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The Global Agenda formula?

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Comments

  • BlueOrcBlueOrc Member Posts: 6

     Just as a correction for wrong information.

    The game has 20 PvP maps and 15 AvA map in addition to the PvE missions.

  • ForgefeuForgefeu Member UncommonPosts: 118

    I guess more maps at release, beta got a lot of restriction, there is way less ppl than there will be at release it wouldnt be fun to have tons of maps and to be queued for age

  • BlazzBlazz Member Posts: 321
    Originally posted by Vinterkrig 
    oh the sub fee is so you can play matches full of all of your agency, and not have to pug ... thats the funny part about it.

    Well, I think they are thinking that people that aren't willing to commit to paying $15 a month for a game probably aren't ready to commit to comradery/friendship with a group of 5+ people to play a video game at the same time.

    On a seperate level, it really works well with World of Warcraft's e-sport style arenas with 2v2, 3v3 and 5v5. If a 3v3 Arena team from WoW was interested, for example, in playing Global Agenda, they just might buy it and play for free with their 3-man team in non-P2P space.

    It also works well for common Left4Dead players, who would obviously be trying to play in groups of 4. Oh, and Borderlands players, too. Jesus, this whole 4 person maximum seems to be turning into a great way of making you RPG guild people to pay per month, like you're used to with other MMORPGs, while making sure that people who are used to paying once for an FPS can just pay once for the game!

     

    See what they did thar?

    I am playing EVE and it's alright... level V skills are a bit much.

    You all need to learn to spell.

  • TheMaelstromTheMaelstrom Member UncommonPosts: 393

    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

    No godless person can comprehend those minute distinctions
    in doctrine that provide true believers excuse for mayhem.
    -Glen Cook

  • shadow9d9shadow9d9 Member UncommonPosts: 374
    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    No customization?  Unlockables and hats in TF2....

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?  Spending 13 skill points in minor improvements in generic skill trees?  Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

  • sonoggisonoggi Member Posts: 1,119

    AvA is a whole DIFFERENT game. it's essentially an RTS. you get to build buildings and vehicles in your territory to defend it, or you can take your vehicles over to your enemy's hex and use them there. but in addition, everyone is in the middle of the shooting down on the ground. the persistency and depth this creates creates the "MMO" aspect. it can be argued that GA is more MMO than any other MMO out there right now, but people are too blinded by WoW to see it, and i dont feel like explaining.

     

  • sonoggisonoggi Member Posts: 1,119
    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    No customization?  Unlockables and hats in TF2....

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?  Spending 13 skill points in minor improvements in generic skill trees?  Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

     

    read my response to your antics in the other thread you moron. you either have serious reading comprehension deficits, or youre just flaming hoping to get some attention.

  • shadow9d9shadow9d9 Member UncommonPosts: 374
    Originally posted by sonoggi

    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    No customization?  Unlockables and hats in TF2....

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?  Spending 13 skill points in minor improvements in generic skill trees?  Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

     

    read my response to your antics in the other thread you moron. you either have serious reading comprehension deficits, or youre just flaming hoping to get some attention.

     

    Eh, I just responded to your points. 

  • shadow9d9shadow9d9 Member UncommonPosts: 374
    Originally posted by sonoggi


    AvA is a whole DIFFERENT game. it's essentially an RTS. you get to build buildings and vehicles in your territory to defend it, or you can take your vehicles over to your enemy's hex and use them there. but in addition, everyone is in the middle of the shooting down on the ground. the persistency and depth this creates creates the "MMO" aspect. it can be argued that GA is more MMO than any other MMO out there right now, but people are too blinded by WoW to see it, and i dont feel like explaining.
     

     

    Anything can be argued, doesn't make it valid though.

    Haven't played WOW in years, and when I did, it was for a very short time.

    Sitting in a dome pressing the queue button is less of an MMO imo than Guild Wars, which is free and actually has a world to explore, along with pvp and continued content updates.

  • RepulsionRepulsion Member Posts: 173
    Originally posted by Lorenz0
    This game definitely seems like a Tribes MMO!



     

    Tribes, may you rest soundly my friend. Rest soundly.

     

    ...All sadness of one of the best games in our history going up in flames aside.

    I do like Global Agenda. It needs more, as things do get very, very repetative at an early stage. Buuuut, it's only beta, so I hope within the first couple of years, it'll be something no one can peel themselves away from.

  • TheMaelstromTheMaelstrom Member UncommonPosts: 393
    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    No, I may (haven't decided yet) pay $13/month in order to participate in meaningful, long-lasting battles for specific objectives which will give my guild/agency the upper hand and allow us to progress as a team.

