Love the list of failed MMO's. It's amazing to read & see what actually worked, and what didn't, and why. NC Soft is a smart bunch, even with failed MMO's - they know how to handle it, it seems!
Anyway, one thing I don't agree on is your 2012 list. Blade & Soul is definitely going to impact the MMO market, with it's offline-like-RPG gameplay, graphics that amaze anyone, and storyline that has so many mini-storylines to keep even the RPers happy.
The other one will be The Secret World. That, with it's Borderland/TF2/L4D influence will hit a good number of subscriptions.
i disagree with your lists on page two for the most part. few major things: 1. eve online not being on the list of best mmo's since wow. kinda funny considering it's the second best on the market right now, in terms of content, replayability, mmo-ness, graphics, subs, pvp, and so on. also the only game on the market offering any persistency. not to mention the fact that it was a revolutionary game amidst all the fantasy garbage 2. swtor: this isnt really an mmo as much as it is a multiplayer PVE RPG. so far, no discussion of persistency, pvp or anything mmo-related. you fanboy. same argument goes for LOTRO; it's a PVE online RPG and therefore doesnt really belong in an MMO-section. 3. interesting how Global Agenda didnt make your list for 2012, considering it's the only unique MMO coming out and has an extremely solid foundation of core gameplay mechanics in place (as of beta), the only foundation on the market that will offer actual persistency and balanced pvp. the beta itself is more complete than most MMO's that are out right now. and the core mechanics give the game virtually unlimited potential, kinda like EVE, but also give the game more appeal for casuals. and lolcraft is #1. while Cata may sport a fancy number of subs, it will be the same formula in a different package and many current WoW players will not be playing. it cant be the #1 mmo if it's not unique in some way, if it doesnt offer something refreshing. popularity is a weak measure of quality, as proven by warcrack. APB looks to be a wicked game, but again, no hints of persistency and lots of hints of repetitive and simplistic missions. it looks like GTA Online but with less depth, literally, therefore lacking mmo-ness. World of Darkness makes the list... despite there not being ANY public info on the game. you think it's gonna be ready in 2 years? lol. might as well nominate Planetside 2...heard they sent out a SURVEY. then you go on to names MMO's ive never heard of.
holy crap this guy just tried to say that lord of the rings online isnt an MMORPG because of its poorly implemented pvp. Newsflash buddy, not every MMO is a pvp game, look at early everquest for example, and if that wasn't an MMO I dont know what is.
MMORPG stands for massively multi player online role playing game. Meaning, an RPG that is played online with a massive amount of people. So lets break it down even farther. Zelda, Final Fantasy, Elder Scrolls, are they RPGs? Yes. Do they have PVP? No (I know, I know, how could they when you cant play online, just bear with me) but are they still RPGs? Yes. So when and where was it written in stone that a game must contain player vs player combat to be an MMO?
Durr.
Originally posted by Scagweed22 is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.
Love the list of failed MMO's. It's amazing to read & see what actually worked, and what didn't, and why. NC Soft is a smart bunch, even with failed MMO's - they know how to handle it, it seems! Anyway, one thing I don't agree on is your 2012 list. Blade & Soul is definitely going to impact the MMO market, with it's offline-like-RPG gameplay, graphics that amaze anyone, and storyline that has so many mini-storylines to keep even the RPers happy. The other one will be The Secret World. That, with it's Borderland/TF2/L4D influence will hit a good number of subscriptions.
Yes... NCsoft is so "smart" that they made pretty much the same mistakes with Aion(in the west) that they did with Linage2(in the west)... They've now pulled the plug on three games(all western). I've yet to see them demonstrate that they have any grasp of the differences in the eastern and western markets.
Comments
Love the list of failed MMO's. It's amazing to read & see what actually worked, and what didn't, and why. NC Soft is a smart bunch, even with failed MMO's - they know how to handle it, it seems!
Anyway, one thing I don't agree on is your 2012 list. Blade & Soul is definitely going to impact the MMO market, with it's offline-like-RPG gameplay, graphics that amaze anyone, and storyline that has so many mini-storylines to keep even the RPers happy.
The other one will be The Secret World. That, with it's Borderland/TF2/L4D influence will hit a good number of subscriptions.
holy crap this guy just tried to say that lord of the rings online isnt an MMORPG because of its poorly implemented pvp. Newsflash buddy, not every MMO is a pvp game, look at early everquest for example, and if that wasn't an MMO I dont know what is.
MMORPG stands for massively multi player online role playing game. Meaning, an RPG that is played online with a massive amount of people. So lets break it down even farther. Zelda, Final Fantasy, Elder Scrolls, are they RPGs? Yes. Do they have PVP? No (I know, I know, how could they when you cant play online, just bear with me) but are they still RPGs? Yes. So when and where was it written in stone that a game must contain player vs player combat to be an MMO?
Durr.
Originally posted by Scagweed22
is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.
Yes... NCsoft is so "smart" that they made pretty much the same mistakes with Aion(in the west) that they did with Linage2(in the west)... They've now pulled the plug on three games(all western). I've yet to see them demonstrate that they have any grasp of the differences in the eastern and western markets.
can someone tell me why Lotr still comes in top because i played this game and yes its pretty, and yes its well designed, and yes its imersive.
But o my its boring.