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Blizzards next-gen MMO is...

baso80baso80 Member Posts: 95

 "According to our information (obtained, as they say, a source familiar with the matter), the next MMO from Blizzard is in part an FPS. It will take place in a futuristic universe. It changes from clear to the MMORPG World of Warcraft.

In this new MMO, each player has two "lives" his first "life" is a kind of Sims Online, a giant hub with social interaction and the ability to connect to its second life. Which will consist of fighting for subjective.

We have no details yet. It should be noted nonetheless that the project has no connection with the persistent rumors of Call of Duty MMO."

Source: NoFrag

http://translate.google.com/translate?hl=en&sl=fr&tl=en&u=http://www.nofrag.com/2010/jan/08/33345/



Speculation and rumors are always fun so I thought i post it here. Ofc they are just rumors and nothing more but still fun to read.

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Comments

  • ErythrocyteErythrocyte Member Posts: 103

    This sort of goes along with the same rumor, here's a note about Kaplan (who switched from WoW to this new property last year) attending a Global Agenda demo at E3 (a MMOFPS of course):

    http://www.incgamers.com/Features/210/MMO-Weekly-90609

    "There was one interesting side note, and I thought you should be aware of it. While we were at the Global Agenda booth, Rob Pardo and Jeff Kaplan came by to check the game out. Maybe they were just passing by, saw the game, and dropped in. I didn't get that impression. I got the impression the were there with a purpose. Considering that 1) there are a ton of rumours that Blizzard is working on an MMOFPS based on the Starcraft universe, and 2) Pardo said some very interesting things about sci-fi MMOs at the 2008 GDC, their presence at the Global Agenda booth really had me intrigued. But then again, I see conspiracies everywhere. Smile"

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by baso80

     "According to our information (obtained, as they say, a source familiar with the matter), the next MMO from Blizzard is in part an FPS. It will take place in a futuristic universe. It changes from clear to the MMORPG World of Warcraft.
    In this new MMO, each player has two "lives" his first "life" is a kind of Sims Online, a giant hub with social interaction and the ability to connect to its second life. Which will consist of fighting for subjective.
    We have no details yet. It should be noted nonetheless that the project has no connection with the persistent rumors of Call of Duty MMO."
    Source: NoFrag
    http://translate.google.com/translate?hl=en&sl=fr&tl=en&u=http://www.nofrag.com/2010/jan/08/33345/


    Speculation and rumors are always fun so I thought i post it here. Ofc they are just rumors and nothing more but still fun to read.

    if you link all the hint together!
    +the fact they ditched startcraft guost
    wich had playable part from what some posted
    my nose tell me this!they when from
    warcraft serie to world of warcraft
    so the next logical step is
    aworld of starcraft or whatever they ll
    call it!
    but their set their goal way higher
    then they did with wow.a whole lot higher in fact!
    but they will have one competitor soon
    and if their game is very good
    when blizzard come in with their next mmo it will probably be too late

    for now microsoft halo reach will only go on xbox but i bet they will be ready for computer market way before blizzard
  • ComnitusComnitus Member Posts: 2,462

    They're not using existing IPs, unless they decide to change their minds, so no. No Starcraft Online. No World of Starcraft. It'll probably be a classic Blizzard ripoff of another popular sci-fi IP that will be "new" and "original" because it's made by Blizzard. Star Wars, maybe? We'll get to play with Workies instead of Wookies!

    image

  • WizardryWizardry Member LegendaryPosts: 19,332

    Well before you have a game design,you have to have the game engine,this is what will be the dead give away.

    I am really surprised no one has leaked any information IF they were making a new engine,and definitely IF they were licensing an engine ,someone would know.

    So most likely they re not making a new game engine and it is quite possible they are not licensing one.soooooooooo

    They are going to rehash more of their old rubbish?Starcraft engine?There is no way on earth they can make anything good no matter what genre or theme based off anything they have in their house right now.They MUST license a good game engine or make a new one that is top notch with other good game engines.So it is just possible the yare light years from anything constructive,they may only be working on artwork and ideas,but nothing concrete.