    No customization?  Unlockables and hats in TF2....

    Again, comparing the few unlockables in TF2 to the plethora of customizations in GA isn't comparing apples to apples. I'm not faulting TF2 for this. I absolutely LOVE TF2. But they're not the same type of game at all in my opinion.

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?  Spending 13 skill points in minor improvements in generic skill trees?  Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    Grind to play with all the weapons? So... you don't like "grind", but you'll "grind" to get all the unlocks in TF2. I would rather level up in GA which allows me more points to spend in various places (range weapons, off-hand items, etc etc). The skill points in GA need some work, I'll give you that. BUT... you have to look at the overall bonuses from the build you decide to commit to. The individual points aren't earth-shattering, but the combines effect of those points as you progress can change the way you play the game entirely - for EACH class and EACH skill tree. There's an enormous difference between playing a Recon who's specc'd for Marksmanship and a Recon who's specc'd for Melee, wouldn't you agree? Argue all you want, but I think you'll have to concede that point at least.

    And you can't complain about everyone looking the same and then say TF2 is better in same thread, man. That's more than a little back-asswards. lol. Not trying to be mean, I'm just saying... everyone looks EXACTLY the same in TF2 - sans hats.... whoopie! At least in GA you have the option to customize your looks. You don't have to, but you can choose to. And I bet a ton of people will choose to.

     

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

    Well, if this is your best argument, then I guess I could tell people to wait until GA has been out for 2 years so they can buy it for $5 too.

    Answers above in red....

    Plus....

    Honestly, I'm not trying to convince you to play GA or to like GA. If it's not your type of game, so be it. It sounds as though you've already made up your mind and that's fine. But if you're going to compare it to a game you really enjoy, do so with an open mind and recognize that even though you may not like GA or how it does certain things, it has a LOT more options than you're claiming it does.

    People like myself and many others are enjoying GA's options and many of us enjoy the implementation of said options as well. Instead of saying "your game sucks and you suck for liking it" (paraphrasing, of course), why not just say "I'd rather play TF2, but if you guys enjoy GA, go for it! GLHF!"?

    No godless person can comprehend those minute distinctions
    in doctrine that provide true believers excuse for mayhem.
    -Glen Cook

  • dunesw64dunesw64 Member Posts: 150
    Originally posted by SanTropez

    Originally posted by Cammy

    Originally posted by bossalinie

    Originally posted by Cammy

    Originally posted by SanTropez

    Originally posted by bossalinie

    Originally posted by Aryas


    I'll just add that I too am a big fan of the GA and although a little tongue-in-cheek, I guess my analogy is really a compliment. I figure it might give others a basis for comparison when trying to work out what this game is like.
     
    Aryas



     

    It's going to be hard, because everyone is still looking for a MMORPG out of this game when it's clearly not neither have the devs stated it was.

    At the same time, it 's still one of the best games I've played in a long time

     

    I'm still looking for the MMO part. They tout reviews and awards by MMORPG.com, Massively, Tentonhammer, etc, and have the tagline on their site of "Massively Multiplayer Action, Player Driven World". That's some bullshit if I ever did see it. I think the website, marketing, and video interviews are helping this game fail. They are setting up expectations that they can't meet.  This game is NOT massively multiplayer. If it is, then so is Call of Duty, Team Fortress 2, and Tribes 2. They are skewing the MMO tag to try and get fans and sales, the flip side is that the people they get with these tactics will be very, very disappointed in what they have purchased.

     

    Did you even PLAY AvA - I somehow doubt it...

     

    Oh wait... Ill answer if for you "I don't need to play the stupid AvA part to know this game is trash - it is because I say so and I don't like it". No - GA isn't the standard "MMO" like WoW, AoC, etc.. if you bothered to do ANY research before hand you'd know what to expect (A GW type game and not an open world/char advancement game)....

     

    Something like that - right? ;) 



     

    That's exactly what he's thinking and it will be the reason why people will never see anything innovative or different in this market. They crap on anything that isn't they're standard, while at the same time, crap on anything that is rehashed.

     

    THIS ^^ is exactly the problem.... you said it so well.

    Player A "ZOMG why does everything have to be lke WoW? Im sick of WoW! Guys/developers FFS - TRY! Do something new - I don't care what it is"

    Player B "ZOMG - how the hell can these developers give us something like this? Where's the open world? Why can't I raid? Wheres my mount"

    This is the problem with the MMO community.... epicfail

     

     

    AvA can't save this game.

