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Gamespot Review

kakarotragekakarotrage Member Posts: 280

Got what it deserved imo:

www.gamespot.com/pc/rpg/aion/review.html

World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

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Comments

  • thamighty213thamighty213 Member UncommonPosts: 1,637

    Have to agree.

     

    Although I'm still playing that review is actually rather fair.

  • FalfeirFalfeir Member UncommonPosts: 492

    fair review, a little bit harsh on the flight though. its working as intended.

    I need more vespene gas.

  • ElectriceyeElectriceye Member UncommonPosts: 1,171

    Hmm dunno, It's not that I don't agree with some of the things in the review, but well just like every other Aion (or MMO review in general) it's pointless. I expected better 2 months after launch, but there is too much focus on irrelevant or extremely opinionated points.

    It's superficial, too much information on the current state of the game left out, and the real pros and cons are not even mentioned. I was looking forward to Gamespot's review because I figured that 2 months was enough for a reviewer to play an MMO properly and really delve into it. Surprisingly, it's as little detailed and in dept as those of every other site (both good and mediocre reviews).

    There MUST be a better way to review MMOs! 

    image

  • GameloadingGameloading Member UncommonPosts: 14,182

    A very poor review. It's an excellent example of the post WoW population that dominates mmorpg.

    When you don't reach the level cap within the first month of playing, it's a grind.

    Ofcourse the people who complain about this are the ones who completely ignore that the alternative is even worse.

    It's unrealistic to expect a game to have a full blown endgame at release. Take World of Warcraft for instance. When it was launched, it didn't had all the endgame content it has now.

    There were no battlegrounds. No arenas. the only thing to do at level 60 was running raids. that's it.

    So people got to level 60 and...complained there was nothing to do.



    Gamespot is also guilty for having double standards, complaining about having to do the same fetch quests over and over again while still giving World of Warcraft a 9.5 and Lotro an 8.3

    Then again it's not surprising after Gamespot was busted for giving higher scores to games that advertise on their website.

    So now Aion decided to increase the time spend leveling a bit, in which you still get to make progress, and the game is slammed for it. Priceless.

  • ozy1ozy1 Member Posts: 309

    Fair review.

    It will hurt the fan boys feeling though.

    Playing Darkfall EU1 Server

  • spankybusspankybus Member UncommonPosts: 1,367

    I think it depends, mate. If it feels like work...then its a Grind.

     

    I've played UO, etc....tons of MMOs, I am used to long-term games.

    Take UO, for example. It took a very long time to fully allocate my skillpoints, same to get a house, etc. But there was so much to do, I didn't really notice.

     

    Now WoW, on the other hand....I've never maxed a toon out there....after a while...its just boring to me...I find myself asking...why am I only doing NPC quests over and over? So I can get to teh end content which is fun? WHy can't I have that fun now while I level?!

     

    Aion did feel like work after about lvl 15, its like WoW, expect it takes a lot longer to level....thanks, but I already have a job :-)

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • ozy1ozy1 Member Posts: 309
    Originally posted by Gameloading


    A very poor review. It's an excellent example of the post WoW population that dominates mmorpg.
    When you don't reach the level cap within the first month of playing, it's a grind.

    Ofcourse the people who complain about this are the ones who completely ignore that the alternative is even worse.
    It's unrealistic to expect a game to have a full blown endgame at release. Take World of Warcraft for instance. When it was launched, it didn't had all the endgame content it has now.
    There were no battlegrounds. No arenas. the only thing to do at level 60 was running raids. that's it.

    So people got to level 60 and...complained there was nothing to do.



    Gamespot is also guilty for having double standards, complaining about having to do the same fetch quests over and over again while still giving World of Warcraft a 9.5 and Lotro an 8.3
    Then again it's not surprising after Gamespot was busted for giving higher scores to games that advertise on their website.
    So now Aion decided to increase the time spend leveling a bit, in which you still get to make progress, and the game is slammed for it. Priceless.

