So I guess along with the "themepark" vs "sandbox", "hardcore" vs "casual" and "PvP" versus "carebear"... now "F2P" and "P2P" has turned into yet another version of "us versus them"?
Does everything have to become a frigging popularity contest, or a quetion of "who's better", or "who's more right?"
How about a new contest over "who couldn't care less either way?"
FFS... I have my opinions about F2P, just as I do about a lot of things and I'll debate them all day long; but good grief.. if I ever start posting about how my preferred choice of whatever is "more popular" or anything similar... just shoot me. Or... walk me outside to experience "real life" and "things that actually matter" until I snap out of it, because I'd have probably lost all perception of what it is.
Er, good train of thought right til the point where you inferred that real life doesn't involve popularity contests.
... and yet again, axehilt, in your attempt to be clever, you succeed only in completely missing the point ; whether it's deliberately or inadverdantly, I'm not sure anymore.
You also, yet again, try to put words in other people's mouths... I didn't "infer" anything.
I was talking about how people place such importance on one side or the other of any of those comparisons, to the point where it becomes an "us versus them" mindset of "who is right" or "who is better", etc. I then pointed out that, to me, if someone's going to get so hung up on "who's better" or "who's right" or "who's more popular" - in the context of a *game* that could shut down tomorrow for all they know - that they perhaps need to be reminded that there's a real world out there with real problems and real concerns that are far more worthy to place such importance on. You might say it's about "keeping things in perspective".
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
So the F2P players who pays NOTHING outnumber P2P players by around a factor of two.
And those F2P players normally have no reason to care about the item shops, since they don't buy anything anyway. However, when the prices are not to their liking, as it was the case with Allods Online, there is an outrage. Strange.
So I guess along with the "themepark" vs "sandbox", "hardcore" vs "casual" and "PvP" versus "carebear"... now "F2P" and "P2P" has turned into yet another version of "us versus them"?
Does everything have to become a frigging popularity contest, or a quetion of "who's better", or "who's more right?"
How about a new contest over "who couldn't care less either way?"
FFS... I have my opinions about F2P, just as I do about a lot of things and I'll debate them all day long; but good grief.. if I ever start posting about how my preferred choice of whatever is "more popular" or anything similar... just shoot me. Or... walk me outside to experience "real life" and "things that actually matter" until I snap out of it, because I'd have probably lost all perception of what it is.
It's not wrong to have opinions. But post like the OPs simply goes to show the common misconception many "P2P Gamers" have regarding the F2P model. Informing the non-informed. An opinion based on false information is not an opinion, it's a delusion and many gamers can't make the difference "because they played Perfect World" or "Allods".
I mean, my opinion regarding F2Ps are they that are a bunch of grindy games, lack content and originality, are extremely boring etc. But I know there are many exception to these, which also happens to be the current F2P MMORPGs that I play.
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Oh and for the record (because I know someone will most likely find a way to claim BS on my post) I don't just play F2Ps, I play/played several P2P titles such as WoW, LotRO, WAR and AoC and am currently subscribed to DarkFall.
...
Again, that's not what I'm talking about.
Please read what I wrote... I'm talking about how people will place such a degree of importance (not only in this thread) on one side of the other, as though their very identity counts on it. All I'm saying is it's tiring, and ridiculous to see any discussion about either side turn into a pissing match about "who's better" or "who's more right", etc.
Hellmarauder's post, in particular, is what I was responding to in this thread though, again, I've seen the same mentality displayed - on both sides - in other threads.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
So I guess along with the "themepark" vs "sandbox", "hardcore" vs "casual" and "PvP" versus "carebear"... now "F2P" and "P2P" has turned into yet another version of "us versus them"?
Does everything have to become a frigging popularity contest, or a quetion of "who's better", or "who's more right?"
How about a new contest over "who couldn't care less either way?"
FFS... I have my opinions about F2P, just as I do about a lot of things and I'll debate them all day long; but good grief.. if I ever start posting about how my preferred choice of whatever is "more popular" or anything similar... just shoot me. Or... walk me outside to experience "real life" and "things that actually matter" until I snap out of it, because I'd have probably lost all perception of what it is.