    I'm all about something new, non-WoW clones, but you start using the word MMO in your description of your game, you better bring the heat.

    This is as much of an MMO as Call of Duty or Team Fortress 2 is. Those games have 10v10 as well, just FYI. This game added a virtual lobby and somehow it's now an MMO.

    Want to talk about epic fail. It's in this game.

     

    If you're going to troll, at least show you have some intelligence. At least pretend you know what AvA is, because as it stands you're being woefully ignorant. None of those FPSes you've mentioned have anything like the Conquest mode in GA. The only epic fail here is your troll attempt, kid.

  • dunesw64dunesw64 Member Posts: 150
    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    You pay $13 a month to participate in a persistent campaign where your agency and alliance are fighting for control of territories and resources, which is needed to build facilities that further helps your agency. This $13 a month also brings about the necessity for players of the same agency and alliance to work together economically as they need to invest in purchasing items to help capture territory and equip fellow agents with powerful upgrades. Wow, you know so much about this game.

    No customization?  Unlockables and hats in TF2....

    Can you modify the abilities of the heavies minigun? No, you have 1 of two primary weapons and you're stuck with those very limited choices. In GA, customization is multifaceted. 1)You have the actual devices to think about. In TF2, you get to choose from about 6 items/weapons and that's where it stops. In GA you have nearly 20. Furthermore, you need to think about how many device points you want to spend for each device. Since you have a limited pool, you need to think about your strategy and decide which devices need emphasis. Then you have skill points which further improve certain devices and traits. Then you have the upgrades/enhancements you need to equip which adds another layer of customization. Yeah, I can see how hats and choosing 3 items on your character is equal to the plethora of customization choices made in GA. Geez, you really are pretty ignorant about GA.

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?

    Character advancement? You mean like to month long grind to be allowed to play with all the actual abilities/talents in WoW? See what I did there. Kinda funny how you're such a bad troll that you sneak in the fact that GA does have MMO mechanics not found in TF2 and other FPSes.

    Spending 13 skill points in minor improvements in generic skill trees? 

    Do me a favor, you play a level 5 character and I'll play a level 30 character. I'm betting you aren't going to accept the challenge because you haven't even installed the game. Let's see how minor those changes are. There's a reason serious PvP-minded agencies only accept members who are higher level. Skill points make a huge difference both in terms of power and freedom to create a build that works. For example, as an Assault I can decide whether I want to be a better tank or better damage dealer. To complicate things, I need to decide how I want to achieve those. Do I tank by focusing on melee by increasing my melee protection, or do I do that by spending points into talents that allow me to decrease the cooldown of my shields faster? If I want to do damage, what weapons and devices do I use? Do I focus on AoE damage and go with grenade and rocket launchers, or do I focus on melee damage? There are many different builds you can use and they can be very different depending on your playstyle.

    Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    I'm sorry GA doesn't have the same cosmetic variation WoW characters do all equipped with the same tier 9 gear. Oh wait...I forgot you're just a troll making nonsensical statements.

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

    Oh, so the real issue is your parents not providing a high enough allowance. Sorry to hear.

     

     

    Yeah, it's pretty apparent you're just an insecure troll who's never even tried the game. The only knowledge you have the game has clearly been cobbled up from what you can gather from forums and websites, but don't hesitate to further your desperate and ignorant effort to prove GA is exactly like TF2.

  • CammyCammy Member Posts: 864
    Originally posted by dunesw64

    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    You pay $13 a month to participate in a persistent campaign where your agency and alliance are fighting for control of territories and resources, which is needed to build facilities that further helps your agency. This $13 a month also brings about the necessity for players of the same agency and alliance to work together economically as they need to invest in purchasing items to help capture territory and equip fellow agents with powerful upgrades. Wow, you know so much about this game.

    No customization?  Unlockables and hats in TF2....

    Can you modify the abilities of the heavies minigun? No, you have 1 of two primary weapons and you're stuck with those very limited choices. In GA, customization is multifaceted. 1)You have the actual devices to think about. In TF2, you get to choose from about 6 items/weapons and that's where it stops. In GA you have nearly 20. Furthermore, you need to think about how many device points you want to spend for each device. Since you have a limited pool, you need to think about your strategy and decide which devices need emphasis. Then you have skill points which further improve certain devices and traits. Then you have the upgrades/enhancements you need to equip which adds another layer of customization. Yeah, I can see how hats and choosing 3 items on your character is equal to the plethora of customization choices made in GA. Geez, you really are pretty ignorant about GA.

