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Everything I heard from them sounded like they were making a game for the hardcore and thats what I want. The graphics were more realistic and nicer to look at where as the new version looks like Champions Online in space. All they've done now is dumbed the game down, instanced it all up and it'll just go the way of Champions where everyone will be disappointed and the game fades into the background while we wait for SWTOR. Everything I've heard from people who go into beta with the Champions lifetime deal thing have said the game is bad and there wont be enough time to fix the issues.
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I wish Perpetual would have released Gods and Heroes and left this game alone all togather, But you know what they say wish in one hand and crap in the other =(
Assassin's like to do it in the dark and from behind.
Perpetual didn't even have a game engine, nothing working just a lot of expensive concept art. And the idiot in charge basically lost any credibility when he said. "We are making a MMO not a star trek game" Yeah alienate your target audience...way to have another NGE on your hands.
I thank GOD Cryptic has it, the last fucking thing I want is another Basement dweller spreadsheet
I'm not commenting on the argument one way or the other, but he didn't say what you said that he did. He actually said that they were making a game not just for trekkers, but for MMO players as well. I should know. he said it to me.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Well hey, if you like what perpetual did then you will LOVE the bridge that I plan on building to Alaska. It might not ever happen but I say we should waste millions of dollars and time trying because the idea sounds great.
Currently Playing: World of Warcraft
You're talking about the game that Perpetual was taking about when they first got the IP. That game died pretty quickly.
What you see now is fairly close to where Perpetual was going when they folded.
You know they have considered building one to Russia from Alaska....
I'm not commenting on the argument one way or the other, but he didn't say what you said that he did. He actually said that they were making a game not just for trekkers, but for MMO players as well. I should know. he said it to me.
ZOMG PWNED!
Yea they are not getting me again. "Fool me once shame on you, fool me twice shame on me".
Im not even going into the beta because I know its a sham. Im sticking to Dragon Age and Mass Effect 2 when it hits to hold me over until SW:TOR.
Sorry, but let's keep history accurate here. Perpetual had no such plans. As far as I can tell, the current STO is pretty close to what Perpetual had envisioned. I'm no fan of the current direction Cryptic is taking STO, but when Cryptic took over I was thrilled. I thought they would understand Star Trek, having enjoyed CoH myself. But sadly I couldn't have been more mistaken.
Yes -- someone on the interwebs admits to a mistake!
_____________________________
Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
Find the Truth: http://www.factcheck.org/
I didn't feel like typing it all again so I'm pasting a post I made in another thread into this one:
Glen Dahlgren, The original lead game designer for PE's STO absolutely had the right idea and PE's version of STO would have been great if they had of stuck to Glen's vision. The problems started when they made Darren Stinnett the Exec. Producer for STO. He started hacking apart Glen's STO almost on the first day he was there. It got so bad that Glen actually quit and left PE with the lead Art director (Because Stinnett was hacking his stuff to pieces as well) about 4 months after Stinnett was made the EP. Glen's vision of STO was the one that had hub ships, people as crew on hub ships, multi-pc crewed smaller ships and various other details that made us all originally fall in love with STO back in 2004/2005. This is the version that most people remember when they think back to PE's version because all of those beautiful screen shots we saw back in the beginning came from the original art director under Glen's lead.
The trouble basically all started when Glen left and made it so Stinnett had total control over the project. Then the problems really ramped up when God's and Heroes folded as this started the downward spiral that eventually ended with PE going bankrupt and getting sued by several of their investors and their PR firm for breach of contracts. It was during this time that we saw the most drastic cuts to the design of STO until it didn't even resemble the game that Glen Dahlgren originally set out to create.
By the time PE folded their STO was a steaming pile of crap that would have never made it in the MMO marketplace if it ever had of released. PE originally had a grand vision for STO under Glen's lead design but PE with a lot of help from Stinnett buried it and we are all VERY fortunate that they did. Cryptic's version may be far from perfect but it's 100 times better that what PE would have eventually released under Stinnett's craptastic lead.
To sum it up... you don't wish PE was still developing this game... you wish Glen Dahlgren was still developing this game. What PE and Darron Stinnett did to Glen's concept was beyond criminal. It's Glen's version that you remember... What PE was working on by the time they folded didn't even resemble what you 'think' you remember.
Bren
while(horse==dead)
{
beat();
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You realize that Cryptic has said this game is not being made for Trek fans?
"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2
You realize that Cryptic has said this game is not being made for Trek fans?
Proof?
"Because it's easier to nitpick something than to be constructive." -roach5000
Also I wanted to point out that I had a chance to play the Gods and Heroes beta before it went under. It really wasn't anything special. I definately consider Champions Online better than GnH, so I'm actually glad Cryptic has it and not Perpetual.
