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General: Large Video Game Worlds Size Comparison

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  • erictlewiserictlewis Member UncommonPosts: 3,022

    Vangaurd is huge, lotro is not that huge, actually compared to other mmo's i have played lotroi s quite small and limited so I don't belive those numbers at all.

  • HedeonHedeon Member UncommonPosts: 997

    Originally posted by gameguy369



    I find it interesting that LotRO is ridiculously larger than WoW, yet, I dont think most people would say the content is all that greater. I am now a WoW-fanboy, but I used to play it, and gotta give Blizz credit wheres its due.


     

    WoW safe space by abuse instances, and the whole reason other companies try to copy the success....blame WoW for have ruined EQ2.  even if EQ2 never were amazing in their way of handling continents, atleast used to be more than a quest/instance grinder.

    but yes size doesnt matter, it matters how masssive it feels - have the biggest land mass, aint a quality on its own....that kind of numbers reminds me more of WISH, could be fun to  see how ultra it actually were.  one game Id have wished could have spended more time in.

  • pompey606pompey606 Member UncommonPosts: 439

    Anarchy Online deserves a shout, that has a very large single world (pre expansions)

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  • McGamerMcGamer Member UncommonPosts: 1,073

    Hey Gameguy, not cool to generalize "most people" without fact. In fact, I agree with the OP that Lotro is definitely  bigger in land size than WoW easily. WoW doesn't have nearly as much open land you can explore because they have quite a few areas where the gamer is restricted to paths to follow. I also agree with the concept that more land size is better. I am a huge fan of exploring open land and hate the Bioware-type games that add "invisible walls" to restrict where you can travel in-game.

  • mCalvertmCalvert Member CommonPosts: 1,283

    EVE is the largest by real life distance. It is an entire galaxy and each solar system you can travel in one direction for infinity.

  • EverSkellyEverSkelly Member UncommonPosts: 341

    I'm pretty sure EQ1 is much bigger than vanguard or any other mmorpg. It has how many? like 600 zones? And some of the zones are really huge.

  • ChaosIncChaosInc Member Posts: 112

    I'm sorry, but this hardly has any base to it.  There is no way to have a constant measurement across all the games in order to make a reliable comparison.  While the idea is something to write on, but that map is no where near reliable, accurate or worth the memory it's stored in.

    NEWS FLASH! PAYING THE SUB IN F2P = NO DIFFERENCE THAN P2P GAMES!

    Why the hell can't the whiners comprehend this?

  • mrw0lfmrw0lf Member Posts: 2,269

    Obviously the size of the worlds as with anything will be relative, in this case, to the speed you can traverse them.

    Either way Infinity will beat them all in a way that just can't even begin to be compared.

    -----
    “The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.”

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by mCalvert

    EVE is the largest by real life distance. It is an entire galaxy and each solar system you can travel in one direction for infinity.

     

    I think they're talking about actual distances that you travel ON the map, not imaginary sectors you zone through via portals. But it's funny that we're talking "real life distances" in worlds that are virtual and HAVE NO real life measurements, exactly.  However....I would be interested to know the ACTUAL map space of EVE, EQ1, EQ2 and Vanguard.  But how the "actual" space is determined....with consistency....I would have no idea.

     

    I find it odd that so many of the games detailed here....aren't MMOs or persistent worlds. Like...personally...the size of the game "world" in Burnout Paradise...doesn't interest me at all.  I'm sure others will disagree, but I'm more interested in a comparison of all the MMO game worlds.  Would be cool if someone could give sizes of all the MMO worlds ONLY and leave things out like racing games you don't have a character "living" in......

     

    Incidentally, I also believe this article is biased, and that Vanguard's Telon....would probably dwarf ALL of these. But, who can say.  I think the article topic itself is somewhat subjective unless there is some consistent standard of land mass measurement in virtual spaces.

