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Crap things about Everquest

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  • GoldknyghtGoldknyght Member UncommonPosts: 1,519

    Originally posted by Daffid011

    Originally posted by teakbois

    Originally posted by spades07

    Not sure if Americans embrace the word crap- if not read rubbish.

    Here we go I'm starting a mini-list since relogging in.

    1) The number of expansions

    No bloody wonder few people are returning, this sheer number of expansions to catch up on is ridiculous. Quality>>Quantity.

    2. Plane of Knowledge

    This- a real breaker down of fantasy. You go there and immediately somebody summons you some mage rod. Why there has to be a 'central hub' to the game I don't know-I'm sure it's a killer to aspects of the game.

     

    The game is 11 years old. 90% of the expansion content is quality. EQ and EQ2 are really the only games on the market right now that have both Quality and Quantity. It does make it real tough on new people though.

    -"[We're] refocusing SOE on high quality and not rushing releases," said of his coming crop of games. -John Smedley Oct 2007 link

    -"We want people to know that we're not just slamming out expansion packs. I think that was a mistaken strategy that we had for a while. It decreased our quality level."  -John Smedley  may 2007 link

    -"Rothgar says server merges are something they are considering a little down the road.  The EQ2 world isn’t exactly in the best shape it’s ever been in at the moment with zoning issues, instance lag, contested named fight lag, and broker lag so the dev team has a few issues to take care of before they can move forward with this idea." -Rothgar EQ2 dev April 2010 link

     

     

    So the President of SOE pretty much states that soe did in fact promote quantity over quality.  You can see it happening in EQ2 after their last expansion.  Same shit, different day.

     

    I also agree with both of spades07's points. 

    To many expansions, to fast and lacking quality hurt the game. 

    Instant travel makes worlds fee small and less meaningful.  This pretty much applies to most games now though.

     Yeah they also unless this was the same press conferance said that they were doing quantity over quality when the switched to the 1 expansion a year model. Since they were on a 2 expansion a year model that hurt the game big time as each expansion really didnt add much in content but rather timesinks.

  • DmyankeeDmyankee Member UncommonPosts: 135

    I think the business model for SOE is changing with the departure of some players that developed the last expansion and the refocus on gameplay.

    I began playing EQ1 in 99 left in 2006 returned a couple of times for nostalgia reasons. The game is not the game i embraced when i entered the mmo world. I would return to the original if they would reup the graphics, change some of the combat and focused back on the product instead of expansion after expansion. My two fav expansions to this day are Kunark and Velious ...

    image

    Artorus Giltanus - Ranger EQ1 Retired
    Arturien - 90 Deathknight WoW

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