Skrew you, you telepathic son of a llama I was about to post that.
Like any survey it's data is highly questionable. Anyone can post any nonsense they want on the internet. If you don't cast a questionable eye on such things you are falling into their trap.
Problem with the study, f2p games don't release current active players, they list all registered players. Hence the study is most probably faulty.
You should be more discerning of someone throwing numbers around the internet.
Originally posted by Ozmodan Like any survey it's data is highly questionable.
No, it isn't. Have you ever seen how pre-election surveys accurately reflect the results of election? The accuracy is within 3% range, good companies reach accuracy counten in 0.1% percent.
Originally posted by Ozmodan Anyone can post any nonsense they want on the internet. If you don't cast a questionable eye on such things you are falling into their trap.
No, they can't otherwise they would lose credibility thus their business.
Originally posted by Ozmodan Problem with the study, f2p games don't release current active players, they list all registered players. Hence the study is most probably faulty.
Did you even read the article? One of the source for data is the survey...
So the F2P players who pays NOTHING outnumber P2P players by around a factor of two.
And those F2P players normally have no reason to care about the item shops, since they don't buy anything anyway. However, when the prices are not to their liking, as it was the case with Allods Online, there is an outrage. Strange.
What is so strange about it? Who says any of those 25M has any outrage?
How many actually expressed outrage on Allods forums or other websites? A few hundred? A few thousands? That is less than 1% of 1% of either the non-paying population, or the paying population.
The figures just don't add up, if WoW has 2.5 million users in North America and is the largest MMO in North America, then just how many other MMOs are those 11 million other subscription players spread across?
They sure as hell aren't playing Aion, WAR, AoC, EQ2, LOTRO, etc.
So I guess along with the "themepark" vs "sandbox", "hardcore" vs "casual" and "PvP" versus "carebear"... now "F2P" and "P2P" has turned into yet another version of "us versus them"?
Does everything have to become a frigging popularity contest, or a quetion of "who's better", or "who's more right?"
How about a new contest over "who couldn't care less either way?"
FFS... I have my opinions about F2P, just as I do about a lot of things and I'll debate them all day long; but good grief.. if I ever start posting about how my preferred choice of whatever is "more popular" or anything similar... just shoot me. Or... walk me outside to experience "real life" and "things that actually matter" until I snap out of it, because I'd have probably lost all perception of what it is.
Er, good train of thought right til the point where you inferred that real life doesn't involve popularity contests.
... and yet again, axehilt, in your attempt to be clever, you succeed only in completely missing the point ; whether it's deliberately or inadverdantly, I'm not sure anymore.
You also, yet again, try to put words in other people's mouths... I didn't "infer" anything.
I was talking about how people place such importance on one side or the other of any of those comparisons, to the point where it becomes an "us versus them" mindset of "who is right" or "who is better", etc. I then pointed out that, to me, if someone's going to get so hung up on "who's better" or "who's right" or "who's more popular" - in the context of a *game* that could shut down tomorrow for all they know - that they perhaps need to be reminded that there's a real world out there with real problems and real concerns that are far more worthy to place such importance on. You might say it's about "keeping things in perspective".
I wrote one sentence and you can't even be bothered to read it without a hostile reply? wtf?
Re-read the sentence. Note that part where I agree with everything you said except the very last sentence. The one where you suggest walking outside would cure you of valuing things for being "more popular"...as if the outside world lacked popularity contests.
If that's not what you mean, clarify your viewpoint on that rather than restating all the nonsense I already agreed with, and being rude to me in the process.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
a good % of that 25M dont "play" F2P games, they "hop" from F2P to F2P on monthly basis looking for a game that doesnt suck majorly, finding out that the new game they joined is as craptastic, grindy and real-life-money-dependant as the previous, to quit and join another F2P game...and start again.
that survey tells me that 25M people still havent realized that the cake is a lie, and there is no free lunch.
I'd be extremely interested in a research about the average time that players stick to a single game
I bet that a LARGE portion of the P2P sector have stayed for a period longer than 1 year in at least one P2P game , while for F2P players the average staying in a game is a couple months or less.
I would be willing to bet real world MONEY on this conclusion being accurate.
Someone really should do a study on THIS factor of f2p games.
