WoW engine was not created from "scratch". A quick Google search will at the very least yield "The 3-D graphics in WoW use elements of the proprietary graphics engine originally used in Warcraft III." WoW itself did change quite a lot from Alpha to Beta so the graphics engine probably changed just as much to accomodate. Also, WoW lifted some special effects directly from Warcraft 3. One of which you see a lot, so if you cant name it then you clearly did not play WC3.
Don't wish to feed you much more, but ofc there are effects seen in WC3 that are also in WoW and if I have to explain why then hand me that gun I have lost all respect for life. I repeat because something looks similar does not mean they copy'n'pasted some code from WC3 to WoW. WC3 and WoW started development at about the same time so yes coders would of shared ideas, but the WoW engine has much more grunt compared to the WC3 engine. Retro fitting an engine not fit for purpose would of been stupid, and Blizzard aint known for being stupid. They might of well used a modified WC3 engine during alpha but WoW did not spend almost 5 years in development because it took 5 years to make a questing system. Bottom line you don't know for sure, Blizzard has never reused a game engine for another title... that says all you need to know. So, basically, what you're saying is that even though the WoW team broke off from the WC3 team and WoW and WC3 were in development at the same time and some special effects are identical between both games there is absolutely no way they share any code. Uh ....yeah.
A quick Google search will at the very least yield "The 3-D graphics in WoW use elements of the proprietary graphics engine originally used in Warcraft III."
WoW itself did change quite a lot from Alpha to Beta so the graphics engine probably changed just as much to accomodate.
Also, WoW lifted some special effects directly from Warcraft 3. One of which you see a lot, so if you cant name it then you clearly did not play WC3.
Don't wish to feed you much more, but ofc there are effects seen in WC3 that are also in WoW and if I have to explain why then hand me that gun I have lost all respect for life. I repeat because something looks similar does not mean they copy'n'pasted some code from WC3 to WoW.
WC3 and WoW started development at about the same time so yes coders would of shared ideas, but the WoW engine has much more grunt compared to the WC3 engine. Retro fitting an engine not fit for purpose would of been stupid, and Blizzard aint known for being stupid.
They might of well used a modified WC3 engine during alpha but WoW did not spend almost 5 years in development because it took 5 years to make a questing system.
Bottom line you don't know for sure, Blizzard has never reused a game engine for another title... that says all you need to know.
So, basically, what you're saying is that even though the WoW team broke off from the WC3 team and WoW and WC3 were in development at the same time and some special effects are identical between both games there is absolutely no way they share any code.
I've always been torn about armor dyes. On the one hand, I'd love to be able to customize my character. But in reality, I played UO and know what happens. Too many players will purposefully make themselves as obnoxious as possible. Just like in UO, half of all players will be in pure black, 25% will be in the 5 different shades of neon colors, and the rest of us will have the camera so far zoomed in that we can't see anyone else.
And about WOW's graphics in general. As someone who played AOC for a few months, I can tell you that it is much better to have low-reg graphics than to have the mess that was AOC. Walk into an inn... wait for loadscreen... walk down to basement... wait of load screen.... have 3 people on the screen with you and watch your fps drop below 10. Not only was the world broken up into very small areas (with lots of loadscreens), they also severely limited how many people were allowed in a single area. I remember not being able to find my friend even though we were at the exact same spot, because he was in a different instance of the area.
I want Arthas vs Illidan CoT WC3 Event. Cause Still IMHO Arthas Couldnt beat Illidan, without that Cheap Shot he got. Illidan was trying to tranform Demon Form. If that would have happen, he would have Pwned Arthas. Arthas just out Melee Skilled Illidan. (He was trained by the best after all [Uther and Mara])
If you compare those character graphics to a game like Aion, their laughable. They really need to let this game die, its a running joke on these forums. Dated and obsolete in this day and age.
Aion v3 "RELOADED" - A glimpse into the future of the MMO genre
If you compare those character graphics to a game like Aion, their laughable. They really need to let this game die, its a running joke on these forums. Dated and obsolete in this day and age.
Nah, Aion is a lesser WoW, it makes plenty of sense to do it.
If you compare those character graphics to a game like Aion, their laughable. They really need to let this game die, its a running joke on these forums. Dated and obsolete in this day and age.
