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Exploit Anger in Eve (News)

13

Comments

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by batolemaeus

    I've been saying that they should just remove all ice belts from empire and boost ice yield. Then hammer down macros in 0.0 as there won't be as many. That would do wonders both to mining and have a huge impact on rmt. Since they'd have to organize in corps you can banhammer a lot of them in one strike.

    Also yeah, venal. Although i found geminate to be worse by now. I haven't been to fountain for years, but i roamed some of the southern regions and tenerifis was full of suspiciously attentive raven pilots..

    They're all over the map, tbh. I'm reasonably sure that there are few or none in INIT but I'd guess that there are in the territory of just about every alliance that holds more than a constellation or two. I know there are some that operate in Immensea, and some of our pilots have expended considerable effort in trying to harrass them. But it's seriously difficult to catch them.

    Give me liberty or give me lasers

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by batolemaeus

     




    Originally posted by qazyman

    They should just remove local all together, and replace it with something completely different in high traffic empire areas.




    Unless it gets replaced by a functional equivalent allowing people to make sure a system is free of hostiles, the only thing that would do is make 0.0 even more undesirable for any industrial related activity.

    If anything, the ability for entities to create small havens of relative safety should be enhanced to make it possible for 0.0 entities to be independent from empire. Currently most of production is done in empire since it's way too easy to disrupt them in 0.0 and empire is completely risk free. Making 0.0 even more unattractive would just result in another exodus.

     

    I'd not say that high sec is "completely risk free".  Look at the Goonies "jihad" against miners as just one example of many such stunts.

    "If you can't kill it, don't make it mad."
  • qazymanqazyman Member Posts: 1,785

    It's easy to forget that macros aren't the only ones that use local for their safety and there's nothing wrong with that. : 0

  • VexeVexe Member Posts: 549

    Originally posted by Rockgod99

    You shouldnt be seen in local unless you speak anyway.

    They need to make all chats like wormhole chats.

    Change the way local works and to balance this buff directional scanners.

    You obviously don't play eve. Or at least you don't pirate or mine or do any PvP or even low-sec PVE.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Wraithone

    Originally posted by batolemaeus

     




    Originally posted by qazyman

    They should just remove local all together, and replace it with something completely different in high traffic empire areas.





    Unless it gets replaced by a functional equivalent allowing people to make sure a system is free of hostiles, the only thing that would do is make 0.0 even more undesirable for any industrial related activity.

    If anything, the ability for entities to create small havens of relative safety should be enhanced to make it possible for 0.0 entities to be independent from empire. Currently most of production is done in empire since it's way too easy to disrupt them in 0.0 and empire is completely risk free. Making 0.0 even more unattractive would just result in another exodus.

     

    I'd not say that high sec is "completely risk free".  Look at the Goonies "jihad" against miners as just one example of many such stunts.

     

    Hulkageddon was much more significant in terms of ships killed.

    Give me liberty or give me lasers

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Vexe

    Originally posted by Rockgod99

    You shouldnt be seen in local unless you speak anyway.

    They need to make all chats like wormhole chats.

    Change the way local works and to balance this buff directional scanners.

    You obviously don't play eve. Or at least you don't pirate or mine or do any PvP or even low-sec PVE.

     

    I do plenty of PvP and I agree with him. Remove the comfort blanket.

    Give me liberty or give me lasers

  • batolemaeusbatolemaeus Member CommonPosts: 2,061


    Originally posted by Wraithone

    I'd not say that high sec is "completely risk free".  Look at the Goonies "jihad" against miners as just one example of many such stunts.


    You seem to be confusing production with mining in honortanked hulks.
    Stations in empire can not be lost, there's no way to get bpos trapped, people will happily carry freighters full of stuff 20j to you on their ownn risk for minimum wage. It's in every single way the superior choice for production compared to 0.0, both in terms of resource availability and safety.

    And yes, it's completely risk free for anyone with a clue.

  • Rockgod99Rockgod99 Member Posts: 4,640

    Originally posted by Vexe

    Originally posted by Rockgod99

    You shouldnt be seen in local unless you speak anyway.

    They need to make all chats like wormhole chats.

