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Warhammer Online: Age of Reckoning: Game Client Now Free

2

Comments

  • AOCtesterAOCtester Member, Newbie CommonPosts: 431

    Like many have pointed out here.  WAR is a F2P title and should not be subscription based.   It doesn't have good enough content for a sub and there is absolutly zero content added to the game (nothing new for 10 months now). 

    The game is perfect for F2P.  It has the biggest grind of any MMO created (Renown ranks) and alot of ppl would pay handsomly to get rid of those freaking grinds. 

    It has been stated by EA that the game is profitable. That doesn''t come as surprise -   considering that nothing has been done to add to the game in the last year and the obvious fact that the game has now skeletal crew to even fix the biggest of the issues.  Over 70% of the orginal developer crew was fired by EA and alot of those remaining have gone to work for BIOWARE on SWTOR.

    Future "expansions" have been hugely exaggerated by fanboys (or should I say fanboy.)  The only direct qoute about WAR from EA officiasls ( Mtyhic is no longer in charge of their games) is that there are plans to add to the content and expand on it (note expand the content - no talk about expansions).

    WAR is a decent F2P game.  It just isn't worth 1 penny cause there are numerous issues that need to be addressed to make it long term enjoyment.  EA/Mythic is not ready to do that - so the only solution is to go F2P.

    TIPS

    Do NOT buy subcsription on your Endless trial account cause it will loose you all your characters after the sub runs out.  

    Do NOT pay your subscription with cretidcard.  Buy prepaid card.  There have been numerous times that gamers that bought subscription with CC are charged after subscription runs out.  Many MMO games are wore than Porn sites when it comes to subscriptions to all of a sudden be reactivated by "accident". 

    Best advice tho is... Just keep playing the game free in free trial.  The game will not get any better later on.  In many ways it just gets worse - both in terms of PVE and RVR. 

  • gszebegszebe Member UncommonPosts: 214

    Originally posted by shr4pnel



    Originally posted by gszebe

     

    What's your point?

    Wow.

    I'm guessing English is not your native language so I won't even bother.

    Good day, Sir!

    Do you mean that my question was not understandable, dude ;) ?

    (But I apologize for my poor English, I have to bow my head before your cultural superiority :P )

  • striker09dxstriker09dx Member UncommonPosts: 197

    Originally posted by EverSkelly



    I think all subscription based games should do it. It's enough to pay every month.

     

    If they do that, cryptic dies.

  • astrob0yastrob0y Member Posts: 702

    Originally posted by striker09dx



    Originally posted by EverSkelly



    I think all subscription based games should do it. It's enough to pay every month.

     

    If they do that, cryptic dies.

    i see what you did there :)

    I7@4ghz, 5970@ 1 ghz/5ghz, water cooled||Former setups Byggblogg||Byggblogg 2|| Msi Wind u100

  • Methos12Methos12 Member UncommonPosts: 1,244

    Originally posted by striker09dx



    Originally posted by EverSkelly



    I think all subscription based games should do it. It's enough to pay every month.

     

    If they do that, cryptic dies.

    And yet, I fail to see the problem. :)

    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
  • NifaNifa Member Posts: 324

    Originally posted by striker09dx



    Originally posted by EverSkelly



    I think all subscription based games should do it. It's enough to pay every month.

     

    If they do that, cryptic dies.

    I just spit coffee on my keyboard.  Thanks for the chuckle.  

     

    (Though I doubt Champions and STO fans will find it as amusing as I did ;)  )

    Firebrand Art

    "You are obviously confusing a mature rating with actual maturity." -Asherman

    Maybe MMO is not your genre, go play Modern Warfare...or something you can be all twitchy...and rank up all night. This is seriously getting tired. -Ranyr

  • demonic87demonic87 Member UncommonPosts: 438

    Why do people want it shut down so bad, really. Your not playing it, so why should you care. Other people clearly enjoy the game, so what do you gain by shutting it down? Absolutely nothing but Epeen to stroke for saying "I told you so". Its not shutting down, people enjoy the game, get over it, QQ, kthxbai.

  • AxeionAxeion Member UncommonPosts: 418

    Wow that prety good.Course liek metnioned before buying the client gets you a free month an if the game is less than 15 bucks your comeing out ahead.This could mean they may go f2p in the futre.I loved war but the lag killed me an i belive it was my video cards i had at the time.

    Not enuff time in the day or id try an play war again.Fun pvp,great grafics an warhammer lore .I had more fun in it than i did in WoW .

