Haha you must luv half finished games with no content that are called "sandboxes" by their devs to cover up the fact they made a bad game. Though I'll give you props for being a fan of Eve and Ryzom.
Actually the only sandbox games I play on the regular are Eve and Ryzom. DF and FE are ok but need like another year + in developement and MO is a failure.
So no I dont like half unfinished games lol.
WoW pretty much has everything EQ2 has but a lot higher quality.
This is what im saying. Why would you even bother playing EQ2 over WoW? Unless you like a dismal population numbers wise and waxy looking graphics that age horribly.
WoW fanbois are so funny sometimes: 80 million people are playing Farmville, so how can they be wrong?
Sorry, I guess you just have to play Farmville instead of EQ2 or WoW, since doing what everyone does is the way to go for (gaming) happiness.
But seriously, if I were you I'd just make a list of the things you liked in both games and what you missed most when not playing them. And friends is most important, good friends to play with greatly enhances the gaming experience.
^ This.
It doesnt matter how many people are playing a game. Just because there are millions of people playing something doesnt mean you have to.
If you like the features of EQ2 more than those of WoW, then the choice should be simple.
If you would rather follow the herd to whatever it is the majority likes, you often tend to end up missing out on gems.
What features are exclusively EQ2s that Blizzard hasent already stolen and made ten times better?
Who cares really?
What I am saying is if someone likes what one game offers over another then they should just play that game.
Its not a pissing contest of who has what and who did it better. If he likes what EQ2 offers then he should play EQ2. If he likes what WoW offers then by all means play that.
What does EQ2 have that Wow doesnt? Better graphics? I would love to know why because it seems like most people just play EQ2 because they want to seem cool and stay away from the popular game even though its better in every way.
WoW fanbois are so funny sometimes: 80 million people are playing Farmville, so how can they be wrong?
Sorry, I guess you just have to play Farmville instead of EQ2 or WoW, since doing what everyone does is the way to go for (gaming) happiness.
But seriously, if I were you I'd just make a list of the things you liked in both games and what you missed most when not playing them. And friends is most important, good friends to play with greatly enhances the gaming experience.
^ This.
It doesnt matter how many people are playing a game. Just because there are millions of people playing something doesnt mean you have to.
If you like the features of EQ2 more than those of WoW, then the choice should be simple.
If you would rather follow the herd to whatever it is the majority likes, you often tend to end up missing out on gems.
What features are exclusively EQ2s that Blizzard hasent already stolen and made ten times better?
Who cares really?
What I am saying is if someone likes what one game offers over another then they should just play that game.
Its not a pissing contest of who has what and who did it better. If he likes what EQ2 offers then he should play EQ2. If he likes what WoW offers then by all means play that.
What does EQ2 have that Wow doesnt? Better graphics? I would love to know why because it seems like most people just play EQ2 because they want to seem cool and stay away from the popular game even though its better in every way.
Again, why bother caring about why people play one over another? They play it because they like it.
Its like asking why people like the UK version of The Office over the US version. Sure the UK version doesnt have the same production value and is mostly british humor while the US version's humor is more american and its production value is a bit better (in some peoples eyes), but to them (and myself) the UK version is funnier.
The fact remains that people like what they want, no matter what trends and others tell them to.
Its one of the many mysteries of being human.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
WoW fanbois are so funny sometimes: 80 million people are playing Farmville, so how can they be wrong?
Sorry, I guess you just have to play Farmville instead of EQ2 or WoW, since doing what everyone does is the way to go for (gaming) happiness.
But seriously, if I were you I'd just make a list of the things you liked in both games and what you missed most when not playing them. And friends is most important, good friends to play with greatly enhances the gaming experience.
^ This.
It doesnt matter how many people are playing a game. Just because there are millions of people playing something doesnt mean you have to.
If you like the features of EQ2 more than those of WoW, then the choice should be simple.
If you would rather follow the herd to whatever it is the majority likes, you often tend to end up missing out on gems.
What features are exclusively EQ2s that Blizzard hasent already stolen and made ten times better?
Who cares really?
What I am saying is if someone likes what one game offers over another then they should just play that game.
Its not a pissing contest of who has what and who did it better. If he likes what EQ2 offers then he should play EQ2. If he likes what WoW offers then by all means play that.
What does EQ2 have that Wow doesnt? Better graphics? I would love to know why because it seems like most people just play EQ2 because they want to seem cool and stay away from the popular game even though its better in every way.
Again, why bother caring about why people play one over another? They play it because they like it.
Its like asking why people like the UK version of The Office over the US version. Sure the UK version doesnt have the same production value and is mostly british humor while the US version's humor is more american and its production value is a bit better (in some peoples eyes).
The fact remains that people like what they want, no matter what trends and others tell them to.
Its one of the many mysteries of being human.
Because this is a "EQ2 or WoW?" Thread maybe? You know a discussion on both games. I guess asking why someone likes a game is too much for these people?
What does EQ2 have that Wow doesnt? Better graphics? I would love to know why because it seems like most people just play EQ2 because they want to seem cool and stay away from the popular game even though its better in every way.
