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The downward slide continues

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  • AxeionAxeion Member UncommonPosts: 418

    ghost047  told ya the door did not light up for a hour.i  loged off an came back an then by where i loged in ( an before i loged off tired thesame  door ) the door was lit up.had tried the door before it was not lit up.took a relog for it to clear. an i havent heard one person as about that mission in chat.

    the posters im talking about that wount hear any thing other than the games perfect odds are life subers.an those have droped as well since they had to offer refunds.acording to forums now servers screwed up still .but posting to cryptic is mostly a waste of time.they didnt listen to their beta testers, they dont listen to their  ever shrinking comunity.but they sure can lock an delete a thread.

    funny as well when some posters even dare mention free days to make up for the server down time. the log in problems .an the players po pop that an how dare you ask for any thing..now i have 30 free days of those so far 4 have been not playable due to log in or server problems. an as one poster said i wonder if they will get the servers fixed by the 27th ?

    after playing this i wouldnt touch sto till maybe 3 months after it released.x fire be damed their are people quiting this week end over their poor weekend .i did learn a fix for non responsive buttons in game is clicking left alt button an then in game ui should work right tho...

    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933)

  • Einherjar_LCEinherjar_LC Member UncommonPosts: 1,055
    Originally posted by Loke666


    Cryptic did what they did with COH and Mythic did with LOTRO: They started wih very little content and added more later.
    The problem is that it worked better last time since there really only were one super hero MMO out there so you didn't have a choice if you liked the genre.
    Now there is already CoX and soon will SOE release the DCU also... And Marvel is talking about making a MMO too now (I guess they backed out on CO because they didn't think it was solid enough.
    Too little content is a big problem in MMOs and Cryptic would have done theirselfs a big favour if they waited releasing a year while adding content. And while the Nemesis is rather cool from the pen and paper game it is not enough, people want to be able to play bad also.
    Cryptic are probably overworked since they also make Star trek and Neverwinter nights. But it is better to focus on one game until it is good enough and then start on next instead of releasing 3 games that needs more polish and content.
    I don't think it is just problems with X-fire, AoC have also some issues with it and they are still in the middle of the top 100 list. It can surely add to the lower ratings and some of it might be the fact that X-fire curves get less reliable the ferwer people who plays it, in Wows case you can see if the servers are down one hour but with a game like CO could you get weird spikes just if a few guys get a day of work or decide to do something else for a few days.
    But I think we can be sure that falling from 25 to 106 with a graph that looks like the stock market 1929 isn't a good sign. They need to add some content ASAP or they will lose their subs to CoX and DCU.



     

    Turbine is the maker of LOTRO.

     

    As for them being content light at release, yeah I suppose so if you're one of those players that tries to burn through to the level limit as quickly as possible after release.  The powergamers were the only ones clamoring about content after release.  Then again, LOTRO has been aimed at the casual gamer so opinions will vary depending on what perspective you're reviewing from.

     

    Also in Turbines defense, it wasn't more than 3 months and they started releasing more content to add to the game.  We're not just talking a few quests either.  Evendim, an entire new region, Helegrod, Angmar-another entire region, The Rift, to name a few were added within the first year-ish after release.

     

     

    Einherjar_LC says: WTB the true successor to UO or Asheron's Call pst!

  • SoludeSolude Member UncommonPosts: 691
    Originally posted by Axeion


    naw cox has more than 5 interors.

    Office, Destroyed Office

    Sewer

    Tunnel: Blue, Brown, Roman

    Rikti

    Tech

    CoT

    Ok more than 5 but not "a ton".  That said I love CoX its my go to MMO when the new shiny one fades.

  • Vato26Vato26 Member Posts: 3,930
    Originally posted by Yamota


    Down to #115 and this is during a weekend... weee
    No really, sad to see this game slide down to the ghetto zone of MMORPGs. The combat was really fun and the open powersystem was innovative but the game lacks some serious content. I am playing Aion now and during the four days that I have played it I have seen more content than the whole of CO.
    Aion combat though is totally inferior to COs but combat is not enough...

    Do you know the exact percentage of the total gaming population that actually uses X-fire?  Do you?  Oh, and provide actual, hard evidence to back up this statement (X-fire is not "hard evidence").  I know for a fact you do not, therefore, I'll reiterate this one more time to help you understand it (to learn repetition is the key):

    X-fire figures (they are not stats) mean jack-shit when used to compare games over the total gaming population!

