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Xsyon! A sandbox MMO with potential...

TharlogTharlog Member Posts: 36

I dunno if you've heard of Xsyon or not but it's looking very promising. An open ended sandbox indie MMO with a unique theme and a small development team (roughly 11 from what I've heard) It plans on a limited release next month (3/15/10) and has a lot of interesting and unique ideas which makes it one to watch.Currently they're working on an updated website with more info and a full game features list , also possibly adding some video clips within the next month before release. If you have any immediate questions make sure to stop by the Xsyon IRC chat room and talk to Virtus, he's usually online waiting to answer MOST of your questions.

I've played enough indie MMORPG's to know the difference between vaporware and a promising game, an insta-flop and a game with tons of potential and Xsyon is shaping up to be a real contender in a industry filled with empty promises and half-assed production. Check out the game for yourself at...

www.Xsyon.com

And if you're interested be sure to spread the good word!



Word to your Mother

-Tharlog.

 

Comments

  • vladakovvladakov Member Posts: 710

     To be honest, the screenshots looked somewhat  fun to me,

     

    but i'm afraid its vaporware =(, there is no gameplay video's available, only "screenshots" ,

    if i'd get to see gameplay vids i'd be a hella lot more interested

    image

  • TharlogTharlog Member Posts: 36

    It's not vaporware, the release is next month! Plus if you talk to Virtus  in the website IRC chat room he'll tell you that they're working on adding some videos before the realease just to gain some added attention and excitment. The best thing you can do for the game now is spread the word.

  • vladakovvladakov Member Posts: 710

     The graphics attract me, gives some sort of action-feel, at least to me.

     

    the screenshots look like its an   AMMO

    adventurous-MMO :P, cos  the bear hunt and campfire looks like an adventure xD.

     

    damn i really want video material!

    image

  • vladakovvladakov Member Posts: 710

     Just asked on website to the guy who answers questions there, got a link of an old chat he did with lotsof info, seems great :O

     

    <Alfa> mejor asi

    <Virtus> Yo no sé mucho de español

    <Alfa> ok we can speak in english

    <Virtus> lol he says in perfect english. if you have trouble understanding me let me know and i can use google translate

    <Alfa> NP

    <Virtus> curious about Xsyon?

    <Alfa> yes i am curius about the combat system

    <Virtus> well, it is open PVP twich based with at least partial looting

    <Virtus> the final verdict on looting has not been set

    <Alfa> o good

    <Alfa> and about territory control?

    <Virtus> territory...i am vague on the details...but i do know a bit...

    *** Undefined string

    <Cradlejoe> Good evening

    <Alfa> ghell

    <Alfa> hello

    <Virtus> hey creadle

    <Virtus> the area you control is based on the size of your guild. Once a guild is formed then you place your totem, this is the center of your guild. through the totem you can sell and trade items, you can set quests for other players etc.

    <Virtus> the totem also defines your area of control

    <Virtus> and the area in which you can build in

    <Virtus> the bigger your guild the more area you can control

    <Alfa> sounds cool

    <Virtus> yup cradle :-P

    <Virtus> yes, the totem is the center of everything...and with trading/selling/quests the other player does not have to be online for you to get your goods/money/reward

    <Virtus> you jsut go to the totem and hand it it...at least that is what i came to understand

    <Virtus> hand it in*

    <Virtus> oh..jsut a note, everything i tell you may not be exactl, result may very, but it is a general concept

    <Cradlejoe> Great concept though

    <Cradlejoe> One thing that has been burning that me. Will there be any sort of hunger system where you need to eat to stay effective?

    <Virtus> yup...diet is essential...in fact we have fat strong and skinny player models...and they visible morph betwene the 3

    <Virtus> so you wont jsut be suddenly fat

    <Virtus> or thin

    <Cradlejoe>

    <Virtus> you will get there

    <Alfa> ooo thats is a good feature!

    <Cradlejoe> Seriously, you guys have only just releaved this game?