Again, why bother caring about why people play one over another? They play it because they like it.
Its like asking why people like the UK version of The Office over the US version. Sure the UK version doesnt have the same production value and is mostly british humor while the US version's humor is more american and its production value is a bit better (in some peoples eyes).
The fact remains that people like what they want, no matter what trends and others tell them to.
Its one of the many mysteries of being human.
Because this is a "EQ2 or WoW?" Thread maybe? You know a discussion on both games. I guess asking why someone likes a game is too much for these people?
Because it comes off more like you dont really want to know why, but rather want to prove a point that no matter what WoW is a better game.
There is a difference in honestly wanting to know something and only wanting more points to counter to prove your opinion on a matter.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
@Rockgod: here we go again. Just because you can't understand how to enjoy EQ2 doesn't mean that others haven't found their way to fully enjoy EQ2. Tastes differ, you know.
Other people who play EQ2 probably wonder how you could think WoW is the best MMO there is.
And before the numbers card is played again: yes, millions of players wouldnt play WoW if they didn't have fun in it, but 10s of millions play Farmville and it's still not the best online game there is, just as that millions and millions watching and liking the movie Twilight doesn't make it the best movie of 2009
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
I would perhaps understand this minor dilemna if you had not played either of those games before as people like to check out games before spending money on them. However you have played the games in question and clearly know the pros and cons of both. You also have friends in both of them......and yet you are incapable of making a simple decision such as choosing which one to play? Would you like help with choosing your next meal and perhaps what clothes to wear as well?
I would perhaps understand this minor dilemna if you had not played either of those games before as people like to check out games before spending money on them. However you have played the games in question and clearly know the pros and cons of both. You also have friends in both of them......and yet you are incapable of making a simple decision such as choosing which one to play? Would you like help with choosing your next meal and perhaps what clothes to wear as well?
The community (mostly) is better. WoW has some good people too, but since it's so popular all the little kids flock to it.
The housing. WoW doesn't even offer housing.
As of right now, EQ2 has Guild Levels. WoW is getting them next expansion, but EQ2 has had them for years.
The Mentor system. You can play with your friends and enjoy the journey to max level, which is totally different from WoW's rush to max level mindset.
The Character Customization. EQ2 has more abilities to put points into. The characters can have appearance armour. Etc.
Any race can play any class. Some may be locked for good/evil sides, but they always have a counterpart.
The crafting is better. Way better. WoW's can't compare.
And just the general feeling of the game. You can play solo, group, raid...mostly everything WoW has.
Again, these were my opinions. I'm not saying WoW is a bad game, but I just prefer EQ2.
Edit-To OP, you can just buy the new expansion for $40, it comes with the base game and all previous expansions, and a month free play. If you do send me a message, there's a good guild I'm in that helps new players on Guk. Over 400 active accounts too. Since you like FFXI, EQ2 seems more like your kind of game.
Playing - EVE, Wurm
Retired - Final Fantasy XI, Anarchy Online, Mabinogi
Just wanted to point out that the number of spells doesn't mean you're actually using them...
The guy that was saying WoW was complex because his warlock in vanilla WoW had 50 spells...having played several classes over the years in WoW... a warlock maybe used 1-3 spells in a raid depending on spec... and in vanilla WoW there was a low max debuff limit that made affliction locks (the ones that used more spells) rather pointless.
That's why WoW isn't as complex btw... in WoW a lot of abilities aren't really used much and a few are really viable in a raid setting. You use them, but 90%+ of the time you use the same old stuff.. in EQ2 my assassin has about 4 bars of abilities at level 41 and honestly I use 60% of them regularly in combat.. they all have different cooldowns.. different potency... different purposes.. area.. single target.. My point is WoW has a lot of fluff spells/abilities that you use if you feel like it, but in EQ2 you have a lot of abilities and you have to use them all to be effective.
EQ2 is harder in terms of the abilities you have to actively manage. I don't personally find it hard, but if you honestly think WoW is harder I'd have to question your intelligence.
I suggest you play EQ2 until wow expansion comes out . But I would also suggest you play the game where you have your best friends in. The ones you have most fun with. Both games have their charm but I am just bored of both. I am playing Sword of the new world until some better game comes out. You play 3 chars at ones and its free2play and quite entertaining.
The community (mostly) is better. WoW has some good people too, but since it's so popular all the little kids flock to it.
The housing. WoW doesn't even offer housing.
As of right now, EQ2 has Guild Levels. WoW is getting them next expansion, but EQ2 has had them for years.
The Mentor system. You can play with your friends and enjoy the journey to max level, which is totally different from WoW's rush to max level mindset.
The Character Customization. EQ2 has more abilities to put points into. The characters can have appearance armour. Etc.
Any race can play any class. Some may be locked for good/evil sides, but they always have a counterpart.
The crafting is better. Way better. WoW's can't compare.
And just the general feeling of the game. You can play solo, group, raid...mostly everything WoW has.