     

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • ErythrocyteErythrocyte Member Posts: 103

    Blizzard has said that they're building a new game engine and that it started with the WoW engine.  They've also said that they have 2 new MMOs in the works (some people say more than 2), one that's a completely new IP (this one that the rumor is about) and another that's based on an existing IP of theirs.  Most people think the other one is based on Starcraft; it being some kind of spin off from Starcraft Ghost probably makes a lot of sense, but who knows.  No inside information here, just what I've been reading on the web and what Blizzard has said publicly.  I went to the last couple of BlizzCons, and I don't remember them talking about any of this there, I think Blizzard has only talked about these at other events, and then only in vague statements.

  • WizardryWizardry Member LegendaryPosts: 19,332

    Ok i did my homework as i always do,and found out a ton of stuff i did not know,mainly because i do not have much faith in Blizzaard ,so i do not follow them much.

    First of all interesting stuff....

    Blizzard lost their main brains behind WOW to RED5 studios,who are in the news for using a highly touted game engine.

    Back before the invention of WOW,Blizzard tried and wanted to enter the console market,but did NOT have the game engine nor the skill to make it happen.They hired an outside developer Nihilistic studios.They did not like the results and canned them and looked elsewhere.They found some Swinging Ape studios,but obviously did not do the homework because Swinging Ape had to look for and hire a capable game engine engineer.The fact that they would hire ho hum developers to do work for them,shows how in capable Blizzard really is.

    Now they have received praise for being versatile and move forward in the industry quickly[i would debate that].That game was suppose to be Starcraft :Ghost and we all know that never panned out.

    I finally found out what game engine Blizzard has licensed,as i knew they had to have one....

    www.insidemacgames.com/news/story.php

    This sounds like a pretty decent engine,as HL2 and Halo2 used it.

    One thing for sure it shows Blizzard does not have the in house skill,and with all their money i would think they could hire the right people.What still remains unknown is since they lost their upper echelon to RED5 Studios,do they have anyone left that is skilled in creativity ,to make a good game?They also lost their Diablo guys that went on to create a Diablo look a like and have lost many other high ranking staff,so geesh they must be really thin for skilled people.

     

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • Radar11xRadar11x Member UncommonPosts: 118

     Well halo 2 and HL2 use different engins from each other, as fore blizzard doing a si-fi that would be cool but in my opinion is some what unliky im sure the have a peg board some where with all kinds of genres concept art tagged to it

  • ben3283ben3283 Member Posts: 28
    Originally posted by Wizardry


    Ok i did my homework as i always do,and found out a ton of stuff i did not know,mainly because i do not have much faith in Blizzaard ,so i do not follow them much.
    First of all interesting stuff....
    Blizzard lost their main brains behind WOW to RED5 studios,who are in the news for using a highly touted game engine.
    Back before the invention of WOW,Blizzard tried and wanted to enter the console market,but did NOT have the game engine nor the skill to make it happen.They hired an outside developer Nihilistic studios.They did not like the results and canned them and looked elsewhere.They found some Swinging Ape studios,but obviously did not do the homework because Swinging Ape had to look for and hire a capable game engine engineer.The fact that they would hire ho hum developers to do work for them,shows how in capable Blizzard really is.
    Now they have received praise for being versatile and move forward in the industry quickly[i would debate that].That game was suppose to be Starcraft :Ghost and we all know that never panned out.
    I finally found out what game engine Blizzard has licensed,as i knew they had to have one....
    www.insidemacgames.com/news/story.php
    This sounds like a pretty decent engine,as HL2 and Halo2 used it.
    One thing for sure it shows Blizzard does not have the in house skill,and with all their money i would think they could hire the right people.What still remains unknown is since they lost their upper echelon to RED5 Studios,do they have anyone left that is skilled in creativity ,to make a good game?They also lost their Diablo guys that went on to create a Diablo look a like and have lost many other high ranking staff,so geesh they must be really thin for skilled people.
     



     

    With the loss of all their staff, I fear this battleship will finnaly sink. Blizzard has had a good run, but the quality of WoW has really dropped in my eyes and what else have they come out with recently? 2004 wow, 2007 wow expansion, 2008 wow expansion, promise of Starcraft 2 in early 2010, and who knows when Diablo 3 will get released from its shelf of doom. Well at least the last game update from the website was 9/26/09. They can always get more people to fill those empty seats, but they will have to instil that creative culture that they have maintained for the years previous.