    <Virtus> so super skinny, skinny, strong, super strong, fat super fat altra fat lol

    <Virtus> also the AI is queit impressive from the sounds of it..in short if you come across a wolf, wolf runs away from you, if you come across a pack of wolves you run away from it

    <Virtus> animals work as they would in real life

    <Virtus> wolves will be pack animals, as will the deer while the racoon and bear solitary, unless you come across a mother and her cub(s)

    <Cradlejoe> Crafting... go ahead

    <Alfa> yes craft

    <Alfa> pls

    <Virtus> items quality will depend on what you make them out of...

    <Virtus> so say you make an axe out of pine it will break easily

    <Virtus> however make it out of oak and it will be far stronger

    <Virtus> not sure about this but i would imagine.... make a bow out of oak and its useless cuz it can't bend, make it out of willoe or elm or something springy and it will be far superior

    <Virtus> another example...there will be grass armor

    <Virtus> now, grass is useless agaisnt a knife, however, grass armor is used to conceal yourself for hunting

    <Virtus> you will be a lot harder to spot in grass armor there for more likely to get that skitsh raccoon that doesnt stand still

    <Virtus> technology...is old school..talking about wood and metal

    <Alfa> mmm..and guns and vehicles?

    <Virtus> so knives and axes nothing fancy

    <Virtus> nope

    <Alfa> ok

    <Alfa> betteer for balancing

    <Virtus> all fancy technology has been wiped off the face of the earth

    <Virtus> however as the game developes that stuff will eventually start appearing

    <Cradlejoe> like... iPods?

    <Virtus> guns at least, but prob not for a long time

    <Virtus> lol NO

    <Virtus> we will have books

    <Virtus> books will contain crafting schematics

    <Virtus> so you read a book and learn a skill

    <Virtus> or something like that, cant remember how exactly it works but you get blue prints for items and skills from books

    <Alfa> Oh. an importan question for me...skill cap?

    <Virtus> none

    <Alfa> :S well will see

    <Virtus> and its been undecided but around level 120 or 150 which will be very hard to get to you will be able to work with the developers to introduce your very own item into the game

    <Cradlejoe> Holy Jam Tart!

    <Virtus> but the level should be really hard to reach there for won't happen to often and the first person to master it won't be for a long time after release

    <Alfa> greatt idea..if is a destroed wolrd we can create new things

    <Virtus> oh...and discarding items....

    <Virtus> when you drop an item you discard it...when you do this it is gone for good...however if enough items are dropped in an area a junk pile appears

    <Virtus> you can then scavenge this pile with your scavenge skill to get goodies

    <Alfa> like in wurm good

    <Cradlejoe> Ah we have a Wurm fan?

    <Virtus> the world is 1 giant playing area

    <Alfa> maybe ^^

    <Virtus> there is no loading etc

    <Cradlejoe> No instances then?

    <Virtus> nope

    <Cradlejoe> Yey!

    <Virtus> jsut keep running and running and running

    <Virtus> or swimming, or w/e

    <Alfa> and about PvE (apart of mobs)

    <Virtus> NPCs uised by guilds, and animals

    <Virtus> not sure if there will be mobs jsut yet

    <Virtus> also..and i know very little about this

    <Cradlejoe> Am I right in thinking that skills will go up by using them instead of spending skill points on them?

    <Virtus> correct

    <Cradlejoe> Win!

    <Virtus> and you won't be able to be a master of everything

    <Virtus> either from skill degredation or some other form

    <Cradlejoe> Sounds good to me

    <Alfa> ok that sound beter

    <Virtus> but at some point there will be undead..i know very little about this aspect

    image

  • Gabby-airGabby-air Member UncommonPosts: 3,440

    From the screenshots it looks like fallen earth meets team fortress. Any idea if they plan on having an open beta?

  • johnmatthaisjohnmatthais Member CommonPosts: 2,663
    Originally posted by Gabby-air


    From the screenshots it looks like fallen earth meets team fortress. Any idea if they plan on having an open beta?