Again, these were my opinions. I'm not saying WoW is a bad game, but I just prefer EQ2.
I would like to thank you for actually posting something useful. For the rest of you hating on WoW because its popular is lame. Atleast give reasons why you like or dislike a game.
Just wanted to point out that the number of spells doesn't mean you're actually using them...
The guy that was saying WoW was complex because his warlock in vanilla WoW had 50 spells...having played several classes over the years in WoW... a warlock maybe used 1-3 spells in a raid depending on spec... and in vanilla WoW there was a low max debuff limit that made affliction locks (the ones that used more spells) rather pointless.
That's why WoW isn't as complex btw... in WoW a lot of abilities aren't really used much and a few are really viable in a raid setting. You use them, but 90%+ of the time you use the same old stuff.. in EQ2 my assassin has about 4 bars of abilities at level 41 and honestly I use 60% of them regularly in combat.. they all have different cooldowns.. different potency... different purposes.. area.. single target.. My point is WoW has a lot of fluff spells/abilities that you use if you feel like it, but in EQ2 you have a lot of abilities and you have to use them all to be effective.
EQ2 is harder in terms of the abilities you have to actively manage. I don't personally find it hard, but if you honestly think WoW is harder I'd have to question your intelligence.
(sorry for any typos I'm at work)
Did i say Wow was hard or more complex? I was just countering the one skill spamming comment that was made. Which is obviously a troll comment.
Just wanted to point out that the number of spells doesn't mean you're actually using them...
The guy that was saying WoW was complex because his warlock in vanilla WoW had 50 spells...having played several classes over the years in WoW... a warlock maybe used 1-3 spells in a raid depending on spec... and in vanilla WoW there was a low max debuff limit that made affliction locks (the ones that used more spells) rather pointless.
That's why WoW isn't as complex btw... in WoW a lot of abilities aren't really used much and a few are really viable in a raid setting. You use them, but 90%+ of the time you use the same old stuff.. in EQ2 my assassin has about 4 bars of abilities at level 41 and honestly I use 60% of them regularly in combat.. they all have different cooldowns.. different potency... different purposes.. area.. single target.. My point is WoW has a lot of fluff spells/abilities that you use if you feel like it, but in EQ2 you have a lot of abilities and you have to use them all to be effective.
EQ2 is harder in terms of the abilities you have to actively manage. I don't personally find it hard, but if you honestly think WoW is harder I'd have to question your intelligence.
(sorry for any typos I'm at work)
Did i say Wow was hard or more complex? I was just countering the one skill spamming comment that was made. Which is obviously a troll comment.
Well rockgod.. if EQ2's combat is more complex, crafting is more complex, class interaction is more complex, customization is more complex? Why are you so against EQ2? I mean you're saying comparing them is an insult to the genre and all that... but when you actually look at it... EQ2 is a harder / better game.
WoW's pluses: Better optimized, more populated servers (I'll comment on this), graphics style (if you prefer it), combat has a better flow to it, and it's generally easier.
So you just didn't like the feel of the game? Fine... but you're acting like EQ2 is a crappy game... but it's probably the best theme park out there ATM.
You also made the comment that EQ2 has a dismal population... that really depends on what server you choose... if you choose a high one it really is high. Several years ago it was hard to get a group for low level dungeons in WoW as you leveled up. How about now? Currently in EQ2 has some servers with low population and some servers with a thriving population. I play on the server with the best population and I can tell you as a DPS class it's fairly easy to find a group. I group and form groups every night.. usually back to back. We even fight with several other groups for boss mobs.. this happens every night too... now add in the farmer jerks that want the boss mobs too...dungeons are really really hopping. If you're just running around in boofoo you even run into people..
Maybe you chose a low population server? IMO as long as there are servers where this occurs you cannot with a straight face say that the game has a dismal population.
Sorry if this is a little broken in terms of being a continuous thought.
10mio sheeps cant be wrong, follow the herd... Or play the hidden diamond, play EQ2
Yep lets not play the better game because it's popular.
EQ2 is a shadow of what WoW is.
WoW is a shadow of what EQ2 is, most people just never tried )
WoW has better Raids, dungeons, a functional combat system and the best part no fake looking waxy people.
I've long given up playing WoW but to say this failure of a game is better than WoW is an insult to the mmo genre.
1. Raids = matter of opinion. Sorry, but I don't want to spend 6 hours doing a raid just to get some crappy gear that I can only use in other raids. Therefore, EQ2 is better.
2. EQ2's combat system is better than WoW's. Sorry.
3. No, what you have in WoW is cartoonish looking people that are bad versions of an ugly anime style instead.
EQ2 is infinitely better than WoW. Deal with it, or start phrasing your replies as "in my opinion" like an adult.
Some people would say that many of the complexities you point are are nothing more than a disfunctional system or needlessly complex (often as the result of poor game design).
For example, the crafting is more complex in EQ2 only in terms of hitting reaction skills and watching more progress bars fill up. Sure playing a little crafting mini game is more complex than hitting one button and waiting for a progress bar, but that doesn't mean it is superior gameplay or makes the game better. The crafting system in EQ2 has the nasty side effect of trivializing the majority of the games content by offering better rewards for little to no effort.
