It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks. I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end. I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.
I agree. If a game isn't fun on day one, I'm not playing anymore. I'm not paying my dime to have fun sometime in the future, I want to have fun now. They need to earn my subscription money every single month. If they don't, then that money is going to stop flowing.
I refuse to lower my standards. I want to enjoy what I enjoy. If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else. It doesn't bother me a bit.
It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks. I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end. I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.
I agree. If a game isn't fun on day one, I'm not playing anymore. I'm not paying my dime to have fun sometime in the future, I want to have fun now. They need to earn my subscription money every single month. If they don't, then that money is going to stop flowing.
I refuse to lower my standards. I want to enjoy what I enjoy. If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else. It doesn't bother me a bit.
Agreed, if anything day 1 of the game should be the most fun, because it has the newness effect.
Agreed, if anything day 1 of the game should be the most fun, because it has the newness effect.
Games these days don't have that 'newnewss' effect anymore.. It's partly the community's fault, too. If it doesn't feel familiar the players are more likely to diss the game, even though that's what the genre needs right now, innovations. But if we, the players, won't be more open to these kind of changes, we'll be stuck with EQ/DaOC clones forever.
Using LOL is like saying "my argument sucks but I still want to disagree".
You're tired of being a sucker yet you downloaded another game that was hyped? lol
I don't really view it as you being a sucker, you are simply an avid gamer, someone who tries & plays all sorts of games. There's nothing wrong with that. Honestly even without hype, I think you probably would've tried the same games anyway.
So don't blame the game's hype, and don't call yourself a sucker. You just like gaming, that's all.
It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks. I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end. I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.
I agree. If a game isn't fun on day one, I'm not playing anymore. I'm not paying my dime to have fun sometime in the future, I want to have fun now. They need to earn my subscription money every single month. If they don't, then that money is going to stop flowing.
I refuse to lower my standards. I want to enjoy what I enjoy. If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else. It doesn't bother me a bit.
I said I have tried to lower my standards....didn't say I have tho. I have found most MMOs as of late simply a rinse and repeat process.
Currently on CO...still on free month...but doubt I will sub. Why? After two weeks I can tell it is simply doing a bunch of quests in one zone for a few levels....get moved on to another zone...do a bunch of quests to grind up a few levels...move to next zone...Now why would I have to subscribe to find out that the entire game is like this? Sure the combat may get more challanging...but hardly worth a sub. And during Beta, I found Aion to be pretty lame...also a very hyped game that I probibly would have bought if I didn't have spend some time in beta.
The hype is what tempts people to buy the game rather than waiting for the free trials. I think as this patteren goes on we will see more hype and longer waits for free trials.
I expect more out of MMOs now in 2009 than 2000 when I first started playing. How is that unreasonable? Do we not expect more out of newer cars, computers, or even cell phones?
Can you imagine if cell phones were worse now than they were in 2000? Its ridiculous to expect less out of MMOs now than when it was in its infancy.
You guys can blame WOW all you want, but its this exact attitude why MMOs keep getting worse.
I think you are just expecting too much. Any mmorpg that will get me hook for more than a month and I'm happy.
What can you possibly get done in two months in an MMO?
Perhaps you are expecting too little?
It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks.
I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end.
I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.
I agree with you, but game mechanics that have everyone racing to the cap and not enjoying the ride kind of defeats the purpose. I mean if you race to get to max level, and then get there in two months and start whining, instead of taking your time, and exploring all aspects of the game, then you are the one that''s really missing out.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Peoples expectations are exceeding what the designers can deliver. People want best graphics, no lag along with massive PvP for example. Guess what it just can't be done with todays technology. We all want the game to be bug free, fully developed with no down time, fast leveling and a fully developed end game. Again not happening! Think back to your first or second MMO you played, none of them had those qualities to start. The early MMO's at least had a year or better to develope the high end stuff as it took us that long to get up to that level, today most of us won't play a game we can't level up in less than 6 months! Plus we want it all in a game great PVE, PVP, RVR, EPIC Raids, Solo/Grouping Dungeons, Instants/no instants, sand box/ theme park etc. Once again not happening. if the game we were waiting for comes out and fails in any of these areas we abondon it and move on to the next disaster waiting to happen. I would suggest if the game you really wanted is not quite up to your expectations at release that instead of dumping it, you might want to stick around and help the designers with ideas on how to make it better and a bit of patience. One example of this was Vanguard. Here the fans of EQ type game play involving group play were very excited someone was catering to their desires. The game opens prematurely and with plenty of bugs, the fans of that type of play abandon it and as result SOE goes in another direction to attract a crowd. Now who is going to make their type of game in the future after seeing what happened to Vanguard? Being fickle and impatient cost them their nitch market game.
