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EQ2 did i miss something

respectedrespected Member Posts: 6

Ok let me first say that i beta tested EQ2 for about a month and honestly think i missed something...

First Housing, why is this in EQ2, housing in EQ2 seemed like an afterthought its there but why, after landing in my new city i was forced to get a residence which i guess rent will be payed upon although it was not in effect in beta and then other than quests which forced me to do a few things in house i never visited again.... this house is not the SWG house where you can show individuality, have your own lil place in the world, set up shop etc... its more like an apartment that you share the same address with 3000 other people and the only time your there is when you are afk selling? DID I MISS SOMETHING?

Freeport: Ok SOE created an incredible graphics engine to excite all future game playing public and then stifled it in Freeport by making the scenary dark drab ( to create feeling of evilness) and less than impressive sorry even the sewars on all high graphic setting did nothing for me can they please inrease the day hours in this city so atleast in the commandlands i can get more ooh ahh factor... to show just the opposite visit qeynos and it takes advantage of the graphics engine its like leaving hell for Disney World....

Quests: Brutal should be called chores wait till the fan sites come out to let ya know which quest give items because low lvl quests are only their to get ya to learn zones nothing more more money can be made getting the occasional weapon drops from newbie mobs.... or Did I miss something?

I am not down on Sony and yes i am buying the game but am I a lil let down by the game YES the game does not reach the old feeling EQ brought us till you escape the low lvl cities im not talking lvl 5 im talking lvl 15 when you can journey to Nek forest , when you can begin to explore Fallen Gates, walk near Sand Giants and get a few decent spells or skills.... Sony you have a great and vast new world to discover but why force us to interact with every NPC in the newbie areas before getting us to the areas that made EQ fans fall in love( ie evercrack adiction) with the original.... just my 2c worth

Comments

  • KraptorKraptor Member Posts: 359

    They revamped the housing aspects of the game. I didnt pay lots of attention to it, but i noticed that they made it avaiable to buy real houses not just an apartment and to have it on a diff location and even gave some names to them. First I thought that Freeport was a bit dull, especially after the lovely first island. I havent visited freeport that much at all, instead I was touring the commonlands:)

     

    Quests have been changed too. Now they give much more money and get better rewards too.

  • herculeshercules Member UncommonPosts: 4,925

    Well i agree on freeport it is made to be a slum which rather gave me the view of poverty rather then evil.

    Evil = poverty?I think not.I don't mind it been dark but really it feels like you are living in some poverty striken city .

  • EnigmaEnigma Member UncommonPosts: 11,384

    In my opinion I think they did it well

    The overseers are rather upset at seeing all the new refugees swarm into their villages. In Freeport, refugees are different than those in Qeynos. The refugees in Freeport tend to be lazy, thoughtless, selfish, rude, brash, evil, pesimestic (sp). The villages outside of Freeport shows this as it tends to look slummy.

    A city can have all the money in the world but it'll still look slummy if the residents in that area refuses to take care of it (same holds true for real life cities).

    Also, introducing the inn is a good thing because it shows merchants first and foremost where they will be to set up shop. Also, you are not forced to pay rent. If you are not an artisan, then techincally there is no reason to even have an apartment. Just go in there to fuflfill the initial quest and then dont ever come back.
    You wont have to pay them anything (unless if you want access in your inn a week later...and 5 s in one week of game play really isn't that bad)

    I hope this helps

    People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.