Graphics arent everything. WoW has great Animations, and Smooth Combat. Look at Guild War's Melee system of only Queued Strikes (ex: Warrior Heroic Strike)
Queued Strike arent smooth. And even worst after Lag is added in.
If you compare those character graphics to a game like Aion, their laughable. They really need to let this game die, its a running joke on these forums. Dated and obsolete in this day and age.
Yea, they need to let the game die and let over a billion dollars a year go in the toilet. Especially because it's a running joke on these forums.
If you compare those character graphics to a game like Aion, their laughable. They really need to let this game die, its a running joke on these forums. Dated and obsolete in this day and age.
Now that Aion has released every other mmo should close down, because we all know graphics are the most important part of a game. Just ask Vanguard, Conan and EQ2.
Guy In Expensive Suit 1:"Well, ladies and gentlemen, I've just gone over the quarterlies. We're going to need to start lighting our cigars with thousand dollar bills, not hundred dollar bills, or we'll need to build another mile-deep pit to store all our money in."
Guy in Expensive Suit 2:"But the guys on MMORPG.com think our graphics are 't3h suxx0r'."
Guy 1: What? Really? Well, shut down the servers, then!
The kind of people who criticize WOW's graphics are the kind of people who look at the art of Jack Kirby and the art of Todd McFarlane, and think Todd McFarlane is a better artist.
Haha I swear i love to hear people get offensive about these games! I also love to hear people hate on games. Why is is that i see that Blizzard is trying to make the game more enjoyable? Why is it that i cant figure out where all this hatred for some games but so much love for the others. Why cant people just bring something informative to the forums and . I can understand if someone asks for opinions that one thing but for so many people to have to say something mean spirited when u see the guy is just expressing his happiness for an improvement to a game he plays. Now to those individuals who try to blame MMORPG.com for people hating on W.O.W is out of this galaxy! Its the members not the site who hates on W.O.W! Get mad at the person, its called individual responsibility! The same as when a person eats like a garbage disposal and has medical problems its that persons fault not the makers of the food rofll. If u do not like a game dont play it! If u do then play it, simple solution. W.O.W is doing the damn thing they have a game i can play on my lame work laptop and it works great and on high settings. This means that the average kid who plays it can play it on their walmart desktop. Everyone cant go and spend three house notes on a Alienware MX17 or gaming rig. The game is very easy also. Its inviting to the kids and women. It holds your hand while u play so of course its going to do well. U can buy gold in it from spammers and get powerleveled. The Auction house is a haven for people who want to at least complete. Oh and u can jump, what is combat without jumping and running around in circles LMAO!! Look whether u like it or not Blizzard came out with a beast. As long as minions like my nephews think its the greatest thing in the world (and now my niece who is 8 by the way) I know it will do well because their friends think its heaven also. Well anyway i am through talking about W.O.W today. Be well ladies and gentlemen. "I serve the people of the United States and live the army values" So u keep fussing about computer games and how terrible your lag is and how spammers make u uncomfortable. I hope u dont have to take your thumb out your mouth to gripe from behind your computer screen by the way.
Haha I swear i love to hear people get offensive about these games! I also love to hear people hate on games. Why is is that i see that Blizzard is trying to make the game more enjoyable? Why is it that i cant figure out where all this hatred for some games but so much love for the others. Why cant people just bring something informative to the forums and . I can understand if someone asks for opinions that one thing but for so many people to have to say something mean spirited when u see the guy is just expressing his happiness for an improvement to a game he plays. Now to those individuals who try to blame MMORPG.com for people hating on W.O.W is out of this galaxy! Its the members not the site who hates on W.O.W! Get mad at the person, its called individual responsibility! The same as when a person eats like a garbage disposal and has medical problems its that persons fault not the makers of the food rofll. If u do not like a game dont play it! If u do then play it, simple solution. W.O.W is doing the damn thing they have a game i can play on my lame work laptop and it works great and on high settings. This means that the average kid who plays it can play it on their walmart desktop. Everyone cant go and spend three house notes on a Alienware MX17 or gaming rig. The game is very easy also. Its inviting to the kids and women. It holds your hand while u play so of course its going to do well. U can buy gold in it from spammers and get powerleveled. The Auction house is a haven for people who want to at least complete. Oh and u can jump, what is combat without jumping and running around in circles LMAO!! Look whether u like it or not Blizzard came out with a beast. As long as minions like my nephews think its the greatest thing in the world (and now my niece who is 8 by the way) I know it will do well because their friends think its heaven also. Well anyway i am through talking about W.O.W today. Be well ladies and gentlemen. "I serve the people of the United States and live the army values" So u keep fussing about computer games and how terrible your lag is and how spammers make u uncomfortable. I hope u dont have to take your thumb out your mouth to gripe from behind your computer screen by the way.
anybody notice, that if you stare at this long enough, you can see a Heart
Coffee I dont know why you do it. You this is a pure wow and blizzard hating site, and you know your post will only attract retards like the one above. yet you still psot stuff about wow, knowing ur thread will be reialed nonstop.
