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EVE with Spaceship Control?

lethyslethys Member UncommonPosts: 585

If this game is basically EVE with spaceship controlling, sign me up.  EVE is so boring and intriguing to me at the same time that I just can't stand it.

Anyone know if there will be the sandbox attitude, mission generator, contract system like EVE, territorial control, ways of encouraging alliances and diplomacy, or anything like that?

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  • KyleranKyleran Member LegendaryPosts: 44,063

    I'm thinking more along the lines of STO is what you'll get.

     

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  • scorpio0679scorpio0679 Member Posts: 22

    Originally posted by lethys

    If this game is basically EVE with spaceship controlling, sign me up.  EVE is so boring and intriguing to me at the same time that I just can't stand it.

    Anyone know if there will be the sandbox attitude, mission generator, contract system like EVE, territorial control, ways of encouraging alliances and diplomacy, or anything like that?

     I agree 100%.  I played EVE Online for quite a while, from its original release in May 2003 until approximately December 2005.  I loved the depth of the game, and all of the endless possibilities (at first).  My one major disappointment was that it was essentially a point-and-click-a-thon from beginning to end.  No avatar, no docked "starbase" life to live, no planet exploration of any type (although I admit, that is a stretch), and worst of all, no real control of your spaceship!

    Now, back in the day when this issue was brought up on the official forums, the developers shot back that you aren't supposed to control a frigate, cruiser, battleship or bigger like a fighter jet.  Which is true . . . but still, did anyone else play the Wing Commander series and absolutely love it?

    That's what I'd love to see in Jumpgate Evolution.  Granted, I've never actually played the original Jumpgate . . . but, I would absolutely love to see some sort of fusion between Eve Online and Wing Commander!

    s

  • HarabeckHarabeck Member Posts: 616

    Hmm, I'm not sure, except that it's nothing like STO. There is a larger emphasis on PvP. For a while they said that instanced PvP would be a big part of the game, but have since said that instanced PvP will just be for practice and there will be more effort put into open field stuff. However, I don't know of any solid info as to the exact nature of the change.

    My guess is that JGE will be a bit more theme park than Eve was. I'm hoping it will still have lots of meaningful, non-instanced PvP over territories.

  • lornphoenixlornphoenix Member Posts: 993

    From what I read it not goto to be anything like STO or Eve.

    image
  • AristidesAristides Member Posts: 172

    Nope.  It's not.

  • Raider76Raider76 Member Posts: 1

    I've actually had the oppurtunity to play the alpha at a Codemasters event in Birmingham, around 2 years ago, where basically there were showcasing the game.

    its nothing like eve and nothing like STO, in fact its a twitch based flight simulator akin to games like Freelancer.

     Its very pretty the flight controls are simple and easy to play, i did get caught up in a asteroid once and had to get forced out of it, i played it for around 15 -20 minutes which is not a lot...

    But I can assure you nothing like eve and sto....

     

  • AristidesAristides Member Posts: 172

    Good to hear from someone who's played a convention/show client!  What kind of economy was there?

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    I heard the game would be similar to Jumpgate.


    (which, by the way, had nothing in common with eve)

  • TheutusTheutus Member UncommonPosts: 636

    if it's like X3:TC but online, sign me up

  • SaorlanSaorlan Member Posts: 289

    Originally posted by lethys

    If this game is basically EVE with spaceship controlling, sign me up.  EVE is so boring and intriguing to me at the same time that I just can't stand it.

    Anyone know if there will be the sandbox attitude, mission generator, contract system like EVE, territorial control, ways of encouraging alliances and diplomacy, or anything like that?

    Sorry Jumpgate Evolution has nothing of the depth that Eve offers but hopefully will be a decent shoot em up. Not really MMO material but then they are radically redesigning the game to hopefully make it more MMO.

    Eve with real combat was what I was hoping for, sadly this is not the case.

    Move on, nothing to see here apart from some pretty nice graphics....

    image

  • RegnevanzRegnevanz Member Posts: 146

    In case you werent aware EvE is a mediocre pretty jumpgate clone with flying and aiming taken out.

    1st space MMO is Jumpgate http://www.jossh.com/join_today/index.html

     

     

     

     

  • VirusDancerVirusDancer Member UncommonPosts: 3,649

    Originally posted by Regnevanz

    In case you werent aware EvE is a mediocre pretty jumpgate clone with flying and aiming taken out.