    President of The Marvelously Meowhead Fan Club

  • erictlewiserictlewis Member UncommonPosts: 3,022

    I thnk the problem here is the area the map is suposed to represent instead of the actual game play area of the map.  I just chuckeled when they said lotro had one of the bigest  world maps ever.

    Im like you have never seen anything like eq, eq2, or vangaurd and make a silly statement like that.

  • bayfiabayfia Member Posts: 16

    Good GRIEF! Where is Everquest 2 in all this?  Norrath is humongous!   I can't believe how easily that game is left out of the reckoning!  It's easily as big as, if not bigger than World of Warcraft.  EQ2Maps has maps for all the zones in Everquest 2.  I'd love to see what that would look like if fully laid out.  The world itself has 2 major continents, and 5 or 6 island realms, not counting the two realms up in the sky.  I betcha EQ2 is the biggest, if not one of the biggest world realms out there!

  • BallpingBallping Member Posts: 7

    Originally posted by girlgeek



    Originally posted by mCalvert

    EVE is the largest by real life distance. It is an entire galaxy and each solar system you can travel in one direction for infinity.

     

    I think they're talking about actual distances that you travel ON the map, not imaginary sectors you zone through via portals. But it's funny that we're talking "real life distances" in worlds that are virtual and HAVE NO real life measurements, exactly.  However....I would be interested to know the ACTUAL map space of EVE, EQ1, EQ2 and Vanguard.  But how the "actual" space is determined....with consistency....I would have no idea.

     

    I find it odd that so many of the games detailed here....aren't MMOs or persistent worlds. Like...personally...the size of the game "world" in Burnout Paradise...doesn't interest me at all.  I'm sure others will disagree, but I'm more interested in a comparison of all the MMO game worlds.  Would be cool if someone could give sizes of all the MMO worlds ONLY and leave things out like racing games you don't have a character "living" in......

     

    Incidentally, I also believe this article is biased, and that Vanguard's Telon....would probably dwarf ALL of these. But, who can say.  I think the article topic itself is somewhat subjective unless there is some consistent standard of land mass measurement in virtual spaces.


     

  • BallpingBallping Member Posts: 7

    Originally posted by girlgeek



    Originally posted by mCalvert

    EVE is the largest by real life distance. It is an entire galaxy and each solar system you can travel in one direction for infinity.

     

    I think they're talking about actual distances that you travel ON the map, not imaginary sectors you zone through via portals. But it's funny that we're talking "real life distances" in worlds that are virtual and HAVE NO real life measurements, exactly.  However....I would be interested to know the ACTUAL map space of EVE, EQ1, EQ2 and Vanguard.  But how the "actual" space is determined....with consistency....I would have no idea.

     

    I find it odd that so many of the games detailed here....aren't MMOs or persistent worlds. Like...personally...the size of the game "world" in Burnout Paradise...doesn't interest me at all.  I'm sure others will disagree, but I'm more interested in a comparison of all the MMO game worlds.  Would be cool if someone could give sizes of all the MMO worlds ONLY and leave things out like racing games you don't have a character "living" in......

     

    Incidentally, I also believe this article is biased, and that Vanguard's Telon....would probably dwarf ALL of these. But, who can say.  I think the article topic itself is somewhat subjective unless there is some consistent standard of land mass measurement in virtual spaces.


     

    Actually Eve's "actual" size is quite huge. That is evidenced by a noob in local in one of the starting areas of eve.

    He broke out in local with "This game sucks! I just spent two and a half hours flying to planet 5 and now that i've completed my mission he wants me to fly all the way back. How are you suppossed to complete missions like that!?"

    Apparently he never took the tutorial and learned how to warp, but his misfortune shows just how unbelievably huge the actual maps are. In the 150au + "zones" in eve you could literally take months if not a year or better just flying at sub warp speeds from one planet in the system to the next.

  • BallpingBallping Member Posts: 7

    Sorry for the double post.