    They've said it'll go straight to launch with no open beta but even the community they have established has cried out against it and they're thinking about having an open beta after all.

  • SquishydewSquishydew Member UncommonPosts: 1,107

    This looks very very intresting! thanks for the heads up.

  • LoktofeitLoktofeit Member RarePosts: 14,247

     

    40 USD to pre-order a game that has no videos, trailers or other info outside of a few screenshots?

    When asked about a feature list, the Head Admin had this reply:

    I know guys, sorry for the lack of information. Currently the developers are busy with final touches but a features page will be listed at some point before release date.If you come into IRC I can give you some information.

     

    For an MMO that is releasing on March 10th and is already trying to sell preorders, shouldn't - one month before release - there be a public feature list?

     

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • johnmatthaisjohnmatthais Member CommonPosts: 2,663

     Great to hear, and I didn't realize you were on these forums.

  • VirtusVirtus Member Posts: 492

    I'm everywhere! 0_o

  • johnmatthaisjohnmatthais Member CommonPosts: 2,663
    Originally posted by Virtus


    I'm everywhere! 0_o

    Lol, so are you one of the devs or their GM/PR guy?

  • vladakovvladakov Member Posts: 710
    Originally posted by Loktofeit


     
    40 USD to pre-order a game that has no videos, trailers or other info outside of a few screenshots?
    When asked about a feature list, the Head Admin had this reply:
    I know guys, sorry for the lack of information. Currently the developers are busy with final touches but a features page will be listed at some point before release date.If you come into IRC I can give you some information.
     
    For an MMO that is releasing on March 10th and is already trying to sell preorders, shouldn't - one month before release - there be a public feature list?
     
     

    A small development  team (darkfall has a huge development team compared to this one) and release date is coming close,  feature list/video gameplay isn't the only thing on their hands. ofcourse pre-order may seem weird. bit i got told that the team is WORKING on the feature list and video material may be coming.

     

    p.s. And Virtus is indeed someone from Xsyon, yesterday he helped me with alot of questions ^^

    image

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by vladakov


     

    A small development  team (darkfall has a huge development team compared to this one) and release date is coming close,  feature list/video gameplay isn't the only thing on their hands. ofcourse pre-order may seem weird. bit i got told that the team is WORKING on the feature list and video material may be coming.
     

     

    Thanks for the info, Vlad!

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • ClaesClaes Member CommonPosts: 265
    Originally posted by johnmatthais


     I hear there may not be mobs at release. =

     

    I hear that might not be relevant. Depends on the game really. Let's see what happens when they reveal more info :)

    This game looks very interesting. Thumbs up Xsyon!

  • VirtusVirtus Member Posts: 492

    We have a new site layout up and running at the same address www.xsyon.com/ with a a features list, finally. If you had an account at the old site everything has been transferred  over.

    A bit more info. It will be a closed beta for a preselected team and pre-orders and while the details haven't been figured out yet there will be a free trial after release.

     

  • ClaesClaes Member CommonPosts: 265
    Originally posted by Virtus


    We have a new site layout up and running at the same address www.xsyon.com/ with a a features list, finally. If you had an account at the old site everything has been transferred  over.
    A bit more info. It will be a closed beta for a preselected team and pre-orders and while the details haven't been figured out yet there will be a free trial after release.
     

     

    Very nice Virtus, and a truly impressive feature list too.

    I can't wait to try it out. Sounds awesome.

  • ruvokaruvoka Member UncommonPosts: 42

    Holy...  That feature list reads like a wishlist!  While this game has come out of virtual obscurity I am going to keep a close eye on it.

  • bartillobartillo Member UncommonPosts: 190

     

     

    hope this game is foreal.. it is going to be amazing if so

  • bartillobartillo Member UncommonPosts: 190

     

     

    [quote]A few people have posted questions regarding PVP and death in Xsyon. I will explain the system a little more.