    1st space MMO is Jumpgate http://www.jossh.com/join_today/index.html

    Wow, I was not aware of that.  Thanks for sharing.  All this time, I had thought that EVE was a great evolution from ELITE (even going so far as to be in all caps) that had great depth, offered almost endless possibilities for character progression choices, provided a rich lore, and only suffered from a few "nifty" ideas that were added without much thought given to them... thanks for clearing that up though.

    Still, as much as folks like to toss around the term MMO as if it covers everything - EVE is a MMORPG while Jumpgate is just a MMOSFS.  Even they do not call it a MMORPG... but again, really, thanks for sharing.

    I miss the MMORPG genre. Will a developer ever make one again?

    Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%

  • qazymanqazyman Member Posts: 1,785

    To be blunt, I really think EVE deserves better than to be compared to this game. Give me three years of steady growth then we'll talk.

  • RegnevanzRegnevanz Member Posts: 146

    Originally posted by VirusDancer

    Originally posted by Regnevanz

    In case you werent aware EvE is a mediocre pretty jumpgate clone with flying and aiming taken out.

    1st space MMO is Jumpgate http://www.jossh.com/join_today/index.html

    Wow, I was not aware of that.  Thanks for sharing.  All this time, I had thought that EVE was a great evolution from ELITE (even going so far as to be in all caps) that had great depth, offered almost endless possibilities for character progression choices, provided a rich lore, and only suffered from a few "nifty" ideas that were added without much thought given to them... thanks for clearing that up though.

    Still, as much as folks like to toss around the term MMO as if it covers everything - EVE is a MMORPG while Jumpgate is just a MMOSFS.  Even they do not call it a MMORPG... but again, really, thanks for sharing.

    No thank you for sharing in Elite you could also fly and aim, and its very unfair to compare EvE with Jumpgate as, it would be more fair to compare it to WoW with a more severe death penalty. Mechanically it works the same as WoW.

  • TheHatterTheHatter Member Posts: 2,547

    Wow this thread hurts my head more than anything in the Religion & Politics section or SW:TOR. lol

  • TarkaTarka Member Posts: 1,662

    Originally posted by Regnevanz

    Originally posted by VirusDancer

    Originally posted by Regnevanz

    In case you werent aware EvE is a mediocre pretty jumpgate clone with flying and aiming taken out.

    1st space MMO is Jumpgate http://www.jossh.com/join_today/index.html

    Wow, I was not aware of that.  Thanks for sharing.  All this time, I had thought that EVE was a great evolution from ELITE (even going so far as to be in all caps) that had great depth, offered almost endless possibilities for character progression choices, provided a rich lore, and only suffered from a few "nifty" ideas that were added without much thought given to them... thanks for clearing that up though.

    Still, as much as folks like to toss around the term MMO as if it covers everything - EVE is a MMORPG while Jumpgate is just a MMOSFS.  Even they do not call it a MMORPG... but again, really, thanks for sharing.

    No thank you for sharing in Elite you could also fly and aim, and its very unfair to compare EvE with Jumpgate as, it would be more fair to compare it to WoW with a more severe death penalty. Mechanically it works the same as WoW.

     Agreed.  It would appear that JGE and BP have more in common with Elite than what Eve has. Besides the original Elite didn't have "lore" if I recall correctly.  And Eves so-called "lore" is just has collections of corps, stroking their epeens and spouting about how they took down another corp.  Hardly "lore" if you ask me. 

    However, I will give Eve credit were its due, it does have a level of complexity in CERTAIN areas that is missing in other games.  However, Eve is far from the ideal MMO that some individuals make it sound to be.

  • TarkaTarka Member Posts: 1,662

    Originally posted by Theutus

    if it's like X3:TC but online, sign me up

     This is like what I'm personally hoping for.  It surprises me why even Egosoft haven't jumped into the MMO industry to make a persistent world version of X3.  However, if JGE or BP captures the essence of X3 with sufficient content for all playstyles, then I'll be a happy bunny.

  • daemondaemon Member UncommonPosts: 680

    Originally posted by qazyman

    To be blunt, I really think EVE deserves better than to be compared to this game. Give me three years of steady growth then we'll talk.

    steady growth? thats like going from 200k subscribers to 300k in a few years? most of which are same people having 3-4 accounts to cover more aspects of game.

    the steady growth is a myth, its just about same people buying and selling characters or getting more accounts to cover their needs, and for those most dont even pay with real money but ingame currency.

    there is no steady growth of real subscribers. every serious EVE player knows you cant be competitive with just 1 account.

    even those casuals, who buy their currency and dont need another account to cover the economic part , still need another account for cyno alts or god knows what...

