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The ENDLESS grind.

2

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  • IronfungusIronfungus Member Posts: 519
    Originally posted by Albytaps


    Don't let it bother you too much guys, this is Square-Enix we're talking about here.

     

    Yes, the people in charge of Final Fantasy X-2, XII, and the apparently disgustingly hideous XIII. 

  • HyanmenHyanmen Member UncommonPosts: 5,357
    Originally posted by ironfungus

    Originally posted by Albytaps


    Don't let it bother you too much guys, this is Square-Enix we're talking about here.

     

    Yes, the people in charge of Final Fantasy X-2, XII, and the apparently disgustingly hideous XIII. 

    All great games... I'm not sure if I get your point.

    Each of them get negative attention because they're not "traditional" FF experiences (lol), and as far as I know FF14 won't be one either, so it must suck. Right? 

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • AlbytapsAlbytaps Member Posts: 208
    Originally posted by ironfungus

    Originally posted by Albytaps


    Don't let it bother you too much guys, this is Square-Enix we're talking about here.

     

    Yes, the people in charge of Final Fantasy X-2, XII, and the apparently disgustingly hideous XIII. 



     

    Is that all they were in charge of?

  • HyanmenHyanmen Member UncommonPosts: 5,357

    Not like it matters, but the people in charge of FFIX and Chrono Cross made FFXI and are making XIV. 

    Of course there can't be better and worse teams inside a company. Because someone thinks FFXII is bad, every SE game must be bad.

    Using LOL is like saying "my argument sucks but I still want to disagree".
  • swalker23swalker23 Member Posts: 266
    Originally posted by ironfungus

    Originally posted by Albytaps


    Don't let it bother you too much guys, this is Square-Enix we're talking about here.

     

    Yes, the people in charge of Final Fantasy X-2, XII, and the apparently disgustingly hideous XIII. 

     

    X-2 was ok but it was just to damn girly for me , besides the chick factor and the stupid costumes it was an ok game.

     

    XII I also enjoyed to, only thing I had mixed feelings about is you can make any character into any class you want.  I might end up playing it again to kill some time for the release of 14.

     

    XIII no comment on it so far since I haven't played it yet.

    image

  • YauchyYauchy Member UncommonPosts: 298

     Trying to stay on topic (though X-2 shoudnt even be called a final fantasy, it was a $ ploy)  Grind will be in MMOs, no matter the company or license.  The object is to keep you playing, to get the company more money, and grind is a proven method of keeping you playing; being said however, SE has proven (imo) to make grind enjoyable and does very well at the lore, progression, content improvement, and in overall quality of titles...or wait nm you just make dozens of games under one license because they suck :P

    FFXIV will not follow the FFXI 'classic mmo' model and will be completely different, but hopefully inspired by one of the better MMOs currently running.  I just wish it was out sooner, I could stomach the bugs :)

  • HedeonHedeon Member UncommonPosts: 997
    Originally posted by Tsujinson

    Originally posted by WSIMike Originally posted by Tsujinson


     

     

     

    Haha well sir I have to admit I stopped reading your reply half way through. You have some great hatred for some reason. FIRST off you claimed I  disliked the "groups" needed for exp. ? Hmmm thats why I praised it and called it Brilliant? Second I am glad YOU never felt it was a grind. Yes i grinded lv's, Spent days harvesting and crafting breaking those darn crystals on a failed attempt. But that is you. Do not carry the attitude that others are DUMB because it never felt like a grind to you. Obviously you have great pride in the game "which i do too" But you went and messed it up.

     

    point should be if you like the grind to top lvl and do end game things, you properbly would like a MMO like WoW or EQ2 better, atleast you d only see a fraction of the game if you did.

    what ppl find fun to their own, but as pointed out ppl decide to make a game linear...if a MMO is linear by design, to me, its not an MMO, and could have had more fun in a singleplayer game with great scenarios - scenarios in MMOs having the problem you get to see them alot of times, and well become boring.

    hope that FFXIV wont be another  walk from q hub to q hub, with nothing else to do inbetween at very least..and well be a you know RPG.

    but that is what I like, loved single player games like the monkey island serie, grim fandango and morrowind (being me first "real" RPG ), which make me the "weird one" compared to what my friends like, who Id play shooters of various kinds with.

     

     

  • linrenlinren Member Posts: 578

    FFXI is far from grinding.  If you feel like you are grinding, you are doing something wrong.