    Btw, the way you have presented this (especially the "weee" part) has proven my point #2 of my post above (post #17).  You fit perfectly with that point.

     

  • erickdeforeserickdefores Member Posts: 161

    Ok!  What the Hell is Xfire?!  Been playing MMorpg's since UO and I play CO now and yet I have no idea what xfire is.  I wonder how many others out there dont know what it is, therefore not being part of the statistic you are attempting to prove!

  • dougmysticeydougmysticey Member Posts: 1,176
    Originally posted by erickdefores


    Ok!  What the Hell is Xfire?!  Been playing MMorpg's since UO and I play CO now and yet I have no idea what xfire is.  I wonder how many others out there dont know what it is, therefore not being part of the statistic you are attempting to prove!



     

    It does not matter. The real deal is that X-fire DOES NOT WORK now with CO. It won't log in with the game, you cannot take screen shots or vids. COULD THAT BE THE REASON that X-fire numbers are declining? Does it always have to be a "sky is falling" doom and gloom, the game sucks, its a WOW clone issue?

    OK, Rant over...

    I was using X-fire.There was a patch a month or so ago and every since then it will not work with CO.  The bottom line for me is that whenever I am in game the population seems pretty darn healthy and X-fire numbers have less relevence with CO than normal due to the fact it is broke.

    To erickdefores- Xfire is an app that runs along side your game to log how many hours you spend in game, log how many X-fire users are playing, and for taking screen shots and vids that are already compressed for the web and sharing them on the X-fire web site.

    image

  • junzo316junzo316 Member UncommonPosts: 1,712
    Originally posted by ghost047

    Originally posted by junzo316

    Originally posted by ghost047

    Originally posted by junzo316


     Having to take missions 3 levels above you ALL the time means that there is NOT enough content..  The devs just added more stuff to the C-Store and continue to make nerfs, but still have not added more content.

     

    I never had to take missions 3 lvls above me at anytime during my lvling, same lvl or 1 lvl higher. If you did is because you did like many, you rush to the end and you skip many missions. I would be curious to see those toon and check all the missions you missed, can you link you toon from Cryptics website?

    Again C-Store and content are different department.

     

    You are just full of assumptions.  I'm not one of those that rush to the end.  If missions were missed, I blame cryptic for not making them more apparent.  Hidden missions does not help the lack of content, which can't be argued.  It has been proven time and time again that there are content gaps in game, Cryptic has admitted it, so your claims that there are none are rather silly. 

     Like I said, I or any of my friend had content gap, Cryptic admitted there was a content gap because so many people were complaining about, but in fact, if you do a little exploration, you will find a lot of missions you missed. But no, you won't start exploring, it's a waste of time, we have to take your hand and bring you there, I blame WoW for this kind of behavior.

    If they are different departments for the C-Store and content, then they need to re-evaluate their hiring practice and place more employees on content.  The game is bleeding subs because there is not enough content.  Cryptic needs to evaluate whats more important, the store or their subs...

    you can not stop working on something (bloodmoon event) because some people say there is a gap content. BTW, they were very responsive and fast to had the content gap at lvl 30-32 by adding some repeatable missions (not the best way, but sure help) and that content gap was there because people were on a hurry to get to Monster Island at lvl 27, so yeah they ran out of missions when they hit 30. You see, even if you outlevel your missions they will still the same amount of XP, doing missions 3 lvl higher doesn't give you more XP than if you them with your toon 3 lvl higher than the missions.

    You are the one full of assumptions when you say the game is bleeding subs.

     There IS content gaps.  I don't think Cryptic bends to the will of the players.  Hell, look at all the nerfs that took place.  In one patch, they made bosses extremely more powerful even when told, they said, "Oops,"  and fixed it...took 8 hours, though.  So, for them to say that there is a content gap, means there is a content gap.  They don't bend to the will of the players, hell, I don't even think they read the forums.

     

    The three instances that were added, which were direct copies of other dungeons. Were pathetic excuses for content.  They were bragging about bringing content in the patch, and we got this crap.  Cryptic dropped the ball, and the population of the game reflects that. 

     

    You can argue til your blue in the face about the content gaps, but the fact is that they are there.  98% of the population has experienced it.  The other 2% are the fanbots trying to shield Cryptic.  I used to be one of those, but I finally wised up to the lack luster game that they gave us.

     

  • Yavin_PrimeYavin_Prime Member Posts: 233

    Funny thing is this can easily be explained with one word: STO.