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?

    Character advancement? You mean like to month long grind to be allowed to play with all the actual abilities/talents in WoW? See what I did there. Kinda funny how you're such a bad troll that you sneak in the fact that GA does have MMO mechanics not found in TF2 and other FPSes.

    Spending 13 skill points in minor improvements in generic skill trees? 

    Do me a favor, you play a level 5 character and I'll play a level 30 character. I'm betting you aren't going to accept the challenge because you haven't even installed the game. Let's see how minor those changes are. There's a reason serious PvP-minded agencies only accept members who are higher level. Skill points make a huge difference both in terms of power and freedom to create a build that works. For example, as an Assault I can decide whether I want to be a better tank or better damage dealer. To complicate things, I need to decide how I want to achieve those. Do I tank by focusing on melee by increasing my melee protection, or do I do that by spending points into talents that allow me to decrease the cooldown of my shields faster? If I want to do damage, what weapons and devices do I use? Do I focus on AoE damage and go with grenade and rocket launchers, or do I focus on melee damage? There are many different builds you can use and they can be very different depending on your playstyle.

    Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    I'm sorry GA doesn't have the same cosmetic variation WoW characters do all equipped with the same tier 9 gear. Oh wait...I forgot you're just a troll making nonsensical statements.

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

    Oh, so the real issue is your parents not providing a high enough allowance. Sorry to hear.

     

     

    Yeah, it's pretty apparent you're just an insecure troll who's never even tried the game. The only knowledge you have the game has clearly been cobbled up from what you can gather from forums and websites, but don't hesitate to further your desperate and ignorant effort to prove GA is exactly like TF2.

     

    Do you pwn people like that in game too dune? :D 

     

    [munch, munch, munch]

  • nepulasnepulas Member UncommonPosts: 218

    i played ga plenty of hours , i pre orderd it when the pre order was available.

    but after more then 200 hours ga .. its just a good tf2 like fps game with some more options and customizations.

    i dont know it feels strange , when u re loggin into doom city 47 or 68 or what ever and u know there are soooo much players but u only can see 50 of them.

    ok then u go make some pve instances ... pve is always nice , but i more like the open dungeon system with the option to do some instance dungeons , like eq etc has

    then u do some pvp .. mhh feels more like everything else then an mmo , again there is no massive feeling.

    i know its 10 vs 10 but teams are never even ... so not really fair

    ok now we have the ava , that the only thing what makes this game a BIT of mmo feeling but here again ... only for these fuckin feature u need to pay 13€ lold some ut2k3 mods were more fun ...

     

     

    cancel pre order ... cya in a year perhaps

    Retired : Daoc , Warhammer , WoW , Lotro , Tabula Rasa , Everquest 2 , Aion, Eve , AoC , SW:Tor ( failwars ), Planetside 2
    Waiting : Star Citizen
    Playing : Star Citizen
    FPS : Overwatch

    Yt chan : https://www.youtube.com/user/raine187


  • BlueOrcBlueOrc Member Posts: 6

     So you played for 200 hours and are complaining now?  wow

  • shadow9d9shadow9d9 Member UncommonPosts: 374
    Originally posted by Cammy

    Originally posted by dunesw64

    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    You pay $13 a month to participate in a persistent campaign where your agency and alliance are fighting for control of territories and resources, which is needed to build facilities that further helps your agency. This $13 a month also brings about the necessity for players of the same agency and alliance to work together economically as they need to invest in purchasing items to help capture territory and equip fellow agents with powerful upgrades. Wow, you know so much about this game.

    No customization?  Unlockables and hats in TF2....

    Can you modify the abilities of the heavies minigun? No, you have 1 of two primary weapons and you're stuck with those very limited choices. In GA, customization is multifaceted. 1)You have the actual devices to think about. In TF2, you get to choose from about 6 items/weapons and that's where it stops. In GA you have nearly 20. Furthermore, you need to think about how many device points you want to spend for each device. Since you have a limited pool, you need to think about your strategy and decide which devices need emphasis. Then you have skill points which further improve certain devices and traits. Then you have the upgrades/enhancements you need to equip which adds another layer of customization. Yeah, I can see how hats and choosing 3 items on your character is equal to the plethora of customization choices made in GA. Geez, you really are pretty ignorant about GA.

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?

    Character advancement? You mean like to month long grind to be allowed to play with all the actual abilities/talents in WoW? See what I did there. Kinda funny how you're such a bad troll that you sneak in the fact that GA does have MMO mechanics not found in TF2 and other FPSes.