    Its not the fact that it takes a good month or so to get lvl cap, its the fact that you have to kill mobs over and over to lvl cus the content is laking and the zones are small.

    Playing Darkfall EU1 Server

  • AngorimAngorim Member Posts: 466

    You have to take reviews for what they are; an opinion.

    I happen to agree with this particular opinion, however.

  • coffeecoffee Member Posts: 2,007
    Originally posted by Gameloading


    A very poor review. It's an excellent example of the post WoW population that dominates mmorpg.
    Lets blame WoW for all low review scores.
    When you don't reach the level cap within the first month of playing, it's a grind.

    Ofcourse the people who complain about this are the ones who completely ignore that the alternative is even worse.
    If the act of leveling was fun it would not matter to the reviewer wether it took a month or a year, the reviewer found it boring... AION should make it more fun.
    It's unrealistic to expect a game to have a full blown endgame at release. Take World of Warcraft for instance. When it was launched, it didn't had all the endgame content it has now.
    But there was planety to do in WoW at release and battleground were added just a few months after release.
    There were no battlegrounds. No arenas. the only thing to do at level 60 was running raids. that's it.

    So people got to level 60 and...complained there was nothing to do.
    At 60 (which took me over 4 months BTW) I worked on getting my dungeon set and my PvP rank took me over a year to start raiding.



    Gamespot is also guilty for having double standards, complaining about having to do the same fetch quests over and over again while still giving World of Warcraft a 9.5 and Lotro an 8.3
    Again a fetch quest in AION less fun than in WoW or Lotro.
    Then again it's not surprising after Gamespot was busted for giving higher scores to games that advertise on their website.
    So now Aion decided to increase the time spend leveling a bit, in which you still get to make progress, and the game is slammed for it. Priceless.
    It was a review by one person get over it.



     

    image

  • AngorimAngorim Member Posts: 466
    Originally posted by coffee

    Originally posted by Gameloading


    A very poor review. It's an excellent example of the post WoW population that dominates mmorpg.
    Lets blame WoW for all low review scores.
    When you don't reach the level cap within the first month of playing, it's a grind.

    Ofcourse the people who complain about this are the ones who completely ignore that the alternative is even worse.
    If the act of leveling was fun it would not matter to the reviewer wether it took a month or a year, the reviewer found it boring... AION should make it more fun.
    It's unrealistic to expect a game to have a full blown endgame at release. Take World of Warcraft for instance. When it was launched, it didn't had all the endgame content it has now.
    But there was planety to do in WoW at release and battleground were added just a few months after release.
    There were no battlegrounds. No arenas. the only thing to do at level 60 was running raids. that's it.

    So people got to level 60 and...complained there was nothing to do.
    At 60 (which took me over 4 months BTW) I worked on getting my dungeon set and my PvP rank took me over a year to start raiding.



    Gamespot is also guilty for having double standards, complaining about having to do the same fetch quests over and over again while still giving World of Warcraft a 9.5 and Lotro an 8.3
    Again a fetch quest in AION less fun than in WoW or Lotro.
    Then again it's not surprising after Gamespot was busted for giving higher scores to games that advertise on their website.
    So now Aion decided to increase the time spend leveling a bit, in which you still get to make progress, and the game is slammed for it. Priceless.
    It was a review by one person get over it.



     



     

    Funny how a hint of the word WoW brings out the defense-patrol.

    Get your facts straight, there was nothing to do in WoW's endgame for almost 6 months into the game.  This was when both Battlegrounds and MC were out, giving at least some variety.

    That being said, I personally feel that WoW trumps Aion in just about every respect, except perhaps visual character customization.  (The CryEngine is not being utilized to it's potential in Aion, hence why I'm not mentioning graphics).

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by coffee

    Originally posted by Gameloading


    A very poor review. It's an excellent example of the post WoW population that dominates mmorpg.
    Lets blame WoW for all low review scores.