    Change the way local works and to balance this buff directional scanners.

    You obviously don't play eve. Or at least you don't pirate or mine or do any PvP or even low-sec PVE.

    Of course I do. I just think seeing someone in local chat before they even say anything is freaking lame.

    Anyway, I'm sure CCP wouldnt remove it there are tons of players like yourself that need that carebear security of local chat so you know when to Safe.

    God forbid you have to pulse that directional scanner (an improved version) instead of seeing a portrait in chat.

    Too many people would cry and leave if CCP made all local like WH local so they wont do it even if they've already spoken of thier dissatisfaction with the current system.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by Rockgod99

    Originally posted by Vexe


    Originally posted by Rockgod99

    You shouldnt be seen in local unless you speak anyway.

    They need to make all chats like wormhole chats.

    Change the way local works and to balance this buff directional scanners.

    You obviously don't play eve. Or at least you don't pirate or mine or do any PvP or even low-sec PVE.

    Of course I do. I just think seeing someone in local chat before they even say anything is freaking lame.

    Anyway, I'm sure CCP wouldnt remove it there are tons of players like yourself that need that carebear security of local chat so you know when to Safe.

    God forbid you have to pulse that directional scanner (an improved version) instead of seeing a portrait in chat.

    Too many people would cry and leave if CCP made all local like WH local so they wont do it even if they've already spoken of thier dissatisfaction with the current system.

    One need look no further than the evolution of Concord to see that CCP WILL protect its business model.  All the ganker types howl about such things, but its been their own antics that have lead to it.   The object of this particular execise is for CCP to make a significant profit. They do. One of the reasons they do, is that they finally understand that more than half of their player base stays in high sec, and seldom if ever leaves.  That being the case, I can't see them doing anything to make ganking in high sec easier. 

    "If you can't kill it, don't make it mad."
  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Wraithone

    Originally posted by Rockgod99


    Originally posted by Vexe


    Originally posted by Rockgod99

    You shouldnt be seen in local unless you speak anyway.

    They need to make all chats like wormhole chats.

    Change the way local works and to balance this buff directional scanners.

    You obviously don't play eve. Or at least you don't pirate or mine or do any PvP or even low-sec PVE.

    Of course I do. I just think seeing someone in local chat before they even say anything is freaking lame.

    Anyway, I'm sure CCP wouldnt remove it there are tons of players like yourself that need that carebear security of local chat so you know when to Safe.

    God forbid you have to pulse that directional scanner (an improved version) instead of seeing a portrait in chat.

    Too many people would cry and leave if CCP made all local like WH local so they wont do it even if they've already spoken of thier dissatisfaction with the current system.

    One need look no further than the evolution of Concord to see that CCP WILL protect its business model.  All the ganker types howl about such things, but its been their own antics that have lead to it.   The object of this particular execise is for CCP to make a significant profit. They do. One of the reasons they do, is that they finally understand that more than half of their player base stays in high sec, and seldom if ever leaves.  That being the case, I can't see them doing anything to make ganking in high sec easier. 

     

    Recently they have done something that made ganking a lot easier. Check out the 1400mm arty alpha.

    And in fact it is the protection of hi-sec macros from being ganked that made ships so cheap that ganking is free. Everything that makes hi-sec that little bit safer, that little bit easier, gives a bigger advantage to bots over people. When all you need ito operate in hi-sec is patience, the bots will always win.

    Give me liberty or give me lasers

  • LordmonkusLordmonkus Member Posts: 808

    CCP does a very good of balancing the ganker vs carebear. The game is not carebear nor does CCP just want random ganking for no reason. High sec suicide ganking is done for 2 reasons, first being someone is carrying around a lot valuables in his cargo making the ship loss worth it. Second the mineral prices from all the easy minerals gathered through recycled mission loot made losing a BS in a suicide gank cost very little. We will have to see how the upcoming loot / mineral / insurance changes affect this.