    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933)

  • gszebegszebe Member UncommonPosts: 214

    Originally posted by demonic87



    Why do people want it shut down so bad, really. Your not playing it, so why should you care. Other people clearly enjoy the game, so what do you gain by shutting it down? Absolutely nothing but Epeen to stroke for saying "I told you so". Its not shutting down, people enjoy the game, get over it, QQ, kthxbai.

    Exactly.

  • gszebegszebe Member UncommonPosts: 214

    Originally posted by AOCtester

    TIPS

    Do NOT buy subcsription on your Endless trial account cause it will loose you all your characters after the sub runs out.  

    Do NOT pay your subscription with cretidcard.  Buy prepaid card.  There have been numerous times that gamers that bought subscription with CC are charged after subscription runs out.  Many MMO games are wore than Porn sites when it comes to subscriptions to all of a sudden be reactivated by "accident".

    My Tips: 

    I pay for it with my credit card; never ever experienced anything like that by myself (when I cancelled my sub last year it worked, and I was able to reactivate whenever I wanted to), though I heard rumours that some had issues with cancelling sub in the past, indeed.

    First 'tip' is simply a vicious joke, forget it.

  • FrittisonFrittison Member UncommonPosts: 90

    Those numbers do not reflect the game population as a whole. It is not even anywhere near it. This is taken from the linked page.

     

    For every snapshot, all top guilds are queried for each server and their online population numbers recorded. All times are PST (GMT-8). ...more information...

    In the server selection table below:


    • Online is the number of players online for that period of time, (%) is the percentage of players online compared to the other realm and +/- is the online population difference between the other realm.

    • Avg is the average number of players online for that period of time.

    • Max is the highest number of players online for that period of time.

    • Zergometer™ (%) is the average percentage that the realm outnumbers the other realm and +## is the average online population advantage over the other realm.

    The last 48 hours "guesstimate" area chart shows the approximate number of online active R40 players for Destruction (red) and Order (blue). When red is clearly visible, a higher percentage of Destruction were online at that point in time. When blue is clearly visible, a higher percentage of Order were online.

    The last 7 days "guesstimate" line/bar chart shows the approximate number of online active R40 players for Destruction (red) and Order (blue). The line chart reflects the average number online players at that point in time. The bar chart reflects the average percentage of online players at that point in time.

    Because the population of Destruction versus Order varies week to week from server to server, an attempt is made to rebalance the number of guilds used to within +/-2.5%; often resulting of a balance within +/-1%. The minimum guilds queried per server/realm is 20; the maximum guilds queried per server/realm is 40. As such, the number of guilds used per realm will vary from server to server. Querying all guilds all the time would take a long time, a lot of bandwidth and bog down the WAR server. To keep it short and sweet, I've opted for representing the balanced majority.

    So the parser only checks the games "Top Guilds" at R40. This does not take into consideration the other guilds with players that are not considered top tier, guilds with players lower than R40, or the unguilded players between max level and the free trial players.

    If I wanted to take a generous guess at the server populations I would say double the number. 4,000 total paying customers nightly during peak hours in the US.

    Figure in that of the game's subscription rate  a little under ten dollars is profit for the company after payroll and operating expenses. That's 432k in USD per fiscal year. Far from a failure if you ask me. Perhaps EA won't be making Scrooge McDuck billions but at least they can pay the bills and put some cash in the bank.


  • hogscraperhogscraper Member Posts: 322

    Originally posted by gszebe



    Originally posted by demonic87



    Why do people want it shut down so bad, really. Your not playing it, so why should you care. Other people clearly enjoy the game, so what do you gain by shutting it down? Absolutely nothing but Epeen to stroke for saying "I told you so". Its not shutting down, people enjoy the game, get over it, QQ, kthxbai.

    Exactly.

    People have said the same things about EQ, SWG, DAOC and a slew of other games that still, to this day, have paying customers. As long as there is a profit to be had, or even the belief that profit can be had in the future, game companies will usually keep the servers open. And not listing every concurrent user is a poor attempt at trolling. My brother has had a sub to this game since launch and only has one level 40. He plays a character to the tier he likes and either deletes that character and starts again or makes another one altogether. I played for eight months and deleted almost all of my toons when they hit 40 and started over. Most of the people I still know playing this game continue to sub for the lower tier SC's. The end game content sucks, everyone knows this, and that's why any list of users that only includes the level that most people DO NOT want to play pointless. 

