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World of Warcraft: No Growth Since 2008.

fedfiercefedfierce Member UncommonPosts: 60

I was reading Kotaku and I came across this article:

http://kotaku.com/5469063/world-of-warcraft-no-growth-since-2008

 

 

Aww, MMORPG beat me to it :(

Comments

  • MorningStarGGMorningStarGG Member UncommonPosts: 394

    What you don't mention is how they STILL have 11.5 million with all the new games that have hit and otherwise.

     

    Meaning they are not only still the largest, but the most stable. They have not lost, which maybe is not as good as gaining but no loss is better then any loss.

     

    Seeing how the economy went kaput this is huge news that they have maintained.

     

    And honestly how much bigger could they get? I mean there is only so many people in the world who play MMOs and even less that would pay.

    Owner/Admin of GodlessGamer.com - Gaming news and reviews for the godless.

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