My opion is I read everything on mmo champion and its looks great to me.
I do it for the people that care, not the Wow wash outs.
Comments
They're fixing Vanish (finally), I'm sold. Bloody sick of losing to lag when some chump shoots me a quarter second after popping vanish.
You have to understand that the WoW engine is a modified WC3 engine so its more than 10 years old and not that great. Yeah, it runs well but its feature set and flexibility is terrible.
To implement armor dyes Blizzard would have to reprogram how it handles textures entirely. That would be a hude undertaking for Blizzard and not really necessary at this point.
Also, yes, I would love an armor dye system in WoW. As I commented on in my previous post the color schemes for new armor sets is usually quite bad.
Wow is not a modified WC3 engine, your probably confused as WC3 was originaly designed with an over the shoulder view, Wow was created from scratch. Because both games use a similar style does not mean they use the same engine.
Armour dyes are rather simple to achieve, you just need yo use a second texture layer with an alpha value to colouries specific parts of the layer underneath, wow engine is more than capable of something so basic ( they have used it on terrian since Wow was released) its just for reasons known only to blizzard they have decided not to implement it, and it could be because effectivly with armour dyes a client would need twice as much video memory.
But yes I would love to see armour dyes, or better yet a system where you can take any armour you own.. even grays and by use of a trade skill or vendor NPC you can take the stats of say an epic lvl 80 helm and transfer them to a green lvl 30 helm, you will get the stats of the epic but the looks of the green... I think that is better customization.
They have sort of meet me halfwat with the reforge system in cataclysm.
The WoW engine was not created from "scratch".
A quick Google search will at the very least yield "The 3-D graphics in WoW use elements of the proprietary graphics engine originally used in Warcraft III."
WoW itself did change quite a lot from Alpha to Beta so the graphics engine probably changed just as much to accomodate.
Also, WoW lifted some special effects directly from Warcraft 3. One of which you see a lot, so if you cant name it then you clearly did not play WC3.
Also, you may think adding color dyes to WoW may be easy but Blizzard disagrees.
Here's a quote from Caydiem:
"Dyes sound so simple, don't they?
However, they're very hard to get right.
Yes, while a near-herculean task at this point, the "easiest" way to implement this would be to shift all armor to a greyscale and allow application of a single color. Except... doing that causes either dark colors to look washed out (such as red appearing dingy pink) or light colors to look dim and dirty. Pure white? Pure black? Can't happen, not without almost completely removing the detail on the texture. All the multicolored bits would be gone. And that's something we don't want to do; the textures of the game provide much of the liveliness in the art style of the game.
If we want to do dyes right, it's a far greater task that would require special attention to each and every piece of armor in the game, creating maps to define where the dye would and would not apply, etc. in addition to making sure the colors would be the vibrant and strong shades we've come to know from Warcraft. It's not a simple thing to implement by any means, and there are no plans to do so at this time."
Also, another quote(echoeing what I said earlier):
"Folks... I understand that there are games that have done a dye system decently. Those games had their textures and their graphics engine designed for it from the ground up. World of Warcraft was not. To implement a dye system would require us to go back and revisit the thousands upon thousands of unique armor textures in the game and customize them for this purpose -- a great deal, if we wanted to make them look good rather than a simple tint.
(Tints in general look horrid more than good in these games. You lose so much armor detail in using them, and unless you're the type of person that really likes slate blue, you probably won't be happy with the results.)
Some have suggested outright creating the other textures required to dye something X shade, thus eliminating the issue with tints... okay, but not only would that take some time (not long in Photoshop for one texture, sure, but multiply that task by the thousands...) but, as textures are client-side, it would increase the disk space taken up by World of Warcraft significantly. Art assets aren't insignificant in that sense, even when compressed.
