I am quite sure that will not happen, because players are ... players. And we are talking video games here. Of course you can always blame the players. A traditional tric when something doesn't happen in a game.
If WoW was so good and you were happy playing WoW and you are deeply in love with WoW and you could make babies with WoW, it begs the question why are you posting on the Aion forums so much? ))
Because I simply point out that massive PvP Zerg fests is NOT the way to do a PvP based game these days.
Today's standards are the many different ... options of playing styles.
Alot people prefer to dress up in women's clothes, go out on town and have an angry mob with pitchforks chase us down the street because our disguise failed. I am one of them.
We knew that all along supbro
Ignore Zorn, wow would've Open PvP, if the server could handle it. But because of the cheap servers, blizz has to put everything in instances (see recent changes)
I am quite sure that will not happen, because players are ... players. And we are talking video games here. Of course you can always blame the players. A traditional tric when something doesn't happen in a game.
If WoW was so good and you were happy playing WoW and you are deeply in love with WoW and you could make babies with WoW, it begs the question why are you posting on the Aion forums so much? ))
Because I simply point out that massive PvP Zerg fests is NOT the way to do a PvP based game these days.
Today's standards are the many different ... options of playing styles.
Zorndorf you speak for yourself and no one else.
Perhaps a few others might think the same way ))
LOL! You guys see his post! See that? That is what every WoW fan does when they completely lose an argument.
They either outright say it or hint at its playerbase size.
As for Massive world pvp being wrong you only feel this way because WoW doesn't offer it.
And no Wintergrasp is not open pvp its fighting at a set time on blizzards terms they might as well instance the damn thing like Av.
It doesn't even compare to the pvp in other territorial games, Losing WG means next to nothing.
I honestly feel that zerging is a tactic in it's own right. While group vs group is fun and requires everyone to use their skills properly it is still heavily based on gear. In zergs, gear doesn't matter as much when 30 people focus on you. You try to get your entire faction or race suited up to their best to to do the most damage. Individuals are just numbers in massive battles...and I think that's why most people don't enjoy them.
With group vs group combat they make more of a difference and if they don't play skillfully they fail. It's all balanced between numbers so they feel it's more fair and it's more a measure of their own skill. On the other hand having the entire server go to war with one another one sides I feel numbers should matter. A single player fully geared up and playing properly isn't enough to beat the entire other side of the server.
The problem is that large amounts of people don't want large fights and choose not to be a part of it. With those players not "playing" the game your side lsoes numbers and lsoes the fight. What we need in Aion is more incentive to join these zergs...REAL benefits for the entire race, not the lame rewards individulas get for points and some halfass tax system.
long time ago I remember in WoW when I was playing in Horde side and some guys announced to raid alliance camps and cities. we even did it without vent, still we managed to control Alliance spots for some time until they called support. Unfotunately these days if you dont give player XP or rewards for PvP they wont. Funny thing is they want PvP rewards but they cant even use their brains for organizing a raid. I am sure that sonner or later Aion will have better organized players.
I am quite sure that will not happen, because players are ... players.
And we are talking video games here.
Of course you can always blame the players. A traditional tric when something doesn't happen in a game.
Nah, it will happen. Why? Because the people that play this game play it for the PvP. It's not Wintersgrasp where its a hundred individual retards just trying to complete daily quests. I already know on my server multiple legions are combining into a mega legion just so they can take the massive zergs and bring order to the chaos. Legions are already using multiple prong attacks when attacking fortresses. As more and more players hit the higher levels, where PvP is the ultimate goal, the game will mature.
Hopefully they bump the rewards for defending keeps up soon(defending should be rewarded more than capture IMO). That's really my only concern at the moment.
http://www.youtube.com/watch?v=aLINdB2spKI Zergs FTW I honestly feel that zerging is a tactic in it's own right. While group vs group is fun and requires everyone to use their skills properly it is still heavily based on gear. In zergs, gear doesn't matter as much when 30 people focus on you. You try to get your entire faction or race suited up to their best to to do the most damage. Individuals are just numbers in massive battles...and I think that's why most people don't enjoy them. With group vs group combat they make more of a difference and if they don't play skillfully they fail. It's all balanced between numbers so they feel it's more fair and it's more a measure of their own skill. On the other hand having the entire server go to war with one another one sides I feel numbers should matter. A single player fully geared up and playing properly isn't enough to beat the entire other side of the server. The problem is that large amounts of people don't want large fights and choose not to be a part of it. With those players not "playing" the game your side lsoes numbers and lsoes the fight. What we need in Aion is more incentive to join these zergs...REAL benefits for the entire race, not the lame rewards individulas get for points and some halfass tax system.