    Now you're probably wondering what Star Trek Online has to do with Champ-O, well as most of you know Cryptic is creating STO. If you follow the history of STO like I do you'll note that origonally it was being developed by a company called Prepetual Entertainment. Before PE got the rights to STO they were making a game called Gods and Heroes: Rome Rising. Funny thing is when they got the rights to STO PE seemed to stop work on GnH, I was in beta and I was supprised to find that PE had canned the game that was so close to launch. Now then Cryptic gets STO, and STO is considred to be a gem... a true money making potential, like uber! So Cryptic pulls a Prepetual but they stop short of caning Champ-O rather they just push it out the door and put all their funds into STO because they want STO to be their flagship game. Funny thing is Champ-O was in development for nearly a year before Cryptic got STO and then all of the sudden they get STO and development on STO ramps up big time. Within months we have full on screenshots, and mind you they chose not to use PE's old engine and material, they started from scratch. Now only two months or so after Champ-O launched STO is in closed beta.

    Well with that story I tell you that Champ-O has suffered from neglect. Cryptic fell into the STO curse and used Champ-O to fund continued development on STO. Does this mean Champ-O is a gimick, of course not but it could have used a few more months of development with a beefier development team however Cryptic must have thought those people were better spent on STO. Personally I'm an STO fan at heart, however I'm also a Champ-O fan (or was) and I wish that Champ-O had been better at launch. Thats my 2 cents on the topic.

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by ghost047

    Originally posted by junzo316


     Having to take missions 3 levels above you ALL the time means that there is NOT enough content..  The devs just added more stuff to the C-Store and continue to make nerfs, but still have not added more content.

     

    I never had to take missions 3 lvls above me at anytime during my lvling, same lvl or 1 lvl higher. If you did is because you did like many, you rush to the end and you skip many missions. I would be curious to see those toon and check all the missions you missed, can you link you toon from Cryptics website?

    Again C-Store and content are different department.

     

    Marked in red the statement that was untrue for me and will be untrue for most. And I didnt rush. I did every mission I could find around my Level + I used the tools the community made that finds quests for you.

     

    Truth is Cryptic nerfed XP in a bad way on Launch day and pissed off a crapload of people. They also did some crooked mess by nerfing and breaking a lot of powers just so they could decelerate leveling progression for people

    Oddly enough I recall the devs assuring us there would be no content gaps. They LIED.

    Still to this day you see people complain bitterly on the forums bout content gaps

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by ghost047

    Originally posted by Maelkor


    The primary reason for the slide is lack of content. The Game has approximtely 1 to 2 months worth of content for the average player. After that you can try out different power sets but the content will be exactly the same as the first character you leveled. Most people quickly get tired of this and grow bored. The core game is good and is fun to play. If your thinking of spending $50 on a single player game this game would be a good alternative to that. Play it as a single player game, play out the free month or two months or whatever they are giving, then put it back on the shelf and move on. I will probably cancel my sub after I play bloodmoon unless they have something else major in the pipeline for early to mid november.

    Tell me what is the difference with any other games out there, Aion just came out and if you reroll you will have to redo the same exact quest line unless you change sides. What about WoW, same exact thing happen, the only difference is the starting area and after that is the same quest line. WAR is the same, if you want to lvl you have to run the quest if every 3 zones of your faction. So again, why everyone complain about that in CO but you have the same in every other game, seem to me like people are just looking for a reason abd can not come up with a good one. Same thing with the "it's too solo friendly" but every game out there you can max out solo, people cry when they have to group, just look at FFXI forum and you will see.

    Give CO a break, it's been out for less than 2 months and they did a hell of a job adding content and fixing stuff. For people who are rubberbanding, just play with your setting and it should fix it, like removing the outline or the water effect in Lemuria, but stop complaining about the game because your PC can't run it and please spare the "I can run all the new game on max", so obviously you are doing something wrong.

     

    Really you want to go there? WoW has an overabundance of quests. So many, you outlevel quests all the time and find yourself scrambling to remove them. Thus, when ya reroll you can simply pick some of the quests you missed and enjoy a fresh experience.

    CO is not like this. There is not even enough quests to get ya through one playthrough. It's torture if ya have alt-itis. You have to do the exact same quests over and over and over. Just horrible.