Lastly... honestly, it's not something we feel is necessary at this time. Each piece of art is colored and textured the way it is for a reason, and to lose that would be to lose the uniqueness of quite a few pieces."
http://blue.cardplace.com/cache/wow-general/6124136.htm
Thanks for the info coffee! I check this site everyday, but never the WoW site, so it's encouraging to see some positive information about the game, rather than the usual negativity that comes from many users on this site.
Do you know for certain?
This is not true, WoW was build from the ground up. Yes, they did use "elements" from the WCIII engine, but the WoW engine itself is totally separate.
Do you know for certain?
Don't wish to feed you much more, but ofc there are effects seen in WC3 that are also in WoW and if I have to explain why then hand me that gun I have lost all respect for life. I repeat because something looks similar does not mean they copy'n'pasted some code from WC3 to WoW.
WC3 and WoW started development at about the same time so yes coders would of shared ideas, but the WoW engine has much more grunt compared to the WC3 engine. Retro fitting an engine not fit for purpose would of been stupid, and Blizzard aint known for being stupid.
They might of well used a modified WC3 engine during alpha but WoW did not spend almost 5 years in development because it took 5 years to make a questing system.
Bottom line you don't know for sure, Blizzard has never reused a game engine for another title... that says all you need to know.
Don't wish to feed you much more, but ofc there are effects seen in WC3 that are also in WoW and if I have to explain why then hand me that gun I have lost all respect for life. I repeat because something looks similar does not mean they copy'n'pasted some code from WC3 to WoW.
WC3 and WoW started development at about the same time so yes coders would of shared ideas, but the WoW engine has much more grunt compared to the WC3 engine. Retro fitting an engine not fit for purpose would of been stupid, and Blizzard aint known for being stupid.
They might of well used a modified WC3 engine during alpha but WoW did not spend almost 5 years in development because it took 5 years to make a questing system.
Bottom line you don't know for sure, Blizzard has never reused a game engine for another title... that says all you need to know.
So, basically, what you're saying is that even though the WoW team broke off from the WC3 team and WoW and WC3 were in development at the same time and some special effects are identical between both games there is absolutely no way they share any code.
Uh ....yeah.
Don't wish to feed you much more, but ofc there are effects seen in WC3 that are also in WoW and if I have to explain why then hand me that gun I have lost all respect for life. I repeat because something looks similar does not mean they copy'n'pasted some code from WC3 to WoW.
WC3 and WoW started development at about the same time so yes coders would of shared ideas, but the WoW engine has much more grunt compared to the WC3 engine. Retro fitting an engine not fit for purpose would of been stupid, and Blizzard aint known for being stupid.
They might of well used a modified WC3 engine during alpha but WoW did not spend almost 5 years in development because it took 5 years to make a questing system.
Bottom line you don't know for sure, Blizzard has never reused a game engine for another title... that says all you need to know.
So, basically, what you're saying is that even though the WoW team broke off from the WC3 team and WoW and WC3 were in development at the same time and some special effects are identical between both games there is absolutely no way they share any code.
Uh ....yeah.
Effects != code
Do you know for certain?
Whats the new Totem art?
Now for some more juicy 3.3 stuff
Any one remember this guy from WC3?
He is Terenas Menethil, Arthus' Farther who he killed in WC3
Heres the cinematic from WC3 www.youtube.com/watch (Blizzard cinematic team is clearly the best in the business)
So what part can he play in 3.3?
I've always been torn about armor dyes. On the one hand, I'd love to be able to customize my character. But in reality, I played UO and know what happens. Too many players will purposefully make themselves as obnoxious as possible. Just like in UO, half of all players will be in pure black, 25% will be in the 5 different shades of neon colors, and the rest of us will have the camera so far zoomed in that we can't see anyone else.
And about WOW's graphics in general. As someone who played AOC for a few months, I can tell you that it is much better to have low-reg graphics than to have the mess that was AOC. Walk into an inn... wait for loadscreen... walk down to basement... wait of load screen.... have 3 people on the screen with you and watch your fps drop below 10. Not only was the world broken up into very small areas (with lots of loadscreens), they also severely limited how many people were allowed in a single area. I remember not being able to find my friend even though we were at the exact same spot, because he was in a different instance of the area.
Now for some more juicy 3.3 stuff
Any one remember this guy from WC3?