Your race gets access to that keep and the instance dungeon within. And everyone needs medals for abyss gear. Participation isn't really an issue, outside of getting people to participate in fortress defense... which does need work.
Well then upgrade your pc, because its not the game developers faults that your pc cant handle pvp sieges and stuff. If it cant then you probabily shouldnt even be playing aion. OF Course they have minimum requirements for a game, but that is just to login to the game and get to the starting area. Big areas with Thousands of Wings everywhere + about 100 + people fighting will be laggy if your not running at least 2 Graphics processors if not 4 Graphics processor cores.
The best gaming PC's are custom built. with no lag, Aion I get 120 + Fps at all times running witrh QUAD 4850 X2 ATI Graphics processors over clocked.
Oh and dont tell me I just bought this dell, or I bought an alienware, unless you know exactlywhat is inside it, the pc sucks.
http://www.youtube.com/watch?v=aLINdB2spKI Zergs FTW I honestly feel that zerging is a tactic in it's own right. While group vs group is fun and requires everyone to use their skills properly it is still heavily based on gear. In zergs, gear doesn't matter as much when 30 people focus on you. You try to get your entire faction or race suited up to their best to to do the most damage. Individuals are just numbers in massive battles...and I think that's why most people don't enjoy them. With group vs group combat they make more of a difference and if they don't play skillfully they fail. It's all balanced between numbers so they feel it's more fair and it's more a measure of their own skill. On the other hand having the entire server go to war with one another one sides I feel numbers should matter. A single player fully geared up and playing properly isn't enough to beat the entire other side of the server. The problem is that large amounts of people don't want large fights and choose not to be a part of it. With those players not "playing" the game your side lsoes numbers and lsoes the fight. What we need in Aion is more incentive to join these zergs...REAL benefits for the entire race, not the lame rewards individulas get for points and some halfass tax system.
The problem is the game mechanics do not promote small scale group PvP. Once you get to higher levels, grouping just is not an efficient way of leveling. Another problem with the end game right now is the game currently is having issues with performance for a large number of people. There's nothing like trying to attack a fortress then the other side shows up and 80% of the raid disconnects and then wipes.
go back to wow then ,team is there let us have our world pvp
people that use this to defend any criticism are the ones that need to go back to wow.
i love world, free pvp. I just think it was a mistake to make the abyss so small with forts that only go vulnerable once a day. The Zerg would be more widespread if forts were always vulnerable.
If they always were vulnerable you would have the problem of people attacking in the middle of night or any other time where the fort is not defended.
What they could do is to extend the time that the forts are vulnerable. That would probably spread out people more.
There is strategy involved. Ever play Lineage 2? It's about coordination and working as a number of small units. Each group acts as one and collaborate in different ways to achieve a specific objective. It's zerg vs zerg, it's massively multiplayer. Lineage 2 did it quite well and there were no limitations there on who could step on the battlefield. Small skilled clans there did fairly well against overwhelming odds time and time again. It may not be for you but it's for the rest of us.
I was thinking that, too... Hundreds of people could be involved in a castle siege for L2 and, having been in many of them personally, on Vent and seeing what's going on in the Command Channel, I can tell you that there is *a lot* of strategy used... groups are very specifically set up before the siege begins and those groups are told to do specific things during the siege - orders sometimes changing depending on the circumstances.
Then again... L2's a mature MMO that's been around a while and has had time for those strategies to develop. Also, many of the people who played and stuck around in L2 are most likely from the older, harsher days of that game - circa Prelude to Chronicle 4 at least. They *had* to learn their classes, and others' classes, very very well. PvP is at the core of L2. It's woven into almost everything you do in some way, directly or indirectly, practically from level 1.
So... I think it might just be that many people haven't figured out strategies yet. So, the 'zerg' is probabl only a temporary problem. Once people start settling down, leaders emerge and strategies are formulated... we probably start to see the zerg become something that's looked down on as a cheap tactic used by people who can't or won't develop strategies and need to rely on sheer numbers to win (seen it happen in L2 after all :-p). Victory by zerg is not something I've seen (m)any groups congratulated for.
