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New Patch System is HORRIBLE!

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Comments

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Azdul

    Originally posted by zaxtor99


    Have any of you been able to get into the game for the supposedly 12 hour Stress Test #3 today?



     

    I got in, after running patcher in Win2003 compatibility mode, and restarting it few times after some patching errors.

    Unfortunately "NowGame.exe" was crashing every 15 mins, without any meaningful error messages. I wonder if it has something to do with overloading servers during stress test ?



     

    na did you patch the old client or the new one that came with the torrent?

  • AzdulAzdul Member UncommonPosts: 440
    Originally posted by downtoearth


    na did you patch the old client or the new one that came with the torrent?



     

    I've downloaded v.0.12.16.18 version from www.mortalonline.com/downloadbeta and patched it to v.0.12.17.19.

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Azdul

    Originally posted by downtoearth


    na did you patch the old client or the new one that came with the torrent?



     

    I've downloaded v.0.12.16.18 version from www.mortalonline.com/downloadbeta and patched it to v.0.12.17.19.



     

    ahh go into the options and mess with the gfx settings i turn the thigns to high instead of max cause i will crash after a while.

     

    whats your system specs/

     

  • downtoearthdowntoearth Member Posts: 3,558

    ps a new patcher downloaded i believe

  • WSIMikeWSIMike Member Posts: 5,564
    Originally posted by Ichmen 
    a standard MMO really only needs about 1000 bucks a month to cover costs. as game servers are really cheap as shiza.. anyone who debates that have no idea what kind of server mmos use... or are talking out of their backside...
    saying MO needs 13k subs to stay alive is kind of incorrect, while i do not know what their finances are... im pretty sure 13k would = profit to them... if games cloned off wow or other f2p games can survive for months or years .. with less then 10k people im sure mo could as well.



    I'm going to assume you refer to costs for server hardware alone and aren't including costs of payroll, office space, day-to-day operations, etc. etc? If not... well...
    honestly mo looks like its not read for release i really cant see them launching in its state as any invester would be a royal retarded gerbil to demand such stupidity from SV... so im sure they pushed the release back for more then a month... atleast the videos i have seen (mind you alot can happen in a week...)

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • AzdulAzdul Member UncommonPosts: 440
    Originally posted by downtoearth


    ahh go into the options and mess with the gfx settings i turn the thigns to high instead of max cause i will crash after a while. 



     

    Thanks. I'll try to mess with my gfx settings during next stress test or during open beta.

    I've got Core2Duo / 4GB RAM / GTX 295 / Vista 32-bit / SB Audigy.

  • HerculesSASHerculesSAS Member Posts: 1,272
    Originally posted by Ichmen

    a standard MMO really only needs about 1000 bucks a month to cover costs. as game servers are really cheap as shiza.. anyone who debates that have no idea what kind of server mmos use... or are talking out of their backside...
    saying MO needs 13k subs to stay alive is kind of incorrect, while i do not know what their finances are... im pretty sure 13k would = profit to them... if games cloned off wow or other f2p games can survive for months or years .. with less then 10k people im sure mo could as well.
    tho i really dont get why all the bashing.. we have this same song and dance with SOE games... and DFo and WAR and AoC.... im waiting for the tirade about hello kitty online being a scam too and so forth... if MO goes under its do to other reasons and not because their patcher is new or old or married to its mother... so lets just stop bitching about it and sit back and wait...
    let MO test it self and if it fails it fails naysayers will be right and we will all move along to the next EPIC fail game as they put it... if it succeeds WELL thats impossible it will clearly have a powerlevel over 9000..... -facepalm-
     
     
    honestly mo looks like its not read for release i really cant see them launching in its state as any invester would be a royal retarded gerbil to demand such stupidity from SV... so im sure they pushed the release back for more then a month... atleast the videos i have seen (mind you alot can happen in a week...)

    Have you ever run a big enterprise system that needs lots of bandwith, 24/7 monitoring, proper SLAs incase hardware fails, etc? $1000 a month? Give me a break.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,661
    Originally posted by HerculesSAS

    Originally posted by Ichmen


    a standard MMO really only needs about 1000 bucks a month to cover costs. as game servers are really cheap as shiza.. anyone who debates that have no idea what kind of server mmos use... or are talking out of their backside...
    saying MO needs 13k subs to stay alive is kind of incorrect, while i do not know what their finances are... im pretty sure 13k would = profit to them... if games cloned off wow or other f2p games can survive for months or years .. with less then 10k people im sure mo could as well.
    tho i really dont get why all the bashing.. we have this same song and dance with SOE games... and DFo and WAR and AoC.... im waiting for the tirade about hello kitty online being a scam too and so forth... if MO goes under its do to other reasons and not because their patcher is new or old or married to its mother... so lets just stop bitching about it and sit back and wait...
    let MO test it self and if it fails it fails naysayers will be right and we will all move along to the next EPIC fail game as they put it... if it succeeds WELL thats impossible it will clearly have a powerlevel over 9000..... -facepalm-
     
     
    honestly mo looks like its not read for release i really cant see them launching in its state as any invester would be a royal retarded gerbil to demand such stupidity from SV... so im sure they pushed the release back for more then a month... atleast the videos i have seen (mind you alot can happen in a week...)
    Have you ever run a big enterprise system that needs lots of bandwith, 24/7 monitoring, proper SLAs incase hardware fails, etc? $1000 a month? Give me a break.



