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My opinion of MO.

KoisadKoisad Member Posts: 61

so I'm not here to show you how MO great is or try to convince anyone to play it because honestly, its individual decision and subjective opinion, what I will try to do here is to show you that there are other opinions about the current state of the game besides what you see here on MMORPG.com forums.

 

 

you probably noticed that every other thread here suggests you to get a refund, or claiming that its gonna be the worst launch in history of mmos, that this game will fail and have no future.

you will also notice that its the same 5-7 people that bought the game to play the beta, didn't like what they see and decided to get a refund (which they found hard time to do with the lack of SV support team), and once they noticed that they paid for something blindly without reading what it was they decided to start MO hate propaganda, bash it from every direction and spread the MO FAIL prophecy around this site.

 

 

to anyone that will say something good about this game they will call a Fanboy, or a SV employ, cause "obviously" no one can have different thinking.

i think someone on IRC said it best today:

<Magree> gamers dont get the idea of games being only for certain people,

<Magree> which is why they dont play but forum troll that the game is horrible.

so keep in mind that this game along with DarkFall was not designed for the masses, its a game for a niche market, for those who are looking for escape from the WoW template type of games. its a game that many of the new generation MMORPGers wont like because they are used to get everything on a silver plate with a walkthrough guide on how to be the best with as little effort as possible.

 

 

 

they emphasis the weak points of the game, they will highlight broken featured,  they will try and make you believe that everything is broken and the game is completely unplayable.

don't get me wrong, the game does have weak points at the moment, and they do have broken features for now, but game is defiantly playable, and if you look around outside this forum you will also see people are actually enjoy and love it, even at this "broken" state.  they also forget that unlike other games the Starvault team is a small and unexperienced team, but its a team from the community, they are trying something no one else did in this modern times where quick money is what important instead of the experience along the way. so ya, they are having a harder time to bring out a complete and polished game,

but in my opinion the strong points wins over  the weak points and this game still got one of the most promising ideas for a game in the last few years (for those who like this niche at least).

like i said in other threads, the first MMO i ever played was world of warcraft, so my past experience is not that vast, i never played the oldschool mmos, those who built the genre, which makes MO new and innovative to me.

 

 

they will also over-analyze any little thing a dev member will say and will point fingers for fraud, scam and lies.

they also forget that Starvault team is the most open developer team, show me any other team in the industry that you can talk and discuss directly with most of the developers and the CEO himself. and with this all this openess (s?) there are down sides, people saying things they not should, declaring things they are not sure about, spreading information that people can misunderstand etc... they still try and be as open as possible, and from my experience honest as well, at least as honest as they can be, and like any other thing in life, things can go wrong, but some people cant grasp that idea, but then again its not their fault we are being taught since day one that "the customer is always right" right?

 

 

so point of this thread is for you people who still interested in the game, or not totally convinced its completely crap, don't believe everything you read here in this forum, instead wait for open beta and experience it for yourself, you might like it and you might dislike it, don't let anyone else decide for you.

and if its information about the game you looking for you can find it in the official forums, where people who got both opinions hang out and not only those who decided to start a propaganda against MO.

 

hope this helps someone.

your beloved "fanboy", Koisad.

 

[Mod Edit]

 

 

 

Comments

  • KyleranKyleran Member LegendaryPosts: 44,098

    But you do realize, much of what is posted here is probably true?

    This game stands to have a terrible launch. perhaps even one of worst in recent times.

    SV hasn't always been overly responsive to requests for refunds.

    Speaking of which, this team is terribly underfunded and the game's survival is at risk, no denying that.

    Posting positive comments about a game does not make a person a fanboi, as long as one isn't wearing rose colored glasses when describing it.  Overlooking faults that might be gamebreaking for most others definitely can paint you as a fanboi.

    We know the game is targeted for a niche market, and developed by a small indy team. That said, it does not give them a free pass in terms of making sure at release the game is of a decently high quality and that is is properly supported.  if they don't have the resources to play in the big leagues, they really can't try to pretend to be a major player.

    And while you are correct, people should make up their minds after playing the game, its perfectly reasonable for them to withhold their money until they get a free trial to make sure this sort of game is for them.

