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  • free2playfree2play Member UncommonPosts: 2,043
    Originally posted by Jacinta


    5.  Remember that this is patch day to a pretty major update to the game.  Therefore expect at least a week of poor performance, sudden downtime and overall lacklustre gameplay.  The coming week or two is not going to be representative of the normal gaming experience unless there's some sort of miracle about to happen.
    Considering that this patch brings in perhaps the biggest change to the game in the four years I've been playing, I wouldn't be surprised if there are teething problems through to January.  I hope against it, though ;)



     

    The DB was letting EvEMon do basic updates a while ago and I lost all my partially trained skills so yea, this one is going to provoke bugs and anger petitions. No question.

  • SpiiderSpiider Member RarePosts: 1,135
    Originally posted by Malcanis



    This. All hail the new era of roaming gangs. I hope Morsus Mihi are ready for visitors.

    Clueless much ey? Nort has been swarming with roamers in ages now. Tri, WN, CO2. Try not getting your information on forums, try playing the game instead.

    No fate but what we make, so make me a ham sandwich please.

  • free2playfree2play Member UncommonPosts: 2,043
    Originally posted by Spiider

    Originally posted by Malcanis



    This. All hail the new era of roaming gangs. I hope Morsus Mihi are ready for visitors.

    Clueless much ey? Nort has been swarming with roamers in ages now. Tri, WN, CO2. Try not getting your information on forums, try playing the game instead.



     

    Visit all the 0.0 sec holders. They will need the traffic to support Sov. I'm CVA, we are fortunate in this respect. I still feel for all the deeper null alliances that are NBSI.

  • MalcanisMalcanis Member UncommonPosts: 3,297
    Originally posted by Spiider

    Originally posted by Malcanis



    This. All hail the new era of roaming gangs. I hope Morsus Mihi are ready for visitors.

    Clueless much ey? Nort has been swarming with roamers in ages now. Tri, WN, CO2. Try not getting your information on forums, try playing the game instead.



     

    Many thanks for your good advice. I hope it will help me get my next 1000 kills.

    Give me liberty or give me lasers

  • JowenJowen Member Posts: 326
    Originally posted by Irishoak


    Asides from the graphics anything really changing for new players like me?

     

    There are also two new career missions: Exploration and Advanced Combat.

    Though I am a vet I am certain to try out those.

    There is a lot of major and minor changes coming (like being able to see contents of ships and containers remotely) which are really going to improve/enhance this game a lot.

  • HydrobluntHydroblunt Member Posts: 282
    Originally posted by Malcanis

    Originally posted by Blazz


    I finally gave in to my desire for sandbox gameplay today, and bought the game on Steam (just missed out on that $5 deal... damnit) - so I was playing earlier, and set up a good 23 hours or so of skill training after finishing the initial tutorial and traveling to one of the career trainers...
    I'm thinking of going as a miner/manufacturer who has some fighting ability, but I have no idea how that'll work out, but hell, that's what I want to be and I'm going to stick to it.
    I'ma test this ol' sandbox out.
    See you guys in, what, seven hours or so, haha.

     

    (3) Ignore the idiots who tell you to train nothing but learning skills. Learning skills are great and all, but as a rule of thumb, do not spend more than 50% of your training time on them. Fun beats "efficiency".

     

    Ignore this idiotic advice.  Get some Cybernetics skill for decent implants and do train some learning skills.  At least get the basic learning skills to 4 and get the secondary learning skills to 2 or 3.  It should not take long.  Meanwhile, decide what you want to do.  Mining and manufacturing will take a long time to be at all efficient at as you need significant mining skills, then refining skills, then manufacturing skills.  There is little real money in manufacturing unless you research blueprints and invent, which takes a lot of learning.

    Don't automatically assume that the basic easiest professions is a good way to make ISK.  It's not that simple.

    Playing: EvE, Warhammer free unlimited trial, Allods Online
    Played: Anarchy Online, WoW, Warhammer, AoC, Ryzom. Aion
    Strongly Recommend: Ryzom, EvE, Allods Online

  • IrishoakIrishoak Member Posts: 633

    Umm thanks for all the tips, tone down the "idiot" parts and we're golden. As for the training, I usually train the learning skills offline and pick and choose others to train while I'm playing, so I get to see the low skills pop up complete, makes me feel like I'm getting something done and still playing the game. The effects of the "training" skills on your low level beginning stuff is minimal for the first couple of levels. I would rather train for new weapons and suffer the 23 minutes than wait until I'm fully training skilled. If it was an alt, maybe, just maybe. But that is just an opinion, later on those training skills pay off. To begin with I say hop around from the low level skills and play with all the toys you can! Pew pew pew!

  • batolemaeusbatolemaeus Member CommonPosts: 2,061


    Originally posted by free2play
    Visit all the 0.0 sec holders. They will need the traffic to support Sov. I'm CVA, we are fortunate in this respect. I still feel for all the deeper null alliances that are NBSI.

    Wow, you're spamming this forums with incorrect nonsense pretty hard today.
    CVA is royally screwed, since only the mining upgrades actually will make them any profit via refining taxes. Every other form of income that they create by paying for and upgrading the system will not yield any profit at all.

    Nbsi alliance can at least police their region and deny anyone the use of upgraded systems who isn't in the alliance that pays for it. That way upgrades that the corps pay for directly benefit their members.

  • MokweeMokwee Member Posts: 286
    Originally posted by tvalentine


    looking forward to the UI changes and the projectile weapon balancing.... Maybe the typhoon changes as well .. i dunno... i quit flying them after my 3rd typhoon. Maelstroms are cheaper and dont require torpedo training.

     

    Im actually going to start flying the phoon now after the patch... Might as well give it a good whack considering all the changes to it.

  • Bozo256Bozo256 Member Posts: 74
    Originally posted by Jowen

    Originally posted by Irishoak


    Asides from the graphics anything really changing for new players like me?

     

    There are also two new career missions: Exploration and Advanced Combat.

    Though I am a vet I am certain to try out those.

    There is a lot of major and minor changes coming (like being able to see contents of ships and containers remotely) which are really going to improve/enhance this game a lot.

     

    "Advanced Combat" must be the "PVP" tutorial training.  I wonder what they're teaching with that one, just what tackle is or more? I saw an interview with the person responsible for this and she said she wanted to blow noobs up to teach them that ship loss is eve is OK and perfectly normal.  Anyone done this one yet and want to share their experience? :)

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