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World of Warcraft: Top 5 Things Coming In WoW Patch 3.3

24

Comments

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880
    Originally posted by Montaronx


    /yawn..... this game is done, all move to the next

     

    so says the disgruntle eq2 player :)

  • luciusETRURluciusETRUR Member Posts: 442

    "..One of the biggest improvements in Wrath of the Lich King was more involved storytelling,..."

     

    Oddly enough, this what ruined the game for me. Even in Burning Crusade, when they tried to tell the story directly, the game just seemed to get worse. The lore was really cool.. now it's terrible. 

     

    Edit: OK, maybe not what ruined the game, but the lore, there's a lot of crap that ruined the game.

  • PoopyStuffPoopyStuff Member Posts: 297

    boring

    move the carrot and people follow

    lemmings

     

  • zaylinzaylin Member UncommonPosts: 794
    Originally posted by maritpra

    Originally posted by zaylin

    Originally posted by Astralglide


     I hope that they update the Arthas story and raids to match the new level and gear cap.- Make Naxx and UL/ IC 85+ raids and have the new tier 11s drop out of there 

     

    who would want to Re grind a insty for new gear...



     

    Have you ever heard about Onyxia?

    Yes I have. But imo Onyxia's Revamp was  to Re-introduce newer people to a raid they may have never done because they were not around pre bc.Heck even I never had a chance to do onyxia (played off and on for 4 years). and to update some of the Classic armor sets that still look slick :). Just they way I precieve it. 

  • PalebanePalebane Member RarePosts: 4,011
    Originally posted by Thamoris


    Quest helper?
    I've never used a quest helper of any kind in any game.
    How lame!
    That's like cheating..what's the point of playing then? Better off reading a book or watching a movie then.



     

    Not everyone has the luxury of a wonderful sense of direction. I'm sure there are things you aren't as good at.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • ToxiliumToxilium Member UncommonPosts: 905
    Originally posted by Palebane

    Originally posted by Thamoris


    Quest helper?
    I've never used a quest helper of any kind in any game.
    How lame!
    That's like cheating..what's the point of playing then? Better off reading a book or watching a movie then.



     

    Not everyone has the luxury of a wonderful sense of direction. I'm sure there are things you aren't as good at.

    Using proper paragraph structure, for instance.

    image

    image

  • SonikFlashSonikFlash Member UncommonPosts: 561
    Originally posted by Kronus1


    Garrett Fuller  sure not in Blizzard's Pocket
    Nice flame at the new Quest tracking system
    Jon Woods would have wrote a better post on the New Quest Tracking
    The Quest Helper Mod
    That we use in the game uses a lot of your interface memory.
    also it ask you to update your quest to a website.. in order to help the mod
    I am glad that blizzard is making  quest tracking better
    i hope also that this will be for other mods as well..
    Sure be better than .....
    I got hacked!!!!!  I downloaded a mod from this ....site and it had a key logger..
    be nice if blizzard controlled the mods
    i sure blizzard would have no need to hack your account.

     

    please shutup


  • neonwireneonwire Member Posts: 1,787

    So....ermm.....Garretts top 5 things coming in the next WoW patch are an axe, some armour, a quest tracking system that no-one is going to need (so why is this in the top 5 then you idiot?), some new dungeons and a boss fight with the Lich King. The dungeons and the boss fight are probably the only things worth mentioning.......and they're not really that exciting. What a shit article.

  • neonwireneonwire Member Posts: 1,787
    Originally posted by Thamoris


    Quest helper?
    I've never used a quest helper of any kind in any game.
    How lame!
    That's like cheating..what's the point of playing then? Better off reading a book or watching a movie then.



     

    Asking other players for advice with quests is also cheating then in that case. I found the quest tracker to be a blessing actually. It saved me from wasting countless boring hours/days/weeks running around like a headless chicken looking for static object #5765765765765. You dont seriously find that enjoyable do you? Besides what difference does it make? Everyone will get through the game sooner or later anyway. If you want to waste your time and money then thats up to you.