  • DamarlDamarl Member UncommonPosts: 30

    Originally posted by Oddbot

    At this point their best bet I think would just be to drop the monthly fee and set up a payment model similar to DDO's. I think it would suit WAR well. The game never really seemed to have enough depth to me to warrant a monthly sub.

      You know why there isnt enough depth ? Because its a PvP game and you gotta create it. Find the ennemy faction and kill them ! Run a pre-made group and get into the Scenarios. Run solo in the RvR lake and try to get solo kill !

    There's PvE dungeon where you need a good coordinate group of... humm let me guess, 6 isnt enough for you ? ooohhh you need a big zerg to do things right ! yeah hahah Well, sorry but WAR isnt a kiddy game like WoW, you need to undertsand what you're doing if you wanna win. And yeah there's a winner, the one that kill the other ! im not talking about "zerging" the other... just try to be proud of what you acomplished instead of bashing a game you couldnt understand...

    There's no end game in a PvP MMORPG... YOU are creating the end game !

  • DamarlDamarl Member UncommonPosts: 30

    Originally posted by Nifa

    Originally posted by Oddbot



    At this point their best bet I think would just be to drop the monthly fee and set up a payment model similar to DDO's. I think it would suit WAR well. The game never really seemed to have enough depth to me to warrant a monthly sub.

    Like the other poster, I agree.

    The game wasn't entirely bad, it did have its good points.  Were they to adopt a payment model similar to DDO's and make some needed structural overhauls, I might consider giving it a third try (tried it when it came out, tried it again when some friends here in TX picked it up, both times, found it well-nigh impossible to get into because of the way the game is structured).

    As is, the game really isn't worth $15/month of my money, but some people love it and that's great for them.  But to my way of thinking, the last time I played the game, it needed significant overhauls in many areas (for instance, when I still played, the PQ system, which may have been a great idea at higher levels, was idiotic in new player areas since there weren't enough new players in those areas - EVER - to complete the quests in the time allotted) and the constant nerfing of classes bordered on the ridiculous.

     

    edited for spelling

     A MMORPG is always getting better, thats why its not a single player game...

    A MMORPG with different class on each faction need some balancing and nerfing... if you dont wanna be nerfed, get back to WoW, mirror class on each side.

    If you cant do a PQ that is setup to hard and require 6 person to do.... well... get more ? Cant get more ? then get in a guild ?  Oh and if you wanna do the PQ in the first tier, why dont you come back when you're higher ? The game is about PvP and you can get all your PvP set by having some fun killing peoples, want more ? Work for it dammit !!!

  • DamarlDamarl Member UncommonPosts: 30

    Originally posted by hogscraper

    Originally posted by gszebe



    Originally posted by demonic87



    Why do people want it shut down so bad, really. Your not playing it, so why should you care. Other people clearly enjoy the game, so what do you gain by shutting it down? Absolutely nothing but Epeen to stroke for saying "I told you so". Its not shutting down, people enjoy the game, get over it, QQ, kthxbai.

    Exactly.

    People have said the same things about EQ, SWG, DAOC and a slew of other games that still, to this day, have paying customers. As long as there is a profit to be had, or even the belief that profit can be had in the future, game companies will usually keep the servers open. And not listing every concurrent user is a poor attempt at trolling. My brother has had a sub to this game since launch and only has one level 40. He plays a character to the tier he likes and either deletes that character and starts again or makes another one altogether. I played for eight months and deleted almost all of my toons when they hit 40 and started over. Most of the people I still know playing this game continue to sub for the lower tier SC's. The end game content sucks, everyone knows this, and that's why any list of users that only includes the level that most people DO NOT want to play pointless. 

     scroll up and read my post... if your brother cant have fun, maybe he need to get into a guild, or play something else... This game isnt about doing everything solo, you need a group and coordination to win. With a good group of 7 to 8 person we can kill more than a warband, so about 24. No one is RR80 yet, no one has the greatest gear of the game, no one cheat... How can we do this ? Coordination ! And lots of peoples playing are just stupid... Thanks to Blizzard for that ! Peoples are so used to charge a tank while playing a rogue class or a caster... 

    IF you have more fun in the first 3 tiers... then maybe its because you get rolled everytimes you get in tier 4....

  • KorithianKorithian Member Posts: 243

      Sadly I don't think this is enough. I used to play and then for a laugh and bit of boredom signed up to the free trial to see how it felt and if it was worth the 15 bucks a month. Now I know the free trial isn't the full game but they really need that expansion to add new life into the game.