Besides, if they can't manage the development or their company well enough to keep from all losing their jobs, they don't really deserve it in my book. I say we avoided a train wreck there.
"Because it's easier to nitpick something than to be constructive." -roach5000
As far as we knew about it, I agree, I liked the Perpetual vision much more, too. One can only wonder after the quite lightwight Champions... Also notably Gods and Heroes, I SO would have love to seen that.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
You realize that Cryptic has said this game is not being made for Trek fans?
Proof?
Is in the pudding
You realize that Cryptic has said this game is not being made for Trek fans?
Proof?
The real question is what will you say to the proof? Will it change your attitude toward STO? Will you rationalize the proof to support Cryptic and STO? You see proof is pointless unless you're willing to take it AS proof. If you're mind is made up to the contrary, there's no use in showing it to you.
_____________________________
Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
Find the Truth: http://www.factcheck.org/
Maybe you should wait for release and give Cryptic a chance by trying their version first before you right them off totally ?
I wish Gods and heroes never got canceled either but that ain't the case...
Once the game is over, the king and the pawn go back in the same box. ~ Italian proverb
Maybe you should wait for release and give Cryptic a chance by trying their version first before you right them off totally ?
That's the problem with many current MMO customers...willing to give any old thing that comes out of development a chance. You realized that if you 'give them a chance', you're simply enabling bad behavior? The best thing ANYONE can do if they don't like a product is don't support it. Hate credit card companies? Don't use credit cards. Don't like an MMO, stop supporting them, or don't start. By giving poor-performing companies money only encourages them to make more crap products. Giving them money, and then hoping they'll change is naive in the extreme.
_____________________________
Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
Find the Truth: http://www.factcheck.org/
Sorry, but let's keep history accurate here. Perpetual had no such plans. As far as I can tell, the current STO is pretty close to what Perpetual had envisioned. I'm no fan of the current direction Cryptic is taking STO, but when Cryptic took over I was thrilled. I thought they would understand Star Trek, having enjoyed CoH myself. But sadly I couldn't have been more mistaken.
Yes -- someone on the interwebs admits to a mistake!
I'm in the exact same boat.
You realize that Cryptic has said this game is not being made for Trek fans?
Yeah you need to provide a link where they actually said this or you will be called a lair. Cryptic has done painstaking work to be true to the various canons of Trek, hell they have even tapped D.C. Fontanna to write a couple of the episodes. And if you were at the ST Vegas convention or Gen Con or PAX like I was you would be able to tell the STO under cryptic is all about the trek fans.
This sword here at my side dont act the way it should
Keeps calling me its master, but I feel like its slave
Hauling me faster and faster to an early, early grave
And it howls! it howls like hell!
You realize that Cryptic has said this game is not being made for Trek fans?
Yeah you need to provide a link where they actually said this or you will be called a lair. Cryptic has done painstaking work to be true to the various canons of Trek, hell they have even tapped D.C. Fontanna to write a couple of the episodes. And if you were at the ST Vegas convention or Gen Con or PAX like I was you would be able to tell the STO under cryptic is all about the trek fans.
And again I ask, as I did above, how proof will change your opinion. It seems a waste of time if one were to provide proof, and people simply ignore it because their mind is set. Because I can see it now: Proof is provided, and some of you either a). rationalize it, b). dismiss it, c). apologize for it. No result of which feels like a useful investment of my time.
I've come to the conclusion quoted independantly from others here after following Cryptic's work with this game, watching the videos, listening to the devs. I've said this elsewhere: Cryptic has been very coy about their courtship with Star Trek fans -- at times cozing up to them, and at other times 'talk-to-the-hand' treatment. They're walking a tight line because if they appear too Star Trek geeky, then they turn off their target audience (nomad gamers) .
As an aside, I find it odd that it's 'cool' to be a Star Wars geek (which I am), and it is decidedly uncool to be a Star Trek geek (which I also am). Anyway, that's a whole different thread subject.
_____________________________
Currently Playing: LOTRO; DDO
Played: AC2, AO, Auto Assault, CoX, DAoC, DDO, Earth&Beyond, EQ1, EQ2, EVE, Fallen Earth, Jumpgate, Roma Victor, Second Life, SWG, V:SoH, WoW, World War II Online.
Games I'm watching: Infinity: The Quest for Earth, Force of Arms.