Not to mention how absurdly stupid it was to die while baking muffins or sewing a shirt. It is one of the most contrived and ridiculous concepts I have ever encountered in an mmo.
Wows crafting system, while simplistic in comparison, compliments the gameplay by adding an additional element for players to interact with. It doesn't require another sphere of gameplay to suffer just to add usefullness to the crafting system.
That is the difference that i think is often echoed between the two games in areas of comparison.
99.5% of the people made that choice for you in the past 5 years ...
Is it only me who sees a gross flaw in that logic? Who let's other people make their decisions FOR them?
I've played both. I've enjoyed both. I PREFER EQ2. I think the OP should play both on equally populated servers, join GUILDS on both, and then decide for HIMSELF. What a novel concept.
Both have things that the other doesn't have, and vice versa.
I have friends who play Both.
I have all the WoW expansions.
I am missing the last two EQ2 expansions.
I have a level 63 DK, 70 rogue, and 67 mage in WoW.
I have a level 22 warlock in EQ2.
I like a challenge
I like world pvp more than instanced PVP.
I like player housing
I like voiced over quests
I have a good computer.
I like to adventure and explore, not so much grind for gear.
With that said, which game suits me best?
Please note I will most likely be swapping to FFXIV at some point, and pending its goodness.. may be staying there or may not be.
Well, cuz i only played WoW i won't comment on the difference, just what i can say about WoW with the given information by you.
Already having characters in WoW does not mean a lot, you can get from 0-80 pretty fast.
If you want a challenge it will be more complicated. Imho the only challenges left are HardModes and Arena PvP. Joining a good raidguild(which is doing hardmodes) will be pretty much impossible for you since those guild will only welcome people with "perfect" gear. So the option left is joining a casula/fun guild probabaly not raiding. -> raid the older/nerfed raidinstances with random groupswhich can be pretty much easymode or a "challenge" because of the incompetent people -> sucks .
Getting in the arena might be more easy, you can gain the equipment by doing battlegrounds and you will eventually find some other players and start in the arena(your mentioned friends). Some may say arena is easymode as well, but considering that it is easymode for everyone it comes done to playerskill --> a challenge.
Your preference for world pvp will definetlynot be fullfilled in WoW. It is pretty much nonexistent. Only thing left are the raids on Citybosses which are no challenge at all since the opposing faction does not really care and therefore is not defending their city.
As you might know there is now Housing in WoW Quests are in text only.
Imho exploring the game is not exciting at all because of flyingmounts. And aside of the instanced content there is not much to do.
5man Dungeons in WoW are(even in heroicmode) a joke.
Last point: you don't like grinding for gear? sadly WoW is all about EPICS!!!!!11
...I don't know about EQ2, but i can't see you having fun in WoW
Some people would say that many of the complexities you point are are nothing more than a disfunctional system or needlessly complex (often as the result of poor game design).
For example, the crafting is more complex in EQ2 only in terms of hitting reaction skills and watching more progress bars fill up. Sure playing a little crafting mini game is more complex than hitting one button and waiting for a progress bar, but that doesn't mean it is superior gameplay or makes the game better. The crafting system in EQ2 has the nasty side effect of trivializing the majority of the games content by offering better rewards for little to no effort.
Not to mention how absurdly stupid it was to die while baking muffins or sewing a shirt. It is one of the most contrived and ridiculous concepts I have ever encountered in an mmo.
Wows crafting system, while simplistic in comparison, compliments the gameplay by adding an additional element for players to interact with. It doesn't require another sphere of gameplay to suffer just to add usefullness to the crafting system.
That is the difference that i think is often echoed between the two games in areas of comparison.
See that's the thing it's not needlessly complex (I won't comment on the crafting because I hate crafting in every game). I personally think character customization/spec should be complex and fights should be complex.
It's not as easy for a new player to pick up, but some people enjoy the challenge.
The "well complex just means poorly coded" arguement is rather lame. This isn't an arguement on which code base is easier to maintain.
What does EQ2 have that Wow doesnt? Better graphics? I would love to know why because it seems like most people just play EQ2 because they want to seem cool and stay away from the popular game even though its better in every way.
Since you ASKED (and I have played EQ2 since Apr 2005...have left a couple of times because the family wanted to focus on WoW....and WoW since Nov 2004 until unsubbing for GOOD in January), here is a LIST of just SOME of what EQ2 has that WoW doesn't:
1- A more mature player base over all. Not just by age, but by maturity level.
2- Crafting that involves more than having the right ingredients and pushing ONE button...and it's FUN.
3- Quests for JUST crafters, if you should decide you want to be ONLY a crafter in game (and there is TONS of platinum to be made by doing so)...then the game supports your decision to choose a crafting specialty as your class. There are even "talent points" (we call them AAs) and traits you can choose, that are specificaly for crafters.