You P2P players ASSUME way too much. Most people are like me, changing from F2P to F2P, and never find any reason to go to P2P. Why? Because 1) There are way way more F2P's out there than P2P's, 2) F2P's cover more genres than P2P's, from FPS, RTS, to sports/dancing/racing etc. and 3) F2P's give people freedom and choices. I've been playing a MMO for six years, and I have yet to touch a P2P. Yeah, I'm one of majority of people out there. You P2P players need to look hard into mirror and ask yourselves this question: why can't over-the-counter painkillers be enough for a morphine addict? There lies the answer to why most people don't give a damn about P2P's "quality" over F2P's.
OTC analgesics do not bind to opiod-recepters in the brain. Morphine addicts are physiologically addicted to morphine. It's not a psychological dependence. I don't understand how your analogy relates to your point.
I would venture that many of those F2P gamers happen to be children that don't have a bank account.
It's funny when overeducated guys try to sound smart and end up sounding like a robot saying, "That does not compute. Error."
He's comparing headaches or some kind of mild pain to boredom, which can be alliviated by MMORPGs. Some people don't have a lot of pain, so they are fine using advil to treat the occasional headache (advil being a f2p game without much substance but is fun nontheless). Others have a lot of boredom and freetime and need a more hardcore kind of "medication" to alleviate it (an AAA MMORPG).
You P2P players ASSUME way too much. Most people are like me, changing from F2P to F2P, and never find any reason to go to P2P. Why? Because 1) There are way way more F2P's out there than P2P's, 2) F2P's cover more genres than P2P's, from FPS, RTS, to sports/dancing/racing etc. and 3) F2P's give people freedom and choices. And yet the quality of most of them is still sub-par. So essentially, you're saying...if you're craving a hamburger, it's more common to go ahead and eat a hamburger that's made out of 30 percent beef than to prefer one that is made from 85 percent beef. I'm sorry, but the higher quality hamburger is more satisfying and less fatty. I've been playing a MMO for six years, and I have yet to touch a P2P. Yeah, I'm one of majority of people out there. And of course being in the "majority" always makes you right, and probably more intelligent. lol Ooookay. I could rattle off a list of a lot of things that would refute that assumption on your part. You P2P players need to look hard into mirror and ask yourselves this question: why can't over-the-counter painkillers be enough for a morphine addict? There lies the answer to why most people don't give a damn about P2P's "quality" over F2P's.
OTC analgesics do not bind to opiod-recepters in the brain. Morphine addicts are physiologically addicted to morphine. It's not a psychological dependence. I don't understand how your analogy relates to your point.
I would venture that many of those F2P gamers happen to be children that don't have a bank account.
It's funny when overeducated guys try to sound smart and end up sounding like a robot saying, "That does not compute. Error."
He's comparing headaches or some kind of mild pain to boredom, which can be alliviated by MMORPGs. Some people don't have a lot of pain, so they are fine using advil to treat the occasional headache (advil being a f2p game without much substance but is fun nontheless). Others have a lot of boredom and freetime and need a more hardcore kind of "medication" to alleviate it (an AAA MMORPG).
And yet, oddly enough, what "mrcalhou" said....made more sense than what you, OR the top quoted respondent here said. I would guess there's a fair chance that I'm not the only one that thought that upon reading this either. Oh, and since when does putting together a cohesive chain of thoughts and being able to communicate them in a way that can be easily understood, make someone "over-educated?" Since when could one BE "over-educated?" That was actually the most ridiculous thing in your comment. The rest of it was just obtuse.
a good % of that 25M dont "play" F2P games, they "hop" from F2P to F2P on monthly basis looking for a game that doesnt suck majorly, finding out that the new game they joined is as craptastic, grindy and real-life-money-dependant as the previous, to quit and join another F2P game...and start again.
that survey tells me that 25M people still havent realized that the cake is a lie, and there is no free lunch.