  • AristidesAristides Member Posts: 172

    EVE is an awesome game.  But some people just want to be able to fly the ship themselves.

    For that, there are games like Black Prophecy, Taikodom, and Jumpgate.

    But there are TWO Jumpgate games:  Jumpgate Evolution (new, pretty, in development for years and still getting rehashed - do we have a beta or release date yet?) and Jumpgate:TRI (old, really old, but playable right now and still beloved by its die-hard players), and these games now look like they are going to be as different from each other as EVE is from all the joystick games taken together.

  • freejackmackfreejackmack Member Posts: 378

    Originally posted by daemon

    Originally posted by qazyman

    To be blunt, I really think EVE deserves better than to be compared to this game. Give me three years of steady growth then we'll talk.

    steady growth? thats like going from 200k subscribers to 300k in a few years? most of which are same people having 3-4 accounts to cover more aspects of game.

    the steady growth is a myth, its just about same people buying and selling characters or getting more accounts to cover their needs, and for those most dont even pay with real money but ingame currency.

    there is no steady growth of real subscribers. every serious EVE player knows you cant be competitive with just 1 account.

    even those casuals, who buy their currency and dont need another account to cover the economic part , still need another account for cyno alts or god knows what...

    This is true. Most guys had atleast 2 accounts that I played with. Ussually a miner and some other class focused character like stealth bomer or tech 2 frigate pilot. However I have seen plenty of people paying for over 4 accounts or not paying; whatever the case may be. One alliance I was in had corp heads that all had upwards of 4 accounts and that was every head with 4 or more. So what is the real number of accual people playing Eve. How many are not bot minning or afk while they mine.

    I don't care how interesting the game seemed to be it was the only game that had pve that put me right to sleep and I have insomnia from  hypo adrenia. What ever fun I had in Eve was over shadowed by tidiuos mind numbing work that I actually had to pay to do. So give me some thing more I say.

    JGE aleast promises actual control in a realistic flight engine combined with ship gear costomization. Also every sector they said able to hold 700 AI which they said can easily be replaced with players and yet they said there is still no lag. So show me an mmo that has even claimed to have a sector thresh hold for a shooter mmo that unbelievably high. Combined with other mmo features, pve and pvp in sectors with such a high player cap makes for some interesting possiblities. Have a must have game I garrentee it.

  • KordeshKordesh Member Posts: 1,715

    Originally posted by freejackmack

    Originally posted by daemon


    Originally posted by qazyman

    To be blunt, I really think EVE deserves better than to be compared to this game. Give me three years of steady growth then we'll talk.

    steady growth? thats like going from 200k subscribers to 300k in a few years? most of which are same people having 3-4 accounts to cover more aspects of game.

    the steady growth is a myth, its just about same people buying and selling characters or getting more accounts to cover their needs, and for those most dont even pay with real money but ingame currency.

    there is no steady growth of real subscribers. every serious EVE player knows you cant be competitive with just 1 account.

    even those casuals, who buy their currency and dont need another account to cover the economic part , still need another account for cyno alts or god knows what...

    This is true. Most guys had atleast 2 accounts that I played with. Ussually a miner and some other class focused character like stealth bomer or tech 2 frigate pilot. However I have seen plenty of people paying for over 4 accounts or not paying; whatever the case may be. One alliance I was in had corp heads that all had upwards of 4 accounts and that was every head with 4 or more. So what is the real number of accual people playing Eve. How many are not bot minning or afk while they mine.

    I don't care how interesting the game seemed to be it was the only game that had pve that put me right to sleep and I have insomnia from  hypo adrenia. What ever fun I had in Eve was over shadowed by tidiuos mind numbing work that I actually had to pay to do. So give me some thing more I say.

    JGE aleast promises actual control in a realistic flight engine combined with ship gear costomization. Also every sector they said able to hold 700 AI which they said can easily be replaced with players and yet they said there is still no lag. So show me an mmo that has even claimed to have a sector thresh hold for a shooter mmo that unbelievably high. Combined with other mmo features, pve and pvp in sectors with such a high player cap makes for some interesting possiblities. Have a must have game I garrentee it.

    This pretty much encapsulates everything regarding why I would like to love Eve, but absolutely hate it instead. 90% of the game is a bullshit metagame involving RMT and alt accounts for macroing, spying, and otherwise dodging game mechanics. The other 10% is utterly dull unless you can afford to PvP constantly which unless you're doing the above mentioned things, means you're going to be some megacorps tackler rat the rest of your life. Throw in a dash of absolutely zealous and elitist community, half of which derive their only fun from the game by making other people misterable, and that's why Eve is unplayable. I love the whole one server online universe simulator thing they have going and how they keep expanding on it, but the community is abysmal, and there is literally nothing to do unless your goals are to A: Amass isk or B: Grief the hell out of people.

