Control, Breach, Payload, Demolitions, Double Agent, and hmmm, one more...
Merc PvP:
Control - three points that accumlate points over time is you control them.
Breach - 3 control points that must be taken in consecutive order. One side is aggressor the other defender. Once the point is taken its done onto next.
Payload - sort of like breach but there is an object on a track that moves forward or backward depending on which side has control of the point around the object. Three points that are the goal, if the aggressor gets to a point the get more time. The aggressor must get to end to win.
Demolition - one of your guys gets in a robot and tries to get it to the other side. Other guys also get robot. First to three wins.
Scramble - this is the one not mentioned above. There are I think 6 potential spot that each side fights for control over. Only one spot spawns at a times. The one that spawns is random, thus the scramble. First to 3 spots wins.
alright ty. i think i might get this, even though im not really into the whole objective thing. i pretty much just like killing people, which is why i love TDM....but territory control and the arena sound cool. to bad there's no info on there site...
alright ty. i think i might get this, even though im not really into the whole objective thing. i pretty much just like killing people, which is why i love TDM....but territory control and the arena sound cool. to bad there's no info on there site...
My two cents when I first bought the game was at first "WTF no damage based on where you hit what kind of shooter is this." Then after playing it for a few hours I was like "Man this is a lot more fun than I thought it would be".
Each roll is pretty interesting and you can float in and out pretty easy and it pretty satisfying to do it. I made my guy to snipe but I find taking out turrets and the other key parts of playing a recon kind of naturally flow into what you wind up wanting to do anyway (if you don't suck and are not oblivous)
Comments
Control, Breach, Payload, Demolitions, Double Agent, and hmmm, one more...
Merc PvP:
Control - three points that accumlate points over time is you control them.
Breach - 3 control points that must be taken in consecutive order. One side is aggressor the other defender. Once the point is taken its done onto next.
Payload - sort of like breach but there is an object on a track that moves forward or backward depending on which side has control of the point around the object. Three points that are the goal, if the aggressor gets to a point the get more time. The aggressor must get to end to win.
Demolition - one of your guys gets in a robot and tries to get it to the other side. Other guys also get robot. First to three wins.
Scramble - this is the one not mentioned above. There are I think 6 potential spot that each side fights for control over. Only one spot spawns at a times. The one that spawns is random, thus the scramble. First to 3 spots wins.
Then there is AvA and Double Agent.
Also there is the Arena.
alright ty. i think i might get this, even though im not really into the whole objective thing. i pretty much just like killing people, which is why i love TDM....but territory control and the arena sound cool. to bad there's no info on there site...
My two cents when I first bought the game was at first "WTF no damage based on where you hit what kind of shooter is this." Then after playing it for a few hours I was like "Man this is a lot more fun than I thought it would be".
Each roll is pretty interesting and you can float in and out pretty easy and it pretty satisfying to do it. I made my guy to snipe but I find taking out turrets and the other key parts of playing a recon kind of naturally flow into what you wind up wanting to do anyway (if you don't suck and are not oblivous)