  • erictlewiserictlewis Member UncommonPosts: 3,022

    Originally posted by bayfia

    Good GRIEF! Where is Everquest 2 in all this?  Norrath is humongous!   I can't believe how easily that game is left out of the reckoning!  It's easily as big as, if not bigger than World of Warcraft.  EQ2Maps has maps for all the zones in Everquest 2.  I'd love to see what that would look like if fully laid out.  The world itself has 2 major continents, and 5 or 6 island realms, not counting the two realms up in the sky.  I betcha EQ2 is the biggest, if not one of the biggest world realms out there!

     Yea I agree with you having played both games, i got a total lack of he said lotro has a huge map you could add all of lotro's maps and they would not even begen to equal the 3 huge contentiat zones in eq2.  You got antonica that comprizes of antonica thundering steeps, then you got comman  lands and nek forest, then you got kunark that has kylong, the fens and the jungle and jw.  Im like lotro all added together might fill half those zones.  that does not even include ss, kos, sundered the new sarnak starting area and hallas that is comming.

    How eq2 got ignored and lotro got put way up there and does not even have 1/2 the land mass that eq2 is behond me,  i think the op did not do his research.

  • BlacklegBlackleg Member UncommonPosts: 6

    I would like to add WWIIOnline.

    Not sure which size it is but it gets compared to some other games.

     

  • BlacklegBlackleg Member UncommonPosts: 6

    the link for the comparison:

     

    http://gophur.playnet.com/gallery/maps/mmogmaps_001

  • matobimatobi Member Posts: 8

    Iv played both WOW and lotro (current) and even though lotro's world is larger its not that what keeps me entertained, its the detail and graphics of te world.

    Over all id go lotro as my fav.

     

    P.s i wonder what SWTOR is going to do to that little table :)

  • AdaonAdaon Member Posts: 9

    Ultima Online was pretty ridiculously big.  And yes bigger is better, considering Ultima had non instanced player housing that you could pretty much place almost anywhere in the game world where a house would fit.

  • DakirnDakirn Member UncommonPosts: 372

    I imagine Vanguard was left off the list because there are "zone lines" for each "chunk" of area. The world is ungodly huge, especially when you add in water travel.  It's too bad the "invisible zoning" never materialized.

    LOTRO is huge. Just because some people didn't take time to experience it doesn't mean that the land space isn't there.  Eruid Luin, the main world, moria, loth and mirkwood are the only "broken out" zones.

    Everquest 2 zones were large, but they were all separated by zone lines, as was EQ (another reason it's not included).

    WoW is big.. but like someone else said, it's not huge. A lot of area is restricted by mountains that you can't visit.  Water is even restricted by killing you if you swim out too far.

    Some people love large worlds and others hate them because of the sheer time sink in trying to cross them.  As long as world content has to be created by hand we're not likely to see a huge world that is meaningful anytime soon.

  • BlacklegBlackleg Member UncommonPosts: 6

    I would like to mention there is also a difference in total scale and real scale or not?

    So not the biggest map is the largest.

  • OmiragOmirag Member UncommonPosts: 276

    Size matters to women

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  • xaldraxiusxaldraxius Member Posts: 1,249

    Originally posted by Blackleg

    I would like to add WWIIOnline.

    Not sure which size it is but it gets compared to some other games.

     

     I don't know where you get your math from, but Asheron's Call is 500 continuous square miles (no Zones) which dwarfs that map by more than double.

  • BlacklegBlackleg Member UncommonPosts: 6

    ^^ I think I go the right way then with about 27,600 m2 in total for WWIIONLINE.

    The Battlefield is a bit smaller but the developer keep working on it ;).

  • BlacklegBlackleg Member UncommonPosts: 6

    Sory to hear you dont made your homework right dude, maybe ask the developer of the game.

     

    WWIIONLINE is oen maybe was (2003) the biggest real scale world maps.

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