    In the end it's more of a 2nd job than a game.

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  • DerrosDerros Member UncommonPosts: 1,216

    Unfortunately the economic side of things in Jumpgate, trading, crafting and mining, seems to be getting the back seat to the combat.  Of couse the combat needs to be great to attract people, so i understand the need to really focus on that, but i hope what we will be getting is more than just, dogfights in space all day every day.

  • hfztthfztt Member RarePosts: 1,401

    Originally posted by daemon

    Originally posted by qazyman

    To be blunt, I really think EVE deserves better than to be compared to this game. Give me three years of steady growth then we'll talk.

    steady growth? thats like going from 200k subscribers to 300k in a few years? most of which are same people having 3-4 accounts to cover more aspects of game.

    the steady growth is a myth, its just about same people buying and selling characters or getting more accounts to cover their needs, and for those most dont even pay with real money but ingame currency.

    there is no steady growth of real subscribers. every serious EVE player knows you cant be competitive with just 1 account.

    even those casuals, who buy their currency and dont need another account to cover the economic part , still need another account for cyno alts or god knows what...

    Define "real" subscriber. Sound like you are saying that if one person pays for two accounts thats somehow not a real subscribtion. I dont see why that is tbh. Cash is cash.

    Also you make it sound like you can buy gametime for ISK from CCP. You cant. You can buy it from other players, who in turn pays real cash to CCP. All 300k account are being paid for in real cash, though it might not be they person paying that is actually playing...

    So the growth is real in the only way that really matters: CCP is earning more cash.

  • freejackmackfreejackmack Member Posts: 378

    Originally posted by hfztt

    Originally posted by daemon


    Originally posted by qazyman

    To be blunt, I really think EVE deserves better than to be compared to this game. Give me three years of steady growth then we'll talk.

    steady growth? thats like going from 200k subscribers to 300k in a few years? most of which are same people having 3-4 accounts to cover more aspects of game.

    the steady growth is a myth, its just about same people buying and selling characters or getting more accounts to cover their needs, and for those most dont even pay with real money but ingame currency.

    there is no steady growth of real subscribers. every serious EVE player knows you cant be competitive with just 1 account.

    even those casuals, who buy their currency and dont need another account to cover the economic part , still need another account for cyno alts or god knows what...

    Define "real" subscriber. Sound like you are saying that if one person pays for two accounts thats somehow not a real subscribtion. I dont see why that is tbh. Cash is cash.

    Also you make it sound like you can buy gametime for ISK from CCP. You cant. You can buy it from other players, who in turn pays real cash to CCP. All 300k account are being paid for in real cash, though it might not be they person paying that is actually playing...

    So the growth is real in the only way that really matters: CCP is earning more cash.

    I think you missed the point. The point is the account numbers are bigger because more people are getting an additional account to compete so the growth is an ilusion and that is fine. They can play Eve in their econ simulation which funny enough is just like the real world econ and caters to the rich lol. Ya from ccp's point of view it's a creat money maker but from the players point of view it's a rich mans' game. All they are doing is paying for isk with real cash! I say let the rich get richer but give me some JGE type action. 

    I mean 700+ players in 1 sector of a space shooter game. That's more than I thought was technologically posible. Eve has got econ but JGE has got action.

  • hfztthfztt Member RarePosts: 1,401

    Originally posted by freejackmack

    I mean 700+ players in 1 sector of a space shooter game. That's more than I thought was technologically posible. Eve has got econ but JGE has got action.

    Ah, yes, I read the 700 AI can easily be traded for 700 players with no lag.

    That one should scare you. A lot. It shows they have no clue as to what the cost of network communication have on this.

    Trust me: you wont see a 700 man dog fight in real time. Just. Aint. Happening. Twitch based gaming is having trubble serving 128 players at once, and thats the state of the art ones. And you think they are going to suddenly magically bring that number to 700? Lol.

    Games Like EvE have a chance to play 1000 players in the same scene in theory, be course each players only will do a few actions per minute. Twitch based games need to ping back to the server at least 4 times a second to get fluent semi fluent gameplay.

    Its sounds like CCP in 2002 when they claimed the EvE cluster easily could handle 100k concurrent players on the cluster in theory. Well real life turned out to be far from theory. Took them years to be able to handle anything near half that.

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