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I played Age of Conan and WAR and remember how the MMORPG.com community gushed over the game with nonstop compliments about how great these new games were. I couldn't help but shook my head in disbelief. How could two games with so many bugs be so overlooked and well praised.
As for AION, I can't believe how badly AION is being crucified. I think it's an overall good game and once again, the MMORPG community continues to surprise me by bashing it.
Playing Aion, I can't believe how smooth the launch went and yes I know the game was release in Asia 1 year earlier. I played EQ, WOW, AOC, and WAR right when they released and remember the queues, nonstop bugs, and memory leaks. Aion however, is pretty smooth in those areas. Sure the game doesn't add anything new, but what MMO does? I assure you, other than BG in WoW, every mmo is a copy of UO and EQ with A LOT less customizations.
I think Aion is a fairly good game. It's enjoyable to my friends and I and we can't believe how badly this game is being bashed at mmorpg.com. Like i said, it doesn't add anything new but it's no where NEAR as terrible as AoC was so what gives?
To the players deciding to get Aion, i'd say don't listen to the community here. The only way you'll ever find out is giving the game a try yourself. Don't listen to majority of the idiots here. As far as I'm concern, the community here is not an indicator of a good game because I listened to the community here twice and got AoC and WaR and look how much of a piece of sh!t those games were.
Btw, are you guys so poor you can't afford 50 dollars? I mean, give up going out for one weekend and you'll save 50 bucks. Eating out with your friends on a friday night cost you what, 30+ dollars already? Not including movies and all that...
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AOC was actually more or less killed because of a shitstorm of complaints. And i dont think War was spared either. In regards to Aion; i dont think anyone have attack the game because of its graphic or smooth, bugless gameplay. My problem with Aion is one thing, and one thing only; the grind is borderline boring. The reason i complain about it, is actually not because i want the game crucified and shut down; the grind play is a place where Aion can improve a great deal. Aion would gain so much if the grind was made more fun. So i could imagine that a lot of ppl bring up the grind in the hope that the Aion developers might spot it, and patch in something to make the grind abit more beareable. First patch bring what, more intuitive skillchains and more quest xp if i read the notes right? So they are taking it in the right direction.
Saying that isn't much money is ignorance. That's what I can spend in two months. Yes, my family is poor, that's not a crime. Because it is much money for me, I would rather spend it on something I enjoy than just on trying out some game. And even if it is not much money for you, maybe you should think about what you could do with all that money.
Not that you are not right that Aion is a solid game, but it's not the game many have been expecting.
A lot of it has to do with cultural bias.
A lot of people hate the game simply because it's an asian game. You can tell by the hypocrisy of their posts.
When World of Warcraft, Warhammer or Lotro has tons of go kill XX quests or go find XX quests, that's fine.
When Aion does it, it's suddenly a game with repetitive quest that plays like a free to play asian grindfest.
When it takes about a month or two to reach the cap level in World of Warcraft or Lotro the first time around, that's fine.
When Aion doesn't let you reach the cap level the first week you're playing, it's an asian grindfest.
This ^
Glowing praise indeed from a true fan.
Pretty much the main reason, its important to say though that this a natural human behavior.
Improve Aion's Graphics with a simple text file that you can create by yourself:
-Increase in-game Field of View to 175% or more
-Increase view distance for players to 100 meters with camera at max distance
-Lots of other settings
Learn how by reading this guide at Aionsource
http://www.aionsource.com/forum/general-guides/84379-definite-guide-aions-graphical-settings-performance-tips.html
The thing is, WoW is many years old, Warhammer/LotRO less so - and Aion is just another copy/paste game comprising all the oldest, stalest features currently common in MMOs. We REALLY needed another one. Innovation FTW.
As for levelling, there a post on this very site www.mmorpg.com/discussion2.cfm/thread/255504/Interview-with-first-Lvl50s-I-like-Aion-very-well-cited.html which cites an interview with the first lvl 50s. The date of the interview is the 8th of October and the players are Almisaela and Drno (Legion For the Harmony on the Votan Server). Even faster than a month or two, eh!
Oh and Almisaela got there (and I quote) "by grinding elite monsters". LMAO!
In a mmo theres one thing that matters to me. Does it have more of what i like about mmos and less of what i dont? I think Aion does, Im enjoying when at first I thought I wouldnt.
If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.
I don't think that's it at all. Many of us enjoy grinders when they are interesting and fun. The game play in WAR and WOW is actually fun. Each toon has a variety of skills to use and the game presents a variety of situations for mixing skills. Aion has maybe 2 or 3 hotkeys that you repeat over and over again for every encounter. It's boring. WAR lets you feel like you're playing the end game right out of the box. Aion leaves no doubt that the end-game is where the game begins, only you have to waste your time grinding for a month or more before you get to play it. Oh, and woe is he who ain't there first because he'll get owned by everyone in front of him. There's no cultural bias in preferring to play something that's fun over something that's not fun.