     

     

     

     

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  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,725
    Originally posted by Koisad


    they will also over-analyze any little thing a dev member will say and will point fingers for fraud, scam and lies.
    they also forget that Starvault team is the most open developer team, show me any other team in the industry that you can talk and discuss directly with most of the developers and the CEO himself. and with this all this openess (s?) there are down sides, people saying things they not should, declaring things they are not sure about, spreading information that people can misunderstand etc... they still try and be as open as possible, and from my experience honest as well, at least as honest as they can be, and like any other thing in life, things can go wrong, but some people cant grasp that idea, but then again its not their fault we are being taught since day one that "the customer is always right" right?
     



     

    Please try and explain how it is possible to reconcile the fact that their Support Email told a customer that boxes started shipping between Christmas and New Years with the fact that not a single person has said they received their shipment as of the 3rd week in January?   How do you reconcile the statement made on Jan 6th by their community manager where he specifically said they had already started shipping the game?  How do you reconcile the September issue when Paypal was given ficticious tracking numbers for boxes that were never sent (and still havent)?   How do you reconcile the fact that as of Jan 17th there hasn't been an update or clarification of how we "misunderstood" their statement of shiping at the end of December?

    THAT is at least one hard concrete reason why people point fingers and say "lies".  A lie is an unthruth.  It was untruthful to send fake tracking numbers to paypal in Sept.  It has all gone downhill from there.

     

    As I mentioned in another thread.  The state of the game shall reveal itself in 2-3 days when they have their Open Stress-Test.  Then everyone will see who was rooted in reality and who was not.   Nothing however is going to change the perception that the company has acted in a sneaky, underhanded and unthruthful way.

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • KoisadKoisad Member Posts: 61
    Originally posted by Slapshot1188

    Originally posted by Koisad


    they will also over-analyze any little thing a dev member will say and will point fingers for fraud, scam and lies.
    they also forget that Starvault team is the most open developer team, show me any other team in the industry that you can talk and discuss directly with most of the developers and the CEO himself. and with this all this openess (s?) there are down sides, people saying things they not should, declaring things they are not sure about, spreading information that people can misunderstand etc... they still try and be as open as possible, and from my experience honest as well, at least as honest as they can be, and like any other thing in life, things can go wrong, but some people cant grasp that idea, but then again its not their fault we are being taught since day one that "the customer is always right" right?
     



     

    Please try and explain how it is possible to reconcile the fact that their Support Email told a customer that boxes started shipping between Christmas and New Years with the fact that not a single person has said they received their shipment as of the 3rd week in January?   How do you reconcile the statement made on Jan 6th by their community manager where he specifically said they had already started shipping the game?  How do you reconcile the September issue when Paypal was given ficticious tracking numbers for boxes that were never sent (and still havent)?   How do you reconcile the fact that as of Jan 17th there hasn't been an update or clarification of how we "misunderstood" their statement of shiping at the end of December?

    THAT is at least one hard concrete reason why people point fingers and say "lies".  A lie is an unthruth.  It was untruthful to send fake tracking numbers to paypal in Sept.  It has all gone downhill from there.

     

    As I mentioned in another thread.  The state of the game shall reveal itself in 2-3 days when they have their Open Stress-Test.  Then everyone will see who was rooted in reality and who was not.   Nothing however is going to change the perception that the company has acted in a sneaky, underhanded and unthruthful way.

     

    I'm sorry, i don't work in the postal service.

    and no one is denying the current state of the game. but some people decide looking at the bad stuff while some decide looking on the good stuff. 

    i don't have the perception of an untruthful way by Starvault, but i understand where you coming from.

  • TresilianTresilian Member UncommonPosts: 11

    You can of course judge a game on what ever basis you want, but personally I find it ridiculous to even suggest to judge a game by trying couple hours stress test. It isn't called a "test" just for fun you know, it's not for the players to try out the game, it's for getting data to optimize the server.

    Anyone interested in this game, wait for the open beta, which should start in the upcoming weeks. Doesn't mean you couldn't/shouldn't  help stress testing, just bear in mind it's a testing session.

  • DiekfooDiekfoo Member Posts: 583

    I think the biggest problem for many players are to being able to see beyond some bugs.

    After the Christmas patch I have never been this excited about MO ... it's going in the right direction. It got bugs but Star Vault got something really promising going on here. Many MMOs lack "personality"/athmosphere ... MO have it, as Everquest1 had it. 

