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Hello guys. Today I would like to share with you about level bonuses in Allods. There are 40 levels every character can advance initially(though I saw level 45 bugged in CBT. Dont worry, If you didnt know OBT is over and russian version fully released). So every level you receave one:
1. Stat point. There are 12 different stats like strength and accuracy. For example 400 strength increace overall DPS x100 (400 is normal for level 40. If you noticed , most of the stats come from the equipment - 360). Stat systm is pretty interesting by itself, you can try different build like healer with crazy evades, paladin with abnormal spellpower or healty stalker by rising health from 10000 to 50000 by stats.
2. Skill point. Skill system alike WoW talent system. Its a tree but without bounds between skills and when I say skills I mean castable actions like fireball. Each skill can have 1-3 levels(first level of skill requare 1 stat point, 2nd - 2, 3rd - 3. 6 points total to max 1 skill). Level 3 skills usually have double of level 1 effects (Example: fireball I dmg with wand 150, level III fireball damage 300. With high spellpower its result in 30000 per cast).
3. Talent point. Talents like many other games give + bonus to something , more rarely talents give new abilities. It works next way : talents presentet as cells at chessboard, by opening talent you gain acces to nearby cells, you start in the center of the board and there 3 boards for each class(example stealth, melle, ranged for stalker). Some additional talent points can be found by epic questlines.
By the way some unique quests in midlevels reward you with skills for your class(like cure plague, spell which spreads from infected to players, kills like 15 sec and works 1 min - one of uber necromancer spells).
Sorry for my not native english.
Comments
Thanx for the info m8. If you have any other "spicy" info about the game pls share it with us I hope i'll be able to get my hands on a closed beta key to try this game. Looks great!
Rock On.
m/
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