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you can call me a idiot i buy this game and i will pay for 6 month of subscription just for the sake of making a donation, MO dont call me to much and dont have to much time i already have 2 MMO to play eve+df .The logic question is why pay for something that is on XXX state why support this kind of business... well IMHO this is the only way to go for indie game developers that dont get a publisher, I also hate publishers that requests changes in the game content so any game like MO that survive is a proof that game dev's dont have to bend at accountants requests.
I hope that other indie dev's are looking atm at MO and say if MO can do it we can do it
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BestSigEver :P
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Its a publicly traded company, not a charity..... Give your money to a worthy cause, not something you "hope" might get good because it has "potential"
Well can't call you an idiot because I would get warned/banned but it's your money. If you think that the game is worth it then go for it. I hope your right BTW.
EDIT: DF and Eve at once! And you want to try MO? Wow your a glutton for punishment aren't you!?
Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.
Instead of paying for 6 months for a game you don't have time to play, buyt starvaults shares. If you are lucky, you will sell them with some profit.
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/thread
Remember, your advantage lies in your opponent's weakness (J)
Oh sh*t, the fear tactics Henrick used worked! Just kidding :þ
It's your choice and your money. I personally don't plan to buy MO, even though I do believe the game has potential. When I pay for something, even when I'm aware that the game has issues, I at least want the game to be somewhat stable or at least have an influx patches to fix the game. StarVault hasn't fulfilled one of the many requirements which is why I don't plan to "invest". Perhaps in the future if SV gets their shit together, I may consider giving the game a second chance, like I did with DarkFall. But for now, that's not going to happen for at least 6 months after release.
The game really does need a lot more work. Until they finish the game they are releasing like its a finished product I dont see why a person would purchase it. Would you buy a car, or invest in a car company if all they sold was 3/4 vehicle, but dont worry we have our best mechanics on it, and it will be completed sometime over the next year, just pay up front for the whole thing. I dont see how rewarding a company for doing half work, and selling as a complete product should be rewarded. As stated by everyone else though, it is your money.
I was in a few of the WAR betas and I had high hopes and dreams that the game would succeed. I pre-ordered the game too hoping that I would get to witness the hype.
When open beta hit and several classes weren't available, and only one capital city per faction was completed, it was such a let down. I cancelled my sub 5 days after release.
Actually paying a company money for a sub-par product in my opinion is folly. MO is riddled with issues that I think will take a long time to fix. Much like WAR... they will release an unfinished product, people will become disenfranchised and move on to other games, and all that will be left playing are fanbois
The definition of insanity is doing the same thing twice, expecting a different outcome the 2nd time around....
Never argue with an idiot. He will drag you down to his level, then beat you with experience.
Company's especially MMO company's really need to get it in their head that they are not going to get rewarded for selling a half finished game. As long as they see they can bank a little cash, or even hype a game and use the income they get before people realise the game is terrible to pay off debts and loans, company's will continue to release these unfinished games.
It worked so far. WAR, Chamption Online, Age Of Conan, Star Trek Online.....do I need to name all the others?
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Seriously though.. it's your money.. you can spend it however you like... Different strokes for different folks!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
not denying that it has been done, continues to occur, and brings in major cash. Just giving a general caution that the best way to teach company's or a market what to do and what not to do is to reward or deny reward. Economic Darwinism works in US, we need to use it.
a big difference is, Starvault never claimed to release with all the content in, they made a list of what they want, and said they wouldnt be able to do it at release.
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I pre-ordered and bought the game for a similar reason as the OP. Nothing wrong with contributing to a game by trying it out.
Once my computer is fixed I plan to give the game a few hours a week too to help develop it to become something better.
The following links are examples of the progress this game is making and what it represents...
http://www.youtube.com/watch?v=c8LAZe47BuE
http://www.youtube.com/watch?v=NlTlSeNcDqo
If you know what your getting into then why not throw some money their way.
I just feel sorry for the people that bought the game expecting a "playable" game. They were fooled into it expecting something that is the norm for all other games out there. SV has said over and over that they are not your regular Company and MO was not your regular MMO.
