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You know, I was sitting here thinking of MMORPG's in general and how they are always making strides to the MoB AI's to make interaction more and more intriguing.. then I was thinking...
Has any MMORPG's made it so you can have like hirelings? I don't mean like pets, I mean NPC's which are races/classes that the Players themselves are and can group with players? Like if you're in a group with all fighter types you can go to the local tavern and maybe seek out a cleric to hire into your party, which is just an NPC but will perform standard cleric functions on their own such as maybe healing or crowd control.
I don't think it would be too difficult for base type classes to be coded to have an AI that could work.
Has something like this ever been done before?
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Comments
Guild Wars has this, but that is all that I know of.
But that's an ORPG, not an MMORPG...
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
diablo 2 comes to mind
I think they will never do this cuz it will hurt group play, they say all the time that this is a group oriented game and being able to hire a cleric instead of finding a real person to fill the role will really hurt the group dynamic.
although wouldnt it be cool to summon a pet that heals you? wow that would be cool, maybe something a paladin could cast.
Yea, i Immediately thoguth of diablo 2 also. i think thats the MAIN ORPG that has that system.
Mystics gain the ability at high lvls to summon a spirit that heals you and your allies, it doesn't fight, just flys around and heals, and a paladin gets to summon a squire. Some little poser that follows you around and fights alot.
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"You sir, are a moron"
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Games Played - Too many to list~
Games Currently Playing - City of Heroes
Favorite Game So Far - Lineage 1 ^^
Waiting For - EQ2 and WoW (OB is gonna be hell T_T l33t d3wdz everwhere >_<;;)
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Ahh I knew it was only a matter of time before a ORPG had this concept...