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by Lordmonkus

    CCP does a very good of balancing the ganker vs carebear. The game is not carebear nor does CCP just want random ganking for no reason. High sec suicide ganking is done for 2 reasons, first being someone is carrying around a lot valuables in his cargo making the ship loss worth it. Second the mineral prices from all the easy minerals gathered through recycled mission loot made losing a BS in a suicide gank cost very little. We will have to see how the upcoming loot / mineral / insurance changes affect this.

    Then of course you have the pure nut cases... I had someone attack one of my Rokh's in a .8 system with a frig. I just set back and watched Concord insta pop them.  Now that was funny. I have NO idea what in the hell they thought they were doing.

    "If you can't kill it, don't make it mad."
  • LordmonkusLordmonkus Member Posts: 808

    Probably just some new player trying things out.

  • cosycosy Member UncommonPosts: 3,228

    this is going way off topic :S

    BestSigEver :P
    image

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Wraithone

    Originally posted by Lordmonkus

    CCP does a very good of balancing the ganker vs carebear. The game is not carebear nor does CCP just want random ganking for no reason. High sec suicide ganking is done for 2 reasons, first being someone is carrying around a lot valuables in his cargo making the ship loss worth it. Second the mineral prices from all the easy minerals gathered through recycled mission loot made losing a BS in a suicide gank cost very little. We will have to see how the upcoming loot / mineral / insurance changes affect this.

    Then of course you have the pure nut cases... I had someone attack one of my Rokh's in a .8 system with a frig. I just set back and watched Concord insta pop them.  Now that was funny. I have NO idea what in the hell they thought they were doing.

     

    Sometimes people dont notice or remember that they're in hi-sec. A lone Rokh is generally an easy kill in 0.0

    I've done it myself a couple of times, actually. Once with a fully T2 fit & rigged Scorpion :blush:

    Give me liberty or give me lasers

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    It's a reason why i hate empire. The roe are a complicated set of unintuitive rules with many loopholes. I have personally dealt with it by moving all weapons and offensive mods to ctrl+f8-f5 where i can't accidently activate them should i ever go to empire.
    That and the crowded systems make me paranoid..

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by batolemaeus

    It's a reason why i hate empire. The roe are a complicated set of unintuitive rules with many loopholes. I have personally dealt with it by moving all weapons and offensive mods to ctrl+f8-f5 where i can't accidently activate them should i ever go to empire.

    That and the crowded systems make me paranoid..

     

    I feel pretty much the same way.

    Give me liberty or give me lasers

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by batolemaeus

    It's a reason why i hate empire. The roe are a complicated set of unintuitive rules with many loopholes. I have personally dealt with it by moving all weapons and offensive mods to ctrl+f8-f5 where i can't accidently activate them should i ever go to empire.

    That and the crowded systems make me paranoid..

    Well, Concord(and high sec) wouldn't have evolved as they have, if CCP hadn't been *forced* to protect their business model.  Eve is already a niche game.  But the antics of the various gankers were driving away paying customers.  One can wail and gnash ones teeth about the horrible CareBears destroying the game, but in reality there are a lot more of us than there are PvP types.  Given that reality, there likely wouldn't be a game, if CCP didn't take the steps that it has.  Thats simply the reality of the player demographics.

    "If you can't kill it, don't make it mad."
  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    Cripes, get over with it already.

  • Rockgod99Rockgod99 Member Posts: 4,640

    Originally posted by Wraithone

    Originally posted by batolemaeus

    It's a reason why i hate empire. The roe are a complicated set of unintuitive rules with many loopholes. I have personally dealt with it by moving all weapons and offensive mods to ctrl+f8-f5 where i can't accidently activate them should i ever go to empire.

    That and the crowded systems make me paranoid..

    Well, Concord(and high sec) wouldn't have evolved as they have, if CCP hadn't been *forced* to protect their business model.  Eve is already a niche game.  But the antics of the various gankers were driving away paying customers.  One can wail and gnash ones teeth about the horrible CareBears destroying the game, but in reality there are a lot more of us than there are PvP types.  Given that reality, there likely wouldn't be a game, if CCP didn't take the steps that it has.  Thats simply the reality of the player demographics.

    Take away Empire and you take away Eve.