So... I think it'll settle down over time as people learn the game more, learn the classes, learn group strategies and dynamics, etc. etc.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Well then upgrade your pc, because its not the game developers faults that your pc cant handle pvp sieges and stuff. If it cant then you probabily shouldnt even be playing aion. OF Course they have minimum requirements for a game, but that is just to login to the game and get to the starting area. Big areas with Thousands of Wings everywhere + about 100 + people fighting will be laggy if your not running at least 2 Graphics processors if not 4 Graphics processor cores. The best gaming PC's are custom built. with no lag, Aion I get 120 + Fps at all times running witrh QUAD 4850 X2 ATI Graphics processors over clocked. Oh and dont tell me I just bought this dell, or I bought an alienware, unless you know exactlywhat is inside it, the pc sucks.
I hate to break it to you, but the fortress seiges are crashing for people who have high end PC's, usually those that are runninga 64 bit OS with over 2GB of ram. It's the developers fault when a substantial number of people of having a problem. NCSoft has already acknowledged the issue.
You really shouldn't comment on things you know nothing about.
Well then upgrade your pc, because its not the game developers faults that your pc cant handle pvp sieges and stuff. If it cant then you probabily shouldnt even be playing aion. OF Course they have minimum requirements for a game, but that is just to login to the game and get to the starting area. Big areas with Thousands of Wings everywhere + about 100 + people fighting will be laggy if your not running at least 2 Graphics processors if not 4 Graphics processor cores. The best gaming PC's are custom built. with no lag, Aion I get 120 + Fps at all times running witrh QUAD 4850 X2 ATI Graphics processors over clocked. Oh and dont tell me I just bought this dell, or I bought an alienware, unless you know exactlywhat is inside it, the pc sucks.
I hate to break it to you, but the fortress seiges are crashing for people who have high end PC's, usually those that are runninga 64 bit OS with over 2GB of ram. It's the developers fault when a substantial number of people of having a problem. NCSoft has already acknowledged the issue.
You really shouldn't comment on things you know nothing about.
Meh, not so sure about that either tbh. Got I quad core and I never crashed during siege.. I don't use a 64 bit OS tho. Could be just that.
Well then upgrade your pc, because its not the game developers faults that your pc cant handle pvp sieges and stuff. If it cant then you probabily shouldnt even be playing aion. OF Course they have minimum requirements for a game, but that is just to login to the game and get to the starting area. Big areas with Thousands of Wings everywhere + about 100 + people fighting will be laggy if your not running at least 2 Graphics processors if not 4 Graphics processor cores. The best gaming PC's are custom built. with no lag, Aion I get 120 + Fps at all times running witrh QUAD 4850 X2 ATI Graphics processors over clocked. Oh and dont tell me I just bought this dell, or I bought an alienware, unless you know exactlywhat is inside it, the pc sucks.
I hate to break it to you, but the fortress seiges are crashing for people who have high end PC's, usually those that are runninga 64 bit OS with over 2GB of ram. It's the developers fault when a substantial number of people of having a problem. NCSoft has already acknowledged the issue.
You really shouldn't comment on things you know nothing about.
Meh, not so sure about that either tbh. Got I quad core and I never crashed during siege.. I don't use a 64 bit OS tho. Could be just that.
It's more about memory than processor as the game cannot handle anything over 2GB or it errors out. There may be some exceptions but it's happening to alot of people.
Whilst on the subject of PvP, I just dinged 25 the other day but haven't had a chance to do any real pvp yet, and have yet to enter the Abyss. I play at off-peak times, what can I expect on entering? Is the playing field narrow and generally full of players, are the battles usually zerg-like or smaller and more sporadic? I'm not talking about sieges just general pvp.
I'm the type of player who prefers to steer away from the big 'stalemate' fights, I prefer to pick off enemies on the fringes, target squishies or low hp, ambush, but I also love evenly matched 1-on-1 fights or small group fights.
Will I find the kind of combat I'm looking for in the abyss? Keeping in mind that I play at off-peak times, and at the beginning I will probably be entering solo (without legion or familiar pvp group)
Is it just me or are the fort sieges just terrible? My computer can handle them fine, but DAMN that a ton of people.