    FFXI required a different set of player skills than in other MMORPG.  Teamwork, skillful playing, intelligence, and patience.  Having all you will make you breeze through the contents till certain missions such as the CoP (long ass mission, even though thes story is totally awesome) or to obtain the powerful end game equipments.

    Hopefully, FFXIV retain some of these elements that make FFXI fun, but improve on it so the game does not feel too lengthy for majority of players who are still stuck on WoW, L2, MUD type of gaming mentality.  FFXI is a great PvE game that require you to respect others instead of belittle them in order to advance.  If even half of this is retained in FFXIV, I will definitely keep playing after giving it the good long old school try.

  • frankahfrankah Member UncommonPosts: 73

    I played FFXI for about two years solid, About six months from launch then took a 'vacation'. Then came back about 6 months later and played for another six months, then took a break and came back for a year later. Why? Because FFXI is probably the best MMO out right now, and it plays smoother, and is more fun than nearly any MMO I played. Lately, I've been an MMO nomad. Moving around, searching downloading, and buying anything to find something to keep my interest why? FFXI took forever to get anything done, and I didn't have time. But nevertheless, they fixed that, and well time consuming aspects were cut down on certain things. SE introduced certain aspects (The leveling down system) and the like, to help with LFG problems and such.

    Overall though, I think FFXI was great. Which means, if they are taking the core concepts, adding some new things, and hiding a few tricks up their sleeves, FFXIV should be nothing less than stellar. From the information available, and my faith in SE (Despite their recent flops in the last few years) I have faith in FFXIV's launch capabilities and overall game going to be superb.

    No i'm not an SE fanboi, because I preferred SE when it was Square(soft) over the merger with Enix. As for some of you who have pledged loyalty, i'm standing by your side because I feel this game will contend in the convoluted MMO world.

    Franker

  • monkey_slapmonkey_slap Member Posts: 25

     Agreed, FFXI is by far the best MMO I've played to date. I played WoW for a longer period of time, but because I had some friends who played as well. But enjoyment wise, there is no way  I could hunker down and spend 6+ hours with the same group of people grinding on mobs. Forced grouping was the best, it made you socialize, it made you meet people. Hell, why else play an MMO if you don't want to talk with others?

     

    I'm hoping FFXIV is solo friendly (it's true that you couldn't log into FFXI for an hour and get something accomplished, I usually had to spend at least 2 hours to get something done. Yay LFG :p ), but I want grouping to be the "better" route to go. Something like 150% more exp per hour average if you grouped. But then you could just go kill a few things for a lower exp rate but not have to spend time finding people or changing locations, etc.

     

    I think a great feature would be if you could successfully duo or trio group for a higher rate of exp (but not max). Spend some time with some buddies exploring/questing and gaining some exp. I'd love that.

     

    FFXI truly was about the journey while making sure end game kept players interested. I hope this is the same. I quit WoW mostly due to the fact that levelling up was SO horrible that I didn't want to level classes that I wanted to try out. The game should just let you start a character at 80, levelling in that game is pointless. FFXIV should maintain that levelling social experience. It should take you forever to level up (and remember that's for only one job!) Then, when you hit that max, you can nearly climax out of your seat with such a feeling of accomplishment.

  • VaedurVaedur Member Posts: 430

    Ain't nothing wrong with a little bump and grind.

  • svannsvann Member RarePosts: 2,230

    nm

  • Params7Params7 Member UncommonPosts: 212

    Just because they say its more solo friendly doesn't mean there will be any less grind.

     

    Koreans/Japanese love grinds for some reason, and zones maps and grinds are the only things in Korean MMO's that turn me off. Square, please include some variety, instances etc.

  • frankahfrankah Member UncommonPosts: 73

    Instancing is a great addition, if you like that sort of thing. I personally never realized the grinding in FFXI, it was enjoyable. Well I realized it, but it was not mindless. I had fun using the auto translate function and SA-TA or tanking on my NIN. So I think if they improve on the FFXI basics, add in what so far they've hinted at, I think FFXI will be a solid game. Especially because right now I can't find any MMO that keeps my attention for more than two weeks.

  • svannsvann Member RarePosts: 2,230
    Originally posted by frankah


    Instancing is a great addition, if you like that sort of thing. I personally never realized the grinding in FFXI, it was enjoyable. Well I realized it, but it was not mindless. I had fun using the auto translate function and SA-TA or tanking on my NIN. So I think if they improve on the FFXI basics, add in what so far they've hinted at, I think FFXI will be a solid game. Especially because right now I can't find any MMO that keeps my attention for more than two weeks.