He is Terenas Menethil, Arthus' Farther who he killed in WC3
Heres the cinematic from WC3 www.youtube.com/watch (Blizzard cinematic team is clearly the best in the business)
So what part can he play in 3.3?
Whats the King doing Back? I wonder.
Sound like new CoT Instance.
I want Arthas vs Illidan CoT WC3 Event. Cause Still IMHO Arthas Couldnt beat Illidan, without that Cheap Shot he got. Illidan was trying to tranform Demon Form. If that would have happen, he would have Pwned Arthas. Arthas just out Melee Skilled Illidan. (He was trained by the best after all [Uther and Mara])
I think that was the best cinematic Blizzard has done, at least for the Warcraft series.
Terenas needs to stay dead.
If you compare those character graphics to a game like Aion, their laughable. They really need to let this game die, its a running joke on these forums. Dated and obsolete in this day and age.
Aion v3 "RELOADED" - A glimpse into the future of the MMO genre
Nah, Aion is a lesser WoW, it makes plenty of sense to do it.
Graphics arent everything. WoW has great Animations, and Smooth Combat. Look at Guild War's Melee system of only Queued Strikes (ex: Warrior Heroic Strike)
Queued Strike arent smooth. And even worst after Lag is added in.
Yea, they need to let the game die and let over a billion dollars a year go in the toilet. Especially because it's a running joke on these forums.
Idiot
Now that Aion has released every other mmo should close down, because we all know graphics are the most important part of a game. Just ask Vanguard, Conan and EQ2.
RE: 3.3 has been on PTR for about a week and more info is coming out.
Any news on changes in hardware requirements?
Ken
www.ActionMMORPG.com
One man, a small pile of money, and the screwball idea of a DIY Indie MMORPG? Yep, that's him. ~sigh~
Heard in the Blizzard boardroom:
Guy In Expensive Suit 1:"Well, ladies and gentlemen, I've just gone over the quarterlies. We're going to need to start lighting our cigars with thousand dollar bills, not hundred dollar bills, or we'll need to build another mile-deep pit to store all our money in."
Guy in Expensive Suit 2:"But the guys on MMORPG.com think our graphics are 't3h suxx0r'."
Guy 1: What? Really? Well, shut down the servers, then!
The kind of people who criticize WOW's graphics are the kind of people who look at the art of Jack Kirby and the art of Todd McFarlane, and think Todd McFarlane is a better artist.
Haha I swear i love to hear people get offensive about these games! I also love to hear people hate on games. Why is is that i see that Blizzard is trying to make the game more enjoyable? Why is it that i cant figure out where all this hatred for some games but so much love for the others. Why cant people just bring something informative to the forums and . I can understand if someone asks for opinions that one thing but for so many people to have to say something mean spirited when u see the guy is just expressing his happiness for an improvement to a game he plays. Now to those individuals who try to blame MMORPG.com for people hating on W.O.W is out of this galaxy! Its the members not the site who hates on W.O.W! Get mad at the person, its called individual responsibility! The same as when a person eats like a garbage disposal and has medical problems its that persons fault not the makers of the food rofll. If u do not like a game dont play it! If u do then play it, simple solution. W.O.W is doing the damn thing they have a game i can play on my lame work laptop and it works great and on high settings. This means that the average kid who plays it can play it on their walmart desktop. Everyone cant go and spend three house notes on a Alienware MX17 or gaming rig. The game is very easy also. Its inviting to the kids and women. It holds your hand while u play so of course its going to do well. U can buy gold in it from spammers and get powerleveled. The Auction house is a haven for people who want to at least complete. Oh and u can jump, what is combat without jumping and running around in circles LMAO!! Look whether u like it or not Blizzard came out with a beast. As long as minions like my nephews think its the greatest thing in the world (and now my niece who is 8 by the way) I know it will do well because their friends think its heaven also. Well anyway i am through talking about W.O.W today. Be well ladies and gentlemen. "I serve the people of the United States and live the army values" So u keep fussing about computer games and how terrible your lag is and how spammers make u uncomfortable. I hope u dont have to take your thumb out your mouth to gripe from behind your computer screen by the way.
anybody notice, that if you stare at this long enough, you can see a Heart
Try It
I do it for the people that care, not the Wow wash outs.
I appreciate your post
The new content looks pretty sweet.
anybody notice, that if you stare at this long enough, you can see a Heart
But not a brain.