It's not all about technical or material standards, but social and community standards are the worst they've ever been in my opinion. I feel the developers are mostly do blame because they just dump players into the game and the only interaction you get with them is nerfs. They should hire more Dungeon Master type people to help foster and direct the community more. Just my opinion.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
I think you are just expecting too much. Any mmorpg that will get me hook for more than a month and I'm happy.
I agree.
Op, here is the ultimate advice. Do you research before you buy a game and take things for what they are, not for what you want them to be.
I have never been taken by hype. I have always known what the game was that I was buying before I purchased it and had accepted the bad and looked forward to the good.
Players are their own worst enemies. You essentially take the surface info, mix in what you want and then complain endlessly when these games are released and they don't match what is in your head.
I can't tell you how many times I've read some persons "personal review" that complained about something that was so evident or known prior to release.
If you have not done your research on Aion then do it. Know what players say and then enter with an open mind based upon what you like. Quite frankly though op, given what you say, you aren't going to like it. It's like you've already set yourself up to fail.
Common sense but do you think a lot of people will listen to it?
I try not to ride the hype train. Wasted too much money on AOC and WAR and found myself totally disappointed. Now I won't touch a mmo unless I know it is mostly bug free and not a copy of something I played years ago.
A lot of people think their lives will end if they don't preorder a game they haven't played yet. Do yourself a favor and realize that you can choose to buy it at a later date. Beta testing may give you an idea, but for the most part people who played CO before and after had seizures about the changes.
Best advice, beta if you can... see if you like the mechanics and what you see. Give it a few months after release to see how well they fix or improve things, or wait for the free trial. If they don't offer one... just wait, what's the big deal in waiting? Take it from a guy who preordered Hellgate:London and Tabula Rasa AND was in beta for both. When you still feel like you're playing a beta game that you've payed for and still are being charged for... it tends to make you a tad wiser about future games in general, if not just bitter.
"There is only one thing of which I am certain, and that's nothing is certain."
The only game that I can thing of where I 'bought into the hype' would be warhammer online, that game in my opinion is not worth 1 dollar a month let alone 12 bucks or whatever it is, the reason I bought into the hype is because I bought the game before it was released, if you buy the game before it's released you risk being greatly dissapointed, most other games I've played I bought them months after they came out so I was able to read and see what the game was really like, darkfall for example, saw what the game was *really* like, never bought it, the only games that I bought when they first came out where I was not disappointed would have to be diablo1 and 2, those games are so solid people actually play them today, their greatly outdated but I didn't feel ripped off
Well, I see now why we keep getting boring MMOs. I expect more out of MMOs now in 2009 than 2000 when I first started playing. How is that unreasonable? Do we not expect more out of newer cars, computers, or even cell phones? Can you imagine if cell phones were worse now than they were in 2000? Its ridiculous to expect less out of MMOs now than when it was in its infancy.
You guys can blame WOW all you want, but its this exact attitude why MMOs keep getting worse.
I think its a problem with computer RPGs in general, but worst of all for mmoRPGs. The push for better graphics, voice acting everything, etc, etc, for mass appeal, is coming at the expense of everything else, in a genre that used to be for a niche audience.
They tried to make game that were good, rather than popular, because the genre just wasn't going to be popular anyhow. Now that popularity's on the table, all they see are dollar signs, and the genre's gone careening downhill.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
what i do anymore is i read nothing about the game, warhammer had to be the most over hyped game of all time and there was just no way any game could live up to that.same with AoC. after those 2 games i decided myself that i would stop reading a bunch of reivews for a game. thought about it and figured i might have enjoyed those games more if i didn't expect them to cure cancer and everything else that was said about them.
with Aion, prior to playing it, all i did was seen screen shots of the SM pets. and maybe a game play video on youtube.and then i went the cheap route and tried it on the chinese server first, for like $15 i got the game and like 100 hours of game play. enjoyed the game alot so preordered it.
how many times have you seen crap reviews of movies or games and ended up enjoying them? for me, ALOT of times. how many times have you read a good review of a game or movie and you ended up hating it? for me , seeing gameplay videos is the way to go, if it looks fun and interesting, most of the time i end up liking it ATLEAST enough to get my money's worth out of it.
Probably the last game hype I bought into was AoC and we saw how that turned out. Now I'm sure there are people who love that game, it just wsn't for me. I also think it's ridiculous to blame WoW or the WoW community for anything negative about the state of mmorpg s. If anything, WoW has made mmorpg s a profitable market. Now we get a choice from many to try. You either like them or you don't and try another.
I, for one, look for a good immersive story or lore to follow loosely as I play. I want an explanation for why I can rez after dying. How can I go to my own corpse and reaquire my equipment? It doesn't make sense. I know many hardcore gamers would call me a "carebear" for being bothered by stuff like that. I read one thread that went on and on about why do devs bother so much with story when no one cares about it. Well, I do. AC did a good job with things like that. So did AO.
