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I just played the trial, and I have to say, this game is not worth a monthly fee and it is only a copy of Team Fortress 2...
Why does this game have a monthly fee? Its not even an MMO, its a 3rd person TF2 with a lobby you walk around in on the outside of matches instead of using the steam server browser...
Whats the deal?
Comments
The monthly fee is optional, not required.
What fee? isnt that game suppost to be free to play, and has an optional conquest subscription?
But if you don't pay it, you don't get all the default features other games normally have.
$15 a month for more features that games normally have by default.
The deal is the persistent Alliance vs Alliance conquest maps.
The deal is the content updates coming soon, which include open world zones with lots of pvp content.
The deal is a lot more which you're bound to not bother reading or researching before you post these silly threads, so I won't bother either.
"If all you can say is... "It's awful, it's not innovative, it's ugly, it's blah.." Then you're an unimaginative and unpolished excuse for human life" -eburn
The deal is, the devs of this game want $15 a month for a game that is only TF2 with jet packs.
I played the game and found that the game does play like other FPS games. But the non-sub part contains just the things you would get if you bought a game for box price without a sub.
All of the subbed content (AvA and crafting) all contain elements of a persistant pvp combat that is not found in any of Global Agenda's peers. If you even take Battlefield Bad Company 2, which has 4 classes named the same as GA, you have unlocks in BFBC2 and progression, but no persistant world combat or talent specializations.
I dont subscribe and so far I find that GA is comparable to any other shooter out there at box price. I wont sub since I don't find the subbed content to cater to the time I have available to play.
such as?
AvA will no long be a "default" feature when 1.3 comes out, they attempt to improve the game with more features such as open world pvp/pve. The intial fee of 39.99 is suppose to be for people who just want to play the boxed version, the sub is so you can join the "persistent" world of GA. At the moment there isn't much of a point in subbing, but there will be when patch 1.3 arrives; which is at the end of april.
When you know the fee is optional, and you are able to play all of the features of TF2 type game plus more, why are you sitting around complaining. The conquest sub is free until the end of April, and there is a huge update slated for April to address this issue. Maybe you should just wait instead of making this into a big deal right now when you are lacking information.
Sounds like you should just keep playing TF2
I hate TF2 with a passion.
I am finding GA to be quite entertaining, to say the least. Calling it TF2 with jetpacks is pretty insulting, to be frank, the game has a hell of alot more depth than TF2 ever had or will ever have.
Different strokes?
Monthly fee is for the persistent world content which is currently lacking and the reason they aren't charging for it until the end of April, but hey, I'm pretty sure you're enjoying that persistent world content in TF2, aren't you?
Calling an interactive map a persistant world is a joke. I have no problems with GA, a lot of people like it, its not for me. However my one issue with it is this map used for AvA constantly being called a persistant world. It is a picture, you cant play in it, you can look at it and then join an instance. It is not persistant and it sure isn't a world.
First, First, iy has influances of TF2 but is by no means a "clone" spending more than 10 minutes would tell you this.
Second, its a full fleadged shooter with a nice price, this included dedicated servers.
Third, its not 15$ a month, AND a subscription has never been charged to date, and will not untill after the next content update is added, if not well after that as well.
Please, for the love of all that is holy, play the game (It is clear you have not), and read up on what you are about to rant on.
As for "Default features", you are wrong. Dead wrong. Unless you want to tell me TF2 has a tearratory/mineing/and mech/siege constructing gameplay, as well as an entire PvE system and crafting.
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"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
"There is only one thing of which I am certain, and that's nothing is certain."
Ok, so the point of this thread is that the game is not for everyone. That's why there's now a trial. Secondly, by playing the trial only, you haven't seen 1/20th of the actual game, and am horribly restricted. Thirdly, the subscription is OPTIONAL, and the original gameplay (shooter, etc) is the retail price. Map updates and such will continue to add to the original game.
I have computers; they are fast.
There will always be people who pay for things others do not but I agree, there is no need for a monthly fee for this game at all. I would rather see them charge for downloadable content and expansions.
I was trying my best to get into the game,but the tutorial part seemed to break down as i was goofing around with the jetpacks i died and the game seemed to come to a halt,i couldn't do anything or get through any doors lol.SO i had to quit playing it before ieven got to really get into any real combat,the tutorial as expected was far too simple for me to get any grasp o nthe game.
What i did notice was it seems you play for credits/currency and you will gain some definite advantages in PVP using this system,not sure but it looks like a bad setup,one i didn't like in CODMW2 either.
ALso since they used the unreal engine,they SHOULD have incorporated DODGING ,it would have a definite spot in this game.I wanted to get further along so i could see if the game has any weapon versatility for each player,other than picking a different class and how well the maps were laid out for constructive PVP,all very important factors that i never got to see.
Never forget 3 mile Island and never trust a government official or company spokesman.
This is not intended to be trolling, just my experiance. Have only tried 5 pve missions but got to say the community put me off strate away. Had experiance of people leaving the squad just becouse I was on a trial and insults. Global chat seems to be full of retards to an extent I haven't seen since I left wow over a year ago. The game itself seems sound and the one mission I did get to the end of was quiet enjoyable. Maybe I haven't played it enough to get a balanced opinion but my inital impresions where not good. No disrespect to anybody who enjoys the game (apart from the aformentioned retards in global) and I am grateful for getting a chance to play it.
Its funny how the OP heavily edits his posts to hide is rather large amount of ignorance and then continues to trash the game in another thread like he knows what he is talking about.
Anyway a number of people on these forums, myself included, have said they are not convinced the sub is worth the price but that the basic game is an ok deal if you like this sort of gameplay.
No I don't think you are wrong. But in general buy once then F2P type games have atrocious communities outside of a clan/guild. Also the starter zones of most MMOs I have played in the last two years are pretty atrocious in the chat channels. The Barrens Chat Phenomenon is spreading I am sorry to inform you.
It is true in Guild Wars and also tends to be true in non-persistent online games as well.
Yes, I am ignorant. Thanks for pointing that out!
Second. The game is fun... but in its current state no where near monthly fee fun.
I hope it goes the route of Guild Wars as far as lack of monthly fee but purchasable content (not a full blown item shop) and doesn't restrict players from "premium content".
This could easily go the route of Hellgate: London. If it were as wide open as Planetside to explore and do what you wanted then I could justify paying monthly to play, but with all the cramped, instanced, TF2-style game modes and a weak PvE mode... it HAS tons of potential but none that I'd pay any fee for right now.
"There is only one thing of which I am certain, and that's nothing is certain."
The game is fun.
The character progression and specializations are really cool aspects of the game.
However, the biggest drawback for me is the very low number of maps and the severe restriction of the map space. The more open maps have very low invisible ceilings and tend to keep space restricted around the objectives. It limits strategy a lot.
I'd love to see some CTF maps in there as well as a larger variety maps. Like adding some rather open maps and some indoor and tight spaced maps.
Reg box price without sub offers more than TF2.