I'd be extremely interested in a research about the average time that players stick to a single game
I bet that a LARGE portion of the P2P sector have stayed for a period longer than 1 year in at least one P2P game , while for F2P players the average staying in a game is a couple months or less.
nah i usually get bored 1st even in p2p games i think p2p has more of a i bought the time play the time calculation that needs to be added plus thats what my friends are playing
me the only p2p game i have spent over a year on was warcraft
a good % of that 25M dont "play" F2P games, they "hop" from F2P to F2P on monthly basis looking for a game that doesnt suck majorly, finding out that the new game they joined is as craptastic, grindy and real-life-money-dependant as the previous, to quit and join another F2P game...and start again.
that survey tells me that 25M people still havent realized that the cake is a lie, and there is no free lunch.
I'd be extremely interested in a research about the average time that players stick to a single game
I bet that a LARGE portion of the P2P sector have stayed for a period longer than 1 year in at least one P2P game , while for F2P players the average staying in a game is a couple months or less.
I would be willing to bet real world MONEY on this conclusion being accurate.
Someone really should do a study on THIS factor of f2p games.
id be willing to take your bet on the premise of my post above this one
I'll play anything if it entertains me. Heck, if I found a game that kept me 100% interested all the time and was nonstop fun, I'd pay $50/month! if the game was free, even better!
I'm just tired of playing a MMO for a month or 2, and then moving on. Its an endless cycle right now. EVERY MMO looks awesome the first month or so, and then its downhill.
Vanilla WoW kept me hooked for awhile. It had some fairly challenging elements, and was still fun (IMO). Dark Age of Camelot was the most fun PvP I ever had. Now I cant find a thing.
Thank god for FF13, God of War 3, and Bad Company 2 - that trio is a fun little group
The problem with these studies is that 99% of those "millions" aren't even playing the ftp games.
Scenario:
You see a nice FTP title: You register on a sponsored website (COUNT n& 1), you download from a sponsored website (COUNT 2), you install and play (COUNT 3) ...
... for 2 days ... you uninstall the scam.
Then they count the income from their advertisers (just like this site) and ..
then they publish the income from the website publicity and the number of dudes that did the first steps above.
Bingo : we now have a zillion "players" and "a billion" income ...
End result: you - the player - was screwed (or at least you computer hard disk was ...)
Repeat the scenario (endless loop).
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
The problem with these studies is that 99% of those "millions" aren't even playing the ftp games. Scenario: You see a nice FTP title: You register on a sponsored website (COUNT n& 1), you download from a sponsored website (COUNT 2), you install and play (COUNT 3) ... ... for 2 days ... you uninstall the scam. Then they count the income from their advertisers (just like this site) and .. then they publish the income from the website publicity and the number of dudes that did the first steps above.
Bingo : we now have a zillion "players" and "a billion" income ... End result: you - the player - was screwed. Repeat the scenario (endless loop).
wow really? I have never been scammed or screwed by a f2p game sry I didnt know that, maybe you can help me get all that money back that I never spent on a f2p game
The problem with these studies is that 99% of those "millions" aren't even playing the ftp games. Scenario: You see a nice FTP title: You register on a sponsored website (COUNT n& 1), you download from a sponsored website (COUNT 2), you install and play (COUNT 3) ... ... for 2 days ... you uninstall the scam. Then they count the income from their advertisers (just like this site) and .. then they publish the income from the website publicity and the number of dudes that did the first steps above.
Bingo : we now have a zillion "players" and "a billion" income ... End result: you - the player - was screwed. Repeat the scenario (endless loop).
wow really? I have never been scammed or screwed by a f2p game sry I didnt know that, maybe you can help me get all that money back that I never spent on a f2p game
Screwed by believing something that wasn't there and screwed up your hard disk with another fragmented piece of junk.
Not even talking about the junk mails from gold sellers and hackers you'll get....
You probably lost more money than you think by them.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
well, more than likely the majority of those playing the f2p games are actually playing FARMVILLE! ... you know it makes sense, all those people logging into facebook religiously going to check their FARMS! and the ones who arent playing FARMVILLE are probably playing MAFIA WARS... hehe.. everyone knows f2p games are rubbish, zynga pretty much proved it.
The problem with these studies is that 99% of those "millions" aren't even playing the ftp games. Scenario: You see a nice FTP title: You register on a sponsored website (COUNT n& 1), you download from a sponsored website (COUNT 2), you install and play (COUNT 3) ... ... for 2 days ... you uninstall the scam. Then they count the income from their advertisers (just like this site) and .. then they publish the income from the website publicity and the number of dudes that did the first steps above.