    I'm not blaming WoW for anything. I'm blaming a certain group of people who think mmorpgs are a short term investment.


    When you don't reach the level cap within the first month of playing, it's a grind.

    Ofcourse the people who complain about this are the ones who completely ignore that the alternative is even worse.
    If the act of leveling was fun it would not matter to the reviewer wether it took a month or a year, the reviewer found it boring... AION should make it more fun.



    The problem with this is that you get a situation like when WoW was new. They spend all their time and recources making level 1 to 60 fast and fun, then players reached level 60 and could only do raiding. That is now fixed, just like Aion's issues will eventually be fixed. To expect a great experience leveling to the cap and having a great endgame experience within one year of release is simply unrealistic.


    It's unrealistic to expect a game to have a full blown endgame at release. Take World of Warcraft for instance. When it was launched, it didn't had all the endgame content it has now.
    But there was planety to do in WoW at release and battleground were added just a few months after release.



    Yes there was lots of things to do on the way to level 60. Once you reached level 60, all you could do was raid, and not the flexible raiding system WoW has now, we're talking 40 man raids only.




    There were no battlegrounds. No arenas. the only thing to do at level 60 was running raids. that's it.

    So people got to level 60 and...complained there was nothing to do.
    At 60 (which took me over 4 months BTW) I worked on getting my dungeon set and my PvP rank took me over a year to start raiding.



    Then you're either only playing a few minutes a day or you're doing something very wrong. PVP rank wasn't there at release either i thik. This was implanted later.



    Gamespot is also guilty for having double standards, complaining about having to do the same fetch quests over and over again while still giving World of Warcraft a 9.5 and Lotro an 8.3
    Again a fetch quest in AION less fun than in WoW or Lotro.



    Why? They are pretty much exactly the same. Go kill XX or go find XX.


    Then again it's not surprising after Gamespot was busted for giving higher scores to games that advertise on their website.
    So now Aion decided to increase the time spend leveling a bit, in which you still get to make progress, and the game is slammed for it. Priceless.
    It was a review by one person get over it.



     

     

  • tanoriltanoril Member Posts: 432

    Review is pretty much spot on.  As others have mentioned, it's not so much how long it takes to level, it's that the leveling process in and of itself just get boring because there is very little variety in what you are doing.  The reviewer does make a good point about flying though, even though it presents a different (new) aspect to the game, it does not radically change gameplay mechanics from other games. 

    I don't think it's any surprise that the same theme continues to be followed, by both reviewers and players.  Early on the game is very good but as you continue to level, it just gets more and more boring.  There's a reason why when you look at server stats and all servers continue to be bottom heavy (80% or more) with characters level 30 or below, even after 2+ months of release. 

  • SholShol Member Posts: 361

    After reading the review I wonder why the 6.5.

    Hes complaining (more or less rightfully) about grind, fps drops in large scale pvp (surprise), open pvp (ganking), luck during crafting (?) and sound (???). Thats a 6.5? Well ok, if thats a 6.5 how the hell got AoC and WAR 8x ratings?

    I just discovered their Vanguard SoH review which is a 7.5 (much too low, wonderful game) but the review is from 2.5 years ago. And at that time Vanguard was unfinished and next to unplayable.

     

    Well, just a review.

     

    Edit:

    Just saw Champions Online got a 7.5.

  • BloodaxesBloodaxes Member EpicPosts: 4,662
    Originally posted by Shol


    After reading the review I wonder why the 6.5.
    Hes complaining (more or less rightfully) about grind, fps drops in large scale pvp (surprise), open pvp (ganking), luck during crafting (?) and sound (???). Thats a 6.5? Well ok, if thats a 6.5 how the hell got AoC and WAR 8x ratings?
    I just discovered their Vanguard SoH review which is a 7.5 (much too low, wonderful game) but the review is from 2.5 years ago. And at that time Vanguard was unfinished and next to unplayable.
     
    Well, just a review.