     

    If its fun, its not a grind.  "The daily grind" used to mean a boring job and thats where the term grind came from. 

  • ic0n67ic0n67 Member Posts: 776
    Originally posted by svann

    Originally posted by frankah


    Instancing is a great addition, if you like that sort of thing. I personally never realized the grinding in FFXI, it was enjoyable. Well I realized it, but it was not mindless. I had fun using the auto translate function and SA-TA or tanking on my NIN. So I think if they improve on the FFXI basics, add in what so far they've hinted at, I think FFXI will be a solid game. Especially because right now I can't find any MMO that keeps my attention for more than two weeks.



     

    If its fun, its not a grind.  "The daily grind" used to mean a boring job and thats where the term grind came from. 

    Mayhaps we call it a fun grind and everyone is happy? Because it really is a monotonous grind, but I really enjoyed it in spite of the grind.

  • JynxorJynxor Member Posts: 40

    I find it funny people complain about the "grind."  Only played a little of FF7-10 before I played FFXI (went back and played more of them), but I noticed that they all are played the same way when trying to level.  Or that's just the way I played them.  Getting on the world map or outside and running around til some mobs aggro'd you.  Just like camping on FFXI to me.  FFXII felt more like an offline FFXI to me.  Even with the "you're weapon is you're job"  (which seems even closer to the way FFXIV is going).

    Don't think the skill levels on FFXIV will have markers, but the mobs might.  Say your skill is 100 (around level 30 on FFXI) you won't be getting skills on the same mobs you got skills from at 25. 

    About spending hours and hours grinding out a level.  They're putting in a system where gear wears down and has to be repaired.  That means, until crafting levels are high enough, you'll either have to run back to town or have a bunch of that weapon on you.  So it seems like they want you to group, but not spend all day doing it in one go.

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by svann

    Originally posted by frankah


    Instancing is a great addition, if you like that sort of thing. I personally never realized the grinding in FFXI, it was enjoyable. Well I realized it, but it was not mindless. I had fun using the auto translate function and SA-TA or tanking on my NIN. So I think if they improve on the FFXI basics, add in what so far they've hinted at, I think FFXI will be a solid game. Especially because right now I can't find any MMO that keeps my attention for more than two weeks.



     

    If its fun, its not a grind.  "The daily grind" used to mean a boring job and thats where the term grind came from. 



     

    Yeah, have to agree here.

    I came up through EQ and though we sat in the same room sometimes for hours on end (actually... a lot of the time lol) just killing mobs over and over it didnt ever feel like a grind.

    I think the difference for me personally is if I am in a fun chatty group, and if we are doing it for an end reason, like a named or something. I don't like grinding just for XP.

    I had more fun, and met more good people, sitting in the basement of High Keep then I ever did running around solo following some shallow and badly written quest from point A to point B.

     

  • sig261sig261 Member Posts: 8
    Originally posted by swalker23

    Originally posted by ironfungus

    Originally posted by Albytaps


    Don't let it bother you too much guys, this is Square-Enix we're talking about here.

     

    Yes, the people in charge of Final Fantasy X-2, XII, and the apparently disgustingly hideous XIII. 

     

    X-2 was ok but it was just to damn girly for me , besides the chick factor and the stupid costumes it was an ok game.

     

    XII I also enjoyed to, only thing I had mixed feelings about is you can make any character into any class you want.  I might end up playing it again to kill some time for the release of 14.

     

    XIII no comment on it so far since I haven't played it yet.

    X-2 Was great in gameplay but failed in Story Line, bad sequel for FF 10

    About FF XII Wth? Have you played FF 6? it was great and every character could be any class! FF 12 is the only FF game wich has a bad storyline imo, it was the first FF to fail my expectations.

    I didn't play FF 11 since i couldn't but will play 14. Don't want any grinding, i hate grinding and it made games like aion bad :/

  • MoretrinketsMoretrinkets Member Posts: 730

    I would expect a solo friendly MMO, but with a heavy dose of grind once you are halfway. No surprise.

  • zanfirezanfire Member UncommonPosts: 971
    Originally posted by sig261

    Originally posted by swalker23

    Originally posted by ironfungus

    Originally posted by Albytaps


    Don't let it bother you too much guys, this is Square-Enix we're talking about here.

     

    Yes, the people in charge of Final Fantasy X-2, XII, and the apparently disgustingly hideous XIII. 

     

    X-2 was ok but it was just to damn girly for me , besides the chick factor and the stupid costumes it was an ok game.