Bingo : we now have a zillion "players" and "a billion" income ... End result: you - the player - was screwed. Repeat the scenario (endless loop).
wow really? I have never been scammed or screwed by a f2p game sry I didnt know that, maybe you can help me get all that money back that I never spent on a f2p game
Screwed by believing something that wasn't there and screwed up your hard disk with another fragmented piece of junk.
Not even talking about the junk mails from gold sellers and hackers you'll get....
You probably lost more money than you think by them.
lol really? gold spammers are just a chat annoyance and in p2p games too your fault if you try to use them, hackers are in most games also
ive been screwed or just regretted spending money on games I had to buy first
I have never once regretted spending money in a f2p game
These numbers just don't sound legit, 47million is a lot of people. I'd be surprised if that many people play MMO's...maybe have signed up for one during the year. But definitely not playing...
No they are fairly accurate,i have followed the numbers forever and i actually saw several posting of between 45-48 up until end of last year.Like i said don't forget that is assuming one person playing one game and one account,that is far from the truth,i figure closer to 20-25 million actual people,maybe even less.
It is easily believable when you figure there was only said to be about 9-11 million total mmo players[accounts] before Wow came out,and that game shot up to 11 million in a couple years,so there was a HUGE influx of gamers,because about a year before Wow DSL was in just about every home and the cost became reasonable for everyone.Then of course since Wow, mmo gaming has become more popular and with the constant USA propaganda about War and everyone is out to get them,it seems War games like COD/Battlefield run rampant in the USA,so it brings out even more MMO people.
Never forget 3 mile Island and never trust a government official or company spokesman.
Comments
No surprise, a lot of MMO players don't have money to spend on MMO subscriptions.
The ones that do tend to play P2P.
"The question that sometimes drives me hazy: Am I, or the others crazy?" - Albert Einstein
Er, good train of thought right til the point where you inferred that real life doesn't involve popularity contests.
... and yet again, axehilt, in your attempt to be clever, you succeed only in completely missing the point ; whether it's deliberately or inadverdantly, I'm not sure anymore.
You also, yet again, try to put words in other people's mouths... I didn't "infer" anything.
I was talking about how people place such importance on one side or the other of any of those comparisons, to the point where it becomes an "us versus them" mindset of "who is right" or "who is better", etc. I then pointed out that, to me, if someone's going to get so hung up on "who's better" or "who's right" or "who's more popular" - in the context of a *game* that could shut down tomorrow for all they know - that they perhaps need to be reminded that there's a real world out there with real problems and real concerns that are far more worthy to place such importance on. You might say it's about "keeping things in perspective".
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
And those F2P players normally have no reason to care about the item shops, since they don't buy anything anyway. However, when the prices are not to their liking, as it was the case with Allods Online, there is an outrage. Strange.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
It's not wrong to have opinions. But post like the OPs simply goes to show the common misconception many "P2P Gamers" have regarding the F2P model. Informing the non-informed. An opinion based on false information is not an opinion, it's a delusion and many gamers can't make the difference "because they played Perfect World" or "Allods".
I mean, my opinion regarding F2Ps are they that are a bunch of grindy games, lack content and originality, are extremely boring etc. But I know there are many exception to these, which also happens to be the current F2P MMORPGs that I play.
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Oh and for the record (because I know someone will most likely find a way to claim BS on my post) I don't just play F2Ps, I play/played several P2P titles such as WoW, LotRO, WAR and AoC and am currently subscribed to DarkFall.
...
Again, that's not what I'm talking about.
Please read what I wrote... I'm talking about how people will place such a degree of importance (not only in this thread) on one side of the other, as though their very identity counts on it. All I'm saying is it's tiring, and ridiculous to see any discussion about either side turn into a pissing match about "who's better" or "who's more right", etc.
Hellmarauder's post, in particular, is what I was responding to in this thread though, again, I've seen the same mentality displayed - on both sides - in other threads.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Nice example how voices(the loud ones) of this site do not represent gaming trends...
Skrew you, you telepathic son of a llama I was about to post that.