    Spending 13 skill points in minor improvements in generic skill trees? 

    Do me a favor, you play a level 5 character and I'll play a level 30 character. I'm betting you aren't going to accept the challenge because you haven't even installed the game. Let's see how minor those changes are. There's a reason serious PvP-minded agencies only accept members who are higher level. Skill points make a huge difference both in terms of power and freedom to create a build that works. For example, as an Assault I can decide whether I want to be a better tank or better damage dealer. To complicate things, I need to decide how I want to achieve those. Do I tank by focusing on melee by increasing my melee protection, or do I do that by spending points into talents that allow me to decrease the cooldown of my shields faster? If I want to do damage, what weapons and devices do I use? Do I focus on AoE damage and go with grenade and rocket launchers, or do I focus on melee damage? There are many different builds you can use and they can be very different depending on your playstyle.

    Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    I'm sorry GA doesn't have the same cosmetic variation WoW characters do all equipped with the same tier 9 gear. Oh wait...I forgot you're just a troll making nonsensical statements.

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

    Oh, so the real issue is your parents not providing a high enough allowance. Sorry to hear.

     

     

    Yeah, it's pretty apparent you're just an insecure troll who's never even tried the game. The only knowledge you have the game has clearly been cobbled up from what you can gather from forums and websites, but don't hesitate to further your desperate and ignorant effort to prove GA is exactly like TF2.

     

    Do you pwn people like that in game too dune? :D 

     

    [munch, munch, munch]

     

    4 attacks for people being "raped" or "sucking"... and now you add "pwn" to your list of idiocies... 

  • shadow9d9shadow9d9 Member UncommonPosts: 374
    Originally posted by dunesw64

    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    You pay $13 a month to participate in a persistent campaign where your agency and alliance are fighting for control of territories and resources, which is needed to build facilities that further helps your agency. This $13 a month also brings about the necessity for players of the same agency and alliance to work together economically as they need to invest in purchasing items to help capture territory and equip fellow agents with powerful upgrades. Wow, you know so much about this game.

    No customization?  Unlockables and hats in TF2....

    Can you modify the abilities of the heavies minigun? No, you have 1 of two primary weapons and you're stuck with those very limited choices. In GA, customization is multifaceted. 1)You have the actual devices to think about. In TF2, you get to choose from about 6 items/weapons and that's where it stops. In GA you have nearly 20. Furthermore, you need to think about how many device points you want to spend for each device. Since you have a limited pool, you need to think about your strategy and decide which devices need emphasis. Then you have skill points which further improve certain devices and traits. Then you have the upgrades/enhancements you need to equip which adds another layer of customization. Yeah, I can see how hats and choosing 3 items on your character is equal to the plethora of customization choices made in GA. Geez, you really are pretty ignorant about GA.

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?

    Character advancement? You mean like to month long grind to be allowed to play with all the actual abilities/talents in WoW? See what I did there. Kinda funny how you're such a bad troll that you sneak in the fact that GA does have MMO mechanics not found in TF2 and other FPSes.

    Spending 13 skill points in minor improvements in generic skill trees? 

    Do me a favor, you play a level 5 character and I'll play a level 30 character. I'm betting you aren't going to accept the challenge because you haven't even installed the game. Let's see how minor those changes are. There's a reason serious PvP-minded agencies only accept members who are higher level. Skill points make a huge difference both in terms of power and freedom to create a build that works. For example, as an Assault I can decide whether I want to be a better tank or better damage dealer. To complicate things, I need to decide how I want to achieve those. Do I tank by focusing on melee by increasing my melee protection, or do I do that by spending points into talents that allow me to decrease the cooldown of my shields faster? If I want to do damage, what weapons and devices do I use? Do I focus on AoE damage and go with grenade and rocket launchers, or do I focus on melee damage? There are many different builds you can use and they can be very different depending on your playstyle.

    Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    I'm sorry GA doesn't have the same cosmetic variation WoW characters do all equipped with the same tier 9 gear. Oh wait...I forgot you're just a troll making nonsensical statements.

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

    Oh, so the real issue is your parents not providing a high enough allowance. Sorry to hear.

     

     

    Yeah, it's pretty apparent you're just an insecure troll who's never even tried the game. The only knowledge you have the game has clearly been cobbled up from what you can gather from forums and websites, but don't hesitate to further your desperate and ignorant effort to prove GA is exactly like TF2.

     

    Insecure?  You mean like "debating" while throwing an insult/attack after every "point" you think you made?  Or insecure like calling someone else a "troll"?