  • WintersbiteWintersbite Member Posts: 146
    Originally posted by Kyleran

    Originally posted by coffee

    Originally posted by tsukts


    What about LFG System? Its not coming in the next patch?:( That was the thing i was looking forward for to get some life back into the classic WoW dungeons thats impossible to find group for on a single server.



     

    The new LFG system will be in 3.3.  Surprising this didn'y make the top 5.

    Has a LFG system ever really worked in any game? No reason to believe it will be any better this time around either. (Blizzard already tried once before)

     

     

    Did DAoC have one? (Pre ToA) I can't remember. Or was it just /who Cleric 40 ? :)

  • Finally the players get to put that annoying talkative git in his place.

    Personally for the LFG system worked pretty well when I played the game last, not that there wasn't room for improvement. But compared to when it was introduced and no one ever used it, I was happy to see it working reasonably well.

  • Zeref.DyverZeref.Dyver Member Posts: 270

    Kind of dreading the patch myself as I think that the cross-realm dungeon system is an awful idea that will destroy the community in World of Warcraft.

  • coffeecoffee Member Posts: 2,007
    Originally posted by Kyleran

    Originally posted by coffee

    Originally posted by tsukts


    What about LFG System? Its not coming in the next patch?:( That was the thing i was looking forward for to get some life back into the classic WoW dungeons thats impossible to find group for on a single server.



     

    The new LFG system will be in 3.3.  Surprising this didn'y make the top 5.

    Has a LFG system ever really worked in any game? No reason to believe it will be any better this time around either. (Blizzard already tried once before)

     

    There have been many attempts by blizzard to add a LFG system....

     

    1. just a LFG chat channel (seemed fine at the time) - Vanillia

    2. Queue up via meeting stones (auto queue feature - never used) - Vanillia 

    3. 1'st attempt at a LFG inferface (did any one ever use this?) - TBC

    4. 2'nd attempt at a LFG interface (much more successful) - Wotlk

    and now #5 which is kind of all the above mixed into 1 and some more.

    In what has become know as the PUG dungeon system

    • Join a global LFG pool of players made from your battlegroup (in my case that 14's servers).
    • Flag your-self as healer,tank or DPS and select the dungeons you want play.
    • Let the system match you with players and then then automaticly teleport to the dungeon.
    • Earn extra money and badges for completing a PUG dunegon (only once per day).

    You can join the PUG system as a group, so lets say you got 4 guild guys together or 4 peeps from your server but are lacking a tank, join the PUG system as a group and the system will find you a tank from (in my case) 14 servers.

    I think this is fine for dunegons and GREAT for low-level dungeons but, theres talk and even UI in the PTR for PUG raids made this way, man thats goona be hard to get right... I mean how are we goona check Achievements :p (man I hate that achievement crap "link achivements blah blah").

    Linkable achivements and flying mounts.. my two WoW hates .. rank over.

    image

  • XasapisXasapis Member RarePosts: 6,337

    I see we share the same dislikes (flying mounts as killers of immersion, and achievements as the new reputation grind tool)

  • coffeecoffee Member Posts: 2,007
    Originally posted by Xasapis


    I see we share the same dislikes (flying mounts as killers of immersion, and achievements as the new reputation grind tool)



     

    Well to elaborate:

    Flying mounts killed World PVP (IMHO), they also stop blizzard creating some content, take the ice-crown zone, there are I think 3 walls/gates you need to get through before you hit the citedel, if there were no flying mounts there could of been a cool world event where you need to break down the defences of the 4 gates before your server can unlock the citedel (ala AQ in vanillia wow).

    And achievements are fine, but its been abused by players, wanna join a raid or even some guilds then you need to link your achievements, if you don't have full ulduar achivements etc then your out of luck.

     

    image

  • ShadoedShadoed Member UncommonPosts: 1,459

    Pretty poor article all round, just got a whole "lets have a dig at Blizzard" feel to it rather than a 'best new features' article.

    Agree with most that have posted, how did the new LFG system not make this top 5??