    Yeah didn't get it either war and aoc were fun at the lower levels but when you reached higher levels it became boring same can be said for aion for those that rush to cap (although aion let's you do anything from 25 and up) and to add to that aoc sieges didn't even work well compared to aion and war's pvp is almost all instanced...


  • jadan2000jadan2000 Member UncommonPosts: 508
    Originally posted by Gameloading


    A very poor review. It's an excellent example of the post WoW population that dominates mmorpg.
    When you don't reach the level cap within the first month of playing, it's a grind.

    Ofcourse the people who complain about this are the ones who completely ignore that the alternative is even worse.
    It's unrealistic to expect a game to have a full blown endgame at release. Take World of Warcraft for instance. When it was launched, it didn't had all the endgame content it has now.
    There were no battlegrounds. No arenas. the only thing to do at level 60 was running raids. that's it.

    So people got to level 60 and...complained there was nothing to do.



    Gamespot is also guilty for having double standards, complaining about having to do the same fetch quests over and over again while still giving World of Warcraft a 9.5 and Lotro an 8.3
    Then again it's not surprising after Gamespot was busted for giving higher scores to games that advertise on their website.
    So now Aion decided to increase the time spend leveling a bit, in which you still get to make progress, and the game is slammed for it. Priceless.



     

    I have to disagree with one of your points, and thats what makes it grindy. Its not a grind because you dont make it to level cap in a month. Its a grind because in order to get your best leveling, you have to fight teh same mobs over and over again to level. Im a level 40 Glad in this game, and i have to tell you. i fully see why the botting community in this game is so big. it just becomes mindless after a while. As stupid as it seems people probably just dont want to deal with the same mind numbing moves over and over again, so they bot to get through it without having to put so much effort into it.

    The games leveling could seriously benefit from more unique situations to level in. I think that the quests and leveling in combat and crafting comments in this article was spot on.

    image

  • SovrathSovrath Member LegendaryPosts: 32,950
    Originally posted by jadan2000

    Originally posted by Gameloading


    A very poor review. It's an excellent example of the post WoW population that dominates mmorpg.
    When you don't reach the level cap within the first month of playing, it's a grind.

    Ofcourse the people who complain about this are the ones who completely ignore that the alternative is even worse.
    It's unrealistic to expect a game to have a full blown endgame at release. Take World of Warcraft for instance. When it was launched, it didn't had all the endgame content it has now.
    There were no battlegrounds. No arenas. the only thing to do at level 60 was running raids. that's it.

    So people got to level 60 and...complained there was nothing to do.



    Gamespot is also guilty for having double standards, complaining about having to do the same fetch quests over and over again while still giving World of Warcraft a 9.5 and Lotro an 8.3
    Then again it's not surprising after Gamespot was busted for giving higher scores to games that advertise on their website.
    So now Aion decided to increase the time spend leveling a bit, in which you still get to make progress, and the game is slammed for it. Priceless.



     

    I have to disagree with one of your points, and thats what makes it grindy. Its not a grind because you dont make it to level cap in a month. Its a grind because in order to get your best leveling, you have to fight teh same mobs over and over again to level. Im a level 40 Glad in this game, and i have to tell you. i fully see why the botting community in this game is so big. it just becomes mindless after a while. As stupid as it seems people probably just dont want to deal with the same mind numbing moves over and over again, so they bot to get through it without having to put so much effort into it.

    The games leveling could seriously benefit from more unique situations to level in. I think that the quests and leveling in combat and crafting comments in this article was spot on.



     

    To be fair some of the first quests I received in the new mirkwood expansion were go kill x of y and of course they were the very same things I'd been fighting practically since release. Just with a somewhat different color scheme.

    Ultimiately I do think LOTRO is a better pve game and there are some pretty lame quests which same old same old in Aion. such as "I'm scared of lizards, please go out and kill 15 Red "something" Monitors  (the something could be Red Jaw though I think those were the blue ones) and then let me know.