    On topic of the discussion, officially I can agree with everyone else and say it will be a totaly new game. Build from the gound up new story, new idea, new etc. As for the rumor flying around as this new game being a FPS MMO, props to blizzard for trying something new, If im correct they have never made a FPS genre game ever. If this is true, I hope there is an option to change my POV to 3rd person.

  • pencilrickpencilrick Member Posts: 1,550

    If Blizz's next MMO is Sci-Fi FPS, then I do not have to wait for it.  That genre is great to many other people, but not for me. 

    This narrows down FF XIV or Everquest Next as possiblities, and I would love to see the latter.  Who knows, maybe EQ will be back on top again.

  • Kungaloosh1Kungaloosh1 Member Posts: 260

    By the description of the two lives, it sounds like they are going to mmofpsify Avatar.....ewwwwwww

  • Lille7Lille7 Member Posts: 301
    Originally posted by Wizardry


    Ok i did my homework as i always do,and found out a ton of stuff i did not know,mainly because i do not have much faith in Blizzaard ,so i do not follow them much.
    First of all interesting stuff....
    Blizzard lost their main brains behind WOW to RED5 studios,who are in the news for using a highly touted game engine.
    Back before the invention of WOW,Blizzard tried and wanted to enter the console market,but did NOT have the game engine nor the skill to make it happen.They hired an outside developer Nihilistic studios.They did not like the results and canned them and looked elsewhere.They found some Swinging Ape studios,but obviously did not do the homework because Swinging Ape had to look for and hire a capable game engine engineer.The fact that they would hire ho hum developers to do work for them,shows how in capable Blizzard really is.
    Now they have received praise for being versatile and move forward in the industry quickly[i would debate that].That game was suppose to be Starcraft :Ghost and we all know that never panned out.
    I finally found out what game engine Blizzard has licensed,as i knew they had to have one....
    www.insidemacgames.com/news/story.php
    This sounds like a pretty decent engine,as HL2 and Halo2 used it.
    One thing for sure it shows Blizzard does not have the in house skill,and with all their money i would think they could hire the right people.What still remains unknown is since they lost their upper echelon to RED5 Studios,do they have anyone left that is skilled in creativity ,to make a good game?They also lost their Diablo guys that went on to create a Diablo look a like and have lost many other high ranking staff,so geesh they must be really thin for skilled people.
     

    You are aware that Havok is just a physics engine right? And owned by intel i think. Theres pretty much just 2 good physics engines out there right now, and thats nVidias PhysX and Intels Havok. Havok is being used both in SC2 and in Diablo3.

  • ForceQuitForceQuit Member Posts: 350

    I seem to remember reading an interview with Mark Kern about Red 5's MMO where he mentioned the key reason he decided to leave Blizzard is that he and they had totally different views on the design direction of future MMOs.  He also mentioned that one of Red 5 MMO's main features will be that time vs geography will be their main form of persistence, ie he wants the game world to change over time in very significant ways.  Just speculation, but this could one of the main features he and Blizzard had a disagreement over.  If so, I would not expect Blizzard's new MMO to have this feature!

     

     

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by ForceQuit


     If so, I would not expect Blizzard's new MMO to have this feature!
     

    Until they see it work in another game.

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • SlimfrogSlimfrog Member Posts: 77
    Originally posted by Lille7

    Originally posted by Wizardry


    Ok i did my homework as i always do,and found out a ton of stuff i did not know,mainly because i do not have much faith in Blizzaard ,so i do not follow them much.
    First of all interesting stuff....
    Blizzard lost their main brains behind WOW to RED5 studios,who are in the news for using a highly touted game engine.
    Back before the invention of WOW,Blizzard tried and wanted to enter the console market,but did NOT have the game engine nor the skill to make it happen.They hired an outside developer Nihilistic studios.They did not like the results and canned them and looked elsewhere.They found some Swinging Ape studios,but obviously did not do the homework because Swinging Ape had to look for and hire a capable game engine engineer.The fact that they would hire ho hum developers to do work for them,shows how in capable Blizzard really is.
    Now they have received praise for being versatile and move forward in the industry quickly[i would debate that].That game was suppose to be Starcraft :Ghost and we all know that never panned out.
    I finally found out what game engine Blizzard has licensed,as i knew they had to have one....
    www.insidemacgames.com/news/story.php
    This sounds like a pretty decent engine,as HL2 and Halo2 used it.
    One thing for sure it shows Blizzard does not have the in house skill,and with all their money i would think they could hire the right people.What still remains unknown is since they lost their upper echelon to RED5 Studios,do they have anyone left that is skilled in creativity ,to make a good game?They also lost their Diablo guys that went on to create a Diablo look a like and have lost many other high ranking staff,so geesh they must be really thin for skilled people.
     