    Sorry, doesn't dignify a response.

    Matter of fact, the official beta forums were so full of rabid fans like yourself who just kept personally attacking everyone that they had to create a few safe haven threads for feedback that they desperately want.  They had to threaten deletion of any rabid defense posts.

    I guess since you can't attack people there, you do it here.

    Attacking people doesn't improve your "argument."  It shows just how flimsy it is and how immature you are.

    If you become able to handle yourself like a mature adult, willing to discuss issues like a civil human being, let me know.

  • CammyCammy Member Posts: 864
    Originally posted by shadow9d9

    Originally posted by dunesw64

    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    You pay $13 a month to participate in a persistent campaign where your agency and alliance are fighting for control of territories and resources, which is needed to build facilities that further helps your agency. This $13 a month also brings about the necessity for players of the same agency and alliance to work together economically as they need to invest in purchasing items to help capture territory and equip fellow agents with powerful upgrades. Wow, you know so much about this game.

    No customization?  Unlockables and hats in TF2....

    Can you modify the abilities of the heavies minigun? No, you have 1 of two primary weapons and you're stuck with those very limited choices. In GA, customization is multifaceted. 1)You have the actual devices to think about. In TF2, you get to choose from about 6 items/weapons and that's where it stops. In GA you have nearly 20. Furthermore, you need to think about how many device points you want to spend for each device. Since you have a limited pool, you need to think about your strategy and decide which devices need emphasis. Then you have skill points which further improve certain devices and traits. Then you have the upgrades/enhancements you need to equip which adds another layer of customization. Yeah, I can see how hats and choosing 3 items on your character is equal to the plethora of customization choices made in GA. Geez, you really are pretty ignorant about GA.

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?

    Character advancement? You mean like to month long grind to be allowed to play with all the actual abilities/talents in WoW? See what I did there. Kinda funny how you're such a bad troll that you sneak in the fact that GA does have MMO mechanics not found in TF2 and other FPSes.

    Spending 13 skill points in minor improvements in generic skill trees? 

    Do me a favor, you play a level 5 character and I'll play a level 30 character. I'm betting you aren't going to accept the challenge because you haven't even installed the game. Let's see how minor those changes are. There's a reason serious PvP-minded agencies only accept members who are higher level. Skill points make a huge difference both in terms of power and freedom to create a build that works. For example, as an Assault I can decide whether I want to be a better tank or better damage dealer. To complicate things, I need to decide how I want to achieve those. Do I tank by focusing on melee by increasing my melee protection, or do I do that by spending points into talents that allow me to decrease the cooldown of my shields faster? If I want to do damage, what weapons and devices do I use? Do I focus on AoE damage and go with grenade and rocket launchers, or do I focus on melee damage? There are many different builds you can use and they can be very different depending on your playstyle.

    Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    I'm sorry GA doesn't have the same cosmetic variation WoW characters do all equipped with the same tier 9 gear. Oh wait...I forgot you're just a troll making nonsensical statements.

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

    Oh, so the real issue is your parents not providing a high enough allowance. Sorry to hear.

     

     

    Yeah, it's pretty apparent you're just an insecure troll who's never even tried the game. The only knowledge you have the game has clearly been cobbled up from what you can gather from forums and websites, but don't hesitate to further your desperate and ignorant effort to prove GA is exactly like TF2.

     

    Insecure?  You mean like "debating" while throwing an insult/attack after every "point" you think you made?  Or insecure like calling someone else a "troll"?

    Sorry, doesn't dignify a response.

    Matter of fact, the official beta forums were so full of rabid fans like yourself who just kept personally attacking everyone that they had to create a few safe haven threads for feedback that they desperately want.  They had to threaten deletion of any rabid defense posts.

    I guess since you can't attack people there, you do it here.

    Attacking people doesn't improve your "argument."  It shows just how flimsy it is and how immature you are.

    If you become able to handle yourself like a mature adult, willing to discuss issues like a civil human being, let me know.

     

    Im sorry... all I read is "Blah blah blah"

     

    what ever happened to arguing points? Where is all your counter arguments? Or is this all you can muster up?

     

     

  • shadow9d9shadow9d9 Member UncommonPosts: 374
    Originally posted by Cammy

    Originally posted by shadow9d9

    Originally posted by dunesw64

    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    You pay $13 a month to participate in a persistent campaign where your agency and alliance are fighting for control of territories and resources, which is needed to build facilities that further helps your agency. This $13 a month also brings about the necessity for players of the same agency and alliance to work together economically as they need to invest in purchasing items to help capture territory and equip fellow agents with powerful upgrades. Wow, you know so much about this game.