    However, I've run into some really nice quests with some great stories in Aion. I just think that players didn't read them. I don't find Aion leveling any different for me than wow leveling. At least for my play style as I was never one to go looking for raids and stuff.

    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

    Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w


    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • kakarotragekakarotrage Member Posts: 280

    For me every MMO is a grind, the only difference is whether I'm enjoying myself during this grind (i.e quest grind) , in WoW I enjoyed every second of it , in Aion I suffered and it felt like work - why? well I guess there can be many "stupid" reasons: the linearity of Aion's world against WoW's open world , fun world pvp etc.

    World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

  • joker007mojoker007mo Member Posts: 712

    i must agree with this review though i think he was a little too nice on the crafting imo 

    especially the flight issue ive been saying that since beta

    image

  • AnubisanAnubisan Member UncommonPosts: 1,798

    That review sums up my thoughts about the game pretty much exactly...

     

  • MikehaMikeha Member EpicPosts: 9,196

    There is a reason why NC Soft is planning a total rehaul of Aion.

  • dannydeucedannydeuce Member Posts: 310

    The review is pretty accurate in my opinion as well.  I'm not sold on it being the lowest rated MMO they reviewed, but the game does lack in many categories, most notably the pvp aspect. 

  • BloodDualityBloodDuality Member UncommonPosts: 404

    I have not played Aion yet, but this review seems to sum up a lot of what I have been reading about the game since launch. Also had a few other things added that I wouldn't have suspected such as the probalems with having too much freedom in creating characters. I did just skim the review, but I was surprised to not hear anything about problems with boting and gold sellers, or that you have to wait until level 10 to speak. Maybe I missed them in the review, but these are some of the things I have heard from these forums and other players I know, and would figure to be in the review.

  • maltosmaltos Member Posts: 94

    I agree with this review, although it may have been a little different if maybe the reviewer knew what the gaem was. Aion was not made to reinvent the wheel. They stated this long before the game came out. Instead of reinventing the wheel, they simply gave it low profile tires and spinners. They kept the hardcore grind system in there for people who really enjoyed WoW, but wanted a new world to explore. Hence why so many 3rd party apps for WoW are already IN Aion. Its not a better playing game, just better looking. Other than that, this review was spot on, and the linear zones and lack of freedom in not only flight but in swimming is a huge let-down. It will hold me over for now until FF14 comes into fruition.

    -Maltos-

  • ElectriceyeElectriceye Member UncommonPosts: 1,171
    Originally posted by kakarotrage


    For me every MMO is a grind, the only difference is whether I'm enjoying myself during this grind (i.e quest grind) , in WoW I enjoyed every second of it , in Aion I suffered and it felt like work - why? well I guess there can be many "stupid" reasons: the linearity of Aion's world against WoW's open world , fun world pvp etc.

    ... What? when have you last played WoW?

     

    Also seeing as you're in love with WoW, I think it has more to do with the fact that you soloed both games. WoW is extremely solo friendly, so you tried playing Aion the same way.

    Personally I cannot imagine playing Aion solo past the mid 20s, yet I didn't mind soloing in WoW. Grouping in Aion however is tons of fun whether you're doing instanced dungeons, non-instanced elite areas, questing, rifting, abyss grinding, world bosses, sieges, artifacts etc. there are so much things to do in groups.

    WoW.. the only time I used to group was to do instanced dungeons. Other than that solo was the way to go until level cap.

     

    Aion has to encourage and reward grouping, only then will this game truly shine. Sadly though, most of the players are brought up by WoW and want to solo everything on their own, having the best gear handed to them on a silver platter, and only think about grinding to max level. Also, they want to achieve that in a week.

    I just hope NCsoft doesn't follow in Blizz's footsteps.

     

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  • GetViolatedGetViolated Member Posts: 335
    Originally posted by kakarotrage


    Got what it deserved imo:
    www.gamespot.com/pc/rpg/aion/review.html

    spot on review aion is a horrible game 

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