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Hello,
I have read so much about the PvE content that is being added in Rise of the Godslayer, but can't find anything on PvP does anyone know anything about the PvP in Rise of the Godslayer?
Thanks
Comments
The expansion is pure PvE focused, and that`s why the next patches after launch (depending on issues I guess..) will more or less focus on the PvP side of the game more.
That`s why you have trouble finding anything about PvP in the expansion.
Yep, not even one Khitai-based mini-game in the expansion, PvE all the way. Funcom once more infuriating the already-distraught PvP players (mostly situated on the Fury server).
We'll see if they are really focusing on pvp content after the expansion, I bet we'll see House of Crom long before that.
If it's any consolation, the new AA system brings some additional skills and advancements for character when it comes to pvp.
The new overland zones helps a lot too. Camping Khesh wasn't the most exiting thing you could do...
The PvP part needs a lot of love but it was right to add the PvE content first, PvE tends to be the same if you done an instance first while PvP is somewhat more dynamic depending on who is online.
A smaller PvP expansion will hopefully be patched in later, particularly sieges and guild to guild action needs a lot of work.
If you farm nodes, which most MMOs call tradeskill gathering or you just pay subscription fees over time you get credit for PvP AAs. I'm not sure if the AAs which is a form of progression allow one to farm nodes faster but that would make sense so you can get more and maybe double procc on gathering a node so you get double credit on a crit. All the PvP guys I know enjoy killing other players but this is a pure PvE game with very little PvP tacked on and generaly discouraged.
There will likely be guards all over the new zones just like old ones to stop PvP. But yeah 2 years and an expansion and very little PvP stuff so far so unless the current head developer gets fired for cracking out a bad expansion and a new guy comes in that knows PvP this title is much like LoTRO or FF XI a PvE game..
Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427