     

    $1000 a month isn't even enough money to pay 1 part-time employee...forget server and bandwdth, rent and utilities and billing and legal and accounting... taxes...interest/principal on loans....

    The SV estimate of needing 13,000 subs would be around $200k per month which seems reasonable to stay afloat.  I'm hoping that guy made a typo as he's not even in the ballpark.

     

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • rlmccoy1987rlmccoy1987 Member Posts: 1,722
    Originally posted by HerculesSAS

    Originally posted by Ichmen


    a standard MMO really only needs about 1000 bucks a month to cover costs. as game servers are really cheap as shiza.. anyone who debates that have no idea what kind of server mmos use... or are talking out of their backside...
    saying MO needs 13k subs to stay alive is kind of incorrect, while i do not know what their finances are... im pretty sure 13k would = profit to them... if games cloned off wow or other f2p games can survive for months or years .. with less then 10k people im sure mo could as well.
    tho i really dont get why all the bashing.. we have this same song and dance with SOE games... and DFo and WAR and AoC.... im waiting for the tirade about hello kitty online being a scam too and so forth... if MO goes under its do to other reasons and not because their patcher is new or old or married to its mother... so lets just stop bitching about it and sit back and wait...
    let MO test it self and if it fails it fails naysayers will be right and we will all move along to the next EPIC fail game as they put it... if it succeeds WELL thats impossible it will clearly have a powerlevel over 9000..... -facepalm-
     
     
    honestly mo looks like its not read for release i really cant see them launching in its state as any invester would be a royal retarded gerbil to demand such stupidity from SV... so im sure they pushed the release back for more then a month... atleast the videos i have seen (mind you alot can happen in a week...)
    Have you ever run a big enterprise system that needs lots of bandwith, 24/7 monitoring, proper SLAs incase hardware fails, etc? $1000 a month? Give me a break.

     

    That does not even include what Starvault has to pay its developers.

    image
  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Azdul

    Originally posted by downtoearth


    ahh go into the options and mess with the gfx settings i turn the thigns to high instead of max cause i will crash after a while. 



     

    Thanks. I'll try to mess with my gfx settings during next stress test or during open beta.

    I've got Core2Duo / 4GB RAM / GTX 295 / Vista 32-bit / SB Audigy.



     

    yea : ) and crashing is being reported so we think its mostly with vista

  • rlmccoy1987rlmccoy1987 Member Posts: 1,722
    Originally posted by downtoearth

    Originally posted by Azdul

    Originally posted by downtoearth


    ahh go into the options and mess with the gfx settings i turn the thigns to high instead of max cause i will crash after a while. 



     

    Thanks. I'll try to mess with my gfx settings during next stress test or during open beta.

    I've got Core2Duo / 4GB RAM / GTX 295 / Vista 32-bit / SB Audigy.



     

    yea : ) and crashing is being reported so we think its mostly with vista

     

    Would think Windows 7 would be the same.

    image
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,661

    This is priceless....

    ....the DVDs they shipped out... cannot be updated via the patcher.  I don't even know what else to say...

     

    seems so. I got the box today too. Just one DVD inside, nothing else - not one written word.

    And the best is: the DVD is completely useless. If you install the client and run it you get an error which is discussed here: http://www.mortalonline.com/forums/3...tml#post680288

    which leads to: http://www.mortalonline.com/forums/3...-19-guide.html



    so after deleting your previously installed client you have to download another 4.9 GB Client, install that one instead and hopefully it will work. I´m done.

    Nice work, folks, you really understand how to waste money on shipping totally useless crap.

    Just my 2 cents,

    Olly

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • HerculesSASHerculesSAS Member Posts: 1,272
    Originally posted by Slapshot1188

    This is priceless....
    ....the DVDs they shipped out... cannot be updated via the patcher.  I don't even know what else to say...
     
    seems so. I got the box today too. Just one DVD inside, nothing else - not one written word.
    And the best is: the DVD is completely useless. If you install the client and run it you get an error which is discussed here: http://www.mortalonline.com/forums/3...tml#post680288
    which leads to: http://www.mortalonline.com/forums/3...-19-guide.html


    so after deleting your previously installed client you have to download another 4.9 GB Client, install that one instead and hopefully it will work. I´m done.
    Nice work, folks, you really understand how to waste money on shipping totally useless crap.
    Just my 2 cents,

    Olly
    It's a lack of planning, and a lack of management. It's also something I mentioned to them 4 or 5 months ago. They don't need to take my advice even then, but it just goes to show that I got it right all the way back then. I still think I'll be right about launch too.
  • rlmccoy1987rlmccoy1987 Member Posts: 1,722
    Originally posted by Slapshot1188


    This is priceless....
    ....the DVDs they shipped out... cannot be updated via the patcher.  I don't even know what else to say...
     
    seems so. I got the box today too. Just one DVD inside, nothing else - not one written word.
    And the best is: the DVD is completely useless. If you install the client and run it you get an error which is discussed here: http://www.mortalonline.com/forums/3...tml#post680288
    which leads to: http://www.mortalonline.com/forums/3...-19-guide.html


    so after deleting your previously installed client you have to download another 4.9 GB Client, install that one instead and hopefully it will work. I´m done.
    Nice work, folks, you really understand how to waste money on shipping totally useless crap.
    Just my 2 cents,

    Olly

     

    Did I post something like that?  I do not remember.

    image
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