I agree with u on what i have read about Aion. Now onto the people who feel the need to give games a hard time. If i were a weak- minded person i would not have even wanted to play Aion. Following the crowd is something that so many people do but dont even realize it. Its easy to start throwing rocks in a lake cause everyone else is doing it but its hard to say hold on why are we doing this? Its hard because u know people will give u some lame excuse and u will take it for what it is and throw rocks too. How about not throw the rocks or convincing people that there is no need for the rocks in that ecosystem. Gamers should play whatever game that they want, how they want and with whom they want. If u dont like grinding, cool dont grind and play a game that nourishes your instant gratification complex. U dont like to PvP aiight then play a pure PvE game or stay out of the PvP areas. U dont like grouping then dont. Play a game solo, just do your quests and craft or whateva u like to do and once u get to a high enough level run a dungeon on your own while groups at the dungeon's level did it together. U dont like the bugs in the game. Dont play the game anymore then, simple. Stop whining about it. U dont like goldsellers, u may want to holla at the goldbuyers. That or once again dont play the game. All im saying is dont spread your ignorance to naive people who look up to psychos(actors),jesters(comedians) and bards(musicians) as important.These people simply dont have the fortitude to do something on their own. Please
Well, the thing is: Aion is really nothing new; it didn't even try to deliver anything new and it did it well.
For some vets like myself, Aion made some of the same mistakes WAR did: The game world is so horribly linear, it makes you feel as if you were playing GW with three degrees of freedom instead of in an online world. Even in the days of AO, the worlds were ALIVE and teeming with all sorts of detail; Aion has very little in comparison.
The gameplay is nothing spectacular either, but still btetter than most: If you've done it in WoW, then you will be doing it again in Aion. Games like AoC might have failed, but they tried to do something new with combat: Aion's movement bonus (weak AoC ripoff) and chain skill system (essentially longer cast time with almost no decisions to make) are really the only things setting it apart from WoW-like combat.
I can't say with a good conscience that Aion is a bad game, but I can't say that it's a great game compared to all of it's competitors. If anything, I fear that Aion is just another title in the slew of upcoming titles that will not innovate for financial success.
I am tempted to try Fallen Earth, but my crappy computer doesn't leave me with much choice.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
I use a lot more than 2-3 hotkeys in fights. Sounds like you're talking about the early levels to me not how the game is in general and you do get the ability to mix up skills later on through the use of stigma stones. Granted the trees in Warhammer and WoW allow for more room to mix and match in my opinion.
Gameplay in this game is just as fun as it was in WoW. Better than Warhammer in my opinion since you don't have cc out the ass although I do miss that in Warhammer you could PvP from the start.
...and I'm not in front and seem to be doing just fine in PvP so not sure where you're getting that at.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I don't quite get the point of this thread.
So the OP says: WAR was hyped up and then bashed, AoC was hyped up and then bashed, Aion was hyped up and then... well, now many people dislike it as well.
So what? It's always the same. Games get hyped up, people get excited, believe everything they see, and if they don't know something about the game they simply assume that the best possible thing they can imagine will happen. Of course people get disappointed.
Or you say WAR is bad, AoC is bad, Aion is good?
Then what? Saying that I can't decide wether I like Aion or not unless I played it is not quite true. As an analogy: if I dislike bananas and I dislike cucumber, and someone hands me a cucumber-banana salad, then I probably can say that I won't like it even before trying it, simply by combining what I know about the subject with the experiences I had and drawing my conclusions.
Telling people to ignore everyone who says something that is not all sweet and sugar about the game, and buy it nonetheless, is no good advice. The game is not perfect, it is having it's issues, and it is for many people not MMORPG-heaven. So telling them to ignore everything that's no hype or praise and buy it nonetheless is something between a bad advice and an attempt to make them waste their money, IE spending their money on stuff where they don't know if they like it or not.
I'm not saying Aion is horrible, I just think the way things turned out is nothing new. Lots of hype, and then many people realize it's not as great. Sure, for some it's perfect, for many it's not, as with most games.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Aion is a big bubble, it's a game by big company which came out when ppl starve in lack of good quality of mmos, it's not that good as many ppl says, but it's not bad game ofc. It's just another mmo with grind and some nice non new features. Most ppl wants ideal mmo, but u'll never get it.