    You are aware that Havok is just a physics engine right? And owned by intel i think. Theres pretty much just 2 good physics engines out there right now, and thats nVidias PhysX and Intels Havok. Havok is being used both in SC2 and in Diablo3.



     

    I would also like to point out that while these employees left Blizzard and yes they did work on some of our favorite games to come from Blizzard; they are not the only creative people in the world. They are not a dying breed. There are plenty of people out their with great creative minds that can help with this Brand New IP. Key words being Brand New, so maybe any new hires will bring Brand New ideas. Again the key words were Brand New. Dont think Blizzard is limited by their past employees. I see different people working at my local Whataburger all the time, but even when those same people arent there, they still make a nice burger.

  • RealmLordsRealmLords Member Posts: 358

    My speculation is that it will be WoW engine under the hood, and Halo / WoW gameplay rebadged as Starcraft.  Reason being, that's the path of least resistance.  All the tools exist.  The server modifications would be relatively small (possibly incorporating changes being added now, as well as in Cataclysm).  The Starcraft IP is well known and could adapt to Halo combat fairly easily.

     

    I wouldn't assume that even though the target and combat is FPS that the game will revolve around PVP.  Sure there will be some as a mini-game, but PVE will be the main framework, at least that's my take.

     

    Ken

     

    www.ActionMMORPG.com
    One man, a small pile of money, and the screwball idea of a DIY Indie MMORPG? Yep, that's him. ~sigh~

  • MMO_DoubterMMO_Doubter Member Posts: 5,056
    Originally posted by Kungaloosh1


    By the description of the two lives, it sounds like they are going to mmofpsify Avatar.....ewwwwwww

     

    Avatar seems a rather limited IP for an MMO. Not to mention balance issues between a primitive culture and a high tech one.

    Pretty good movie, though. 8/10

    "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  • SlimfrogSlimfrog Member Posts: 77
    Originally posted by RealmLords


    My speculation is that it will be WoW engine under the hood, and Halo / WoW gameplay rebadged as Starcraft.  Reason being, that's the path of least resistance.  All the tools exist.  The server modifications would be relatively small (possibly incorporating changes being added now, as well as in Cataclysm).  The Starcraft IP is well known and could adapt to Halo combat fairly easily.
     
    I wouldn't assume that even though the target and combat is FPS that the game will revolve around PVP.  Sure there will be some as a mini-game, but PVE will be the main framework, at least that's my take.
     
    Ken
     

     They are using a New IP. Not Starcraft, Not Warcraft, Not Diablo. They are not using an existing IP. This has been stated multiple times in different news releases.

     

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Well they did mention battling over objectives so that would mean factions are invilved which clearly makes the arguement for a mmo based in the Starcraft Universe. You see WoW can't and will not live forever so whatever their new mmo is it must be more popular than the WoW ip.

    30
  • pencilrickpencilrick Member Posts: 1,550
    Originally posted by ForceQuit


    I seem to remember reading an interview with Mark Kern about Red 5's MMO where he mentioned the key reason he decided to leave Blizzard is that he and they had totally different views on the design direction of future MMOs.  He also mentioned that one of Red 5 MMO's main features will be that time vs geography will be their main form of persistence, ie he wants the game world to change over time in very significant ways.  Just speculation, but this could one of the main features he and Blizzard had a disagreement over.  If so, I would not expect Blizzard's new MMO to have this feature!
     
     



     

    I think "time vs geography" and the lanscape changing over time is great as long as it changes for everybody.  I really dislike "phasing" where the landscape changes only for some depending upon their stage of questing.

    Will have to keep an eye out for what Red 5 is doing.