    And take Guild Wars. You hit max level just on the primary missions alone. And they are highly repeatable and filled with nice grouping. I took 4 alts up to cap and didnt feel like I repeated same stuff

     

    For your second point-- No I am not going to give them a break. What they did was shady and plain crappy nerfing XP which left huge gaps, leaving powers broken for long periods of time (MR anyone? PFF?), buggy travel powers (cant count how many times superjump almost killed me), etc

    How can they fuck up superjump anyway!??! All they had to do was take the code from CoX and bring it to CO. Superjump was the shiznit in CoX. In Champions, superjump will pretty much kill ya. LAME>>>>>>

     

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by Yavin_Prime


    Funny thing is this can easily be explained with one word: STO.
    Now you're probably wondering what Star Trek Online has to do with Champ-O, well as most of you know Cryptic is creating STO. If you follow the history of STO like I do you'll note that origonally it was being developed by a company called Prepetual Entertainment. Before PE got the rights to STO they were making a game called Gods and Heroes: Rome Rising. Funny thing is when they got the rights to STO PE seemed to stop work on GnH, I was in beta and I was supprised to find that PE had canned the game that was so close to launch. Now then Cryptic gets STO, and STO is considred to be a gem... a true money making potential, like uber! So Cryptic pulls a Prepetual but they stop short of caning Champ-O rather they just push it out the door and put all their funds into STO because they want STO to be their flagship game. Funny thing is Champ-O was in development for nearly a year before Cryptic got STO and then all of the sudden they get STO and development on STO ramps up big time. Within months we have full on screenshots, and mind you they chose not to use PE's old engine and material, they started from scratch. Now only two months or so after Champ-O launched STO is in closed beta.
    Well with that story I tell you that Champ-O has suffered from neglect. Cryptic fell into the STO curse and used Champ-O to fund continued development on STO. Does this mean Champ-O is a gimick, of course not but it could have used a few more months of development with a beefier development team however Cryptic must have thought those people were better spent on STO. Personally I'm an STO fan at heart, however I'm also a Champ-O fan (or was) and I wish that Champ-O had been better at launch. Thats my 2 cents on the topic.

     

    I fully agree with this but we can only guess unless you have some inside info? I've reached this same conclusion myself and I've seen others ponder this.

  • MaelkorMaelkor Member UncommonPosts: 459
    Originally posted by ghost047

    Originally posted by Maelkor


    The primary reason for the slide is lack of content. The Game has approximtely 1 to 2 months worth of content for the average player. After that you can try out different power sets but the content will be exactly the same as the first character you leveled. Most people quickly get tired of this and grow bored. The core game is good and is fun to play. If your thinking of spending $50 on a single player game this game would be a good alternative to that. Play it as a single player game, play out the free month or two months or whatever they are giving, then put it back on the shelf and move on. I will probably cancel my sub after I play bloodmoon unless they have something else major in the pipeline for early to mid november.

    Tell me what is the difference with any other games out there, Aion just came out and if you reroll you will have to redo the same exact quest line unless you change sides. What about WoW, same exact thing happen, the only difference is the starting area and after that is the same quest line. WAR is the same, if you want to lvl you have to run the quest if every 3 zones of your faction. So again, why everyone complain about that in CO but you have the same in every other game, seem to me like people are just looking for a reason abd can not come up with a good one. Same thing with the "it's too solo friendly" but every game out there you can max out solo, people cry when they have to group, just look at FFXI forum and you will see.

    Give CO a break, it's been out for less than 2 months and they did a hell of a job adding content and fixing stuff. For people who are rubberbanding, just play with your setting and it should fix it, like removing the outline or the water effect in Lemuria, but stop complaining about the game because your PC can't run it and please spare the "I can run all the new game on max", so obviously you are doing something wrong.

     

    I thought I did give CO a break. I did say the core game was good and worth spending $50 on. Regardless of how good a game is when you run out of content to play you run out. I dont play Aion. I never played WoW, I subbed to AoC for about 2 months total, I played Warhammer for about 4 months and remained subbed for about 6 months. In addition to warhammer. I actually got half of my levels off the open RvR and instanced pvp and enjoyed the heck out of it. After I started working on my 3rd and 4th alt though that got a bit repetative and boring as well...thus my cancellation of the game. I even cancelled Warhammer when there was nothing else out that I wanted to play. I went gameless for at least 2 months before champions came out. The primary reason I have quit all of these games has been content that gets stale and boring, not because of any other game coming out that looked more exciting. They have barely added any real content to the game. They have fixed a lot of the broken content and they have patched a few holes that existed in the climb to max level, however, as much as I enjoy playing the game I have simply run out of things to do that entertain me. 