     

    XII I also enjoyed to, only thing I had mixed feelings about is you can make any character into any class you want.  I might end up playing it again to kill some time for the release of 14.

     

    XIII no comment on it so far since I haven't played it yet.

    X-2 Was great in gameplay but failed in Story Line, bad sequel for FF 10

    About FF XII Wth? Have you played FF 6? it was great and every character could be any class! FF 12 is the only FF game wich has a bad storyline imo, it was the first FF to fail my expectations.

    I didn't play FF 11 since i couldn't but will play 14. Don't want any grinding, i hate grinding and it made games like aion bad :/

    just letting you know FF6 had set classes.FF3 and FF5 where the ones where you really got to make anyone, any class.  

  • swalker23swalker23 Member Posts: 266
    Originally posted by zanfire

    Originally posted by sig261

    Originally posted by swalker23

    Originally posted by ironfungus

    Originally posted by Albytaps


    Don't let it bother you too much guys, this is Square-Enix we're talking about here.

     

    Yes, the people in charge of Final Fantasy X-2, XII, and the apparently disgustingly hideous XIII. 

     

    X-2 was ok but it was just to damn girly for me , besides the chick factor and the stupid costumes it was an ok game.

     

    XII I also enjoyed to, only thing I had mixed feelings about is you can make any character into any class you want.  I might end up playing it again to kill some time for the release of 14.

     

    XIII no comment on it so far since I haven't played it yet.

    X-2 Was great in gameplay but failed in Story Line, bad sequel for FF 10

    About FF XII Wth? Have you played FF 6? it was great and every character could be any class! FF 12 is the only FF game wich has a bad storyline imo, it was the first FF to fail my expectations.

    I didn't play FF 11 since i couldn't but will play 14. Don't want any grinding, i hate grinding and it made games like aion bad :/

    just letting you know FF6 had set classes.FF3 and FF5 where the ones where you really got to make anyone, any class.  

     

    I've played every FF to date JP and US releases from the one on NES up to XII in which I enjoyed them all.  My comment about XII isn't a bad comment, well let me dumb it down so you can understand.  When I say I have mixed feelings is that there are some things I like about it and some things I don't.  I liked about it was because you was not stuck on character X as the healer, with that you can make any character you want any class you want.  I didn't like the concept was that after you made a choice you were stuck and you don't know what your next skills are until you unlock the one adjacent to you.  Either way I enjoyed it very much as I've enjoyed all the FF besides X-2 which was so so to me. 

     

    Also if you don't like grinding I would suggest not to get your hopes up with FF XIV.  This is just speculation but I would guess it would be as grindy as XI but not as bad though since there will be some solo content and such.

    image

  • toddzetoddze Member UncommonPosts: 2,150
    Originally posted by swalker23



    Also if you don't like grinding I would suggest not to get your hopes up with FF XIV.  This is just speculation but I would guess it would be as grindy as XI but not as bad though since there will be some solo content and such.

     

    I would suggest that if a guy doesnt  like grinding to go play the sims because mmorpg is the wrong genre.

    All MMO's are about grinding, Quest grinding, Mob grinding, Skill up grinding, Fame grinding, Gold grinding, Gear grinding. The question is how do you make grinding fun? For me its being able to play with your friends.  Its obvious to me that grinding by yourself day in and day out isnt fun.

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

  • svannsvann Member RarePosts: 2,230

    It seems like we are talking about two different things here.  Some say "I dont want a grind I want to have fun", and others say "all mmo's have grind, the trick is to make the grind fun".  It seems like one person means "boring stale long process all the same" and the other means just doing the same thing over and over.  I suggest that when we are talking about grind meaning the stupid boring content that has no thought in it we start calling it the "boring grind" and the other people can call it "fun grind".  That way everyone knows what we mean.

  • toddzetoddze Member UncommonPosts: 2,150
    Originally posted by svann


    It seems like we are talking about two different things here.  Some say "I dont want a grind I want to have fun", and others say "all mmo's have grind, the trick is to make the grind fun".  It seems like one person means "boring stale long process all the same" and the other means just doing the same thing over and over.  I suggest that when we are talking about grind meaning the stupid boring content that has no thought in it we start calling it the "boring grind" and the other people can call it "fun grind".  That way everyone knows what we mean.

     

    The thing about grinding is, whats boring to you may be fun to me. Its not possible to find a grind that everyone enjoys so you cant separate it to a fun grind and boring grind since it depends on the player.

    IMO the text in the red is the only way to approach "the grind".

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

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