4- Housing. Really really customizable housing...not the kind you get in LotRO or Runes of Magic. There are no "nodes" you are required to place things on.
5- Collection quests and collection rewards. Collections are, for me...a total BLAST!
6- Quest rewards that even cater to people that love the housing, with house items. Of course, there are still quests with gear and collectibles as well.
7- Guild leveling, guild houses, and even guild BANKS that put WoW's to shame. Oh wait....WoW doesn't even HAVE guild leveling yet, and probably never WILL have guild halls. Guild halls, by the way, have special amenities based on that guild's level...everything from your own vendors, broker, buffs, crafting stations, druid ring portals, spire wizard portals, and research assistants that research spell upgrades for you over the course of a few or more days where you can then go pick up a new adept to master level spell, depending on what level of spell you already had. There are also other amenities...too many to list...but suffice it to say...guild halls are AWESOME.
8- Completely customizeable armor / appearance gear. WoW's armor all looks the same. Two people in t9 look exactly alike if they're the same class....same with every other tier....BORING. In EQ2 you can customize what you're wearing to look entirely unique. It is RARE to run into two people with exactly the same "clothes" / armor on.
9- WAY more classes and races. Way way way more. And the classes have, not 3, but FIVE "trees" and then 4 MORE lines of AA customization and then...oh wait...ANOTHER 4! That is basically 13 different directions (or COMBINATIONS of directions) you can take ONE class.
Let's see....I could keep going? But do you REALLY want me to?
10- Events and faires with items you can earn from the quests that aren't just JUNK to fill up your bank. They're useable and / or SELLABLE (and they do sell, sometimes for ridiculous amounts of plat). These are anything from just fun items to household decor items and many things in between.
11- Player created and written BOOKS. Yes, you can become a famous "author" in EQ2 and even sell your works on the broker. Some authors, like Baguette and Hortensia, of Splitpaw and Everfrost servers, are widely know in the game world and are fantatic writers. My copy of "The Tome of Cheese" by Baguette, is one of my most prized possessions in game. I wouldn't sell it for 50 plat. It is hilarious and ingenious.
12- Heroic Opportunities in combat. These are essentially special opportunities to do "epic" damage if you counter another player's (or your own) last attack or spell quickly with whatever "category" of spell / attack that the heroic opportunity indicates should follow. Something akin to triggered combos.
13- Heritage quests that tell epic stories, award LOTS of xp and AA points. These are special questlines that are often sought out for their xp rewards and item rewards.
15- Achievements (yes, EQ2 has them too)....but many of them are hidden, so you don't know what some of them are, and they are a fun surprise when you get those particular ones.
16- Mentoring. Instead of allowing higher levels to give all the lowbies "run throughs" of dungeons and basically do everything FOR them, EQ2 has mentoring, which allows you, as a higher level player, to revert yourself BACK TO a level matching your party member or members levels, and earn AA points for helping them, while not doing it all FOR them, because...you are reverted back to that level. This encourages higher level players to help lower level players and not simply "run them through" things.
Do you want me to keep going?
Don't ask questions you don't want answered. And I can continue if anyone would really like for me to do so.
I didn't say poor code, I said poor design. The game engine would be an example of poor coding while the mess that is itemization is a result of poor design. Crafting diminishing pve is a result of poor design. Guild halls destroying cities is a result of poor design, etc etc.
Not that I think either game is difficult to pick up and play. Anyone is going to get the basic gist as both games share the same basic designs. Fill up 2-3 hotbars with skills, target enemy, spam attacks, rinse repeat. However I found the difficulty in eq2 to be a result of archic design and poor implementation of mechanics more than anything actually difficult to gameplay.
Wow takes the approach of easy to play and difficult to master. EQ2 just comes off as cumbersome and disjointed. I think that is a result of the game changing leadership so often and the near constant change in direction of the games design. To little consistancy has produced a very muddled experince in a game that has enough elements of a great game, but lacks the consistency in execution.
and that's because WoW is easier (and shut up yes it is). Blizzard also had a much larger fanbase. EQ2's mistake was they released a harder game at the same time as an easier game with a larger fanbase. They also didn't advertise as well. WoW won because Bllizard made much better business decisions and reached critical mass because of it. Does that make it a better game? Sure if you're dumb and just want to avoid any actually gameplay comparison.
In case your little head couldn't wrap itself around the fact that the best product isn't always the one that wins in the end. How many great products have been put out of business by a better marketted one? Case in point.... the snuggie... really?
Comments
This is what im saying. Why would you even bother playing EQ2 over WoW? Unless you like a dismal population numbers wise and waxy looking graphics that age horribly.
Playing: Rift, LotRO
Waiting on: GW2, BP
eq2 is alot more complex and offers alot more, i have spent time in both games, and eq2 stuck around alot longer than wow in my subs
What does EQ2 have that Wow doesnt? Better graphics? I would love to know why because it seems like most people just play EQ2 because they want to seem cool and stay away from the popular game even though its better in every way.
Playing: Rift, LotRO
Waiting on: GW2, BP
Complex how?