Sorry. Went off on a tangent. Back to hype. You can't go by these kind of sites to get any idea of what to expect in a game.. People just vary too much in what they like. Look at Aion. Half the posts love Aion beyond reason and will come to your house and kill you if you say anything bad about it. The other half despise Aion anyone that likes it is stupid and the single greatest threat to the mmorpg community, next to people that like WoW.
Comments
I agree. If a game isn't fun on day one, I'm not playing anymore. I'm not paying my dime to have fun sometime in the future, I want to have fun now. They need to earn my subscription money every single month. If they don't, then that money is going to stop flowing.
I refuse to lower my standards. I want to enjoy what I enjoy. If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else. It doesn't bother me a bit.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None
I agree. If a game isn't fun on day one, I'm not playing anymore. I'm not paying my dime to have fun sometime in the future, I want to have fun now. They need to earn my subscription money every single month. If they don't, then that money is going to stop flowing.
I refuse to lower my standards. I want to enjoy what I enjoy. If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else. It doesn't bother me a bit.
Agreed, if anything day 1 of the game should be the most fun, because it has the newness effect.
Uhh... what?
Games these days don't have that 'newnewss' effect anymore.. It's partly the community's fault, too. If it doesn't feel familiar the players are more likely to diss the game, even though that's what the genre needs right now, innovations. But if we, the players, won't be more open to these kind of changes, we'll be stuck with EQ/DaOC clones forever.
TBH, it wouldn't surprise me if that was true. I think taking a look at the business models for a lot of these projects would be quite revealing.
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
It should be, most aren't though.
Hey, if your game is going to be fun later, I'll pay you later too. Let's be fair.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None
You're tired of being a sucker yet you downloaded another game that was hyped? lol
I don't really view it as you being a sucker, you are simply an avid gamer, someone who tries & plays all sorts of games. There's nothing wrong with that. Honestly even without hype, I think you probably would've tried the same games anyway.
So don't blame the game's hype, and don't call yourself a sucker. You just like gaming, that's all.
EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO
Lets continue on this trend. I think it has nothing to do with anything. In fact, might as well shut the site down MMOs must be dead.
-Computer specs no one cares about: check.
-MMOs played no one cares about: check.
-Xfire stats no one cares about: check.
-Signature no one cares about: check.
------------------------------------------------------------
-Narcissism: check.
I agree. If a game isn't fun on day one, I'm not playing anymore. I'm not paying my dime to have fun sometime in the future, I want to have fun now. They need to earn my subscription money every single month. If they don't, then that money is going to stop flowing.
I refuse to lower my standards. I want to enjoy what I enjoy. If no one can offer what I enjoy, then I guess I'll have to stop playing MMOs entirely and go do something else. It doesn't bother me a bit.
I said I have tried to lower my standards....didn't say I have tho. I have found most MMOs as of late simply a rinse and repeat process.
Currently on CO...still on free month...but doubt I will sub. Why? After two weeks I can tell it is simply doing a bunch of quests in one zone for a few levels....get moved on to another zone...do a bunch of quests to grind up a few levels...move to next zone...Now why would I have to subscribe to find out that the entire game is like this? Sure the combat may get more challanging...but hardly worth a sub. And during Beta, I found Aion to be pretty lame...also a very hyped game that I probibly would have bought if I didn't have spend some time in beta.
The hype is what tempts people to buy the game rather than waiting for the free trials. I think as this patteren goes on we will see more hype and longer waits for free trials.
What can you possibly get done in two months in an MMO?
Perhaps you are expecting too little?
more about being social, and less about devoting major chunks of my life to grinding.
I hear ya there.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Well, I see now why we keep getting boring MMOs.
I expect more out of MMOs now in 2009 than 2000 when I first started playing. How is that unreasonable? Do we not expect more out of newer cars, computers, or even cell phones?
Can you imagine if cell phones were worse now than they were in 2000? Its ridiculous to expect less out of MMOs now than when it was in its infancy.
You guys can blame WOW all you want, but its this exact attitude why MMOs keep getting worse.
What can you possibly get done in two months in an MMO?
Perhaps you are expecting too little?
It doesn't matter what you can get done in two months. You shouldn't have to play a MMO for 6 months before it becomes fun. Usually you should find the fun and magic of the game within the first few weeks.
I really am annoyed with all this "oh you hafta play for a few months before you really can enjoy the game" or " You gotta get past level 20, 30, 50 before the game really becomes fun." Why should I need to grind and be bored for months before the game is fun? It should be as exciting at the beginning as the end.
I have have tried to lower my standards. I will now try anything that doesn't try and emulate WoW...tho those games are too few.