    No customization?  Unlockables and hats in TF2....

    Can you modify the abilities of the heavies minigun? No, you have 1 of two primary weapons and you're stuck with those very limited choices. In GA, customization is multifaceted. 1)You have the actual devices to think about. In TF2, you get to choose from about 6 items/weapons and that's where it stops. In GA you have nearly 20. Furthermore, you need to think about how many device points you want to spend for each device. Since you have a limited pool, you need to think about your strategy and decide which devices need emphasis. Then you have skill points which further improve certain devices and traits. Then you have the upgrades/enhancements you need to equip which adds another layer of customization. Yeah, I can see how hats and choosing 3 items on your character is equal to the plethora of customization choices made in GA. Geez, you really are pretty ignorant about GA.

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?

    Character advancement? You mean like to month long grind to be allowed to play with all the actual abilities/talents in WoW? See what I did there. Kinda funny how you're such a bad troll that you sneak in the fact that GA does have MMO mechanics not found in TF2 and other FPSes.

    Spending 13 skill points in minor improvements in generic skill trees? 

    Do me a favor, you play a level 5 character and I'll play a level 30 character. I'm betting you aren't going to accept the challenge because you haven't even installed the game. Let's see how minor those changes are. There's a reason serious PvP-minded agencies only accept members who are higher level. Skill points make a huge difference both in terms of power and freedom to create a build that works. For example, as an Assault I can decide whether I want to be a better tank or better damage dealer. To complicate things, I need to decide how I want to achieve those. Do I tank by focusing on melee by increasing my melee protection, or do I do that by spending points into talents that allow me to decrease the cooldown of my shields faster? If I want to do damage, what weapons and devices do I use? Do I focus on AoE damage and go with grenade and rocket launchers, or do I focus on melee damage? There are many different builds you can use and they can be very different depending on your playstyle.

    Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    I'm sorry GA doesn't have the same cosmetic variation WoW characters do all equipped with the same tier 9 gear. Oh wait...I forgot you're just a troll making nonsensical statements.

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

    Oh, so the real issue is your parents not providing a high enough allowance. Sorry to hear.

     

     

    Yeah, it's pretty apparent you're just an insecure troll who's never even tried the game. The only knowledge you have the game has clearly been cobbled up from what you can gather from forums and websites, but don't hesitate to further your desperate and ignorant effort to prove GA is exactly like TF2.

     

    Insecure?  You mean like "debating" while throwing an insult/attack after every "point" you think you made?  Or insecure like calling someone else a "troll"?

    Sorry, doesn't dignify a response.

    Matter of fact, the official beta forums were so full of rabid fans like yourself who just kept personally attacking everyone that they had to create a few safe haven threads for feedback that they desperately want.  They had to threaten deletion of any rabid defense posts.

    I guess since you can't attack people there, you do it here.

    Attacking people doesn't improve your "argument."  It shows just how flimsy it is and how immature you are.

    If you become able to handle yourself like a mature adult, willing to discuss issues like a civil human being, let me know.

     

    Im sorry... all I read is "Blah blah blah"

     

    what ever happened to arguing points? Where is all your counter arguments? Or is this all you can muster up?

     

     

     For someone that thinks "You were raped", "you suck", and "pwn" are valid arguments, this doesn't surprise me.

     

  • TheMaelstromTheMaelstrom Member UncommonPosts: 393
    Originally posted by shadow9d9



     For someone that thinks "You were raped", "you suck", and "pwn" are valid arguments, this doesn't surprise me.

     

    I don't get it, shadow9d9... I answered your points in a mature, rational manner. I gave counter-points to your points. Of course, they more opinion than fact, but we're both giving opinions here. If you're disappointed in the reply from some of the others in this thread, why not reply to my post and continue our discussion? I actually felt like we were making some good points for each side of the argument (for and against).

    No godless person can comprehend those minute distinctions
    in doctrine that provide true believers excuse for mayhem.
    -Glen Cook

  • dunesw64dunesw64 Member Posts: 150
    Originally posted by shadow9d9

    Originally posted by dunesw64

    Originally posted by shadow9d9

    Originally posted by TheMaelstrom


    Comparing GA to TF2 is flat-out silly. TF2 is a straight-up FPS. No frills. No bells. No whistles. No character customization. No character advancement. No meaningful PvP. Win the match? Wonderful. Now play it again. The GA AvA maps might reset each month, but saying you gain nothing by controlling them is just as silly as comparing GA and TF2.