Playing: Rift, LotRO
Waiting on: GW2, BP
Again, why bother caring about why people play one over another? They play it because they like it.
Its like asking why people like the UK version of The Office over the US version. Sure the UK version doesnt have the same production value and is mostly british humor while the US version's humor is more american and its production value is a bit better (in some peoples eyes), but to them (and myself) the UK version is funnier.
The fact remains that people like what they want, no matter what trends and others tell them to.
Its one of the many mysteries of being human.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Because this is a "EQ2 or WoW?" Thread maybe? You know a discussion on both games. I guess asking why someone likes a game is too much for these people?
Playing: Rift, LotRO
Waiting on: GW2, BP
Because it comes off more like you dont really want to know why, but rather want to prove a point that no matter what WoW is a better game.
There is a difference in honestly wanting to know something and only wanting more points to counter to prove your opinion on a matter.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
@Rockgod: here we go again. Just because you can't understand how to enjoy EQ2 doesn't mean that others haven't found their way to fully enjoy EQ2. Tastes differ, you know.
Other people who play EQ2 probably wonder how you could think WoW is the best MMO there is.
And before the numbers card is played again: yes, millions of players wouldnt play WoW if they didn't have fun in it, but 10s of millions play Farmville and it's still not the best online game there is, just as that millions and millions watching and liking the movie Twilight doesn't make it the best movie of 2009
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
I would perhaps understand this minor dilemna if you had not played either of those games before as people like to check out games before spending money on them. However you have played the games in question and clearly know the pros and cons of both. You also have friends in both of them......and yet you are incapable of making a simple decision such as choosing which one to play? Would you like help with choosing your next meal and perhaps what clothes to wear as well?
Could not have said it any better.
EQ2 is better IMO, for many reasons.
The graphics are better.
The community (mostly) is better. WoW has some good people too, but since it's so popular all the little kids flock to it.
The housing. WoW doesn't even offer housing.
As of right now, EQ2 has Guild Levels. WoW is getting them next expansion, but EQ2 has had them for years.
The Mentor system. You can play with your friends and enjoy the journey to max level, which is totally different from WoW's rush to max level mindset.
The Character Customization. EQ2 has more abilities to put points into. The characters can have appearance armour. Etc.
Any race can play any class. Some may be locked for good/evil sides, but they always have a counterpart.
The crafting is better. Way better. WoW's can't compare.
And just the general feeling of the game. You can play solo, group, raid...mostly everything WoW has.
Again, these were my opinions. I'm not saying WoW is a bad game, but I just prefer EQ2.
Edit-To OP, you can just buy the new expansion for $40, it comes with the base game and all previous expansions, and a month free play. If you do send me a message, there's a good guild I'm in that helps new players on Guk. Over 400 active accounts too. Since you like FFXI, EQ2 seems more like your kind of game.
Playing - EVE, Wurm
Retired - Final Fantasy XI, Anarchy Online, Mabinogi
Waiting - ArcheAge, Salem
Just wanted to point out that the number of spells doesn't mean you're actually using them...
The guy that was saying WoW was complex because his warlock in vanilla WoW had 50 spells...having played several classes over the years in WoW... a warlock maybe used 1-3 spells in a raid depending on spec... and in vanilla WoW there was a low max debuff limit that made affliction locks (the ones that used more spells) rather pointless.
That's why WoW isn't as complex btw... in WoW a lot of abilities aren't really used much and a few are really viable in a raid setting. You use them, but 90%+ of the time you use the same old stuff.. in EQ2 my assassin has about 4 bars of abilities at level 41 and honestly I use 60% of them regularly in combat.. they all have different cooldowns.. different potency... different purposes.. area.. single target.. My point is WoW has a lot of fluff spells/abilities that you use if you feel like it, but in EQ2 you have a lot of abilities and you have to use them all to be effective.
EQ2 is harder in terms of the abilities you have to actively manage. I don't personally find it hard, but if you honestly think WoW is harder I'd have to question your intelligence.
(sorry for any typos I'm at work)
I suggest you play EQ2 until wow expansion comes out . But I would also suggest you play the game where you have your best friends in. The ones you have most fun with. Both games have their charm but I am just bored of both. I am playing Sword of the new world until some better game comes out. You play 3 chars at ones and its free2play and quite entertaining.
I would like to thank you for actually posting something useful. For the rest of you hating on WoW because its popular is lame. Atleast give reasons why you like or dislike a game.
Playing: Rift, LotRO
Waiting on: GW2, BP
Did i say Wow was hard or more complex? I was just countering the one skill spamming comment that was made. Which is obviously a troll comment.
Playing: Rift, LotRO
Waiting on: GW2, BP
Well rockgod.. if EQ2's combat is more complex, crafting is more complex, class interaction is more complex, customization is more complex? Why are you so against EQ2? I mean you're saying comparing them is an insult to the genre and all that... but when you actually look at it... EQ2 is a harder / better game.
WoW's pluses: Better optimized, more populated servers (I'll comment on this), graphics style (if you prefer it), combat has a better flow to it, and it's generally easier.