Yes. If Studio Ghibli for some obscure reason decided to make a MMO based on Hayao Miyazaki`s universe, i prolly would buy the title for that reason alone. Animee is like anything else; if there`s thoughts and talent behind, then its enjoyable. If not, ppl paying for the product will complain. Ppl who dislike Asienstyle mmo`s would prolly give Aion the same treatment as Guild Wars and Lineage; they let the shop keep it. And prolly skips the forums as well.
Culturel bias could allso be when ppl reduce asians to stereotypes who are mutated into grindmachines, capeable of endouring - and appearently prefering - obsene amounts of boredom, before they change their biological harddisk and start over. My guess is they like options, innovations and variations like anyone else.
Its not like Aion is a bad game; its defenately one of the better out there. It just have grind play which could be improved a fair deal. Im pretty certain no one would complain if Aions Stigma and chain skill system was expanded.
I don't think that's it at all. Many of us enjoy grinders when they are interesting and fun. The game play in WAR and WOW is actually fun. Each toon has a variety of skills to use and the game presents a variety of situations for mixing skills. Aion has maybe 2 or 3 hotkeys that you repeat over and over again for every encounter. It's boring. WAR lets you feel like you're playing the end game right out of the box. Aion leaves no doubt that the end-game is where the game begins, only you have to waste your time grinding for a month or more before you get to play it. Oh, and woe is he who ain't there first because he'll get owned by everyone in front of him. There's no cultural bias in preferring to play something that's fun over something that's not fun.
This is exactly what I mean. The other games are excused for having the exact same flaws to the point where these flaws are denied where as Aion is bashed for it.
You do not get presented with a variety of situations in world of warcraft regarding skills. It simply isn't true, you're always using the exact same combo unless on rare occassion a mob is resistant to one of your spells. You always use the same pattern over and over again until you get a stronger skills, in which case you use that one in your pattern instead. As a frost mage in WoW, you always use frost bolt, fire blast and frost nova until you get better alternatives to those spells
Don't get me wrong, Aion has this problem as well, but to say WoW offers a variety of confrontations that demands the player to use different skills and tactics is simply not true.
The game isn't about the endgame at all, what makes you think that? You can do many things you get to do at the endgame as early as level 25.
I really don't see what was so special about AoC combat. It used combos like a lot of other games do any more. The only thing that stood out to me is at the time I hadn't really encountered many other games that used collision detection which made things interesting in PvP since you could actually strategize more how to go about attacking or defending.
Hell, some classes like the pom I played didn't even have hardly any combos.
I do miss fatalities though. Even though the pom, since you mostly casted your way through killing, was rather boring. Some of the other classes had some pretty sweet ones.
Don't get me wrong, I'm not trying to say Aion is something new either. When I think of something new and varied combat wise I think of games like TCoS. Granted the game failed horribly but from a combat perspective it was definitely something different compared to the norm.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I think it has a lot to do with the mindset of your average PVP player. Most of the hype for these games seems to come from the PVP aspects of the game: AoC's sieges and FFA PVP, WAR's RvR and instanced combat missions, Aion's fortresses and flying PVP.
The more emphasis game makers put on the PVP aspects of their games, the more the PVPers are going to build up the expectations to levels that can't possibly be reached. Then the players will feel cheated and will come on forums like these to cry, moan, and bash the game.
Great post.
I've been witnessing this ridiculous trend in MMORPGs over the last decade. Everyone gets all hyped to heaven over the next big thing, then slowly they all realize its the same crap just a different color.
Then the fanbois sit around trying to guilt everyone into liking a game that they already know is boring from what they've read in the forums so far.
Grinding is not fun on any game. The only thing that makes it different on games like WoW compared to what you see in Aion is you don't stress over xp gain. It comes so naturally you don't have to watch your XP bar like waiting for a pot of water to boil. When you calculate how many monsters you have to kill to get your next level it will probably come out to be like 300-500-800. It gets demoralizing. Sure a small nitch group of gamers love having to grind mindlessly like a drone to endgame; but, most veteran gamers out there look for something both challenging, fun and new.
Grinding is not a challenge and my reasoning for this is, it can be accomplished by using a BoT program which requires little or no thought from the actual user.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
Yeah...but these forums? Give me a break, whether it's to the positive or negative people are so emotional over this game that someone interested would be better off staying the hell away from here because neither side, for the most part, is really being impartial. I agree with your sentiment but frankly much as I like coming here to pass the time and this site can be good for getting the drop on some info in relation to a game you may be interested in; far as coming here to decide if a game is for you or not?
Yeah, good luck with that one.
There are a few around here that give an honest go at how they feel about the game whether it's what one would consider recommending the game or being dissappointed and forewarning others of what to expect. Most though are throwing around either complete bullshit or severe exaggerations. Hell, some of them haven't even played the damn thing or very little if they did at all. It's rather apparent from some of their comments.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.