    Also feel that the writer completely missed the boat on the changes to the quest tracking system entirely. The most important change to the system is the overall look and accessibility for the user in joining the quest log with the map rather than jumping backwards and forward between the two. Although questhelper is a good add on it takes a lot of resource and isn't completely faultless itself, so integrating a similar system into the game in this way just makes sense, whether or not it is innovative.

    Looking forward to the patch as and when it appears and like the changes to the character creation too, should give new players especially a better idea of which direction to take their characters in and where their characters strengths are.

    It must be Thursday, i never could get the hang of Thursdays.

  • Zeref.DyverZeref.Dyver Member Posts: 270
    Originally posted by Zorndorf

    Originally posted by Dana

    Originally posted by jiveturkey12


    " My only concern is how the timing lines up against Cataclysm. My guess is that we will see 3.3 sometime in early 2011, possibly even the end of 2010. If this is correct we will get a good solid year of game play out of Patch 3.3. Mike Morheim said at Blizzcon that Cataclysm would launch in 2010, along with Starcraft II. So the question is how much will Patch 3.3 be worth once Cataclysm comes out? My guess is very little beyond the memories."
     
    Was this a typo? 
     
    -Jive

     

    Sorry, that was my mistake on the editing pass. I misread it (thought he was talking about Cataclysm for a second) and changed the years. Fixed.



     

    What a L A U G H.

    If you would have taken ONE second at the web and look at wow.com, you would KNOW that the cross server dungeons is THE

    NUMBER ONE on the the new patch 3.3.

    It will allow 24/7 GROUP play whenever wherever you want it and at whatever level you are.

    The PUG system too is adepted with "filling" the holes on auto mode for the group members being searched.

    THIS site became a JOKE with that 8.7 for a Korean money catcher.

    ----> If you can't even follow up these new features on mmorpg number one, just stop publishing.

    YOU are making a fool out of "mmorpg".com

    Edit: BTW: Cataclysm already starts its alpha phase... that means 6 months pre publish.

    There you go with you 2011 smart ass post.

     

     

    You aren't seeing the big picture man.

    For one, on my notoriously low population server, Demon Soul, I never have to wait more than 5 or 10 minutes for a group, so what is the point of this? Really?

    Secondly, adding cross-realm dungeons isn't going to do anything but destroy any sense of community this game has left, and well, community is really what an MMO is about. So you can go on your little hyper-active fan boy spree all you want, but these changes are not good, and the glory days of WoW are long past.

  • ThenariusThenarius Member Posts: 1,106
    Originally posted by darkboarder8

    Originally posted by Zorndorf

    Originally posted by Dana

    Originally posted by jiveturkey12


    " My only concern is how the timing lines up against Cataclysm. My guess is that we will see 3.3 sometime in early 2011, possibly even the end of 2010. If this is correct we will get a good solid year of game play out of Patch 3.3. Mike Morheim said at Blizzcon that Cataclysm would launch in 2010, along with Starcraft II. So the question is how much will Patch 3.3 be worth once Cataclysm comes out? My guess is very little beyond the memories."
     
    Was this a typo? 
     
    -Jive

     

    Sorry, that was my mistake on the editing pass. I misread it (thought he was talking about Cataclysm for a second) and changed the years. Fixed.



     

    What a L A U G H.

    If you would have taken ONE second at the web and look at wow.com, you would KNOW that the cross server dungeons is THE

    NUMBER ONE on the the new patch 3.3.

    It will allow 24/7 GROUP play whenever wherever you want it and at whatever level you are.

    The PUG system too is adepted with "filling" the holes on auto mode for the group members being searched.

    THIS site became a JOKE with that 8.7 for a Korean money catcher.

    ----> If you can't even follow up these new features on mmorpg number one, just stop publishing.

    YOU are making a fool out of "mmorpg".com

    Edit: BTW: Cataclysm already starts its alpha phase... that means 6 months pre publish.

    There you go with you 2011 smart ass post.

     

     

    You aren't seeing the big picture man.