So you just didn't like the feel of the game? Fine... but you're acting like EQ2 is a crappy game... but it's probably the best theme park out there ATM.
You also made the comment that EQ2 has a dismal population... that really depends on what server you choose... if you choose a high one it really is high. Several years ago it was hard to get a group for low level dungeons in WoW as you leveled up. How about now? Currently in EQ2 has some servers with low population and some servers with a thriving population. I play on the server with the best population and I can tell you as a DPS class it's fairly easy to find a group. I group and form groups every night.. usually back to back. We even fight with several other groups for boss mobs.. this happens every night too... now add in the farmer jerks that want the boss mobs too...dungeons are really really hopping. If you're just running around in boofoo you even run into people..
Maybe you chose a low population server? IMO as long as there are servers where this occurs you cannot with a straight face say that the game has a dismal population.
Sorry if this is a little broken in terms of being a continuous thought.
1. Raids = matter of opinion. Sorry, but I don't want to spend 6 hours doing a raid just to get some crappy gear that I can only use in other raids. Therefore, EQ2 is better.
2. EQ2's combat system is better than WoW's. Sorry.
3. No, what you have in WoW is cartoonish looking people that are bad versions of an ugly anime style instead.
EQ2 is infinitely better than WoW. Deal with it, or start phrasing your replies as "in my opinion" like an adult.
2.
Some people would say that many of the complexities you point are are nothing more than a disfunctional system or needlessly complex (often as the result of poor game design).
For example, the crafting is more complex in EQ2 only in terms of hitting reaction skills and watching more progress bars fill up. Sure playing a little crafting mini game is more complex than hitting one button and waiting for a progress bar, but that doesn't mean it is superior gameplay or makes the game better. The crafting system in EQ2 has the nasty side effect of trivializing the majority of the games content by offering better rewards for little to no effort.
Not to mention how absurdly stupid it was to die while baking muffins or sewing a shirt. It is one of the most contrived and ridiculous concepts I have ever encountered in an mmo.
Wows crafting system, while simplistic in comparison, compliments the gameplay by adding an additional element for players to interact with. It doesn't require another sphere of gameplay to suffer just to add usefullness to the crafting system.
That is the difference that i think is often echoed between the two games in areas of comparison.
Is it only me who sees a gross flaw in that logic? Who let's other people make their decisions FOR them?
I've played both. I've enjoyed both. I PREFER EQ2. I think the OP should play both on equally populated servers, join GUILDS on both, and then decide for HIMSELF. What a novel concept.
President of The Marvelously Meowhead Fan Club
Well, cuz i only played WoW i won't comment on the difference, just what i can say about WoW with the given information by you.
Already having characters in WoW does not mean a lot, you can get from 0-80 pretty fast.
If you want a challenge it will be more complicated. Imho the only challenges left are HardModes and Arena PvP. Joining a good raidguild(which is doing hardmodes) will be pretty much impossible for you since those guild will only welcome people with "perfect" gear. So the option left is joining a casula/fun guild probabaly not raiding. -> raid the older/nerfed raidinstances with random groupswhich can be pretty much easymode or a "challenge" because of the incompetent people -> sucks .
Getting in the arena might be more easy, you can gain the equipment by doing battlegrounds and you will eventually find some other players and start in the arena(your mentioned friends). Some may say arena is easymode as well, but considering that it is easymode for everyone it comes done to playerskill --> a challenge.
Your preference for world pvp will definetlynot be fullfilled in WoW. It is pretty much nonexistent. Only thing left are the raids on Citybosses which are no challenge at all since the opposing faction does not really care and therefore is not defending their city.
As you might know there is now Housing in WoW Quests are in text only.
Imho exploring the game is not exciting at all because of flyingmounts. And aside of the instanced content there is not much to do.
5man Dungeons in WoW are(even in heroicmode) a joke.
Last point: you don't like grinding for gear? sadly WoW is all about EPICS!!!!!11
...I don't know about EQ2, but i can't see you having fun in WoW
Sorry for my english
See that's the thing it's not needlessly complex (I won't comment on the crafting because I hate crafting in every game). I personally think character customization/spec should be complex and fights should be complex.
It's not as easy for a new player to pick up, but some people enjoy the challenge.
The "well complex just means poorly coded" arguement is rather lame. This isn't an arguement on which code base is easier to maintain.
Incredible really.
Yes in paid subscription MMO land, each active sub is a vote you need to gain.
As such discussing this is trivial at best.
WOW > EQ2 for around 20.000.000 players .The reverse can not be said.
(And no - free to play hearts game or web browser games don't have paid subscriptions).
People pay to play WOW en masse, not EQ2.
That battle was already lost ages ago.
Want a real mmorpg? Play WOW with experience turned off mode and be Pve_Pvp King at any level without a rat race.
Since you ASKED (and I have played EQ2 since Apr 2005...have left a couple of times because the family wanted to focus on WoW....and WoW since Nov 2004 until unsubbing for GOOD in January), here is a LIST of just SOME of what EQ2 has that WoW doesn't:
1- A more mature player base over all. Not just by age, but by maturity level.
