I am getting the impression the large majority of you folks have only been playing the game for a week at most.
been playing for about a month and a half now. not even close to bored, i play GA over ME2 (which im only about 50% done), any other FPS and any other MMO (quit WoW and EVE for GA). you seem to have issues with the game's core mechanics. it just may not be the game for you, and thats ok.
but i dont know why youre attempting to bring the community down. i dont think anyone is leaving March 1st except the people who didnt like GA to begin with, who are a very loud minority (as if GA curses their mother or something). there's tons of new content coming out over the next few weeks that will be enough incentive for most people to stay. i say most of the pop will stay subbed. you and your friends (and some people i know) are quite melodramatic about leaving. to them i say there are more than enough people liking the game to make it perfectly functional and fun, dont need ya
See now, you just defined the problem. Everyone wants to be on the winning team, so one Alliance grows so big that they can dominate any AvA map they want. Here's the thing... that's NOT THE POINT of AvA. The whole point behind the AvA conflicts is to encourage rivalry and unrest. When you form an alliance and just let everyone join it, what the shit do you expect is going to happen? For my part, I won't join any Agency whose plan is to join "Massive Mega-Alliance 101", because the entire point behind the AvA game is to be IN CONFLICT with other Agencies. In my opinion, HiRez should re-work the Alliance system to allow no more than "X" number of Agencies to join, with a total of "X" number of combined players between those Agencies. They should be able to run the metric to fill in the Xs. That would alleviate this whole "Ooooooh let's all be friends in an online competitive pvp game" syndrome.
Very well put. If you look at an old poll in the poll forum on Global Agenda's site about the fairness of the game, the vast majority of those who voted wanted an unbalanced game with could be won using any or all resources available to the alliance. This encourages fewer independent agencies, and more alliance vs alliance politics, creating a truely player-run community and story.
I encourage you to wait a month to see this in its full flower. Here, little more than a week after release, agencies are only just starting to take root, aside from those who were here prior to release.
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been playing for about a month and a half now. not even close to bored, i play GA over ME2 (which im only about 50% done), any other FPS and any other MMO (quit WoW and EVE for GA). you seem to have issues with the game's core mechanics. it just may not be the game for you, and thats ok.
but i dont know why youre attempting to bring the community down. i dont think anyone is leaving March 1st except the people who didnt like GA to begin with, who are a very loud minority (as if GA curses their mother or something). there's tons of new content coming out over the next few weeks that will be enough incentive for most people to stay. i say most of the pop will stay subbed. you and your friends (and some people i know) are quite melodramatic about leaving. to them i say there are more than enough people liking the game to make it perfectly functional and fun, dont need ya
Very well put. If you look at an old poll in the poll forum on Global Agenda's site about the fairness of the game, the vast majority of those who voted wanted an unbalanced game with could be won using any or all resources available to the alliance. This encourages fewer independent agencies, and more alliance vs alliance politics, creating a truely player-run community and story.
I encourage you to wait a month to see this in its full flower. Here, little more than a week after release, agencies are only just starting to take root, aside from those who were here prior to release.
I have computers; they are fast.