    As for the rubberbanding issues...the only people that I personally know of that experienced that in game ran the game on subpar machines. Lemuria being the only exception...everyone experiences it there to one degree or another. I didnt find it to be so bad that I was unable to enjoy the game though. Like so many games today what the devs needed was about another 3 months of dev time to double the size of the content prelaunch. It just seems such a pity and a waste that so many of these companies sink 3 to 5 years into an idea and 10's of millions of dollars to push out a product that is not quite finished. I can understand a game that is so broken its never gonig to make it as pay to play, but some of these games are so close to being really good games and fall flat because they just dont squeeze out that extra 10%.

  • ghost047ghost047 Member UncommonPosts: 597
    Originally posted by PatchDay

    Originally posted by ghost047

    Originally posted by junzo316


     Having to take missions 3 levels above you ALL the time means that there is NOT enough content..  The devs just added more stuff to the C-Store and continue to make nerfs, but still have not added more content.

     

    I never had to take missions 3 lvls above me at anytime during my lvling, same lvl or 1 lvl higher. If you did is because you did like many, you rush to the end and you skip many missions. I would be curious to see those toon and check all the missions you missed, can you link you toon from Cryptics website?

    Again C-Store and content are different department.

     

    Marked in red the statement that was untrue for me and will be untrue for most. And I didnt rush. I did every mission I could find around my Level + I used the tools the community made that finds quests for you.

     

    Truth is Cryptic nerfed XP in a bad way on Launch day and pissed off a crapload of people. They also did some crooked mess by nerfing and breaking a lot of powers just so they could decelerate leveling progression for people

    Oddly enough I recall the devs assuring us there would be no content gaps. They LIED.

    Still to this day you see people complain bitterly on the forums bout content gaps

    You guys are having the same discussion here as in the official forum, some encounter the content gap and others didn't. It's not my fault or Cryptic fault if you took missions 3 lvl higher than you (probably thinking you will get better xp and lvl faster). Stop with the content gap, it only happens between lvl 30-32 and they fix it (again, people still complain because they don't like the missions they put there), it's not like you have to grind on mobs every 2 lvl so give it a rest.

    They temporaly nerf the missions xp, they told us it was a test and they fix it. About the power, they needed to fix it because many power were/are broken espacialy in PvP. People complain about the fact that the game is too easy and too solo friendly but as soon as they raise the difficulty of the mobs or nerf the power, people start crying about now broken FOTM build. So whatever they do, some will be piss and mad.

    PS: I'm sorry to disapoint you guys but Cryptic is one of the rare compagny who listen to their player base, people ask to skip the tutorial, ask for more mission around lvl 30-32, they ask for refund, they ask for more lifetime sub, they ask for missions bugs to get fix, guess what, they give/fix everything they could in that small period of time, but they can not fix everything at the same time. but people only see what they want to see. Go back and read all the patch from day 1 and you will see that they fix a lot of stuff. You guys start to sounds like the SWG Vets about the NGE (I am part of those but I let it go the day the NGE came out and never look back), maybe it's time for you to do the same, or do something useful if you still like the game and want it to succeed, leave these pointless forum and go on the official one to make constructive post about the problem like everyone else who care about the game is doing.

    Get a life you freaking Gamer.....no no, you don't understand, I'm a Gamer, I have many lives!!

  • HitechLolifeHitechLolife Member Posts: 210
    Originally posted by Yamota 

    I am playing Aion now and during the four days that I have played it I have seen more content than the whole of CO.
     

    Heh. I just quit Aion due to lack of content and was browsing this board for a replacement. Yeesh.

     

    For the record I and no one I play with (irl) uses Xfire. I never will as it doesn't interest me.

    Currently Playing: The Game

  • MaelkorMaelkor Member UncommonPosts: 459
    Originally posted by Kozom


    there is only one problem with the game. Developers decided to not listen to the players. Example = early release = no villains + huge nerf. The game 2 days before launch day was fine but we all know what happened. They gave us a nerf to make it take longer to level since there was no content later on.  

     

    I do have to laugh at this though. No matter how much they try to nerf the game...pve is still so pitifully easy its laughable. The game needed the nerfs badly. The headstart weekend before the nerfs we had people who were lvl 30 out of 40 levels. Thats before the official opening day release. Even after the opening day nerfs it was still easy to get levels. No death penalty so not even that to worry about. Even casual players finished the content inside of one month. I dont that there is anyway anyone can possibly declare champions online to be difficult or challenging in any way shape or form.