    Its the only reason the game has survived this long.

    image

    Playing: Rift, LotRO
    Waiting on: GW2, BP

  • qazymanqazyman Member Posts: 1,785

    Originally posted by Rockgod99

    Originally posted by Wraithone


    Originally posted by batolemaeus

    It's a reason why i hate empire. The roe are a complicated set of unintuitive rules with many loopholes. I have personally dealt with it by moving all weapons and offensive mods to ctrl+f8-f5 where i can't accidently activate them should i ever go to empire.

    That and the crowded systems make me paranoid..

    Well, Concord(and high sec) wouldn't have evolved as they have, if CCP hadn't been *forced* to protect their business model.  Eve is already a niche game.  But the antics of the various gankers were driving away paying customers.  One can wail and gnash ones teeth about the horrible CareBears destroying the game, but in reality there are a lot more of us than there are PvP types.  Given that reality, there likely wouldn't be a game, if CCP didn't take the steps that it has.  Thats simply the reality of the player demographics.

    Take away Empire and you take away Eve.

    Its the only reason the game has survived this long.

    I guess this is to be expected in a thread that started out as macro propoganda.

  • MalcanisMalcanis Member UncommonPosts: 3,297

    Originally posted by Wraithone

    Originally posted by batolemaeus

    It's a reason why i hate empire. The roe are a complicated set of unintuitive rules with many loopholes. I have personally dealt with it by moving all weapons and offensive mods to ctrl+f8-f5 where i can't accidently activate them should i ever go to empire.

    That and the crowded systems make me paranoid..

    Well, Concord(and high sec) wouldn't have evolved as they have, if CCP hadn't been *forced* to protect their business model.  Eve is already a niche game.  But the antics of the various gankers were driving away paying customers.  One can wail and gnash ones teeth about the horrible CareBears destroying the game, but in reality there are a lot more of us than there are PvP types.  Given that reality, there likely wouldn't be a game, if CCP didn't take the steps that it has.  Thats simply the reality of the player demographics.

     

    I think maybe you should read up on how CCP was formed, by whom and why.

     

    Hint: the original "gankers" in EVE were the Devs.

    Give me liberty or give me lasers

  • batolemaeusbatolemaeus Member CommonPosts: 2,061

    What do you mean "were"? You'd be surprised by the amount of lowsec blinky devs. <3

    Also, i whored on your killmail, Malcanis, with my remaining functional Mega Pulse Laser. Yay. :P

  • WraithoneWraithone Member RarePosts: 3,806

    Originally posted by Malcanis

    Originally posted by Wraithone


    Originally posted by batolemaeus

    It's a reason why i hate empire. The roe are a complicated set of unintuitive rules with many loopholes. I have personally dealt with it by moving all weapons and offensive mods to ctrl+f8-f5 where i can't accidently activate them should i ever go to empire.

    That and the crowded systems make me paranoid..

    Well, Concord(and high sec) wouldn't have evolved as they have, if CCP hadn't been *forced* to protect their business model.  Eve is already a niche game.  But the antics of the various gankers were driving away paying customers.  One can wail and gnash ones teeth about the horrible CareBears destroying the game, but in reality there are a lot more of us than there are PvP types.  Given that reality, there likely wouldn't be a game, if CCP didn't take the steps that it has.  Thats simply the reality of the player demographics.

     

    I think maybe you should read up on how CCP was formed, by whom and why.

     

    Hint: the original "gankers" in EVE were the Devs.

     

    Exactly. I totally agree. Thats what makes this so ironic.  Some of the most infamous reds are no doubt Dev's.  Be that as it may, even they have realized where the profit for CCP as a company is, and thats whats behind the evolution of Concord, and the rule set for high sec.

    "If you can't kill it, don't make it mad."
  • MukeMuke Member RarePosts: 2,614

    Originally posted by Malcanis

    They're all over the map, tbh. I'm reasonably sure that there are few or none in INIT

     *cough* Steel Battalion corp  *cough* ..

     

    (4 active PVPers and they use their alts for use with macros, guy from work is there atm and he said their only policy is to show up on a few CTA's with a few people to show they are real players so the rest can macro mine away)

     

     

     

     

    edit: my fault, they are in a pet alliance of Init.  :(

     

     

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

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