       RvR is all well and good but its not enough to base an entire game on when the sides can be so unbalanced. I think they really need that 3rd faction and some serious PvE driven content to get players back into the game. Does anyone have any news on the expansion. I heard over on the SWTOR sight it wouldn't be looked at until ToR was released could this mean the expanions isn't likely till 2012?

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759

    Ok, a couple things to point out from this thread about WAR. As far as the server numbers posted on that link, what several of you has said is right, its not very accurate, and i would easily give it at least 2-3x those numbers, perhaps more. Even if those numbers were 100% accurate to ALL rank 40 players, if youve played the game into T4 and stayed there for awhile, 2k, spread across 4 servers, so about 500 average concurrent rank 40 players on at a time is plenty to do everything in the end game. Scenarios, taking keeps, and taking cities dont require anywhere near those numbers to accomplish, so you can have multiple groups doing a mix of all of those things + some dungeons/raids if you want to pve a bit. So basically at an average of 500 rank 40s on each server at anytime, your enever lacking for people to play with, especially if youre on the highest pop server. Again thats also just rank 40s. That doesnt account for newer players in the lower tiers, as wella s all the people with rank 40 tons who play alts for days at a time and thus populate the lower tiers too. Personally, ive got 45-50 toons (many of which i havent movbed around from server merges yet), including at least a dozen in T4. Im not always on a rank 40 toon, im always rerolling, playing alts, and switching to different toons depending on my sides need for healers, dps, or tanks. I know lots of people doing the same, so if we actually stuck to just our level 40 toons, that would also likely bring a good 30% or so increase to the active Rank 40 players.

    For those who have had issues with the game in the past, i did too and am currently on my 4th or 5th shot at playing WAR. Ive left in the past for various reasons, wether it be issues with the game itself, or just going to other games for a few months. Ive talke dbadly about the game, because of it's issues, but overall the game has gotten better in a lot of ways, though there have also been a few changes for the worse. Performance is much improced, so if you had lag & fps issues in the past and it stopped you from playing, give it another shot and you will probably be fine now.

    Those who had issues with things like PQs... Well they are meant to be completed by a large number of players, not soloed, thats the whole purpose of them. You can solo pretty much any other quest in the games, but PQs are meant to be tougher. However, they have changed the way PQs are done slightly and they are now ranked by difficulty and the # of players it is designed for. They range from 2-3 players up to needing a couple of parties working together. The 2-3 player ones can in some cases be soloed (depending on your class, level, gear, spec, etc), and if you cant handle it solo theres usally a few people in the region who are either looking for others to do PQs with, or who are bored and wouldnt mind taking a few minutes to help you run a PQ. All you need to do is ask in chat and the majority of the time youll get all the help you need. Usually if im in the area and not in the middle of doing something more important, if anyone mentions needing help with a PQ i run over there to help out.

    There are still some balance issues, but that is always changing with patches. It's not always a good change, but it is at least an attempt, and overall since launch they have gotten the balancing much better. IMO a lot of the big balance issue is just a matter of the players themselves not understanding their own classes and roles very well, let alone understanding the enemy too. Order and Destro have classes that are ALMOST mirrors of eachother, but not 100%. They have very similar roles and abilities, but also some variations to keep them unique. If youre unable to figure out and take advantage of those differences, thats a failure to learn proper PvP skills on your part. Of cours ei realize that some mirrors on one side have a pretty big advantage of their counterparts, but at the same time another class on your side also has an advantage over your enemy, so it all works out IF you learn to work together and PvP as a functioning group rather than expecting to run around and be a solo hero with an "I WIN" button. The game actually requires you to think a bit about your use of skills and their timing, because if you dont do it right your egoing to just get roflstomped by any enemy who knows how to to do it better. One of the biggets issues i see with this is that players do things like charge at tanks and stand there expecting to take them down instantly while the tank has 3 healers keeping him alive. It isnt an insta-win battle, you need to learn tactics, switch targets when higher priority targets come around. If that tank youre hitting isnt dying, its not because theyre OP an dthe game is unbalanced, its becauseyoure too stupid to kill his support and understand that they are SUPPOSED to take a lot of hits and come out alive, thats their whole purpose.