Dem hibbies! Dey be wrong!
Like any survey it's data is highly questionable. Anyone can post any nonsense they want on the internet. If you don't cast a questionable eye on such things you are falling into their trap.
Problem with the study, f2p games don't release current active players, they list all registered players. Hence the study is most probably faulty.
You should be more discerning of someone throwing numbers around the internet.
No, it isn't.
Have you ever seen how pre-election surveys accurately reflect the results of election? The accuracy is within 3% range, good companies reach accuracy counten in 0.1% percent.
No, they can't otherwise they would lose credibility thus their business.
Did you even read the article? One of the source for data is the survey...
And those F2P players normally have no reason to care about the item shops, since they don't buy anything anyway. However, when the prices are not to their liking, as it was the case with Allods Online, there is an outrage. Strange.
What is so strange about it? Who says any of those 25M has any outrage?
How many actually expressed outrage on Allods forums or other websites? A few hundred? A few thousands? That is less than 1% of 1% of either the non-paying population, or the paying population.
The figures just don't add up, if WoW has 2.5 million users in North America and is the largest MMO in North America, then just how many other MMOs are those 11 million other subscription players spread across?
They sure as hell aren't playing Aion, WAR, AoC, EQ2, LOTRO, etc.
Er, good train of thought right til the point where you inferred that real life doesn't involve popularity contests.
... and yet again, axehilt, in your attempt to be clever, you succeed only in completely missing the point ; whether it's deliberately or inadverdantly, I'm not sure anymore.
You also, yet again, try to put words in other people's mouths... I didn't "infer" anything.
I was talking about how people place such importance on one side or the other of any of those comparisons, to the point where it becomes an "us versus them" mindset of "who is right" or "who is better", etc. I then pointed out that, to me, if someone's going to get so hung up on "who's better" or "who's right" or "who's more popular" - in the context of a *game* that could shut down tomorrow for all they know - that they perhaps need to be reminded that there's a real world out there with real problems and real concerns that are far more worthy to place such importance on. You might say it's about "keeping things in perspective".
I wrote one sentence and you can't even be bothered to read it without a hostile reply? wtf?
Re-read the sentence. Note that part where I agree with everything you said except the very last sentence. The one where you suggest walking outside would cure you of valuing things for being "more popular"...as if the outside world lacked popularity contests.
If that's not what you mean, clarify your viewpoint on that rather than restating all the nonsense I already agreed with, and being rude to me in the process.
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
I would be willing to bet real world MONEY on this conclusion being accurate.
Someone really should do a study on THIS factor of f2p games.
President of The Marvelously Meowhead Fan Club
OTC analgesics do not bind to opiod-recepters in the brain. Morphine addicts are physiologically addicted to morphine. It's not a psychological dependence. I don't understand how your analogy relates to your point.
I would venture that many of those F2P gamers happen to be children that don't have a bank account.
It's funny when overeducated guys try to sound smart and end up sounding like a robot saying, "That does not compute. Error."
He's comparing headaches or some kind of mild pain to boredom, which can be alliviated by MMORPGs. Some people don't have a lot of pain, so they are fine using advil to treat the occasional headache (advil being a f2p game without much substance but is fun nontheless). Others have a lot of boredom and freetime and need a more hardcore kind of "medication" to alleviate it (an AAA MMORPG).
OTC analgesics do not bind to opiod-recepters in the brain. Morphine addicts are physiologically addicted to morphine. It's not a psychological dependence. I don't understand how your analogy relates to your point.
I would venture that many of those F2P gamers happen to be children that don't have a bank account.
It's funny when overeducated guys try to sound smart and end up sounding like a robot saying, "That does not compute. Error."
He's comparing headaches or some kind of mild pain to boredom, which can be alliviated by MMORPGs. Some people don't have a lot of pain, so they are fine using advil to treat the occasional headache (advil being a f2p game without much substance but is fun nontheless). Others have a lot of boredom and freetime and need a more hardcore kind of "medication" to alleviate it (an AAA MMORPG).