    For one, on my notoriously low population server, Demon Soul, I never have to wait more than 5 or 10 minutes for a group, so what is the point of this? Really?

    Secondly, adding cross-realm dungeons isn't going to do anything but destroy any sense of community this game has left, and well, community is really what an MMO is about. So you can go on your little hyper-active fan boy spree all you want, but these changes are not good, and the glory days of WoW are long past.

    The point is that players might be able to do low-lvl dungeons like DM,SM, ST and others at their level range, with a 5 man group(Yeah, boosting is faster and better, but you know, the last time i did a low-level dungeon with a proper 5man, at a proper level was like 2 years ago, I'd like to do that again). Not to mention, on SSL you barely see any heroic groups.

    And for the community...there's your guild, WoW forums(lol) and realm drama. Something will always happen and create some drama on the server.

  • Zeref.DyverZeref.Dyver Member Posts: 270
    Originally posted by Thenarius

    Originally posted by darkboarder8

    Originally posted by Zorndorf

    Originally posted by Dana

    Originally posted by jiveturkey12


    " My only concern is how the timing lines up against Cataclysm. My guess is that we will see 3.3 sometime in early 2011, possibly even the end of 2010. If this is correct we will get a good solid year of game play out of Patch 3.3. Mike Morheim said at Blizzcon that Cataclysm would launch in 2010, along with Starcraft II. So the question is how much will Patch 3.3 be worth once Cataclysm comes out? My guess is very little beyond the memories."
     
    Was this a typo? 
     
    -Jive

     

    Sorry, that was my mistake on the editing pass. I misread it (thought he was talking about Cataclysm for a second) and changed the years. Fixed.



     

    What a L A U G H.

    If you would have taken ONE second at the web and look at wow.com, you would KNOW that the cross server dungeons is THE

    NUMBER ONE on the the new patch 3.3.

    It will allow 24/7 GROUP play whenever wherever you want it and at whatever level you are.

    The PUG system too is adepted with "filling" the holes on auto mode for the group members being searched.

    THIS site became a JOKE with that 8.7 for a Korean money catcher.

    ----> If you can't even follow up these new features on mmorpg number one, just stop publishing.

    YOU are making a fool out of "mmorpg".com

    Edit: BTW: Cataclysm already starts its alpha phase... that means 6 months pre publish.

    There you go with you 2011 smart ass post.

     

     

    You aren't seeing the big picture man.

    For one, on my notoriously low population server, Demon Soul, I never have to wait more than 5 or 10 minutes for a group, so what is the point of this? Really?

    Secondly, adding cross-realm dungeons isn't going to do anything but destroy any sense of community this game has left, and well, community is really what an MMO is about. So you can go on your little hyper-active fan boy spree all you want, but these changes are not good, and the glory days of WoW are long past.

    The point is that players might be able to do low-lvl dungeons like DM,SM, ST and others at their level range, with a 5 man group(Yeah, boosting is faster and better, but you know, the last time i did a low-level dungeon with a proper 5man, at a proper level was like 2 years ago, I'd like to do that again). Not to mention, on SSL you barely see any heroic groups.

    And for the community...there's your guild, WoW forums(lol) and realm drama. Something will always happen and create some drama on the server.

     

    Oh how I love drama.

    I understand about the lower level dungeons, and that's a good thing and all, but it's not going to be so good at end game, which is what really matters to a lot of people.

  • GreenLanternFanGreenLanternFan Member Posts: 374



    "I know many people view WoW as the innovator in MMOs. I disagree here. WoW really did not do anything insanely creative with their game. They simply took the best ideas that were out there, packaged them better than anyone else and built a game that had a smooth play system. WoW was built on the backs of Ultima, EverQuest, and Dark Age of Camelot. All of the good ideas from these games were filtered and added into Warcraft from day one. "



    Finally! Someone that doesn't have their head shoved so far up Blizzard's butt that they can actually see the light of day! I am so sick of hearing WoW did this and WoW did that. Finally someone else that agrees with me on this point.