    Final point would be if you havent done so recently, check out the latest producers letter on their homepage. They are continuing to change scenarios, rvr, adding new equipment and rewards, and continuing to try to improve the game, even if it is too slowly for some peoples liking. As i said above, im on my 4th or 5th attempt at playing WAR, and im enjoying myself. I think im probably going to stick around at least longer than i have before this time around, since it has gotten much better than the first year it was out. If you havent tried the game in the past few months, you might want to at least give it 1 last shot and see for yourself. After all, it's free. Even if you want your old account back you can reactivate free for 10 days to try it out before needing to pay again. So make use of the 10 days (or the unlimited free trial on a new account) and see for yourself if its still as bad as it was or if youre willing to sub again.

  • LazerouLazerou Member Posts: 202

    Originally posted by Damarl

    A MMORPG is always getting better, thats why its not a single player game...

    A MMORPG with different class on each faction need some balancing and nerfing... if you dont wanna be nerfed, get back to WoW, mirror class on each side.

    If you cant do a PQ that is setup to hard and require 6 person to do.... well... get more ? Cant get more ? then get in a guild ? Oh and if you wanna do the PQ in the first tier, why dont you come back when you're higher ? The game is about PvP and you can get all your PvP set by having some fun killing peoples, want more ? Work for it dammit !!!

    I shall assume that English is not your first language, which is entirely fine, but it does appear as if you have not actually played WAR. I don't think there was one accurate statement in your whole post.

  • GunstraGunstra Member UncommonPosts: 13

    Originally posted by ChaosInc

    Although a good idea, this is just another desparate attempt to draw players to a failed game. They should really cut their losses now (and this definitely won't help) and just shut it down. The ship sank long ago, stop trying to float it back up.

    The servers are still going decent imho, my wife and I pay $14.99 a month to play and we see tons of peeps online playing...it's not as dead as you think :)

    Aion - Gladiator/Chanter Class
    War - Warrior Class

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

    I think this is a good way to attract new customers or people looking at it again. Sure still have to pay for 1st month  - I still see the game worthy of the P2P model.



  • gszebegszebe Member UncommonPosts: 214

    Originally posted by kaiser3282



    Ok, a couple things to point out from this thread about WAR. As far as the server numbers posted on that link, what several of you has said is right, its not very accurate, and i would easily give it at least 2-3x those numbers, perhaps more. Even if those numbers were 100% accurate to ALL rank 40 players, if youve played the game into T4 and stayed there for awhile, 2k, spread across 4 servers, so about 500 average concurrent rank 40 players on at a time is plenty to do everything in the end game. Scenarios, taking keeps, and taking cities dont require anywhere near those numbers to accomplish, so you can have multiple groups doing a mix of all of those things + some dungeons/raids if you want to pve a bit. So basically at an average of 500 rank 40s on each server at anytime, your enever lacking for people to play with, especially if youre on the highest pop server. Again thats also just rank 40s. That doesnt account for newer players in the lower tiers, as wella s all the people with rank 40 tons who play alts for days at a time and thus populate the lower tiers too. Personally, ive got 45-50 toons (many of which i havent movbed around from server merges yet), including at least a dozen in T4. Im not always on a rank 40 toon, im always rerolling, playing alts, and switching to different toons depending on my sides need for healers, dps, or tanks. I know lots of people doing the same, so if we actually stuck to just our level 40 toons, that would also likely bring a good 30% or so increase to the active Rank 40 players.

    For those who have had issues with the game in the past, i did too and am currently on my 4th or 5th shot at playing WAR. Ive left in the past for various reasons, wether it be issues with the game itself, or just going to other games for a few months. Ive talke dbadly about the game, because of it's issues, but overall the game has gotten better in a lot of ways, though there have also been a few changes for the worse. Performance is much improced, so if you had lag & fps issues in the past and it stopped you from playing, give it another shot and you will probably be fine now.

    Those who had issues with things like PQs... Well they are meant to be completed by a large number of players, not soloed, thats the whole purpose of them. You can solo pretty much any other quest in the games, but PQs are meant to be tougher. However, they have changed the way PQs are done slightly and they are now ranked by difficulty and the # of players it is designed for. They range from 2-3 players up to needing a couple of parties working together. The 2-3 player ones can in some cases be soloed (depending on your class, level, gear, spec, etc), and if you cant handle it solo theres usally a few people in the region who are either looking for others to do PQs with, or who are bored and wouldnt mind taking a few minutes to help you run a PQ. All you need to do is ask in chat and the majority of the time youll get all the help you need. Usually if im in the area and not in the middle of doing something more important, if anyone mentions needing help with a PQ i run over there to help out.