  • VexeVexe Member Posts: 549
    Originally posted by Wizardry


    Ok i did my homework as i always do,and found out a ton of stuff i did not know,mainly because i do not have much faith in Blizzaard ,so i do not follow them much.
    First of all interesting stuff....
    Blizzard lost their main brains behind WOW to RED5 studios,who are in the news for using a highly touted game engine.
    Back before the invention of WOW,Blizzard tried and wanted to enter the console market,but did NOT have the game engine nor the skill to make it happen.They hired an outside developer Nihilistic studios.They did not like the results and canned them and looked elsewhere.They found some Swinging Ape studios,but obviously did not do the homework because Swinging Ape had to look for and hire a capable game engine engineer.The fact that they would hire ho hum developers to do work for them,shows how in capable Blizzard really is.
    Now they have received praise for being versatile and move forward in the industry quickly[i would debate that].That game was suppose to be Starcraft :Ghost and we all know that never panned out.
    I finally found out what game engine Blizzard has licensed,as i knew they had to have one....
    www.insidemacgames.com/news/story.php
    This sounds like a pretty decent engine,as HL2 and Halo2 used it.
    One thing for sure it shows Blizzard does not have the in house skill,and with all their money i would think they could hire the right people.What still remains unknown is since they lost their upper echelon to RED5 Studios,do they have anyone left that is skilled in creativity ,to make a good game?They also lost their Diablo guys that went on to create a Diablo look a like and have lost many other high ranking staff,so geesh they must be really thin for skilled people.
     

    Well your facts (for the most part) are correct, I can't exactly say you're not biased. Give them a little more credit. Most of the leaving and everything is probably mostly due to activision anyway. They are making good games and I trust them enough to believe that their next games will be able to home in on the over-all feeling that they were going for for the game...at least a first. Like they did with WoW.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690
    Originally posted by Slimfrog


    Sigh....
     
    New Intellectual Property.
    Link : http://www.massively.com/2009/05/13/first-official-confirmation-that-new-blizzard-mmo-is-original-ip/



     

    We've already stated it'll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It's an overwhelming process, but a process through which we excel. Our track record supports this."

    I like how Blizzard still likes to blow smoke. Our record supports us making a game from scratch ? My god , they took everything from Warhammer and shoved it into Warcraft. This is why "seeing is believing" with Blizzard. The only ip they ever worked on that was original was Diablo and it wasnt even Blizzard Irvine's game, it was Blizzard North's game which Blizzard Irvine only published. So until I see a new game and it isn't a carbon copy of another with a different coat of paint on it then I'll be taking the"seeing is believing" approach until further notice. :D

    30
  • skeaserskeaser Member RarePosts: 4,205

    Wild west MMOFPS social game?

    Military MMOFPS social game?

    Sci-fi MMOFPS social game?

    What possibilities for a MMOFPS am I missing here?

    Sig so that badges don't eat my posts.


  • emestoemesto Member Posts: 55
    Originally posted by Comnitus


    They're not using existing IPs, unless they decide to change their minds, so no. No Starcraft Online. No World of Starcraft. It'll probably be a classic Blizzard ripoff of another popular sci-fi IP that will be "new" and "original" because it's made by Blizzard. Star Wars, maybe? We'll get to play with Workies instead of Wookies!

     

    Blizzard is currently working on 5 games. We know that one of these games is a new IP. We do not know whether it is the MMO or the other unknown game.

  • CecropiaCecropia Member RarePosts: 3,985
    Originally posted by SaintViktor

    Originally posted by Slimfrog


    Sigh....
     
    New Intellectual Property.
    Link : http://www.massively.com/2009/05/13/first-official-confirmation-that-new-blizzard-mmo-is-original-ip/



     

    We've already stated it'll be a brand new franchise, which means the lore, art, and game play are being developed entirely from scratch. It's an overwhelming process, but a process through which we excel. Our track record supports this."

    I like how Blizzard still likes to blow smoke. Our record supports us making a game from scratch ? My god , they took everything from Warhammer and shoved it into Warcraft. This is why "seeing is believing" with Blizzard. The only ip they ever worked on that was original was Diablo and it wasnt even Blizzard Irvine's game, it was Blizzard North's game which Blizzard Irvine only published. So until I see a new game and it isn't a carbon copy of another with a different coat of paint on it then I'll be taking the"seeing is believing" approach until further notice. :D

    You do have a point there. Blizzard is known for many things, originality is certainly not among them.

     

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

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