2- Crafting that involves more than having the right ingredients and pushing ONE button...and it's FUN.
3- Quests for JUST crafters, if you should decide you want to be ONLY a crafter in game (and there is TONS of platinum to be made by doing so)...then the game supports your decision to choose a crafting specialty as your class. There are even "talent points" (we call them AAs) and traits you can choose, that are specificaly for crafters.
4- Housing. Really really customizable housing...not the kind you get in LotRO or Runes of Magic. There are no "nodes" you are required to place things on.
5- Collection quests and collection rewards. Collections are, for me...a total BLAST!
6- Quest rewards that even cater to people that love the housing, with house items. Of course, there are still quests with gear and collectibles as well.
7- Guild leveling, guild houses, and even guild BANKS that put WoW's to shame. Oh wait....WoW doesn't even HAVE guild leveling yet, and probably never WILL have guild halls. Guild halls, by the way, have special amenities based on that guild's level...everything from your own vendors, broker, buffs, crafting stations, druid ring portals, spire wizard portals, and research assistants that research spell upgrades for you over the course of a few or more days where you can then go pick up a new adept to master level spell, depending on what level of spell you already had. There are also other amenities...too many to list...but suffice it to say...guild halls are AWESOME.
8- Completely customizeable armor / appearance gear. WoW's armor all looks the same. Two people in t9 look exactly alike if they're the same class....same with every other tier....BORING. In EQ2 you can customize what you're wearing to look entirely unique. It is RARE to run into two people with exactly the same "clothes" / armor on.
9- WAY more classes and races. Way way way more. And the classes have, not 3, but FIVE "trees" and then 4 MORE lines of AA customization and then...oh wait...ANOTHER 4! That is basically 13 different directions (or COMBINATIONS of directions) you can take ONE class.
Let's see....I could keep going? But do you REALLY want me to?
10- Events and faires with items you can earn from the quests that aren't just JUNK to fill up your bank. They're useable and / or SELLABLE (and they do sell, sometimes for ridiculous amounts of plat). These are anything from just fun items to household decor items and many things in between.
11- Player created and written BOOKS. Yes, you can become a famous "author" in EQ2 and even sell your works on the broker. Some authors, like Baguette and Hortensia, of Splitpaw and Everfrost servers, are widely know in the game world and are fantatic writers. My copy of "The Tome of Cheese" by Baguette, is one of my most prized possessions in game. I wouldn't sell it for 50 plat. It is hilarious and ingenious.
12- Heroic Opportunities in combat. These are essentially special opportunities to do "epic" damage if you counter another player's (or your own) last attack or spell quickly with whatever "category" of spell / attack that the heroic opportunity indicates should follow. Something akin to triggered combos.
13- Heritage quests that tell epic stories, award LOTS of xp and AA points. These are special questlines that are often sought out for their xp rewards and item rewards.
15- Achievements (yes, EQ2 has them too)....but many of them are hidden, so you don't know what some of them are, and they are a fun surprise when you get those particular ones.
16- Mentoring. Instead of allowing higher levels to give all the lowbies "run throughs" of dungeons and basically do everything FOR them, EQ2 has mentoring, which allows you, as a higher level player, to revert yourself BACK TO a level matching your party member or members levels, and earn AA points for helping them, while not doing it all FOR them, because...you are reverted back to that level. This encourages higher level players to help lower level players and not simply "run them through" things.
Do you want me to keep going?
Don't ask questions you don't want answered. And I can continue if anyone would really like for me to do so.
President of The Marvelously Meowhead Fan Club
I didn't say poor code, I said poor design. The game engine would be an example of poor coding while the mess that is itemization is a result of poor design. Crafting diminishing pve is a result of poor design. Guild halls destroying cities is a result of poor design, etc etc.
Not that I think either game is difficult to pick up and play. Anyone is going to get the basic gist as both games share the same basic designs. Fill up 2-3 hotbars with skills, target enemy, spam attacks, rinse repeat. However I found the difficulty in eq2 to be a result of archic design and poor implementation of mechanics more than anything actually difficult to gameplay.
Wow takes the approach of easy to play and difficult to master. EQ2 just comes off as cumbersome and disjointed. I think that is a result of the game changing leadership so often and the near constant change in direction of the games design. To little consistancy has produced a very muddled experince in a game that has enough elements of a great game, but lacks the consistency in execution.
and that's because WoW is easier (and shut up yes it is). Blizzard also had a much larger fanbase. EQ2's mistake was they released a harder game at the same time as an easier game with a larger fanbase. They also didn't advertise as well. WoW won because Bllizard made much better business decisions and reached critical mass because of it. Does that make it a better game? Sure if you're dumb and just want to avoid any actually gameplay comparison.
In case your little head couldn't wrap itself around the fact that the best product isn't always the one that wins in the end. How many great products have been put out of business by a better marketted one? Case in point.... the snuggie... really?