Every time i get involved in a siege or defense, both sides just end up being at a stand off staring in awe at a sea of names without a clue what to do. With so many people it just seems chaotic and pointless with no strategy at all.One person.. hell one group dont feel like they are apart of anything.
Zergs are just ruining mmorpgs....
now im bummed out and have nothing to look forward too, the only entertaining thing to do is gank people...
I bet the developers/publisher love this sea of names you speak of.
Comments
If WoW was so good and you were happy playing WoW and you are deeply in love with WoW and you could make babies with WoW, it begs the question why are you posting on the Aion forums so much? ))
Because I simply point out that massive PvP Zerg fests is NOT the way to do a PvP based game these days.
Today's standards are the many different ... options of playing styles.
Alot people prefer to dress up in women's clothes, go out on town and have an angry mob with pitchforks chase us down the street because our disguise failed. I am one of them.
We knew that all along supbro
Ignore Zorn, wow would've Open PvP, if the server could handle it. But because of the cheap servers, blizz has to put everything in instances (see recent changes)
If WoW was so good and you were happy playing WoW and you are deeply in love with WoW and you could make babies with WoW, it begs the question why are you posting on the Aion forums so much? ))
Because I simply point out that massive PvP Zerg fests is NOT the way to do a PvP based game these days.
Today's standards are the many different ... options of playing styles.
Zorndorf you speak for yourself and no one else.
Perhaps a few others might think the same way ))
LOL! You guys see his post! See that? That is what every WoW fan does when they completely lose an argument.
They either outright say it or hint at its playerbase size.
As for Massive world pvp being wrong you only feel this way because WoW doesn't offer it.
And no Wintergrasp is not open pvp its fighting at a set time on blizzards terms they might as well instance the damn thing like Av.
It doesn't even compare to the pvp in other territorial games, Losing WG means next to nothing.
Again no risk in another system WoW uses.
PLaying: EvE, Ryzom
Waiting For: Earthrise, Perpetuum
http://www.youtube.com/watch?v=aLINdB2spKI
Zergs FTW
I honestly feel that zerging is a tactic in it's own right. While group vs group is fun and requires everyone to use their skills properly it is still heavily based on gear. In zergs, gear doesn't matter as much when 30 people focus on you. You try to get your entire faction or race suited up to their best to to do the most damage. Individuals are just numbers in massive battles...and I think that's why most people don't enjoy them.
With group vs group combat they make more of a difference and if they don't play skillfully they fail. It's all balanced between numbers so they feel it's more fair and it's more a measure of their own skill. On the other hand having the entire server go to war with one another one sides I feel numbers should matter. A single player fully geared up and playing properly isn't enough to beat the entire other side of the server.
The problem is that large amounts of people don't want large fights and choose not to be a part of it. With those players not "playing" the game your side lsoes numbers and lsoes the fight. What we need in Aion is more incentive to join these zergs...REAL benefits for the entire race, not the lame rewards individulas get for points and some halfass tax system.
Make games you want to play.
http://www.youtube.com/user/RavikAztar
I am quite sure that will not happen, because players are ... players.
And we are talking video games here.
Of course you can always blame the players. A traditional tric when something doesn't happen in a game.
Nah, it will happen. Why? Because the people that play this game play it for the PvP. It's not Wintersgrasp where its a hundred individual retards just trying to complete daily quests. I already know on my server multiple legions are combining into a mega legion just so they can take the massive zergs and bring order to the chaos. Legions are already using multiple prong attacks when attacking fortresses. As more and more players hit the higher levels, where PvP is the ultimate goal, the game will mature.
Hopefully they bump the rewards for defending keeps up soon(defending should be rewarded more than capture IMO). That's really my only concern at the moment.
Your race gets access to that keep and the instance dungeon within. And everyone needs medals for abyss gear. Participation isn't really an issue, outside of getting people to participate in fortress defense... which does need work.
Well then upgrade your pc, because its not the game developers faults that your pc cant handle pvp sieges and stuff. If it cant then you probabily shouldnt even be playing aion. OF Course they have minimum requirements for a game, but that is just to login to the game and get to the starting area. Big areas with Thousands of Wings everywhere + about 100 + people fighting will be laggy if your not running at least 2 Graphics processors if not 4 Graphics processor cores.
The best gaming PC's are custom built. with no lag, Aion I get 120 + Fps at all times running witrh QUAD 4850 X2 ATI Graphics processors over clocked.