  • KoisadKoisad Member Posts: 61
    Originally posted by Kyleran


    But you do realize, much of what is posted here is probably true?
    This game stands to have a terrible launch. perhaps even one of worst in recent times.
    SV hasn't always been overly responsive to requests for refunds.
    Speaking of which, this team is terribly underfunded and the game's survival is at risk, no denying that.
    Posting positive comments about a game does not make a person a fanboi, as long as one isn't wearing rose colored glasses when describing it.  Overlooking faults that might be gamebreaking for most others definitely can paint you as a fanboi.
    We know the game is targeted for a niche market, and developed by a small indy team. That said, it does not give them a free pass in terms of making sure at release the game is of a decently high quality and that is is properly supported.  if they don't have the resources to play in the big leagues, they really can't try to pretend to be a major player.
    And while you are correct, people should make up their minds after playing the game, its perfectly reasonable for them to withhold their money until they get a free trial to make sure this sort of game is for them.
     
     
     
     

    I'm not denying the state of the game, but many of the criticism around here are subjective opinions with highlights on the most broken features in the game, like i said to the slapshot, people see what they want to see, if someone already dislikes the game, he will find every bit of fault in the game to bash it, while one the likes the game will overlook those faults and will look at the stuff that he enjoys and likes about the game.

    and like i said, people who wants to try the game should wait for the open beta, this is true since pre-order started, but people were so eager to see it that they decided to take the risk and pre-order the game to play beta and a long the way, they forgot the risk they took and now they decide to take revenge.

  • kanechartkanechart Member UncommonPosts: 707

    How can I trust a company that flames another company and that company says we Wish MO the best of luck. Then MO says were going to be better then UO at launch.. Wicked I hope you can be better then a 15 year old game that invited MMORPG to what it is. Then something about EVE and geze I did charge back so fast.

    I find these games are better to play 6-12 months after release. Your not losing anything and less chance to be burned out on it. Also better then just in case they don't make it from there launch.

     

    DFO did amazing things they were doing just like MO now going to fail hardcore but they turned around so much and I do hope MO will too. But I will not pay till they do turn around.

    SNIP

  • KoisadKoisad Member Posts: 61
    Originally posted by kanechart


    How can I trust a company that flames another company and that company says we Wish MO the best of luck. Then MO says were going to be better then UO at launch.. Wicked I hope you can be better then a 15 year old game that invited MMORPG to what it is. Then something about EVE and geze I did charge back so fast.
    I find these games are better to play 6-12 months after release. Your not losing anything and less chance to be burned out on it. Also better then just in case they don't make it from there launch.
     
    DFO did amazing things they were doing just like MO now going to fail hardcore but they turned around so much and I do hope MO will too. But I will not pay till they do turn around.

    like i said in the original post, because SV are so open they can say stuff without thinking about its "Politcly correct" consequences.  I'm sure some of the DarkFall staff hoping Mortal Online will fail as well :P.

    but ya, i agree that they should be more careful on what they say to the public 

     

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,725
    Originally posted by Koisad


    I'm not denying the state of the game, but many of the criticism around here are subjective opinions with highlights on the most broken features in the game, like i said to the slapshot, people see what they want to see, if someone already dislikes the game, he will find every bit of fault in the game to bash it, while one the likes the game will overlook those faults and will look at the stuff that he enjoys and likes about the game.
    and like i said, people who wants to try the game should wait for the open beta, this is true since beta started, but people were so eager to try it that they decided to take the risk and play the beta and a long the way, they forgot the risk they took and now they decide to take revenge.



     

    I don't think the game needs people to highlight the most broken features of the game.  I honestly believe that this Open-Stress-test coming Tues/Weds will be the knife through the heart of MO.  The non-paying public will get to see the reality of what the game is and not need you or me or anyone else to describe it.  I'm quite confident that they will quickly realize that everything i have said has been 100% true and not in the slightest bit exagerated.

    As for anyone that is screaming you can't judge a game on a stress test.... I would tend to agree BUT this is how the MO developers have chosen to introduce the public to their product.  They must have sold 5-10k copies of the game.  That should be a big enough pool to draw from to stress the servers for 1-2 hours like they say.   Either they can't get enough of the people who paid for the game to even log in... or they really want the Stresstest to be the public's first view of the game. 

     

    It is the developer's choice to make this be their first view of the game.  I look forward to the reactions.