     

    So, you pay $13 for one to have the chance of controlling a hex on a map that you can't even go in when you control it?

    You pay $13 a month to participate in a persistent campaign where your agency and alliance are fighting for control of territories and resources, which is needed to build facilities that further helps your agency. This $13 a month also brings about the necessity for players of the same agency and alliance to work together economically as they need to invest in purchasing items to help capture territory and equip fellow agents with powerful upgrades. Wow, you know so much about this game.

    No customization?  Unlockables and hats in TF2....

    Can you modify the abilities of the heavies minigun? No, you have 1 of two primary weapons and you're stuck with those very limited choices. In GA, customization is multifaceted. 1)You have the actual devices to think about. In TF2, you get to choose from about 6 items/weapons and that's where it stops. In GA you have nearly 20. Furthermore, you need to think about how many device points you want to spend for each device. Since you have a limited pool, you need to think about your strategy and decide which devices need emphasis. Then you have skill points which further improve certain devices and traits. Then you have the upgrades/enhancements you need to equip which adds another layer of customization. Yeah, I can see how hats and choosing 3 items on your character is equal to the plethora of customization choices made in GA. Geez, you really are pretty ignorant about GA.

    Character advancement?  You mean like 2 weeks of a grind to be allowed to play with all the actual weapons?

    Character advancement? You mean like to month long grind to be allowed to play with all the actual abilities/talents in WoW? See what I did there. Kinda funny how you're such a bad troll that you sneak in the fact that GA does have MMO mechanics not found in TF2 and other FPSes.

    Spending 13 skill points in minor improvements in generic skill trees? 

    Do me a favor, you play a level 5 character and I'll play a level 30 character. I'm betting you aren't going to accept the challenge because you haven't even installed the game. Let's see how minor those changes are. There's a reason serious PvP-minded agencies only accept members who are higher level. Skill points make a huge difference both in terms of power and freedom to create a build that works. For example, as an Assault I can decide whether I want to be a better tank or better damage dealer. To complicate things, I need to decide how I want to achieve those. Do I tank by focusing on melee by increasing my melee protection, or do I do that by spending points into talents that allow me to decrease the cooldown of my shields faster? If I want to do damage, what weapons and devices do I use? Do I focus on AoE damage and go with grenade and rocket launchers, or do I focus on melee damage? There are many different builds you can use and they can be very different depending on your playstyle.

    Everyone will still look the same unless you grind out money and spend it on nothing more than fashion?

    I'm sorry GA doesn't have the same cosmetic variation WoW characters do all equipped with the same tier 9 gear. Oh wait...I forgot you're just a troll making nonsensical statements.

    Plus you could get TF2 for $3 on sales compared to 50 and then $13 a month...

    Oh, so the real issue is your parents not providing a high enough allowance. Sorry to hear.

     

     

    Yeah, it's pretty apparent you're just an insecure troll who's never even tried the game. The only knowledge you have the game has clearly been cobbled up from what you can gather from forums and websites, but don't hesitate to further your desperate and ignorant effort to prove GA is exactly like TF2.

     

    Insecure?  You mean like "debating" while throwing an insult/attack after every "point" you think you made?  Or insecure like calling someone else a "troll"?

    Sorry, doesn't dignify a response.

    Matter of fact, the official beta forums were so full of rabid fans like yourself who just kept personally attacking everyone that they had to create a few safe haven threads for feedback that they desperately want.  They had to threaten deletion of any rabid defense posts.

    I guess since you can't attack people there, you do it here.

    Attacking people doesn't improve your "argument."  It shows just how flimsy it is and how immature you are.

    If you become able to handle yourself like a mature adult, willing to discuss issues like a civil human being, let me know.

     

    Again, stop trolling kid. In this entire post you did not bring up one point about the game. Instead, you just you attacked me the whole time. I guess when you're an insecure troll with no real knowledge of the game you're trolling, you have nothing else to fall back on buy trying to attack the person that's debating the points. Grow up and debate the merits of the game.

  • AutemOxAutemOx Member Posts: 1,704

    Hopefully they will market it to non-MMO players too.  I mean, to a person who does not play MMOs regularly, it would be no big deal that GA is lacking some of the qualities of MMOs.  Obviously here at this website most of the people looking at this game would be upset that it lacks battles with >20 people.  To someone who likes FPS, this game would just seem like a step above their typical FPS, and would be exciting.

    Play as your fav retro characters: cnd-online.net. My site: www.lysle.net. Blog: creatingaworld.blogspot.com.

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