    PVP is open, but it has severe consequences.

    Players can choose to fight in different combat modes: to the death or to unconsciousness. (I'd love to say 'to the pain' but that's not quite right).

    In the Prelude, technically neither results in actual death.

    As religion enters the game during the prelude there will be forms of permanent death as well as resurrection but the details about this will be given later.

    In the Prelude:

    Unconsciousness results in very minor skill loss and in general the victor will be allowed to loot an item of choice as a reward for a fight well fought.

    Death results in some stat and skill loss and allows the victor to fully loot the player. This is not without complications and consequences for the victor.

    - Carrying capacity is limited, so fully looting another player will not be practical.

    - A dead or unconscious player can be looted by friends as well as enemies. Friends have the loot advantage by having a quick button to rescue select loot from a fellow player. The advantage is to players that fight in groups and players that know when to pack up and flee from a losing battle.

    - Killing or looting a person that is not in an enemy tribe will cause severe reputation loss with the other tribe and within your own tribe.

    And there’s more…

    When tribes are formed an overall tribe alignment is chosen. Players in a good or neutral tribe will automatically become outcasts if they ‘gank’ a good or neutral player of a non enemy tribe.

    Players from an evil tribe are free to loot and pillage and will gain reputation within their own tribe for doing so, but they will also be vulnerable to attacks from all players who will be able to attack evil players without negative consequences. Players in good or neutral tribes will be allowed to put bounty quests on known evil players. In essence, if a tribe chooses to be evil they become the ‘monsters’ of the world.

    Tribes can choose different levels of diplomacy with each other.

    Players from friendly or allied tribes can fight each other, but only to unconsciousness and without looting capability.

    Players from rival tribes can fight each other to unconsciousness with partial loot to the victor. Potentially the amount of looting can be agreed upon by rival tribes. (Setting the amount of looting is not currently implemented, but it’s something I am considering).

    Players from enemy tribes at war can fight to the death with full looting (Potentially tribe leaders can come to a looting agreement for this as well).

    Tribal leaders can set what actions are acceptable by their tribe members, in effect determining the laws within each tribe. Even an evil tribe may have a set of lows for its members to follow in order to maintain civil trade and exchange with other tribes.

    Two good tribes can not become enemies, they can become rivals at worst.

    Breaking the rules agreed upon by your tribes is possible but will result in a warning. If you proceed to act after the warning, your character is set to full evil mode and your reputation, alignment and karma consequences will be severe.

    But that’s not all….

    A primary worry for players is that they will loose their gear or loot. Keep in mind that in Xsyon all armor and weapons can be crafted and are thus replaceable.

    Regarding death by age, this will not occur in the Prelude. By the time any characters will age enough to reach a natural death there will be several (and I think very interesting) methods to deal with permanent death without character loss.

    I hope that answers all the questions so far. [/quote]

     

    New info about pvp and combat

    http://www.xsyon.com/forums/28-features/232-conflict-death-consequences-and-decisions

  • Toquio3Toquio3 Member Posts: 1,074

    Is it going to be the MO killer?

    image
    If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.

  • DraemosDraemos Member UncommonPosts: 1,521
    Originally posted by Toquio3


    Is it going to be the MO killer?



     

    MO is the MO killer.

  • Toquio3Toquio3 Member Posts: 1,074
    Originally posted by Draemos

    Originally posted by Toquio3


    Is it going to be the MO killer?



     

    MO is the MO killer.

     

    Touchè! =D

    image
    If you stand VERY still, and close your eyes, after a minute you can actually FEEL the universe revolving around PvP.

  • RavZterzRavZterz Member UncommonPosts: 618
    Originally posted by Toquio3


    Is it going to be the MO killer?



     

    I remember when MO started getting hype and they were talking about it being released in three months out of no where and here we are with Xsyon.  I just hope things aren't being rushed to make this March "deadline."

    Make games you want to play.

    http://www.youtube.com/user/RavikAztar


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