  • ElikalElikal Member UncommonPosts: 7,912
    Originally posted by Loke666


    Cryptic did what they did with COH and Mythic did with LOTRO: They started wih very little content and added more later.
    The problem is that it worked better last time since there really only were one super hero MMO out there so you didn't have a choice if you liked the genre.
    Now there is already CoX and soon will SOE release the DCU also... And Marvel is talking about making a MMO too now (I guess they backed out on CO because they didn't think it was solid enough.
    Too little content is a big problem in MMOs and Cryptic would have done theirselfs a big favour if they waited releasing a year while adding content. And while the Nemesis is rather cool from the pen and paper game it is not enough, people want to be able to play bad also.
    Cryptic are probably overworked since they also make Star trek and Neverwinter nights. But it is better to focus on one game until it is good enough and then start on next instead of releasing 3 games that needs more polish and content.
    I don't think it is just problems with X-fire, AoC have also some issues with it and they are still in the middle of the top 100 list. It can surely add to the lower ratings and some of it might be the fact that X-fire curves get less reliable the ferwer people who plays it, in Wows case you can see if the servers are down one hour but with a game like CO could you get weird spikes just if a few guys get a day of work or decide to do something else for a few days.
    But I think we can be sure that falling from 25 to 106 with a graph that looks like the stock market 1929 isn't a good sign. They need to add some content ASAP or they will lose their subs to CoX and DCU.

     

    That hits the nail on the head. Making CO and STO and NWN whatever, thats just way too much. Even one MMO along needs 100% dedication of a company. Sorry, but making 2 MMOs at roughly the same time is ridiculous. I get this feeling they are making 2 half assed MMO games where they would have had the chance to make one really good one.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • Death1942Death1942 Member UncommonPosts: 2,587

    because we all know Xfire is the be all and end all of MMO statistics....

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • ElikalElikal Member UncommonPosts: 7,912
    Originally posted by Death1942


    because we all know Xfire is the be all and end all of MMO statistics....


     

    It sure is just a part, but still, when you make a sample of a development seeing one part loosing many you can assume it CAN be representative, even if only a certain percentage of CO gamers uses Xfire. Lets say, if 20% of all gamers of a game use XFire, and within 2 months that drops by more than half, you can dead sure conclude it is representative enough to say that the numbers per se drop, because there is no logical reason to assume XFire users quit while the rest all stays. Statistics always are made with samples. I think XFire developments are quite a good indicator.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • AxeionAxeion Member UncommonPosts: 418
    Originally posted by Solude

    Originally posted by Axeion


    naw cox has more than 5 interors.

    Office, Destroyed Office

    Sewer

    Tunnel: Blue, Brown, Roman

    Rikti

    Tech

    CoT

    Ok more than 5 but not "a ton".  That said I love CoX its my go to MMO when the new shiny one fades.



     

    few more their off top of my head.

    casino, casino warhouse

    garage.

    pawn shop.

    warhouse, warhouse deserted, warhouse tech.freakshow warhouse, rave warhouse, carnival of shadows warhouse,contaminted warhouse .cloack work warhouse,hellion/skuls ( cant rember which) drug lab warhouse

    bank

    police station

    arachnos base

    longbow base

    council base

    5th colum base

    5th colum ruined city maps,ruined city maps

    fire base zulu maps out side the tunnels

    various mayhem/bank missions part in smaller part of big zones to small missions in side.

    villians cape mission map

    theirs some unique maps to alot actualy .id have to load cox an toggle back an forth to list those.an since im sick atm dont realy feel like it.but theirs alot of maps beside difrent "tiles" an textures.going rouge will add more an some realy nice effects an look to the world http://www.youtube.com/watch?v=SItM3OLqb5w&feature=channel shows a bit of it .

    realy liked the city reflected in the goggles of the hero their in the video.

    back to the x fire deal. their numbers could be down because a x fire seems to have problems with some games an their rateing drop because of it .how can users use it when its buggy in the game its trying to keep track of ?could also be because co has had server problems last two days an people actualy loged in were few.cant keep track of those numbers if the servers are messd up to...

    but heres one of the few population threads thats not been deleted on their forums http://forums.champions-online.com/showthread.php?t=83844  im still trying to give them a "break even tho 4 of my 30 days i couldnt play the game because of problems on their end.if only they would quit breaking the game , the servers, the log in servers, nerfing ,, an worring about the c store they might have a decent game ..after patching a few bug .

    realy looking forward to the halloween event .cox halloween event has ran fairly slick an fun.