Find the Truth: http://www.factcheck.org/
Yeah you need to provide a link where they actually said this or you will be called a lair. Cryptic has done painstaking work to be true to the various canons of Trek, hell they have even tapped D.C. Fontanna to write a couple of the episodes. And if you were at the ST Vegas convention or Gen Con or PAX like I was you would be able to tell the STO under cryptic is all about the trek fans.
And again I ask, as I did above, how proof will change your opinion. It seems a waste of time if one were to provide proof, and people simply ignore it because their mind is set. Because I can see it now: Proof is provided, and some of you either a). rationalize it, b). dismiss it, c). apologize for it. No result of which feels like a useful investment of my time.
I've come to the conclusion quoted independantly from others here after following Cryptic's work with this game, watching the videos, listening to the devs. I've said this elsewhere: Cryptic has been very coy about their courtship with Star Trek fans -- at times cozing up to them, and at other times 'talk-to-the-hand' treatment. They're walking a tight line because if they appear too Star Trek geeky, then they turn off their target audience (nomad gamers) .
As an aside, I find it odd that it's 'cool' to be a Star Wars geek (which I am), and it is decidedly uncool to be a Star Trek geek (which I also am). Anyway, that's a whole different thread subject.
Actually no. The statement was made that ".. Cryptic has said this game is not being made for Trek fans". The existence of that statement has been challenged, proof required. This is a black and white issue here, whether they said this or not. You have to back up a statement like this. You can't simply ignore the call for proof and say "well if proof WAS available, you would ignore it anyways". That doesn't answer the challenge against the statement.
Once you provide proof that this statement was made, then we can decide to deal with it. If the statement stands as he claims it does, then we can discuss it. Otherwise, he is lying.
"Because it's easier to nitpick something than to be constructive." -roach5000
I believe that what Zinkievich said was, and yes this is paraphrasing, that the game was being made for "more than just Star Trek fans". Although it essentially means about the same thing that Stinnett was accused of saying here by jotull. the semantics of the phrasing make it inclusive, and not exclusive. Regardless of what Stinnett actually said, I for one believe that PE would have been a lot better off PR-wise if he had never been allowed to open his mouth.
Regarding the slavish attention to canon by Cryptic... um, no.
I don't recall the hub ship concept coming along until after Stinnett took over, but I might have missed it.
As far as im aware, the lead dev at Cryptic stated that yes the game was going to give as many nods to the series and movies, lore etc that was possible. That sounds like its a 'salute', at worse a nod to the star trek fans, but during the release of the latest movie there was alot of talk about J.J Abramms (However you spell it) and his direction with star trek. He said something along the lines, no im not making it for hardcore fans, but he made it to appeal to everyone.
It appealed to me, i really enjoyed it. I cant speak for everyone but i hope everyone can at least say, even if they didnt like it, that it was infact a decent attempt. Now, i have alot of respect for cryptic, never really got into their games, but respect them nonetheless for taking on such a huge IP. They have stated several times how much they want to please the fans, they arent going to seperate the fans into, Geeks, hardcore fans, casual fans, because that means your making a three part game to please everyone. Instead they've taken the best from everything and stuck it in the oven to show you what they've got. Kind of what J.J did with the star trek movie, and lets face it, it didnt turn out that bad.
Now, Perpetual on the other hand. It's always sad to see a company trip and fall, but since they have, i think we dodged a bullet there. If they couldn't look after their own company, how would they look after their game? If a company is good at making money (Cryptic) Then there is a reason for that. They have been successful with their games. Now i dont know what your opinions on each of their games was, but they sold, and have alot of subscribers. I watch their video interviews, and i know some people here haven't. If you could stand face to face (I wont have that chance being in the UK) With their developers, you'll see how passionate they are about their game, and star trek, they are fans just like alot of us here.
When i see Craig from Cryptic develivering a talk on his game, on what experience awaits us, i see my excitement reflected in him and the others that made the game. Now, thats a good sign. If they enjoy playing and hell, 'working' on making a game, then it cant be that bad at all in my opinion.
So in summary, its good that Cryptic have taken the reigns. They will look after their product, as this will be their golden child. So you can bet that down the line more and more content will be added making this the on going experience alot of us have been hoping to see. However as someone said, the pictures perpetual had in development, were just that. There was no game engine, they had nothing. Yes their idea would've attracted alot of fans, but how do you decide who gets to do what? No one has actually approved that idea knowing full well they would be the crewman standing outside an ambassadors quarters waiting to be summoned to escort them. I mean seriously, who the hell wants to do something like that? I'd rather not play the game. If you want to be an average joe, then dont play games. Cryptic have decided to make you the hero, and if you want less then your going to have to look elsewhere.
Longing for Skyrim, The Old Republic and Mass Effect 3