    Nice article although the whiny, over-dramatic WoW fanboys will find fault with it I'm sure.

    Your fail comment, failed.

  • XasapisXasapis Member RarePosts: 6,337

    ... with pretty active undead members I might add :)

  • luciusETRURluciusETRUR Member Posts: 442
    Originally posted by Zorndorf

    Originally posted by MrcdesOwnr




    "I know many people view WoW as the innovator in MMOs. I disagree here. WoW really did not do anything insanely creative with their game. They simply took the best ideas that were out there, packaged them better than anyone else and built a game that had a smooth play system. WoW was built on the backs of Ultima, EverQuest, and Dark Age of Camelot. All of the good ideas from these games were filtered and added into Warcraft from day one. "



    Finally! Someone that doesn't have their head shoved so far up Blizzard's butt that they can actually see the light of day! I am so sick of hearing WoW did this and WoW did that. Finally someone else that agrees with me on this point.



    Nice article although the whiny, over-dramatic WoW fanboys will find fault with it I'm sure.



     

    And it is a NICE proof how silly mmorpg editors have become.

    NOT talking about a revolutionary new cross server dungeon implementation in patch 3.3 but resorting to OLD HAT and very silly  arguments of WHO invented WHAT and at which time...of GAMES already dead .... YEARS ago.

    The only thing lacking in the article is references to Mac Donalds and Britney Spears.

    The article didn't even cite the MOST important introduced factor in WOW since the clustered BG's and ladder based PvP system: the cross server dungeons.

    Welcome to mmorpg.com: the dead site about dead discussions.

    Cross-Server Battlegrounds killed part of the community.

     

    PvP Ladder... really? Arena? Are you kidding me? Yeah, that's so new.

    Cross-Server Dungeons? Man, who cares about the community, anymore, you are right!

  • HivesHives Member UncommonPosts: 203
    Originally posted by luciusETRUR

    Originally posted by Zorndorf

    Originally posted by MrcdesOwnr




    "I know many people view WoW as the innovator in MMOs. I disagree here. WoW really did not do anything insanely creative with their game. They simply took the best ideas that were out there, packaged them better than anyone else and built a game that had a smooth play system. WoW was built on the backs of Ultima, EverQuest, and Dark Age of Camelot. All of the good ideas from these games were filtered and added into Warcraft from day one. "



    Finally! Someone that doesn't have their head shoved so far up Blizzard's butt that they can actually see the light of day! I am so sick of hearing WoW did this and WoW did that. Finally someone else that agrees with me on this point.



    Nice article although the whiny, over-dramatic WoW fanboys will find fault with it I'm sure.



     

    And it is a NICE proof how silly mmorpg editors have become.

    NOT talking about a revolutionary new cross server dungeon implementation in patch 3.3 but resorting to OLD HAT and very silly  arguments of WHO invented WHAT and at which time...of GAMES already dead .... YEARS ago.

    The only thing lacking in the article is references to Mac Donalds and Britney Spears.

    The article didn't even cite the MOST important introduced factor in WOW since the clustered BG's and ladder based PvP system: the cross server dungeons.

    Welcome to mmorpg.com: the dead site about dead discussions.

    Cross-Server Battlegrounds killed part of the community.

     

    PvP Ladder... really? Arena? Are you kidding me? Yeah, that's so new.

    Cross-Server Dungeons? Man, who cares about the community, anymore, you are right!

    I love when people start arguing about a game that they can stop playing at anytime so if you are complaining and still playing... You are a FOOL!. I still play the game and yes they borrowed features from other games and improved on them but feel free to go play EQ,DAOC or even UO because we all know they didn't screw those up. HA..

  • arctarusarctarus Member UncommonPosts: 2,581

    When is this patch coming? For me the new totem is the top thing i looking forward to...

     

     

    RIP Orc Choppa

  • Mr.HydeMr.Hyde Member Posts: 15

    Nice pitch for the game, good work MMORPG. Got your money from them.

    retRA-11B
    Lead me, follow me, or get out of my way.
    - General George Patton Jr

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