     

     

     

     

    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933)

  • junzo316junzo316 Member UncommonPosts: 1,712
    Originally posted by ghost047

    Originally posted by PatchDay

    Originally posted by ghost047

    Originally posted by junzo316


     Having to take missions 3 levels above you ALL the time means that there is NOT enough content..  The devs just added more stuff to the C-Store and continue to make nerfs, but still have not added more content.

     

    I never had to take missions 3 lvls above me at anytime during my lvling, same lvl or 1 lvl higher. If you did is because you did like many, you rush to the end and you skip many missions. I would be curious to see those toon and check all the missions you missed, can you link you toon from Cryptics website?

    Again C-Store and content are different department.

     

    Marked in red the statement that was untrue for me and will be untrue for most. And I didnt rush. I did every mission I could find around my Level + I used the tools the community made that finds quests for you.

     

    Truth is Cryptic nerfed XP in a bad way on Launch day and pissed off a crapload of people. They also did some crooked mess by nerfing and breaking a lot of powers just so they could decelerate leveling progression for people

    Oddly enough I recall the devs assuring us there would be no content gaps. They LIED.

    Still to this day you see people complain bitterly on the forums bout content gaps

    You guys are having the same discussion here as in the official forum, some encounter the content gap and others didn't. It's not my fault or Cryptic fault if you took missions 3 lvl higher than you (probably thinking you will get better xp and lvl faster). Stop with the content gap, it only happens between lvl 30-32 and they fix it (again, people still complain because they don't like the missions they put there), it's not like you have to grind on mobs every 2 lvl so give it a rest.

    They temporaly nerf the missions xp, they told us it was a test and they fix it. About the power, they needed to fix it because many power were/are broken espacialy in PvP. People complain about the fact that the game is too easy and too solo friendly but as soon as they raise the difficulty of the mobs or nerf the power, people start crying about now broken FOTM build. So whatever they do, some will be piss and mad.

    PS: I'm sorry to disapoint you guys but Cryptic is one of the rare compagny who listen to their player base, people ask to skip the tutorial, ask for more mission around lvl 30-32, they ask for refund, they ask for more lifetime sub, they ask for missions bugs to get fix, guess what, they give/fix everything they could in that small period of time, but they can not fix everything at the same time. but people only see what they want to see. Go back and read all the patch from day 1 and you will see that they fix a lot of stuff. You guys start to sounds like the SWG Vets about the NGE (I am part of those but I let it go the day the NGE came out and never look back), maybe it's time for you to do the same, or do something useful if you still like the game and want it to succeed, leave these pointless forum and go on the official one to make constructive post about the problem like everyone else who care about the game is doing.

    [Mod Edit]  It's a FACT....there are major content gaps in CO.  This is the major complaint of the player base.  You can say that we rushed...whatever...I didn't.  They never restored the XP that they nerfed at launch for fear that people would level too fast. 

    A lot of the posts complaining about the game on the official forums get deleted/"consolidated".   So please don't tell me where to post my complaints.

    Cryptic is just that....cryptic.  They said that we would get early access to the beta of STO, but now they are back-peddling and being very ambiguous about when the 6 month/lifers will get in.  I'm glad that you are enjoying the game, I'm not.  I will voice this opinion on any forum that I want.  Especially since I feel the devs never read the official forums anyway.

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by Elikal



    That hits the nail on the head. Making CO and STO and NWN whatever, thats just way too much. Even one MMO along needs 100% dedication of a company. Sorry, but making 2 MMOs at roughly the same time is ridiculous. I get this feeling they are making 2 half assed MMO games where they would have had the chance to make one really good one.

    I think half-assed is the standard business plan for MMOs now.

    I agree that most companies probably can't do a good job with more than one at a time.

     

    It's hard not to think they are churning them out, when they move lots of people from a recently-completed MMO shortly after launch.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • templarxtemplarx Member UncommonPosts: 181
    Originally posted by Vato26



    Do you know the exact percentage of the total gaming population that actually uses X-fire?  Do you?  Oh, and provide actual, hard evidence to back up this statement (X-fire is not "hard evidence").  I know for a fact you do not, therefore, I'll reiterate this one more time to help you understand it (to learn repetition is the key):

    X-fire figures (they are not stats) mean jack-shit when used to compare games over the total gaming population!

    Btw, the way you have presented this (especially the "weee" part) has proven my point #2 of my post above (post #17).  You fit perfectly with that point.

     

     

    Until YOU can provide -anything- more reliable than X-Fire, you can scream blue murder all you like about "statistical evidence" blah blah.

