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Many of Your Concerns Set to Rest. New Dev Video

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Comments

  • ariestearieste Member UncommonPosts: 3,309
    Originally posted by maskedweasel


     You mention the abilities to betray your companion, or not being able to do something because you're inherently good?  Many games don't even have those as options for contemplation. You can say whats being done has been done before, but on launch, I hope you quote me when I say, we haven't see anything like this in an MMO to date.
    Thats not to say this game will be without faults, or that I'll even get into the game on launch and play it unobjectively... but just from this development cycle, the information I've read (which is pretty much everything) and BioWares track record, I know this will definitely be something we haven't seen in the genre before.

    That's the difference.  I think we've seen it all before, BioWare is just doing more of it.  Just like NPC Voiceovers, they existed before EQ2, but not for ALL NPCs and using hollywood talent.   EQ2 just took it to an extreme.  Which really, was quite useless and they dropped it shortly after.  But the game was still good and I still play it.

    Anyhow, we can both agree on eagerly awaiting TOR in whatever shape it arrives.

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • MoiraeMoirae Member RarePosts: 3,318

    Umm, I don't mind grouping, but its not something I actively play for. Now this thing worries me. I really don't want to be forced to group all the damned time. Its aggravating as hell.

  • MikeBMikeB Community ManagerAdministrator RarePosts: 6,555

    Please use the existing sticky thread reserved for this discussion. I will add the video link to the OP of the thread as a point of reference.

    Locked.

This discussion has been closed.