Bartoni's Law definition: As an Internet discussion grows volatile, the probability of a comparison involving Donald Trump approaches 1.
In other words you say that the only way to keep the game running is to support the company by giving out money not worth their product.
Dotation means keeping alive something supposed to be dead or non-existant without yout aid.
That is hardly proving any survivability.
I dont think people are as worried about the content (aside from Mobs that are currently cut back) as they are concerned with the state of the content. I would pay for the current game if it was fixed.
Wa min God! Se æx on min heafod is!
In other words you say that the only way to keep the game running is to support the company by giving out money not worth their product.
Dotation means keeping alive something supposed to be dead or non-existant without yout aid.
That is hardly proving any survivability.
i have to agree / disagree with you there, ofc. a small budget new company wont have the wallet of Blizzard etc.
But they wont even get a chance if noone buys their product, even worse, with todays market and marketing budgets, many companies simply dont stand a chance at all.
If ppl wanned to donate, i really think they should have mad a donate button, it seems quite alot of ppl would give a extra dime here and there, to see a better product release.
All that said, if they dotn get the desync under control, the game deffently doom it self, before its even released!
I dont think people are as worried about the content (aside from Mobs that are currently cut back) as they are concerned with the state of the content. I would pay for the current game if it was fixed.
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yes i agree with you there
i was on WAR beta also and i dint buy the game mostly because i dont play seriously any MMO that dont have loot pvp.Like i said i consider this a donation.
BestSigEver :P
This has nothing to do with the size of your wallet, it is about management of money(resources) you have there, reasonable targets and market needs.
The truth and point is - big part of the business projects will fail.
This has nothing to do with the size of your wallet, it is about management of money(resources) you have there, reasonable targets and market needs.
The truth and point is - big part of the business projects will fail.
i disagree a little there,
Starting up as your own in the mordern world, is all about cash.
No cash, no devs,
no devs, no game.
No game = no potential income.
'At one point you have to start, eiter by a loan, or by a big input of cash from somewhere!
it dosnt come for free, not when ppl wants to be paid for work (for obvious reasons)
The long end of this: its all about budget.. then ofc. in some cases, even a big budget wont make a game. but its a good start :;)
Being an indie developer doesn't mean you don't have to have a solid business plan, capital, talent, good customer skills, etc... It's important to do something you love, but you also have to do it well in order to be successful. I don't know if SV can pull it off, but I hope they do. If they don't, it won't because players didn't donate money to them.
Two of the most recent indie games right now are Wizard101 by KingsIsle, which is very, very successful and Earth Eternal by Sparkplay Media, which looks like it's going to be very, very successful. Whether you're a fan of either of these games is irrelevant. They are good examples of indie developers who've obviously done something right.
~Ripper
You may disagree that's fine but you also do not understand or read.
No cash means you develope the game part time or in your spare time.
You have to adjust your targets according to your resources, not the other way round.(unless you are really capable business person but that is another story...)
You may disagree that's fine but you also do not understand or read.
No cash means you develope the game part time or in your spare time.
You have to adjust your targets according to your resources, not the other way round.(unless you are really capable business person but that is another story...)
sry i can read, and i did try and understand where you were going. Aparently i missunderstood you or you me...
Anyways, lets take a look on part time games that got developed recently, FOM. Im sry but it didnt go well at all.
And unless you got alot of good friends, makeing a game like mo PART TIME alone, gonna take AGES.
Furthermore theres the issue about licesing the engine and other stuff.
I know the unreal engine SDK now is free, but it didnt used to be.
So you think it's a good business model for a company to rely on people paying for a half-finished product because they didn't want to get funding the usual way, and therefore their development cycle was unsustainable?
It's simple: get your funding sorted before you begin, and factor that into the planning process. If you don't want to use a publisher, then find some other means to meet your needs. Don't expect customers to fund your own project without any promise of a quality product at the end because you thought you could produce a AAA title on a shoestring budget and it's now biting you in the arse.
Bingo!
Either way you would be out that money. But the investment way you may make some...