And yet, oddly enough, what "mrcalhou" said....made more sense than what you, OR the top quoted respondent here said. I would guess there's a fair chance that I'm not the only one that thought that upon reading this either. Oh, and since when does putting together a cohesive chain of thoughts and being able to communicate them in a way that can be easily understood, make someone "over-educated?" Since when could one BE "over-educated?" That was actually the most ridiculous thing in your comment. The rest of it was just obtuse.
President of The Marvelously Meowhead Fan Club
nah i usually get bored 1st even in p2p games i think p2p has more of a i bought the time play the time calculation that needs to be added plus thats what my friends are playing
me the only p2p game i have spent over a year on was warcraft
I would be willing to bet real world MONEY on this conclusion being accurate.
Someone really should do a study on THIS factor of f2p games.
id be willing to take your bet on the premise of my post above this one
I'll play anything if it entertains me. Heck, if I found a game that kept me 100% interested all the time and was nonstop fun, I'd pay $50/month! if the game was free, even better!
I'm just tired of playing a MMO for a month or 2, and then moving on. Its an endless cycle right now. EVERY MMO looks awesome the first month or so, and then its downhill.
Vanilla WoW kept me hooked for awhile. It had some fairly challenging elements, and was still fun (IMO). Dark Age of Camelot was the most fun PvP I ever had. Now I cant find a thing.
Thank god for FF13, God of War 3, and Bad Company 2 - that trio is a fun little group
I think the p2p needs to at least take the step of not having to buy to try especially in these times
The problem with these studies is that 99% of those "millions" aren't even playing the ftp games.
Scenario:
You see a nice FTP title: You register on a sponsored website (COUNT n& 1), you download from a sponsored website (COUNT 2), you install and play (COUNT 3) ...
... for 2 days ... you uninstall the scam.
Then they count the income from their advertisers (just like this site) and ..
then they publish the income from the website publicity and the number of dudes that did the first steps above.
Bingo : we now have a zillion "players" and "a billion" income ...
End result: you - the player - was screwed (or at least you computer hard disk was ...)
Repeat the scenario (endless loop).
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
wow really? I have never been scammed or screwed by a f2p game sry I didnt know that, maybe you can help me get all that money back that I never spent on a f2p game
wow really? I have never been scammed or screwed by a f2p game sry I didnt know that, maybe you can help me get all that money back that I never spent on a f2p game
Screwed by believing something that wasn't there and screwed up your hard disk with another fragmented piece of junk.
Not even talking about the junk mails from gold sellers and hackers you'll get....
You probably lost more money than you think by them.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
well, more than likely the majority of those playing the f2p games are actually playing FARMVILLE! ... you know it makes sense, all those people logging into facebook religiously going to check their FARMS! and the ones who arent playing FARMVILLE are probably playing MAFIA WARS... hehe.. everyone knows f2p games are rubbish, zynga pretty much proved it.
wow really? I have never been scammed or screwed by a f2p game sry I didnt know that, maybe you can help me get all that money back that I never spent on a f2p game
Screwed by believing something that wasn't there and screwed up your hard disk with another fragmented piece of junk.
Not even talking about the junk mails from gold sellers and hackers you'll get....
You probably lost more money than you think by them.
lol really? gold spammers are just a chat annoyance and in p2p games too your fault if you try to use them, hackers are in most games also
ive been screwed or just regretted spending money on games I had to buy first
I have never once regretted spending money in a f2p game
No they are fairly accurate,i have followed the numbers forever and i actually saw several posting of between 45-48 up until end of last year.Like i said don't forget that is assuming one person playing one game and one account,that is far from the truth,i figure closer to 20-25 million actual people,maybe even less.
It is easily believable when you figure there was only said to be about 9-11 million total mmo players[accounts] before Wow came out,and that game shot up to 11 million in a couple years,so there was a HUGE influx of gamers,because about a year before Wow DSL was in just about every home and the cost became reasonable for everyone.Then of course since Wow, mmo gaming has become more popular and with the constant USA propaganda about War and everyone is out to get them,it seems War games like COD/Battlefield run rampant in the USA,so it brings out even more MMO people.
Never forget 3 mile Island and never trust a government official or company spokesman.
cabal all the way
def vote this game for the only one w/out crappy music, i mean zone into port lux and hear someone rip it on a guitar? schweet