Oh and dont tell me I just bought this dell, or I bought an alienware, unless you know exactlywhat is inside it, the pc sucks.
The problem is the game mechanics do not promote small scale group PvP. Once you get to higher levels, grouping just is not an efficient way of leveling. Another problem with the end game right now is the game currently is having issues with performance for a large number of people. There's nothing like trying to attack a fortress then the other side shows up and 80% of the raid disconnects and then wipes.
people that use this to defend any criticism are the ones that need to go back to wow.
i love world, free pvp. I just think it was a mistake to make the abyss so small with forts that only go vulnerable once a day. The Zerg would be more widespread if forts were always vulnerable.
If they always were vulnerable you would have the problem of people attacking in the middle of night or any other time where the fort is not defended.
What they could do is to extend the time that the forts are vulnerable. That would probably spread out people more.
My gaming blog
I was thinking that, too... Hundreds of people could be involved in a castle siege for L2 and, having been in many of them personally, on Vent and seeing what's going on in the Command Channel, I can tell you that there is *a lot* of strategy used... groups are very specifically set up before the siege begins and those groups are told to do specific things during the siege - orders sometimes changing depending on the circumstances.
Then again... L2's a mature MMO that's been around a while and has had time for those strategies to develop. Also, many of the people who played and stuck around in L2 are most likely from the older, harsher days of that game - circa Prelude to Chronicle 4 at least. They *had* to learn their classes, and others' classes, very very well. PvP is at the core of L2. It's woven into almost everything you do in some way, directly or indirectly, practically from level 1.
So... I think it might just be that many people haven't figured out strategies yet. So, the 'zerg' is probabl only a temporary problem. Once people start settling down, leaders emerge and strategies are formulated... we probably start to see the zerg become something that's looked down on as a cheap tactic used by people who can't or won't develop strategies and need to rely on sheer numbers to win (seen it happen in L2 after all :-p). Victory by zerg is not something I've seen (m)any groups congratulated for.
So... I think it'll settle down over time as people learn the game more, learn the classes, learn group strategies and dynamics, etc. etc.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
I hate to break it to you, but the fortress seiges are crashing for people who have high end PC's, usually those that are runninga 64 bit OS with over 2GB of ram. It's the developers fault when a substantial number of people of having a problem. NCSoft has already acknowledged the issue.
You really shouldn't comment on things you know nothing about.
I hate to break it to you, but the fortress seiges are crashing for people who have high end PC's, usually those that are runninga 64 bit OS with over 2GB of ram. It's the developers fault when a substantial number of people of having a problem. NCSoft has already acknowledged the issue.
You really shouldn't comment on things you know nothing about.
Meh, not so sure about that either tbh. Got I quad core and I never crashed during siege.. I don't use a 64 bit OS tho. Could be just that.
I hate to break it to you, but the fortress seiges are crashing for people who have high end PC's, usually those that are runninga 64 bit OS with over 2GB of ram. It's the developers fault when a substantial number of people of having a problem. NCSoft has already acknowledged the issue.
You really shouldn't comment on things you know nothing about.
Meh, not so sure about that either tbh. Got I quad core and I never crashed during siege.. I don't use a 64 bit OS tho. Could be just that.
It's more about memory than processor as the game cannot handle anything over 2GB or it errors out. There may be some exceptions but it's happening to alot of people.
What?......
Whilst on the subject of PvP, I just dinged 25 the other day but haven't had a chance to do any real pvp yet, and have yet to enter the Abyss. I play at off-peak times, what can I expect on entering? Is the playing field narrow and generally full of players, are the battles usually zerg-like or smaller and more sporadic? I'm not talking about sieges just general pvp.
I'm the type of player who prefers to steer away from the big 'stalemate' fights, I prefer to pick off enemies on the fringes, target squishies or low hp, ambush, but I also love evenly matched 1-on-1 fights or small group fights.
Will I find the kind of combat I'm looking for in the abyss? Keeping in mind that I play at off-peak times, and at the beginning I will probably be entering solo (without legion or familiar pvp group)
O_o o_O
I bet the developers/publisher love this sea of names you speak of.
What?......
Wait till the fights get to high level keeps. Damn. They'll rage way worse than they are now. They are just at a low level keeps now. Lol.