    There are still some balance issues, but that is always changing with patches. It's not always a good change, but it is at least an attempt, and overall since launch they have gotten the balancing much better. IMO a lot of the big balance issue is just a matter of the players themselves not understanding their own classes and roles very well, let alone understanding the enemy too. Order and Destro have classes that are ALMOST mirrors of eachother, but not 100%. They have very similar roles and abilities, but also some variations to keep them unique. If youre unable to figure out and take advantage of those differences, thats a failure to learn proper PvP skills on your part. Of cours ei realize that some mirrors on one side have a pretty big advantage of their counterparts, but at the same time another class on your side also has an advantage over your enemy, so it all works out IF you learn to work together and PvP as a functioning group rather than expecting to run around and be a solo hero with an "I WIN" button. The game actually requires you to think a bit about your use of skills and their timing, because if you dont do it right your egoing to just get roflstomped by any enemy who knows how to to do it better. One of the biggets issues i see with this is that players do things like charge at tanks and stand there expecting to take them down instantly while the tank has 3 healers keeping him alive. It isnt an insta-win battle, you need to learn tactics, switch targets when higher priority targets come around. If that tank youre hitting isnt dying, its not because theyre OP an dthe game is unbalanced, its becauseyoure too stupid to kill his support and understand that they are SUPPOSED to take a lot of hits and come out alive, thats their whole purpose.

    Final point would be if you havent done so recently, check out the latest producers letter on their homepage. They are continuing to change scenarios, rvr, adding new equipment and rewards, and continuing to try to improve the game, even if it is too slowly for some peoples liking. As i said above, im on my 4th or 5th attempt at playing WAR, and im enjoying myself. I think im probably going to stick around at least longer than i have before this time around, since it has gotten much better than the first year it was out. If you havent tried the game in the past few months, you might want to at least give it 1 last shot and see for yourself. After all, it's free. Even if you want your old account back you can reactivate free for 10 days to try it out before needing to pay again. So make use of the 10 days (or the unlimited free trial on a new account) and see for yourself if its still as bad as it was or if youre willing to sub again.

    Simply QFT!

    /cheers

  • Konner920Konner920 Member UncommonPosts: 295

    oh wow. just this morning at 7 AM central time they was charging for the client.

     

    I just recently tried the game out and it "wow'd" me. I love playing games that have low subs. Not as many asses.

     

     

    I'll have to sub to this.

  • OgrelinOgrelin Member Posts: 636

    I still play WAR and I feel that the server-populations are pretty stable, so while WAR never will be a huge success I think it'll be around for some time now.

    I would guess they have between 100-150k subs atm.

    Making the client free is a good move imho...

  • PurpleCliffPurpleCliff Member UncommonPosts: 156

    Originally posted by Kost



    Originally posted by Oddbot



    At this point their best bet I think would just be to drop the monthly fee and set up a payment model similar to DDO's. I think it would suit WAR well. The game never really seemed to have enough depth to me to warrant a monthly sub.

    Agreed.

    I think the game would do alot better under a payment model similar to DDO's. Making the client free is a good start, but it doesn't really help anyone other than new players. Those of us who have already purchased the client previously are still left with a game that lacks substance and has no real staying power.

    F2P with an Item Shop would do this game a world of good imho.

    I agree with that. That kind of F2P model seems to have done DDO wonders, and WAR is worth Mythic fighting for - still one of the most decent MMOs around.

  • describabledescribable Member UncommonPosts: 407

    Originally posted by Kost

    Originally posted by KhanUK



    Failed game? WAR is profitable and has expansions planned in the future. Doesn't seem like a failed game to me.

    Khanuk

    http://pauser.com/warhammer/popmon/

    As of March 28, 2010, the game has, on average, less than 2,000 concurrent users.

    The numbers speak for themselves.

     i call bull on that.... Tycho from Penny Arcade made a few comments on WAR less than a month ago... and according to his sources it was still making enough money to be profitable. (although a far cry from the 500,000+ beta testers pouring in).

    If they keep this model, they really have to announce and expansion or SOME content... the thing WAR lacks in droves... seriously after all this time, you can count on 1 finger how much "actual" content not taken straight from beta (the new classes) have actually been added.

    For an MMO, it's pretty much a fail.... even if Tycho disagrees. Ruined one of the best fantasy settings (40k is sci fi for me and i hate dull-iddle earth)

    "nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week

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