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • kanechartkanechart Member UncommonPosts: 707
    Originally posted by Koisad

    Originally posted by kanechart


    How can I trust a company that flames another company and that company says we Wish MO the best of luck. Then MO says were going to be better then UO at launch.. Wicked I hope you can be better then a 15 year old game that invited MMORPG to what it is. Then something about EVE and geze I did charge back so fast.
    I find these games are better to play 6-12 months after release. Your not losing anything and less chance to be burned out on it. Also better then just in case they don't make it from there launch.
     
    DFO did amazing things they were doing just like MO now going to fail hardcore but they turned around so much and I do hope MO will too. But I will not pay till they do turn around.

    like i said in the original post, because SV are so open they can say stuff without thinking about its "Politcly correct" consequences.  I'm sure some of the DarkFall staff hoping Mortal Online will fail as well :P.

    but ya, i agree that they should be more careful on what they say to the public 

     

     

    Well it was immature what they said I mean one the reasons I charged back. I can't support a company that is going to make an ass of them selves to the public. It's also worse when they compare to games that have done so well for them selves over the last few months and really just wrong.

    SNIP

  • KoisadKoisad Member Posts: 61
    Originally posted by Slapshot1188




    I don't think the game needs people to highlight the most broken features of the game.  I honestly believe that this Open-Stress-test coming Tues/Weds will be the knife through the heart of MO.  The non-paying public will get to see the reality of what the game is and not need you or me or anyone else to describe it.  I'm quite confident that they will quickly realize that everything i have said has been 100% true and not in the slightest bit exagerated.
     
    It is the developer's choice to make this be their first view of the game.  I look forward to the reactions.
     

    its almost as if you wish they will fail, sorry to see that. and i wont get in that argument :) 

    i hope that in the open-beta those who came looking for a certain thing will find it in MO.

     

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,725
    Originally posted by Koisad

    Originally posted by Slapshot1188




    I don't think the game needs people to highlight the most broken features of the game.  I honestly believe that this Open-Stress-test coming Tues/Weds will be the knife through the heart of MO.  The non-paying public will get to see the reality of what the game is and not need you or me or anyone else to describe it.  I'm quite confident that they will quickly realize that everything i have said has been 100% true and not in the slightest bit exagerated.
     
    It is the developer's choice to make this be their first view of the game.  I look forward to the reactions.
     

    its almost as if you wish they will fail, sorry to see that. and i wont get in that argument :) 

    i hope that in the open-beta those who came looking for a certain thing will find it in MO.

     



     

    I am simply saying that the Open Stress Test is the day the developers have chosen to allow the non-paying fencesitters to get a 1st hand look at the game.   I am very confident that once they see the reality of the game they will know who has been telling the truth about the game these past few weeks and who has not.  Nothing more... nothing less.  

    Once they officially announce the date (Tues/Weds) I will be happy to publicize it as far and wide as I can!

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • AzdulAzdul Member UncommonPosts: 440
    Originally posted by Koisad


    I'm sure some of the DarkFall staff hoping Mortal Online will fail as well :P.



     

    I'm sure it's not the case.

    To give an example: Most MMO companies are happy about WoW success. Before WoW the biggest MMOs had 200 000 subscribers. After WoW you have few millions of potential players who are ready to check your new MMO, if it's not obviously bad and broken.

    Make a good game, and people will come.

  • OgrelinOgrelin Member Posts: 636

    I think I read that the stresstest was supposed to make the servers go under, I personally will not expect to play much during this test....the server will crash.

    I's not a free demo run of the game, it's a stresstest.


    PS. I'v never played MO.

  • shepx22shepx22 Member Posts: 133
    Originally posted by Azdul

    Originally posted by Koisad


    I'm sure some of the DarkFall staff hoping Mortal Online will fail as well :P.



     

    I'm sure it's not the case.

    To give an example: Most MMO companies are happy about WoW success. Before WoW the biggest MMOs had 200 000 subscribers. After WoW you have few millions of potential players who are ready to check your new MMO, if it's not obviously bad and broken.

    Make a good game, and people will come.

     

    You are wrong. You are right in the fact alot of companies are happy of WoW success, but before WoW there was EQ, which had well over this 200,000 number, that you had to make up, which by the way is way off.  You are right WoW did open more peoples eyes because alot of people loved and known Blizzard, but before WoW there was well over 2million Subscriptions noted back before 2004, before WoW existed.

     

    I never tried MO but hope it turns out okay for those fans who are following it.

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