    If players have to pick between X-Fire and NOTHING , what do you think they will latch onto? You guessed it, X-Fire. Until that guy who used to do the MMOCharts site updates it with info which he got from all over the show, there's really nothing you can say about the accuracy or inaccuracy of X-Fire stats.

    EDIT: Link to the site i was talking about : www.mmogchart.com/

     

    You don't even have to look at the exact numbers or the ranking of an MMO, the TREND is as far as i'm concerned generally spot on. If a game launch, you see the spike, when free-month is over you see a drop . Now CO has been showing a solid decline since launch , compared to something more niche like Fallen Earth which either climbed are remained stable.....

     

  • YamotaYamota Member UncommonPosts: 6,593
    Originally posted by ghost047

    Originally posted by Yamota


    Down to #115 and this is during a weekend... weee
    No really, sad to see this game slide down to the ghetto zone of MMORPGs. The combat was really fun and the open powersystem was innovative but the game lacks some serious content. I am playing Aion now and during the four days that I have played it I have seen more content than the whole of CO.
    Aion combat though is totally inferior to COs but combat is not enough...

    Your still here with your X-Fire, now atleast you have found a new game and you will leave. I can't wait to see you in the Aion forum complaining about the lack of content and all the grinding you have to do.  Percentage speaking, Aion lost more than CO.

     

    Where did you get that from? Aion started on rank 4 with a peak of 81k hours/day and is now down to 53k hours/day. That is about a 33% drop.

    Champions Online started on rank 25 with a peak of 5100 hours/day and is now down to 1700. That is about a 67 % drop.

    As for lack of content. Aion so far seems to have a huge amount of content and I actually prefer grind over easy-mode MMORPGs.

    Not saying Aion is the best MMORPG EVAR but it is alot more solid and have tons of more content than CO. Naturally since it has been released in South Korea for so long but I as a consumer dont care about that. I want a good MMORGP to play now and right now Aion is far better than CO. Maybe in a year that changes, but with the low subscriber base of CO I doubt it.

    Beside it doesnt seem that the CO devs gets it. Their next patches introduces zombies, werevolves and a new powerset. Altough nice the game needs to address the issue of fast leveling and lack of end game. Not everyone is an altaholic, not even the majority I would say.

  • templarxtemplarx Member UncommonPosts: 181
    Originally posted by Axeion

    Originally posted by ghost047

    Originally posted by Axeion



    Looks like you haven't read my post, as I said, the only difference is the starting area, in WAR, if you want to lvl properly you still have to do the 3 factions zone in every tier, in WoW, at lvl 8 you have the first instance and by lvl 15, Hordes and Alliance share the same map and quest line.


     

    That's not quite true. Warhammer is divided into Order vs. Destruction. If you play Order you will have a 100% different quest line to follow all the way to the end, likewise if you're Destruction [so you already got content x 2 ] . CO have no split at all.

    Even in WoW, after lvl 15, you might be in the same ZONE, but the quests sure ain't the same. Hell you don't even get your quests from the same NPC or even in the same CITY (Oggrimar vs. Stormwind etc etc). I'm talking pre-BC , even Burning Crusade zones have their Alliance/Horde towns at certain places [Hellfire specifically] . So at the very least switching factions should provide you with quite a different questing experience....

    Now in CO....no faction split, quest lines are identical, towns/hubs are identical. To top it off, they have the repeatable mission thing which is like  "WoW-Dailys" , and there really ain't alot of variety in those. I might as well fire up Diablo 2 and do the same map over and over , except have it randomize the mob/reward placing....

     

     

  • tyanyatyanya Member Posts: 199

    I used to believe that the addition of Villains would transform the game, however in truth there is so little customisation of play style in CO and so little individuality in the world experience I don't think cryptic have any ability to make them function in any meaningful way. CO is an anthology of mmo staple's, arbitrarily and randomly thrown together, the lack of conviction and priority given to the theme ensures there's no unifying glue and no reason to commit or care about anything outside the avatar creator, its a game that is less than the sum of its parts by design.

    Of course the awesomeness of the avatar creator will ensure CO always has its supprters, like most every other franchise so I wouldn't say its on a death bed by any stretch. But sadly the consequence of it's arrival and apparent willingness to exist without attempting to do anything new or imaginitive either with theme or game mechanics means it wont convert anyone new to either the mmo game or to the comicbook world.....as it stands all that seems inevitable is for the the exact same playerbase to be divided between 2 games - to neither's overall benefit.

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