I agree with you, but game mechanics that have everyone racing to the cap and not enjoying the ride kind of defeats the purpose. I mean if you race to get to max level, and then get there in two months and start whining, instead of taking your time, and exploring all aspects of the game, then you are the one that''s really missing out.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
It's not all about technical or material standards, but social and community standards are the worst they've ever been in my opinion. I feel the developers are mostly do blame because they just dump players into the game and the only interaction you get with them is nerfs. They should hire more Dungeon Master type people to help foster and direct the community more. Just my opinion.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
I agree.
Op, here is the ultimate advice. Do you research before you buy a game and take things for what they are, not for what you want them to be.
I have never been taken by hype. I have always known what the game was that I was buying before I purchased it and had accepted the bad and looked forward to the good.
Players are their own worst enemies. You essentially take the surface info, mix in what you want and then complain endlessly when these games are released and they don't match what is in your head.
I can't tell you how many times I've read some persons "personal review" that complained about something that was so evident or known prior to release.
If you have not done your research on Aion then do it. Know what players say and then enter with an open mind based upon what you like. Quite frankly though op, given what you say, you aren't going to like it. It's like you've already set yourself up to fail.
Common sense but do you think a lot of people will listen to it?
I try not to ride the hype train. Wasted too much money on AOC and WAR and found myself totally disappointed. Now I won't touch a mmo unless I know it is mostly bug free and not a copy of something I played years ago.
A lot of people think their lives will end if they don't preorder a game they haven't played yet. Do yourself a favor and realize that you can choose to buy it at a later date. Beta testing may give you an idea, but for the most part people who played CO before and after had seizures about the changes.
Best advice, beta if you can... see if you like the mechanics and what you see. Give it a few months after release to see how well they fix or improve things, or wait for the free trial. If they don't offer one... just wait, what's the big deal in waiting? Take it from a guy who preordered Hellgate:London and Tabula Rasa AND was in beta for both. When you still feel like you're playing a beta game that you've payed for and still are being charged for... it tends to make you a tad wiser about future games in general, if not just bitter.
"There is only one thing of which I am certain, and that's nothing is certain."
The only game that I can thing of where I 'bought into the hype' would be warhammer online, that game in my opinion is not worth 1 dollar a month let alone 12 bucks or whatever it is, the reason I bought into the hype is because I bought the game before it was released, if you buy the game before it's released you risk being greatly dissapointed, most other games I've played I bought them months after they came out so I was able to read and see what the game was really like, darkfall for example, saw what the game was *really* like, never bought it, the only games that I bought when they first came out where I was not disappointed would have to be diablo1 and 2, those games are so solid people actually play them today, their greatly outdated but I didn't feel ripped off
--- Razimus
I think its a problem with computer RPGs in general, but worst of all for mmoRPGs. The push for better graphics, voice acting everything, etc, etc, for mass appeal, is coming at the expense of everything else, in a genre that used to be for a niche audience.
They tried to make game that were good, rather than popular, because the genre just wasn't going to be popular anyhow. Now that popularity's on the table, all they see are dollar signs, and the genre's gone careening downhill.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
what i do anymore is i read nothing about the game, warhammer had to be the most over hyped game of all time and there was just no way any game could live up to that.same with AoC. after those 2 games i decided myself that i would stop reading a bunch of reivews for a game. thought about it and figured i might have enjoyed those games more if i didn't expect them to cure cancer and everything else that was said about them.
with Aion, prior to playing it, all i did was seen screen shots of the SM pets. and maybe a game play video on youtube.and then i went the cheap route and tried it on the chinese server first, for like $15 i got the game and like 100 hours of game play. enjoyed the game alot so preordered it.
how many times have you seen crap reviews of movies or games and ended up enjoying them? for me, ALOT of times. how many times have you read a good review of a game or movie and you ended up hating it? for me , seeing gameplay videos is the way to go, if it looks fun and interesting, most of the time i end up liking it ATLEAST enough to get my money's worth out of it.
Probably the last game hype I bought into was AoC and we saw how that turned out. Now I'm sure there are people who love that game, it just wsn't for me. I also think it's ridiculous to blame WoW or the WoW community for anything negative about the state of mmorpg s. If anything, WoW has made mmorpg s a profitable market. Now we get a choice from many to try. You either like them or you don't and try another.
I, for one, look for a good immersive story or lore to follow loosely as I play. I want an explanation for why I can rez after dying. How can I go to my own corpse and reaquire my equipment? It doesn't make sense. I know many hardcore gamers would call me a "carebear" for being bothered by stuff like that. I read one thread that went on and on about why do devs bother so much with story when no one cares about it. Well, I do. AC did a good job with things like that. So did AO.
Sorry. Went off on a tangent. Back to hype. You can't go by these kind of sites to get any idea of what to expect in a game.. People just vary too much in what they like. Look at Aion. Half the posts love Aion beyond reason and will come to your house and kill you if you say anything bad about it. The other half despise Aion anyone that likes it is stupid and the single greatest threat to the mmorpg community, next to people that like WoW.