  • VercingitoriVercingitori Member Posts: 24



    Originally posted by respected

    Ok let me first say that i beta tested EQ2 for about a month and honestly think i missed something...
    First Housing, why is this in EQ2, housing in EQ2 seemed like an afterthought its there but why, after landing in my new city i was forced to get a residence which i guess rent will be payed upon although it was not in effect in beta and then other than quests which forced me to do a few things in house i never visited again.... this house is not the SWG house where you can show individuality, have your own lil place in the world, set up shop etc... its more like an apartment that you share the same address with 3000 other people and the only time your there is when you are afk selling? DID I MISS SOMETHING?
    In your house/apartment or whatever you end up owning, you can put tradeskill devices to tradeskill, there's a garden section to grow your own components for tradeskills, and there will be storage as well as some 'other' stuff they said we'd love. Most of this wasn't in beta, just like 70% of the content/art/quests weren't in beta. I believe they did it this way so that there is still new things to discover even at the earliest levels for those that played beta. I know that in the last week they had thrown tradeskill machines up on vendor for sale, via Status Points and a bit 'o coin. Or you can just flaunt your uber design skills and trophies in your apartment for the rest of the server to drool over. While housing doesn't have a lot of functionality it is nice to have. Oh, and for the rent thing. The quest getting you your apartment while your doing your citizenship quest is free to buy, but the rent is 5 silver every week, you don't pay you lose access to the apartment, but you can go back 3 months later or two weeks later and pay it to gain access again with all your stuff in tact.
    Freeport: Ok SOE created an incredible graphics engine to excite all future game playing public and then stifled it in Freeport by making the scenary dark drab ( to create feeling of evilness) and less than impressive sorry even the sewars on all high graphic setting did nothing for me can they please inrease the day hours in this city so atleast in the commandlands i can get more ooh ahh factor... to show just the opposite visit qeynos and it takes advantage of the graphics engine its like leaving hell for Disney World....
    Personally I thought the atmosphere in Freeport was good, it created a sense of run down, undisciplined slums that you would envison evil living in. But your not alone a lot of people didn't like it because it wasn't as vibrant as Qeynos.. but I don't think it should be. Personal opinion and all.
    Quests: Brutal should be called chores wait till the fan sites come out to let ya know which quest give items because low lvl quests are only their to get ya to learn zones nothing more more money can be made getting the occasional weapon drops from newbie mobs.... or Did I miss something?
    When I first started beta, after leaving the Isle I leveled from 8 to 15 in about 6 hours without killing a single thing. I just did every quest I could find, ended up with about 2 gold and every equipment slot filled and knew the areas around the city quite well. Yes the fetch this, deliver that quests got a little old but I didn't mind it too much
    I am not down on Sony and yes i am buying the game but am I a lil let down by the game YES the game does not reach the old feeling EQ brought us till you escape the low lvl cities im not talking lvl 5 im talking lvl 15 when you can journey to Nek forest , when you can begin to explore Fallen Gates, walk near Sand Giants and get a few decent spells or skills.... Sony you have a great and vast new world to discover but why force us to interact with every NPC in the newbie areas before getting us to the areas that made EQ fans fall in love( ie evercrack adiction) with the original.... just my 2c worth
    One of the things I loved best about it was that you didn't have to interact with anything if you didn't want to. After my first character and seeing how helpfull quests were in leveling at the early stages, I made another to see how fast it would be if I just did my citizen quest and none others and went out to kill. 8-15 in 8 hours... a two hour difference isn't that much. Granted it's a bit skewed since I already knew the places I should be hunting from the quests I did on my first character but I don't think people will have too hard a time figuring out where they should be with a simple /who all 8 15. After it was all said and done I ended up with 30 Guardian and a 22 Warden and a level 17 Outfitter.. and enjoyed all the content I could get my grubby lil' hands on.



    EASK

    Achiever 46.67%, Explorer 93.33%, Killer 26.67%, Socializer 33.33%

  • respectedrespected Member Posts: 6
    thx Vercingitori, i appreciate your quick not to mention excellent reply but i do have a few more questions did you get from 8-15 in qeynos, i lvled 3 toons to 20 and only my rogue gained full equipment slots from quests alone, mainly because he got lucky in isle of refuge, i never lvled a toon in qeynos as i have always played evil and only got one to qeynos on the last day... its nice to see they are improving housing which those who played SWG know it was one of the games bright spots was your own lil piece of the world......i hope your right and that only 70% was in but i hope its bug free when finished since for many crafting is their future and player auctions were one of the things i loved about EQ the original storage would also be a great plus..... i hope they improved quest rewards as you said but not so much as to imbalance the game i never saw 2 gold and only 1 toon made it over 1gold and that was from farming hooligans and crooks which dropped a chest about 1 outta 3 kills.....as i said ill be buying the game and become a 4th time Sony customer, 4.5 years with  EQ 1. beta and 6 months with planetside and, over a year with SWG they make quality products and i think it will have more staying power than WoW... i hope to meet ya in game some day and thank ya again for reassuring me in the choice to purchase this game since honestly thats what my post was hoping  to do thx again for your time

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